Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Try lowering shadows and anti-aliasing for better FPS.
A better graphics card would significantly improve performance.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 48 | 51 | 79 |
| 1440p QHD | 59 | 74 | 92 | 135 |
| 1080p Full HD | 82 | 112 | 133 | 194 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 3070 Ti is a high-end desktop combination built for demanding titles. For Rust, the data indicates this system is capable of delivering smooth gameplay at most resolutions, with the primary limitation emerging at 4K with higher presets. This analysis breaks down the measured performance, compares the hardware to its nearest rivals, and provides clear settings guidance based on the benchmark results.
Similar Performance Alternatives
The benchmark data places the Intel Core i5-14600KF in the 90th percentile among all CPUs, with an average benchmark score of 49394. The nearest rival to this processor is the AMD Ryzen 9 7900, which scores 49228, a margin of only 0.3% behind. This indicates that in CPU-bound scenarios, these two processors would deliver nearly identical frame rates. The AMD Ryzen 7 PRO 5755G is also extremely close, with an average score of 49196, just 0.4% lower. The Intel Core Ultra 5 245 sits 0.8% behind at 48995, while the AMD Ryzen AI Max+ 388 is the only rival that scores higher, at 49796, which is 0.8% ahead of the i5-14600KF. For practical purposes, any of these processors would provide a similar performance ceiling in Rust, meaning the choice between them would have a negligible impact on average FPS.
On the graphics side, the NVIDIA GeForce RTX 3070 Ti holds the 75th percentile among all GPUs, with an average benchmark score of 29945. Its closest competitor is the NVIDIA GeForce RTX 5070 Mobile, which scores 29928, a mere 0.1% difference. This effectively means the desktop RTX 3070 Ti and this mobile part perform at parity in synthetic tests. The AMD Radeon RX 6800 is 0.5% faster at 30095, while the NVIDIA GeForce RTX 2080 Ti is 0.5% slower at 29783. The AMD Radeon RX 6700 sits 1.6% behind at 30433, which is a slightly larger gap but still places it in the same performance tier. When looking at the measured FPS for Rust, users with any of these GPUs can expect very similar results, with the RTX 3070 Ti providing a representative baseline for the group.
FAQ
Q: Can this PC run Rust at 1080p with maximum settings?
A: Yes. The measured average frame rate at 1920x1080 with Ultra settings is 82.4 FPS, which is well above the 60 FPS playable threshold.
Q: What is the best playable setting at 2560x1440?
A: The data shows that High settings are the best option at this resolution, producing an average of 73.5 FPS. While Ultra settings are also technically playable at 59.2 FPS, they fall just below the 60 FPS threshold.
Q: Is 4K gaming viable with this hardware?
A: At 3840x2160, only the Low preset maintains a playable frame rate, averaging 79.2 FPS. Medium and High settings drop to 51.1 FPS and 48 FPS respectively, while Ultra falls to a 31.5 FPS average.
Q: How does this combo rank among other tested systems?
A: This specific CPU and GPU combination ranks 1311th out of 3723 tested combos for Rust, placing it in the top 35% of all configurations tested.
Q: Which component is more important for Rust at 1440p?
A: The data suggests the GPU is the limiting factor at higher resolutions, as the performance drop from 1080p to 1440p is significant across all presets. The CPU's high percentile ranking (90th) indicates it is unlikely to be a bottleneck.
Q: What is the launch MSRP of these components?
A: The Intel Core i5-14600KF has a launch MSRP of $294, and the NVIDIA GeForce RTX 3070 Ti has a launch MSRP of 599 USD.
Measured FPS Breakdown
The benchmark results provide average frame rates across three resolutions and four quality presets. At 3840x2160, the system delivers an average of 79.2 FPS on Low settings, which is the only playable preset at this resolution. The Medium preset averages 51.1 FPS, High averages 48 FPS, and Ultra averages 31.5 FPS. The gap between Low and Medium is substantial, representing a 28.1 FPS drop, which indicates a steep performance curve as graphical fidelity increases.
Moving to 2560x1440, the playable options expand. Low settings produce an average of 135.3 FPS, which is the highest frame rate at this resolution. Medium settings follow at 92.2 FPS, and High settings average 73.5 FPS, which remains comfortably above the 60 FPS threshold. Ultra settings average 59.2 FPS, which is just below the playable threshold, making it borderline for users who require a consistent 60 FPS. The scaling from Low to Ultra shows a decrease of 76.1 FPS, highlighting the significant cost of maximum settings.
At 1920x1080, all presets are playable. Low settings achieve an average of 194.3 FPS, Medium drops to 132.8 FPS, High averages 112 FPS, and Ultra still maintains a strong 82.4 FPS. The difference between Low and Ultra is 111.9 FPS, demonstrating that even at the highest settings, the system has ample headroom for smooth gameplay. The data shows a clear pattern: as resolution increases, the impact of settings on FPS becomes more pronounced, with the GPU becoming the primary bottleneck at 4K.
How This Combo Ranks
The Intel Core i5-14600KF and NVIDIA GeForce RTX 3070 Ti combination ranks 1311th out of 3723 tested combos for Rust. This places the system in the upper third of all configurations tested, meaning it outperforms a majority of setups in this specific game. While the rank is not at the very top, it indicates that this hardware is well above average for Rust's demands. The CPU's 90th percentile ranking and the GPU's 75th percentile ranking suggest that the bottleneck is more likely to be the graphics card, especially at higher resolutions where pixel throughput becomes critical. The rank of 1311 out of 3723 also implies that there are many combinations with more powerful GPUs that would achieve higher frame rates, but this system still provides a strong experience for most users.
The Verdict
Based on the measured data, this PC can run Rust with playable performance at all tested resolutions, though the settings must be adjusted accordingly. At 1920x1080, every preset—Low, Medium, High, and Ultra—clears the 60 FPS threshold, with the worst-case Ultra preset averaging 82.4 FPS. At 2560x1440, the system maintains playability on Low, Medium, and High settings, with High averaging 73.5 FPS. The Ultra preset falls just short at 59.2 FPS, so users seeking a stable 60 FPS should stick to High. At 3840x2160, only the Low preset is playable, averaging 79.2 FPS. Medium (51.1 FPS), High (48 FPS), and Ultra (31.5 FPS) all fall below the playable threshold, making them unsuitable for smooth gameplay. The verdict is clear: this is a capable 1080p and 1440p machine for Rust, but 4K gaming requires significant settings reductions.
Best Settings per Resolution
For optimal performance, the goal is to select the most demanding preset that still maintains an average of at least 60 FPS. At 1920x1080, the Ultra preset qualifies with an average of 82.4 FPS, making it the best choice for maximum visual quality without sacrificing playability. At 2560x1440, the High preset is the best option, delivering an average of 73.5 FPS. While Ultra is nearly playable, it falls below the threshold at 59.2 FPS, so High represents the sweet spot for this resolution. At 3840x2160, the Low preset is the only playable option, with an average of 79.2 FPS. Despite being the lowest quality setting, it still provides a smooth experience and is the recommended choice for 4K. These recommendations prioritize frame rate stability while maximizing visual fidelity within the playable threshold.
CPU and GPU Roles
The benchmark data reveals distinct roles for the CPU and GPU across different resolutions. At 1920x1080, the CPU's high performance is evident, as the system achieves very high frame rates even on Ultra settings (82.4 FPS). The CPU, ranking in the 90th percentile, is likely not the limiting factor at this resolution. Instead, the GPU handles the rendering load, and the frame rates scale predictably with settings. The jump from Low (194.3 FPS) to Ultra (82.4 FPS) shows that the GPU is the primary driver of performance changes.
At 2560x1440, the GPU's role becomes more pronounced. The frame rates drop significantly compared to 1080p, with Low at 135.3 FPS and High at 73.5 FPS. This indicates that the GPU is working harder to fill the additional pixels, and the CPU has more headroom. The fact that Ultra dips to 59.2 FPS suggests that the GPU is nearing its limit at this resolution with maximum settings. The CPU's contribution is still sufficient, but the graphics card is now the bottleneck.
At 3840x2160, the GPU is clearly the dominant factor. The performance drops sharply, with only Low (79.2 FPS) remaining playable. Medium (51.1 FPS) and High (48 FPS) show that the GPU cannot maintain 60 FPS as the pixel count increases. The CPU, while powerful, cannot compensate for the GPU's limited memory bandwidth and compute capacity at this extreme resolution. The data confirms that for Rust, the GPU is the critical component for high-resolution gaming, while the CPU provides a solid foundation that prevents bottlenecks at lower resolutions.