Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
251 FPS
Ultra 1080p Measured
134 FPS

1440p (2K / QHD)

Low 1440p Measured
213 FPS
Ultra 1440p Measured
91 FPS

4K (Ultra HD)

Low 4K Measured
125 FPS
Ultra 4K Measured
56 FPS
5.8ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 49,394
Graphics Card
Required 28,194
Your GPU 56,083

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 73 85 125
1440p QHD 91 118 139 213
1080p Full HD 134 173 206 251

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 173
1920x1080 Low 251
1920x1080 Medium 206
1920x1080 Ultra 134
2560x1440 High 118
2560x1440 Low 213
2560x1440 Medium 139
2560x1440 Ultra 91
3840x2160 High 73
3840x2160 Low 125
3840x2160 Medium 85
3840x2160 Ultra 56

Performance Analysis: Rust on Your System

The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5080 delivers a dominant performance profile in Rust, clearing the 60 FPS playability threshold across nearly every resolution and preset combination tested. The only exception is 4K Ultra, which dips to 56.1 FPS, making it the sole configuration that fails the benchmark's playability standard. This combo ranks 107th out of 3723 tested configurations, placing it in the top 3% of all systems evaluated for this title.

Measured FPS Breakdown

The measured FPS data reveals a clear scaling pattern across the three resolutions and four quality presets. At 1920x1080, the combo delivers exceptional headroom, with the Low preset reaching 251 FPS average. Medium follows at 206.2 FPS, High at 172.6 FPS, and Ultra at 133.9 FPS. Even the most demanding 1080p preset provides more than double the 60 FPS threshold, indicating that the system is severely GPU-bound only at the highest settings.

Moving to 2560x1440, the performance remains remarkably strong. Low preset averages 212.7 FPS, Medium drops to 138.6 FPS, High hits 117.9 FPS, and Ultra still maintains 90.5 FPS. The scaling from 1080p to 1440p shows an average reduction of roughly 25-30% across presets, which is consistent with the increased pixel count of 1.78x. The Ultra preset at 1440p remains fully playable with a substantial margin above 60 FPS.

At 3840x2160, the performance curve steepens considerably. Low preset averages 125 FPS, Medium drops to 84.7 FPS, High reaches 72.7 FPS, and Ultra falls to 56.1 FPS. The 4K Ultra result is the only data point below the 60 FPS playable threshold. The transition from 1440p to 4K represents a 2.25x pixel increase, and the FPS drops reflect this: High goes from 117.9 to 72.7, a 38% reduction, while Ultra goes from 90.5 to 56.1, a 38% reduction as well. This consistent scaling suggests the RTX 5080's 16 GB GDDR7 memory and 960.0 GB/s bandwidth are sufficient to avoid VRAM bottlenecks, with pure rasterization throughput being the limiting factor.

Best Settings per Resolution

At 1920x1080, the best settings are Ultra, which averages 133.9 FPS. This is the most demanding preset available, and it maintains a comfortable 73.9 FPS margin above the 60 FPS playability threshold. The data shows no reason to compromise on visual quality at this resolution.

For 2560x1440, the verdict also points to Ultra as the best settings, averaging 90.5 FPS. This provides a 30.5 FPS buffer over the threshold, ensuring smooth gameplay even during intense scenes with multiple players and base structures. The 1440p Ultra experience is notably 43.4 FPS slower than 1080p Ultra, but remains fully playable.

At 3840x2160, the best settings are High, which averages 72.7 FPS. This is the only resolution where the top preset fails, with Ultra at 56.1 FPS. High at 4K provides a 12.7 FPS margin over the threshold, which is adequate but not generous. Medium at 84.7 FPS offers additional headroom for players who prioritize frame rate stability over maximum visual fidelity. Low at 125 FPS is available for those seeking high-refresh-rate 4K gameplay.

CPU and GPU Roles

The benchmark data indicates that this game becomes increasingly GPU-bound as resolution increases, but the CPU still plays a significant role at lower resolutions. At 1920x1080, the gap between Low (251 FPS) and Ultra (133.9 FPS) is 117.1 FPS, a 47% reduction. This wide spread suggests that the RTX 5080 has substantial headroom at 1080p, and the Core i5-14600KF's 14 cores and 20 threads are capable of feeding the GPU efficiently even at very high frame rates.

The CPU's strength is evidenced by its Cinebench R23 multi-core score of 32544 and single-core score of 4594. The single-core performance is particularly relevant for Rust, which is known to have a heavily threaded main game loop. The 5.30 GHz boost clock helps maintain high minimum frame rates in CPU-intensive scenarios like large player bases or heavy entity counts.

At 2560x1440, the FPS spread narrows slightly: Low (212.7) to Ultra (90.5) shows a 122.2 FPS difference, but the relative percentage reduction is similar to 1080p. This indicates that the GPU is still not fully saturated, as the pixel count increase of 1.78x does not proportionally reduce frame rates across all presets. The RTX 5080's 56.28 TFLOPS FP32 compute power is evidently sufficient to handle the increased load without causing a dramatic performance cliff.

The 3840x2160 results reveal the true GPU bottleneck. The spread from Low (125) to Ultra (56.1) is 68.9 FPS, but the absolute values are lower across the board. The 4K Ultra result of 56.1 FPS is the only data point below 60 FPS, confirming that the RTX 5080 reaches its practical limit at this extreme configuration. The CPU's role diminishes at 4K, as the GPU becomes the primary constraint. The data shows that switching from 1440p to 4K at High settings reduces FPS from 117.9 to 72.7, a 38% drop, which closely matches the 44% increase in pixel count, indicating a near-linear GPU-bound scaling.

The Verdict

This PC can run Rust exceptionally well at 1920x1080 and 2560x1440, with the Ultra preset at both resolutions clearing the 60 FPS threshold by wide margins. At 1080p, the combo averages 133.9 FPS on Ultra, providing a 123% performance headroom above the playability baseline. At 1440p, Ultra averages 90.5 FPS, still exceeding the threshold by 50.8%.

At 3840x2160, the verdict is conditional. High settings average 72.7 FPS, which is playable, but the margin is thinner. Medium at 84.7 FPS offers a more comfortable buffer, and Low at 125 FPS is excellent for competitive play. Ultra at 4K fails to reach 60 FPS, averaging 56.1 FPS, which is below the threshold. Players who insist on 4K Ultra will need to accept sub-60 FPS performance, or they can drop to High and gain 16.6 FPS on average.

The overall ranking of 107th out of 3723 tested combos places this system in the top 2.9% of configurations. The data shows that the Core i5-14600KF and RTX 5080 form a balanced pairing for Rust, with the GPU being the primary limiter only at 4K Ultra. For the vast majority of play scenarios, this system delivers far more performance than required.

FAQ

Q: Can this combo run Rust at 4K Ultra settings?

A: No. The measured average FPS at 3840x2160 Ultra is 56.1, which is below the 60 FPS playable threshold. The best playable 4K setting is High, averaging 72.7 FPS.

Q: What is the highest preset that maintains 60+ FPS at 1440p?

A: Ultra settings at 2560x1440 average 90.5 FPS, which is well above the 60 FPS threshold. All four presets at 1440p are playable, with Low at 212.7, Medium at 138.6, and High at 117.9 FPS.

Q: How does the RTX 5080 compare to its nearest rival in GPU benchmarks?

A: The RTX 5080 has an average benchmark score of 56083. Its nearest rival, the AMD Radeon 8060S, scores 55757, which is 0.6% lower. The AMD Radeon RX 9070 GRE scores 57367, which is 2.2% higher than the RTX 5080.

Q: Is the CPU or GPU more important for Rust at 1080p?

A: At 1920x1080, the wide FPS spread between Low (251) and Ultra (133.9) indicates the GPU has significant headroom, but the CPU's single-core performance (Cinebench R23 score of 4594) is critical for maintaining high frame rates in CPU-intensive scenes. The system is balanced at this resolution.

Q: What is the best 4K setting for competitive play?

A: Low settings at 3840x2160 average 125 FPS, which is the fastest 4K configuration. This provides the highest frame rate for competitive play while still delivering 4K resolution.

Q: How does this combo rank among all tested systems for Rust?

A: This combo ranks 107th out of 3723 tested configurations, placing it in the top 2.9% of all systems benchmarked for this game.

How This Combo Ranks

The combo's rank of 107 out of 3723 tested configurations places it solidly in the elite tier of systems for Rust. This ranking is 107th, meaning approximately 96.4% of all tested combos rank below it. The RTX 5080's percentile vs all GPUs is 87, while the Core i5-14600KF's percentile vs all CPUs is 90, indicating that both components are high-performing relative to their respective categories.

The GPU's average benchmark score of 56083 is slightly higher than its nearest rival, the AMD Radeon 8060S, which scores 55757 (0.6% lower). However, the AMD Radeon RX 9070 GRE scores 57367, which is 2.2% higher. On the CPU side, the Core i5-14600KF scores 49394 on average, which is 0.3% higher than the AMD Ryzen 9 7900 (49228) and 0.4% higher than the AMD Ryzen 7 PRO 5755G (49196). The Intel Core Ultra 5 245 scores 48995, which is 0.8% lower, while the AMD Ryzen AI Max+ 388 scores 49796, which is 0.8% higher.

The combination of a top-decile CPU and a top-decile GPU results in a system that is well-matched for Rust. The CPU's multi-core performance (Cinebench R20 score of 13668) and the GPU's raw rasterization power (PassMark G3D score of 36565) work together to deliver the strong FPS numbers observed. The data indicates that neither component is severely bottlenecking the other at any tested resolution, with the system being slightly GPU-limited at 4K Ultra and slightly CPU-limited at 1080p Low. This balance is reflected in the top-3% overall ranking, confirming that this is a high-end configuration capable of running Rust at near-maximum settings across all common resolutions.