Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

49%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
33 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
23 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
13 FPS
23.3ms Frame Time
35ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 35,287
Graphics Card
Required 28,194
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 18 21 31
1440p QHD 23 30 35 53
1080p Full HD 33 43 51 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 43
1920x1080 Low 76
1920x1080 Medium 51
1920x1080 Ultra 33
2560x1440 High 30
2560x1440 Low 53
2560x1440 Medium 35
2560x1440 Ultra 23
3840x2160 High 18
3840x2160 Low 31
3840x2160 Medium 21
3840x2160 Ultra 13

Performance Analysis: Rust on Your System

The Intel Core i7-12700K paired with the Intel Arc B390 presents a stark contrast in performance tiers. The CPU is a high-end desktop processor with strong multi-threaded capabilities, while the GPU is an integrated-class part with a modest benchmark score. The recorded frame rates for Rust reflect this imbalance, showing that the graphics solution is the primary limiting factor across all tested resolutions.

Best Settings per Resolution

The database records measured performance for this combination at three resolutions, with the primary goal of maintaining a minimum of 60 FPS. The data shows that this system can only achieve a playable experience at 1080p with the lowest graphical preset.

At 1920x1080, the only setting that clears the 60 FPS threshold is Low, which delivers an average of 76 FPS. The Medium preset drops to 51 FPS, High to 43 FPS, and Ultra to 33 FPS. Based on these measurements, the best settings for 1080p are Low, as it is the only option that consistently provides a smooth experience above the 60 FPS target.

For 2560x1440, no preset reaches the 60 FPS threshold. The Low preset comes closest with an average of 53 FPS, followed by Medium at 35 FPS, High at 30 FPS, and Ultra at 23 FPS. Since none of these meet the playable standard, there is no "best" setting that satisfies the requirement; even the lowest quality option falls short.

At 3840x2160, the situation is more constrained. The Low preset averages 31 FPS, Medium averages 21 FPS, High averages 18 FPS, and Ultra averages 13 FPS. None of these results are close to 60 FPS, so the system cannot deliver a playable experience at this resolution under any settings.

CPU and GPU Roles

The benchmark results clearly indicate that the GPU is the dominant constraint for Rust in this configuration. The Intel Arc B390 has a low percentile ranking, and its measured performance aligns with that status. The CPU, in contrast, is a powerful 12-core processor that ranks in the 84th percentile among all CPUs. This disparity means that the frame rates are almost entirely dictated by the graphics subsystem.

Evidence for this comes from the scaling between presets at each resolution. At 1080p, dropping from Low (76 FPS) to Medium (51 FPS) represents a 33% reduction in average frame rate. The gap between Low and Ultra is even larger, with Ultra delivering 43 FPS less than Low. Such significant drops with increased graphical fidelity are typical of GPU-bound scenarios, where the processor has ample headroom to feed the renderer.

At 1440p, the same pattern holds. The Low preset yields 53 FPS, while Medium drops to 35 FPS, a 34% decrease. The High and Ultra presets further reduce performance to 30 and 23 FPS respectively. The absolute frame rates are lower than at 1080p, which confirms that the GPU is struggling with the additional pixel count. The CPU is not the limiting factor here; a faster processor would not meaningfully improve these numbers.

The 4K results reinforce this conclusion. Even at Low settings, the average FPS is just 31, which is less than half of the 1080p Low result. This steep decline with resolution is a hallmark of a GPU that is saturated. The CPU's role becomes secondary at higher resolutions, as the graphics workload scales with pixel count while the CPU workload remains relatively stable. The data suggests that the i7-12700K is never the bottleneck in this pairing; the Arc B390 is responsible for the observed performance ceiling.

FAQ

Q: Can this system run Rust at 1080p with a constant 60 FPS?

A: Yes, but only on the Low preset. The recorded data shows an average of 76 FPS at 1920x1080 with Low settings. The Medium preset averages 51 FPS, which falls below the 60 FPS threshold.

Q: What are the average frame rates at 1440p on the Medium preset?

A: At 2560x1440 with Medium settings, the system averages 35 FPS, with a minimum of 30 FPS and a maximum of 41 FPS. This is well below the playable threshold.

Q: How does the GPU compare to its nearest rivals?

A: The Intel Arc B390 has an average benchmark score of 1482. Its nearest rival, the NVIDIA GeForce GT 520MX, scores 1463, which is 1.3% lower. The GeForce 800M scores 1460 (1.5% lower), and the GeForce GT 625 OEM scores 1446 (2.5% lower). The GT 710 is 2.7% lower with a score of 1443.

Q: Is the CPU strong enough for this game?

A: The Intel Core i7-12700K ranks in the 84th percentile among all CPUs and has an average benchmark score of 35287. Its nearest rival, the Intel Core i5-13600T, scores 35305, which is only 0.1% higher. The CPU is not the limiting factor in Rust; the GPU is.

Q: What is the best playable setting at 4K?

A: There is no playable setting at 3840x2160. The highest average FPS recorded is 31 on the Low preset, which does not meet the 60 FPS requirement. All other presets are lower.

Q: What are the exact frame rate ranges for the Medium preset at 1080p?

A: At 1920x1080 with Medium settings, the recorded average is 51 FPS, with a minimum of 44 FPS and a maximum of 59 FPS. The maximum value is just below the 60 FPS target.

The Verdict

Based on the recorded data, this combination of an Intel Core i7-12700K and Intel Arc B390 can run Rust, but only under very specific conditions. The verdict by resolution is clear: at 3840x2160, no settings are playable, and the best average FPS is 31 on Low. At 2560x1440, no settings are playable either, with the Low preset averaging 53 FPS. The only resolution that clears the 60 FPS threshold is 1920x1080, and there the Low preset is the sole playable option, delivering an average of 76 FPS.

For users who accept 1080p Low settings, the game is playable. The average of 76 FPS provides a comfortable margin above the 60 FPS threshold. However, any attempt to increase visual quality or resolution will result in frame rates that fall short of a smooth experience. The Medium preset at 1080p averages 51 FPS, which may still be playable for some, but it does not meet the strict 60 FPS standard used in this analysis.

The overall picture is that this system is heavily GPU-limited. The CPU has ample performance for the game, but the graphics solution cannot keep pace. The data does not support running Rust at higher resolutions or presets with this hardware.

Similar Performance Alternatives

Examining the nearest rivals for the CPU and GPU provides context for what other hardware would behave similarly. The Intel Core i7-12700K has several close competitors in terms of average benchmark score. The Intel Core i5-13600T scores 35305, which is only 0.1% higher than the i7-12700K's 35287. The Intel Core i7-12700KF scores 35365, a 0.2% difference, and the Intel Core i7-13700T scores 35403, a 0.3% difference. The Intel Core 5 213PE scores 35428, which is 0.4% higher. These CPUs would all deliver nearly identical CPU-bound performance in Rust, meaning the frame rates would remain constrained by the GPU.

For the GPU, the nearest rivals are all significantly older, lower-end parts. The NVIDIA GeForce GT 520MX has an average score of 1463, which is 1.3% lower than the Arc B390's 1482. The NVIDIA GeForce 800M scores 1460 (1.5% lower), the NVIDIA GeForce GT 625 OEM scores 1446 (2.5% lower), and the NVIDIA GeForce GT 710 scores 1443 (2.7% lower). These GPUs would produce frame rates very similar to the Arc B390 in Rust. The data suggests that swapping the Arc B390 for any of these would not meaningfully change the playability outcome; the system would still be limited to 1080p Low.

How This Combo Ranks

The combination of the Intel Core i7-12700K and Intel Arc B390 is ranked 3312 out of 3723 tested combos for Rust. This places it in the lower percentile of all tested systems. The ranking reflects the GPU's limited capabilities. While the CPU is a strong performer, the overall system score is dragged down by the graphics component.

The data shows that this combo sits below the median of all tested configurations. The rank of 3312 means that roughly 89% of tested combos deliver better performance in Rust. This is consistent with the measured frame rates, which only achieve playable status at 1080p Low. The high CPU rank (84th percentile) does not compensate for the GPU's low rank (9th percentile), resulting in an overall system that is not well-suited for demanding game settings.

Measured FPS Breakdown

The following table details the exact measured frame rates for each resolution and settings combination. The database records average FPS for all presets, with minimum and maximum values available for the Medium preset at each resolution.

At 1920x1080, the Low preset achieves an average of 76 FPS, with no recorded minimum or maximum. The Medium preset averages 51 FPS, with a minimum of 44 FPS and a maximum of 59 FPS. The High preset averages 43 FPS, and the Ultra preset averages 33 FPS. No minimum or maximum values are listed for High or Ultra.

At 2560x1440, the Low preset averages 53 FPS. The Medium preset averages 35 FPS, with a minimum of 30 FPS and a maximum of 41 FPS. The High preset averages 30 FPS, and the Ultra preset averages 23 FPS.

At 3840x2160, the Low preset averages 31 FPS. The Medium preset averages 21 FPS, with a minimum of 18 FPS and a maximum of 24 FPS. The High preset averages 18 FPS, and the Ultra preset averages 13 FPS.

These numbers show a consistent pattern: each step up in resolution or preset quality reduces the average frame rate significantly. The only configuration that exceeds the 60 FPS playable threshold is 1080p Low. The data does not include any minimum or maximum values for the Low, High, or Ultra presets, so the variance for those settings is unknown. The Medium presets show that frame pacing is relatively stable, with the minimum and maximum values staying close to the average.