Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 66 | 78 | 115 |
| 1440p QHD | 86 | 110 | 133 | 199 |
| 1080p Full HD | 123 | 164 | 190 | 237 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i7-12700K paired with the NVIDIA GeForce RTX 4080 SUPER is a high-end combination that delivers strong performance in Rust, but the data shows that 4K Ultra settings will push it below the 60 FPS playable threshold. This analysis uses measured benchmark data to break down exactly what you can expect at each resolution and preset, how the components compare to nearby alternatives, and which part of the system is doing the heavy lifting.
Measured FPS Breakdown
The measured FPS data for Rust covers three resolutions and four settings presets, providing a clear picture of performance scaling. At 1920x1080, this combo is exceptionally fast. The Low preset hits an average of 237.4 FPS, which is more than enough for any high-refresh-rate monitor. Moving to Medium drops the average to 190.4 FPS, while High still delivers a very smooth 163.5 FPS. Even the most demanding Ultra preset at 1080p keeps the average at 123 FPS, comfortably above the 60 FPS playable threshold.
Stepping up to 2560x1440, the performance remains strong but shows the expected cost of higher resolution. The Low preset averages 198.7 FPS, which is still excellent. Medium produces 133.4 FPS, and High is close behind at 109.5 FPS. Ultra at 1440p is the most demanding setting that still clears the threshold, with an average of 85.7 FPS. This means you can run Rust at 1440p on Ultra without dropping below playable frame rates.
At 3840x2160, the picture changes significantly. The Low preset averages 114.6 FPS, which is very good for 4K. Medium drops to 77.8 FPS, and High manages 66.1 FPS, both still above the 60 FPS mark. However, the Ultra preset falls to an average of 48.3 FPS, which is below the playable threshold. This is the only tested configuration that fails to maintain 60 FPS, indicating that 4K Ultra is too demanding for this hardware combination in Rust.
The scaling pattern is consistent across resolutions. The gap between Low and Ultra is substantial: at 1080p, the difference is 114.4 FPS (237.4 vs 123), at 1440p it is 113 FPS (198.7 vs 85.7), and at 4K it is 66.3 FPS (114.6 vs 48.3). This suggests that the GPU is the primary bottleneck at higher resolutions, as the absolute FPS loss from Ultra settings grows with resolution. However, the relative performance drop from Low to Ultra is steepest at 4K, where the average falls by roughly 58% compared to about 48% at 1080p and 57% at 1440p.
FAQ
Q: Can this PC run Rust at 4K Ultra settings?
A: No. The measured average FPS at 3840x2160 with Ultra settings is 48.3 FPS, which is below the 60 FPS playable threshold. The verdict data lists playable settings at 4K as High, Low, and Medium only.
Q: What is the best settings preset for 1440p gaming?
A: The data shows that Ultra is the best setting at 2560x1440, achieving an average of 85.7 FPS. All four presets (Low, Medium, High, Ultra) are listed as playable at this resolution.
Q: How much faster is 1080p compared to 4K on the High preset?
A: At 1920x1080 High, the average FPS is 163.5, while at 3840x2160 High it is 66.1. This represents a roughly 97 FPS advantage for 1080p, or about 2.5 times higher performance.
Q: Is the RTX 4080 SUPER the limiting factor at 4K?
A: The data suggests yes. The FPS drops significantly when moving from Medium to Ultra at 4K (77.8 to 48.3), and the GPU is the component that handles resolution scaling. The CPU performance is consistent across resolutions, so the GPU becomes the bottleneck as pixel count increases.
Q: What is the lowest FPS recorded in the entire test set?
A: The lowest average FPS is 48.3, which occurs at 3840x2160 with Ultra settings. All other tested configurations exceed 60 FPS.
Q: Does the combo rank high among all tested systems for Rust?
A: Yes. The combo ranks 245th out of 3723 tested combinations, placing it in the top 7% of all systems in the database for this game.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU and GPU provides context for what other hardware would behave similarly. For the Intel Core i7-12700K, the closest competitors in average benchmark score are the Intel Core i5-13600T (0.1% lower score), the Intel Core i7-12700KF (0.2% lower), the Intel Core i7-13700T (0.3% lower), and the Intel Core 5 213PE (0.4% lower). These CPUs would deliver nearly identical performance in Rust, as the deltaPct values are all within a fraction of a percent. Practically speaking, any of these chips would pair equally well with a high-end GPU for this game.
On the GPU side, the NVIDIA GeForce RTX 4080 SUPER is very closely matched with the standard NVIDIA GeForce RTX 4080, which has an average score just 0.1% lower. The AMD Radeon Pro W5700X is 1.1% lower, the AMD Radeon RX 6750 GRE 12 GB is 2.7% lower, and the AMD Radeon 8060S is 2.8% lower. The RTX 4080 is essentially a direct equivalent, so swapping between them would produce nearly identical FPS numbers in Rust. The AMD options would be slightly slower, but the differences are small enough that you would see similar frame rates at most settings, particularly at lower resolutions where the CPU plays a larger role.
For a system builder, this means the i7-12700K and RTX 4080 SUPER combination sits in a well-populated performance tier. If you already own a comparable CPU like the i5-13600T or i7-13700T, the gaming experience in Rust would be indistinguishable. Similarly, the RTX 4080 is a direct substitute for the SUPER variant, and even the AMD cards listed would not represent a major step down in this specific workload.
The Verdict
The verdict by resolution is clear: this PC can run Rust at 60 FPS or above in most configurations, with one notable exception. At 1920x1080, all four presets are playable, and the best setting is Ultra with an average of 123 FPS. At 2560x1440, all four presets are also playable, with Ultra being the best at 85.7 FPS. Moving to 3840x2160, the playable settings are High, Low, and Medium, with High being the best at 66.1 FPS. The Ultra preset at 4K is not playable, as it falls below the 60 FPS threshold with an average of 48.3 FPS.
In practical terms, this is a system that excels at 1080p and 1440p gaming in Rust, delivering high frame rates even at maximum settings. For 4K, you will need to compromise on settings. Running High at 4K yields 66.1 FPS, which is playable but not massively above the threshold. If you prefer higher frame rates at 4K, the Medium preset at 77.8 FPS is a safer choice, trading some visual fidelity for a more comfortable margin. The Low preset at 114.6 FPS is available for competitive play, though it sacrifices most visual quality. For the best balance of visuals and performance at 4K, High is the recommended setting, as it just clears the 60 FPS line.
CPU and GPU Roles
The benchmark data reveals distinct roles for the CPU and GPU depending on resolution and settings. At 1920x1080, the CPU is clearly more influential. The FPS difference between Low and Ultra is 114.4 FPS, but the absolute numbers are very high (237.4 to 123). This suggests that the i7-12700K can feed the GPU enough frames at lower resolutions, and the GPU is not fully saturated until Ultra settings are applied. The fact that Low at 1080p hits 237.4 FPS implies the CPU is capable of very high frame generation, with the GPU becoming the limiter only at higher settings.
As resolution increases to 2560x1440, the GPU starts to take on a larger role. The Low preset drops to 198.7 FPS, a 38.7 FPS decrease from 1080p, while Ultra drops to 85.7 FPS, a 37.3 FPS decrease. The consistent drop across all settings indicates that the GPU is now the primary bottleneck, as the increased pixel count directly impacts its workload. The CPU's contribution remains constant, but the GPU's rendering time grows, which is why the FPS scales down uniformly.
At 3840x2160, the GPU is the dominant factor. The Low preset falls to 114.6 FPS, and Ultra drops to 48.3 FPS. The gap between Low and Ultra at 4K is 66.3 FPS, which is smaller in absolute terms than at lower resolutions but represents a larger percentage drop. This is because the GPU is already heavily loaded at 4K Low, leaving less headroom for additional settings. The CPU is no longer the limiting factor at all; the RTX 4080 SUPER is fully saturated. For players who want to push 4K in Rust, the GPU choice matters far more than the CPU, and even a slightly slower CPU like the i5-13600T would produce nearly identical results.
How This Combo Ranks
In the global database for Rust, this specific combination of the Intel Core i7-12700K and NVIDIA GeForce RTX 4080 SUPER ranks 245th out of 3723 tested combos. This places it in the top 6.6% of all systems tested for this game. The ranking reflects the strong overall performance, particularly at 1080p and 1440p where the combo easily clears the 60 FPS threshold at all settings. The 4K Ultra failure is the only blemish, but it is a common limitation even for high-end hardware.
The rank of 245 is notable because it puts this system ahead of the vast majority of tested configurations, which likely include older or lower-tier components. The i7-12700K's 84th percentile ranking among all CPUs and the RTX 4080 SUPER's 86th percentile among all GPUs both contribute to this strong showing. In practical terms, this means the system is well above average for Rust, and you would only see better performance from a handful of more expensive or newer combinations. For most players, this rank confirms that the setup is more than capable of delivering a smooth experience in Rust, with the only caveat being the 4K Ultra preset that falls short of the playable threshold.