Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
152 FPS
Ultra 1080p Measured
65 FPS

1440p (2K / QHD)

Low 1440p Measured
103 FPS
Ultra 1440p Measured
45 FPS

4K (Ultra HD)

Low 4K Measured
60 FPS
Ultra 4K Measured
27 FPS
11.8ms Frame Time
18ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 35,287
Graphics Card
Required 28,194
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 33 44 60
1440p QHD 45 62 73 103
1080p Full HD 65 85 101 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 85
1920x1080 Low 152
1920x1080 Medium 101
1920x1080 Ultra 65
2560x1440 High 62
2560x1440 Low 103
2560x1440 Medium 73
2560x1440 Ultra 45
3840x2160 High 33
3840x2160 Low 60
3840x2160 Medium 44
3840x2160 Ultra 27

Performance Analysis: Rust on Your System

Intel Core i7-12700K paired with NVIDIA GeForce RTX 2070 SUPER delivers a playable experience across most common gaming resolutions in Rust, with the data showing a clear ceiling at 4K where only the Low preset crosses the 60 FPS threshold. The recorded measurements for this specific combo provide a detailed look at how the hardware scales with the game's graphical demands, and the results align closely with what the component rankings suggest.

Measured FPS Breakdown

The database records average FPS values for this combination at three resolutions and four settings tiers. All min and max FPS fields are null in the data, so the analysis relies exclusively on average FPS.

At 1920x1080, the lowest resolution tested, the combo produces its highest frame rates. With Low settings, the average FPS is 151.8. Moving to Medium, the average drops to 100.8, which is a 33.6% reduction from Low. High settings yield an average of 85.0, while Ultra, the most demanding preset, still holds an average of 64.5. The spread between Low and Ultra at 1080p is 87.3 FPS, indicating a substantial performance cost for the highest graphical features.

At 2560x1440, the same settings show the expected scaling down from 1080p. Low averages 102.8 FPS, which is still well above the 60 FPS threshold. Medium averages 73.1, High averages 62.0, and Ultra falls to 45.2. The difference between Low and Ultra at this resolution is 57.6 FPS. This demonstrates that 1440p is a more demanding workload, but the combo still offers a playable experience on Low, Medium, and High.

At 3840x2160, or 4K, the performance ceiling is much lower. Low settings average 60.3 FPS, which barely crosses the playable threshold. Medium averages 44.2, High averages 33.4, and Ultra averages 27.4. The gap between Low and Ultra at 4K is 32.9 FPS. This pattern indicates that the GPU is the limiting factor at this resolution, as even Low settings only just achieve 60 FPS.

CPU and GPU Roles

The data shows how the balance between CPU and GPU changes with resolution. At 1920x1080, the CPU, Intel Core i7-12700K, has more headroom to feed frames, as the GPU handles the geometry and shading. The 151.8 FPS at Low is likely close to the CPU's practical limit for this kind of scene, while the GPU still has capacity. At 1080p Ultra, the GPU load increases, and the FPS drops to 64.5, indicating that the GPU is now the primary constraint.

At 2560x1440, the GPU becomes more stressed, as shown by the 102.8 FPS at Low versus the 64.5 at 1080p Ultra. The 1440p Low result is just above the 1080p Ultra result, which suggests that the GPU is the limiting component for both, but the CPU is still contributing. The 1440p Ultra result of 45.2 confirms that the GPU cannot sustain high frame rates at this resolution with max settings.

At 3840x2160, the GPU is clearly the bottleneck. The 60.3 FPS at Low and 27.4 at Ultra show the GPU cannot keep up with the pixel count. The CPU, with its strong multi-threaded capabilities, is likely not the main constraint at 4K, as the frame rate scales almost entirely with the graphics settings. The recorded data indicates that as resolution increases, the GPU role becomes more dominant, while the CPU role diminishes in relative importance.

Similar Performance Alternatives

For the CPU, the nearest rivals in the database are close in average benchmark score. The Intel Core i5-13600T has a score of 35305, which is only 0.1% lower than the i7-12700K. The Intel Core i7-12700KF scores 35365, a 0.2% difference. The Intel Core i7-13700T scores 35403, a 0.3% difference, and the Intel Core 5 213PE scores 35428, a 0.4% difference. This means that users with any of these CPUs would likely see very similar FPS results in Rust, with differences well within a single frame per second.

For the GPU, the nearest rivals show a similar pattern. The NVIDIA Quadro M4000M has an average score 1% lower than the RTX 2070 SUPER. The NVIDIA GeForce RTX 3070 Mobile is 1.2% lower, the Intel Arc B570 is 1.3% lower, and the Intel Arc A750 is 1.5% lower. These small deltas suggest that swapping the RTX 2070 SUPER for any of these would yield nearly identical frame rates, within a few percent. The data shows no single rival is significantly faster or slower, so the performance profile in Rust would be essentially unchanged.

How This Combo Ranks

The measured combination of the Intel Core i7-12700K and NVIDIA GeForce RTX 2070 SUPER ranks at 2156 out of 3723 tested combos in the database for Rust. This places it in the upper-middle tier, meaning it outperforms a majority of systems but is not among the top performers. The rank of 2156 out of 3723 puts it at roughly the 58th percentile of all tested configurations. This rank is consistent with the measured FPS, which shows strong 1080p and 1440p performance but weaker 4K capability. A higher rank would require a GPU with more rendering power, while a lower rank would be expected from older or entry-level hardware. The recorded data shows that in Rust, this combo is a solid mid-range to upper-mid-range performer, able to handle competitive play at lower resolutions but not matching the high-end systems that dominate the top of the rankings.

FAQ

Q: Can this PC run Rust at 1920x1080 with maximum settings?

A: Yes, the measured average FPS at 1080p Ultra is 64.5, which is above the 60 FPS playable threshold.

Q: What is the highest resolution this combo can play at 60 FPS or more?

A: The highest resolution with a playable preset is 2560x1440 with High settings, averaging 62 FPS. At 3840x2160, only Low settings achieve 60.3 FPS.

Q: How does the performance at 1440p High compare to 1080p Ultra?

A: At 1440p High, the average FPS is 62.0, which is slightly lower than the 1080p Ultra result of 64.5. The difference is only 2.5 FPS, showing a narrow gap between these two configurations.

Q: Is the GPU or the CPU the limiting factor at 4K?

A: The data shows that at 3840x2160, the FPS scales dramatically with settings, from 60.3 at Low to 27.4 at Ultra. This indicates the GPU is the primary constraint, as the CPU does not show a similar bottleneck at lower resolutions.

Q: Which preset is recommended for 3840x2160?

A: The only playable preset at 4K is Low, which averages 60.3 FPS. Medium, High, and Ultra all fall below the 60 FPS threshold.

Q: Does the combo rank high among all tested systems?

A: It ranks 2156 out of 3723 combos, putting it in the upper-middle range. This is consistent with its ability to handle 1080p and 1440p but not 4K with high settings.

Best Settings per Resolution

For 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, with an average FPS of 60.3. Medium, High, and Ultra all fall below the 60 FPS threshold, with averages of 44.2, 33.4, and 27.4 respectively. Low is the only viable option for 4K.

For 2560x1440, the best preset that maintains 60 FPS or more is High, with an average FPS of 62.0. Low and Medium also clear the threshold, averaging 102.8 and 73.1, but High offers the best visual quality while staying above the target. Ultra is not playable, averaging 45.2.

For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average FPS of 64.5. Low, Medium, and High also clear the threshold, but Ultra is the only one that allows the highest graphical fidelity while remaining above 60 FPS.

The Verdict

The recorded data shows that this PC can run Rust at 1920x1080 with all presets playable, including Ultra at 64.5 FPS. At 2560x1440, the system is also playable on Low, Medium, and High, but not Ultra, which averages 45.2 FPS. At 3840x2160, only Low settings clear the 60 FPS threshold, averaging 60.3 FPS. The verdict is clear: this combo is fully capable of a smooth experience at 1080p and 1440p, but at 4K it requires the lowest preset to reach the playable threshold. Based on the measurements, the system is a solid choice for 1080p and 1440p gaming in Rust, with no need to compromise on settings at those resolutions.