Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
215 FPS
Ultra 1080p Measured
96 FPS

1440p (2K / QHD)

Low 1440p Measured
147 FPS
Ultra 1440p Measured
62 FPS

4K (Ultra HD)

Low 4K Measured
91 FPS
Ultra 4K Measured
41 FPS
8.1ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 49,394
Graphics Card
Required 28,194
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 49 57 91
1440p QHD 62 82 98 147
1080p Full HD 96 124 145 215

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 124
1920x1080 Low 215
1920x1080 Medium 145
1920x1080 Ultra 96
2560x1440 High 82
2560x1440 Low 147
2560x1440 Medium 98
2560x1440 Ultra 62
3840x2160 High 49
3840x2160 Low 91
3840x2160 Medium 57
3840x2160 Ultra 41

Performance Analysis: Rust on Your System

The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 3080 delivers a distinctly resolution-dependent experience in Rust, ranging from a locked 90+ FPS at 4K on Low to a fully maxed-out 95.5 FPS average at 1080p Ultra. The data is measured, not estimated, and the combination ranks 1022nd out of 3723 tested combos, placing it in the upper third of all systems. The verdict is clear: this PC crushes Rust at 1080p and 1440p, while 4K requires a settings compromise to stay above the 60 FPS playable threshold.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four quality presets, with average frame rates provided for each configuration. Minimum and maximum FPS values are not available, so the analysis relies entirely on average performance.

1920x1080 (1080p):

  • Low: 214.8 FPS average — an enormous headroom margin, effectively eliminating any possibility of frame rate dips affecting gameplay.
  • Medium: 144.7 FPS average — still nearly 2.5x the playable threshold of 60 FPS.
  • High: 124 FPS average — a strong result that keeps the experience well above smoothness requirements.
  • Ultra: 95.5 FPS average — the most demanding preset still clears 60 FPS by a 35.5 FPS margin.

2560x1440 (1440p):

  • Low: 146.8 FPS average — performance drops by 68 FPS compared to 1080p Low, but remains exceptionally high.
  • Medium: 97.7 FPS average — a 47 FPS reduction from the 1080p Medium result.
  • High: 82.2 FPS average — still comfortably above 60 FPS, with a 22.2 FPS buffer.
  • Ultra: 61.6 FPS average — barely clears the playable threshold, with only 1.6 FPS of headroom. This is the tightest margin in the entire dataset.

3840x2160 (4K):

  • Low: 90.7 FPS average — the only 4K preset that clears 60 FPS, and it does so by a substantial 30.7 FPS margin.
  • Medium: 57.1 FPS average — falls 2.9 FPS short of the 60 FPS playable threshold.
  • High: 48.6 FPS average — a significant drop from Medium, losing 8.5 FPS.
  • Ultra: 40.5 FPS average — the lowest recorded result, 19.5 FPS below the playable threshold.

The scaling pattern is consistent: moving from 1080p to 1440p costs roughly 25-35% of average FPS depending on preset, while moving from 1440p to 4K costs another 40-50%. The RTX 3080's 10 GB GDDR6X memory and 760.3 GB/s bandwidth appear sufficient for 1080p and 1440p, but 4K Ultra (40.5 FPS) shows the GPU hitting its limits.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide context for what other hardware would deliver comparable frame rates in Rust.

CPU: Intel Core i5-14600KF — The benchmark average score is 49394, with a 90th percentile ranking among all CPUs. The nearest rivals are:

  • AMD Ryzen 9 7900 (avg score 49228, 0.3% slower) — essentially identical multi-threaded performance, meaning Rust frame rates would be indistinguishable.
  • AMD Ryzen 7 PRO 5755G (avg score 49196, 0.4% slower) — a negligible 0.4% deficit, well within run-to-run variance.
  • Intel Core Ultra 5 245 (avg score 48995, 0.8% slower) — slightly behind in synthetic tests but still in the same performance tier.
  • AMD Ryzen AI Max+ 388 (avg score 49796, -0.8%) — actually 0.8% faster than the i5-14600KF, though this APU's GPU would bottleneck the RTX 3080.

GPU: NVIDIA GeForce RTX 3080 — The benchmark average score is 23172, with a 68th percentile ranking among all GPUs. The nearest rivals are:

  • NVIDIA P106-100 (avg score 23249, -0.3%) — this is a mining-oriented card, but its raw compute score is essentially equal to the RTX 3080. In gaming, its driver support would make it far less practical.
  • AMD Radeon Pro Vega 16 (avg score 23250, -0.3%) — a workstation card with similar synthetic scores, but lacking the RTX 3080's ray tracing and DLSS capabilities.
  • AMD Radeon RX 6600M (avg score 23273, -0.4%) — a mobile GPU with comparable average benchmark scores; in practice, desktop power delivery gives the RTX 3080 an edge.
  • AMD Radeon R9 M290X (avg score 23276, -0.4%) — an older architecture that matches on synthetic tests but would fall far behind in modern DirectX 12 titles.

In practical Rust terms, any of these CPU rivals would produce nearly identical FPS numbers. The GPU rivals are more nuanced — the synthetic scores align, but real-world gaming performance depends on driver maturity and architecture efficiency, where the RTX 3080's Ampere architecture with 68 RT cores and 272 tensor cores holds an advantage.

FAQ

Q: Can this PC run Rust at 4K with maxed-out settings?

A: No. At 3840x2160 Ultra, the average FPS is 40.5, which is 19.5 FPS below the 60 FPS playable threshold. The best 4K preset is Low, which achieves 90.7 FPS average.

Q: What is the best 1440p preset for this system?

A: Ultra is playable at 1440p with a 61.6 FPS average, but the margin is razor-thin. High provides a more comfortable 82.2 FPS average, giving 22.2 FPS of headroom over the 60 FPS threshold.

Q: How does the CPU compare to its closest rivals for Rust?

A: The i5-14600KF's avg benchmark score is 49394. Its nearest rival, the AMD Ryzen 9 7900, scores 49228 (0.3% slower). The Intel Core Ultra 5 245 scores 48995 (0.8% slower). The AMD Ryzen AI Max+ 388 scores 49796 (0.8% faster). All four are within 1% of each other, so Rust performance would be effectively identical.

Q: Is the RTX 3080's performance close to any other GPUs?

A: Yes, the benchmark average score of 23172 places it within 0.4% of four rivals: the NVIDIA P106-100 (23249), AMD Radeon Pro Vega 16 (23250), AMD Radeon RX 6600M (23273), and AMD Radeon R9 M290X (23276). However, these scores reflect synthetic tests; the RTX 3080's 10 GB VRAM and 760.3 GB/s bandwidth make it better suited for high-resolution gaming.

Q: What FPS can I expect at 1080p Medium?

A: The measured average is 144.7 FPS. This is more than double the 60 FPS playable threshold, and it represents a 50.7 FPS improvement over the 1080p High preset's 124 FPS.

Q: How much performance is lost when moving from 1440p to 4K?

A: Depending on the preset, the drop is substantial. At Low settings, 1440p yields 146.8 FPS while 4K yields 90.7 FPS — a 56.1 FPS loss. At Ultra settings, 1440p yields 61.6 FPS while 4K yields 40.5 FPS — a 21.1 FPS loss.

The Verdict

This PC can absolutely run Rust, but the experience quality depends heavily on your target resolution.

1920x1080: All four presets clear 60 FPS. The best playable preset is Ultra, running at 95.5 FPS average. This is a flawless 1080p experience with maximum visual fidelity.

2560x1440: All four presets also clear 60 FPS here. Ultra runs at 61.6 FPS average, which is technically playable but leaves only 1.6 FPS of headroom for demanding scenes. High is the safer choice at 82.2 FPS average.

3840x2160: Only the Low preset clears 60 FPS, achieving 90.7 FPS average. Medium (57.1 FPS), High (48.6 FPS), and Ultra (40.5 FPS) all fall short of the playable threshold. The verdict at 4K is: playable only on Low.

The data shows this system is a 1080p and 1440p powerhouse for Rust, while 4K demands a significant settings reduction. The combo's rank of 1022 out of 3723 tested combinations confirms it sits in the upper tier of all tested systems.

CPU and GPU Roles

The Intel Core i5-14600KF and NVIDIA GeForce RTX 3080 both contribute to Rust's performance, but their relative importance shifts across resolutions and presets.

At 1080p, the CPU's role is disproportionately important. The i5-14600KF's strong single-core performance — evidenced by a Cinebench R23 single-core score of 4594 — helps drive the 214.8 FPS Low preset result. The GPU has plenty of headroom at this resolution, so frame rates are less likely to be limited by the RTX 3080's 29.77 TFLOPS of FP32 compute. The scaling from Low to Ultra (214.8 to 95.5 FPS) reflects the GPU becoming more stressed as settings increase, but the CPU's 14 cores and 20 threads handle Rust's simulation and network code without becoming the bottleneck.

At 1440p, the balance shifts. The GPU's 760.3 GB/s memory bandwidth and 10 GB GDDR6X capacity become more relevant as pixel count increases. The drop from 1080p Ultra (95.5 FPS) to 1440p Ultra (61.6 FPS) is a 33.9 FPS loss, which is primarily GPU-driven. The CPU remains capable — its 32544 Cinebench R23 multi-core score indicates it can feed frames faster than the GPU can render them at this resolution.

At 4K, the GPU is decisively the limiting factor. The RTX 3080's 10 GB VRAM and 320-bit memory bus are stressed by the 8.3 million pixels of 3840x2160. The CPU's contribution diminishes, as evidenced by the fact that even the Low preset (90.7 FPS) is well below the 1080p Low result (214.8 FPS) — a 124.1 FPS gap that cannot be attributed to CPU performance. The 4K Ultra result of 40.5 FPS shows the GPU hitting its architectural limits, with the CPU waiting on render completion.

The pattern is clear: at 1080p, the CPU matters most for high refresh rates; at 1440p, both components matter roughly equally; at 4K, the GPU is the dominant constraint. Players targeting 1080p high-refresh monitors will benefit most from the i5-14600KF's strong single-thread performance, while 4K players would need a more powerful GPU than the RTX 3080 to improve on the Low-preset experience.

Best Settings per Resolution

The optimal settings for maintaining at least 60 FPS average, based on the measured data:

1920x1080: Ultra at 95.5 FPS average. This is the highest quality preset that clears the playable threshold, and it does so with a 35.5 FPS buffer. There is no reason to drop below Ultra at this resolution.

2560x1440: Ultra at 61.6 FPS average. This preset technically clears 60 FPS, but with only 1.6 FPS of headroom, any demanding in-game scene could push it below the threshold. For a more stable experience, High at 82.2 FPS average provides a 22.2 FPS buffer while sacrificing minimal visual quality.

3840x2160: Low at 90.7 FPS average. This is the only 4K preset that clears 60 FPS. Medium falls short at 57.1 FPS, and the higher presets drop further. For 4K gaming, Low is the only viable option — but it does run well at that setting, with a 30.7 FPS margin over the threshold.

The recommendation hierarchy is straightforward: at 1080p, max everything out; at 1440p, Ultra is playable but High is safer; at 4K, only Low delivers a smooth experience. Players prioritizing visual fidelity over frame rate could choose 1440p Ultra (61.6 FPS) over 4K Low (90.7 FPS), but those seeking the highest frame rates should stick with 1080p Ultra or 1440p High.