Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

74%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
123 FPS
Ultra 1080p Measured
55 FPS

1440p (2K / QHD)

Low 1440p Measured
86 FPS
Ultra 1440p Measured
39 FPS

4K (Ultra HD)

Low 4K Measured
52 FPS
Ultra 4K Measured
21 FPS
14.3ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 49,394
Graphics Card
Required 28,194
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 29 35 52
1440p QHD 39 47 61 86
1080p Full HD 55 70 83 123

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 70
1920x1080 Low 123
1920x1080 Medium 83
1920x1080 Ultra 55
2560x1440 High 47
2560x1440 Low 86
2560x1440 Medium 61
2560x1440 Ultra 39
3840x2160 High 29
3840x2160 Low 52
3840x2160 Medium 35
3840x2160 Ultra 21

Performance Analysis: Rust on Your System

FAQ

Q: Can this PC run Rust at 4K resolution?

A: No. The recorded data shows no playable settings at 3840x2160. Even at Low settings, the average FPS is 51.9, which falls below the 60 FPS playable threshold. High, Medium, and Ultra settings produce 28.9, 35.2, and 21.2 FPS respectively, all well below the target.

Q: What is the best playable setting at 1440p?

A: Medium is the highest preset at 2560x1440 that stays at or above 60 FPS, with an average of 60.7 FPS. Low settings run at 86.3 FPS, while High and Ultra drop to 46.5 FPS and 38.9 FPS, respectively.

Q: How does the CPU compare to its nearest rivals in overall benchmark scores?

A: The Intel Core i5-14600KF scores 49394 on average. Its closest competitor, the AMD Ryzen 9 7900, scores 49228, a delta of 0.3%. The AMD Ryzen 7 PRO 5755G is 0.4% behind, while the Intel Core Ultra 5 245 is 0.8% behind. The AMD Ryzen AI Max+ 388 is 0.8% ahead. All four rivals are within a single percentage point, indicating a tightly clustered performance tier.

Q: What is the GPU's standing among all tested graphics cards?

A: The NVIDIA GeForce RTX 2060 sits at the 58th percentile of all GPUs. Its nearest rival, the NVIDIA GeForce GTX 580, has an identical average score (15283 vs 15290, 0% delta). The AMD Radeon 680M is 0.1% behind, the RTX 3050 OEM is 0.6% behind, and the AMD Radeon RX 7600 is 0.8% behind.

Q: Which component, CPU or GPU, is more responsible for frame rate differences between low and high settings?

A: The GPU scaling dominates. At 1080p, moving from Low (123.2 FPS) to High (70.4 FPS) cuts performance by 42.9%. At 1440p, the same settings change drops from 86.3 FPS to 46.5 FPS, a 46.1% reduction. At 4K, Low produces 51.9 FPS while High produces 28.9 FPS, a 44.3% reduction. The consistent heavy penalty across resolutions points to the RTX 2060 as the primary bottleneck when settings rise.

Q: Is this combo ranked near the top or bottom of the database?

A: The combo ranks 2964th out of 3723 tested combinations. That places it in the lower 21st percentile of all recorded combos, meaning a large majority of CPU-GPU pairings in the database outperform it in Rust.

CPU and GPU Roles

The data reveals a clear division of labor between the Intel Core i5-14600KF and the NVIDIA GeForce RTX 2060 in Rust. At 1080p Low settings, the system achieves 123.2 FPS. The CPU, with its 14 cores, 20 threads, and a boost clock of 5.30 GHz, has ample headroom to feed frames. The GPU, however, becomes the limiting factor as visual demands increase.

Consider the scaling from Low to Medium at 1080p: FPS drops from 123.2 to 82.7, a 32.9% reduction. Moving from Medium to High yields 70.4 FPS, another 14.9% drop. The transition from High to Ultra brings 54.7 FPS, a further 22.3% decline. The pattern is monotonic and steep, with each preset tier exacting a substantial toll. This behavior is characteristic of a GPU-bound scenario once settings rise beyond the lowest tier.

At 1440p, the GPU strain becomes even more pronounced. Low settings produce 86.3 FPS, but Medium falls to 60.7 FPS, a 29.7% reduction. High dips to 46.5 FPS, and Ultra bottoms out at 38.9 FPS. The delta between Low and Ultra at 1440p is 54.9%, showing that the RTX 2060's 6 GB of GDDR6 memory and 336.0 GB/s bandwidth are insufficient to maintain high frame rates when pixel count increases.

The 4K results confirm the GPU's dominance. Even Low settings only manage 51.9 FPS, which is below the 60 FPS threshold. The RTX 2060's 1920 shading units and 6.451 TFLOPS of FP32 compute simply cannot handle the 8.3 million pixels at 3840x2160. The CPU's role at this resolution is largely moot; the GPU is the definitive constraint.

Across all resolutions, the FPS gap between Low and Ultra is remarkably consistent: roughly 55-60% performance loss. This uniformity indicates that the RTX 2060's rendering pipeline, not the CPU's instruction throughput, dictates the frame rate at higher presets. The Core i5-14600KF, which ranks in the 90th percentile among all CPUs, likely sits idle waiting for the GPU to finish each frame.

How This Combo Ranks

The database places this CPU-GPU pairing at rank 2964 out of 3723 combinations. That means roughly 80% of all tested combos achieve higher frame rates in Rust. This is a low position, driven entirely by the GPU's 58th percentile standing rather than the CPU's 90th percentile result.

To contextualize: the Core i5-14600KF is among the top 10% of processors in average benchmark score (49394), with a Cinebench R23 multi-core score of 32544 and a single-core score of 4594. The RTX 2060, however, sits near the middle of the GPU distribution with a Passmark G3D score of 14111. When a top-tier CPU is paired with a mid-tier GPU, the combo's overall ranking reflects the weaker component.

The ranking also reveals something about Rust's optimization. The game's measured FPS at 1080p Low (123.2 FPS) is respectable but not exceptional for a CPU this powerful. The same processor paired with a stronger GPU would likely push far higher frame rates. As it stands, the 2964th rank suggests that most gamers seeking high-refresh-rate Rust experiences would need a more capable graphics card.

Interestingly, the GPU's nearest rivals are a mix of old and new hardware. The GTX 580, a 2010-era card, matches the RTX 2060's average score almost exactly. The Radeon 680M, an integrated solution, comes within 0.1%. This clustering indicates that the RTX 2060's performance tier has many substitutes, but the combo ranking shows that none of them would meaningfully change Rust's playability picture.

The Verdict

This PC can run Rust, but only within specific resolution and settings bounds. The playable threshold is 60 FPS average, and the verdict data provides clear guidance.

At 1920x1080, three presets clear the bar: Low at 123.2 FPS, Medium at 82.7 FPS, and High at 70.4 FPS. Ultra falls short at 54.7 FPS. Therefore, the system is fully playable at 1080p with High settings, which is the best visual quality that maintains 60 FPS.

At 2560x1440, only Low (86.3 FPS) and Medium (60.7 FPS) are playable. High drops to 46.5 FPS and Ultra to 38.9 FPS. Medium is the recommended maximum for 1440p, but it sits barely above the threshold, leaving minimal headroom for demanding scenes.

At 3840x2160, no settings achieve 60 FPS. The best result is Low at 51.9 FPS, which is 13.5% below the playable threshold. This system is not suitable for 4K gaming in Rust, regardless of preset.

The verdict is straightforward: 1080p High is the sweet spot, 1440p Medium is viable but tight, and 4K is out of reach. For players willing to accept frame rates in the 40-55 FPS range, 4K Low or 1440p High are technically playable but do not meet the database's 60 FPS standard.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide useful substitution guidance. If the Intel Core i5-14600KF were swapped for any of its closest competitors, Rust performance would remain nearly identical. The AMD Ryzen 9 7900 (0.3% faster), AMD Ryzen 7 PRO 5755G (0.4% faster), Intel Core Ultra 5 245 (0.8% faster), and AMD Ryzen AI Max+ 388 (0.8% slower) would all produce FPS numbers within a rounding error of the measured results. The CPU is not the constraining factor, so any of these alternatives would behave the same.

For the GPU, the options are equally interchangeable. The NVIDIA GeForce GTX 580 matches the RTX 2060's average score exactly (0% delta). The AMD Radeon 680M is 0.1% slower, the NVIDIA GeForce RTX 3050 OEM is 0.6% slower, and the AMD Radeon RX 7600 is 0.8% slower. In Rust, all four would yield nearly identical frame rates at every resolution and preset. A system builder who already owns a GTX 580 or RX 7600 could expect the same playable settings: 1080p High, 1440p Medium, and no 4K.

The practical implication is that this combo's performance profile is widely replicated across the hardware landscape. Neither component has a unique advantage in Rust; the pairing behaves exactly as its constituent parts suggest. Players seeking better frame rates would need to look beyond these rivals, as none offer a meaningful uplift.

Best Settings per Resolution

The database's verdict section identifies the most demanding preset that maintains at least 60 FPS average at each resolution.

At 1920x1080, High settings are the optimal choice, delivering 70.4 FPS. This is 17.3% above the 60 FPS threshold, providing a modest safety margin. Medium runs at 82.7 FPS and Low at 123.2 FPS, but High offers the best visual quality without sacrificing playability. Ultra at 54.7 FPS is not recommended, as it falls 8.8% below the threshold.

At 2560x1440, Medium is the best playable preset, averaging exactly 60.7 FPS. This is a razor-thin margin of just 1.2% above the playable line. Low settings run at 86.3 FPS, which offers more headroom but at reduced visual fidelity. High and Ultra are unplayable by the database standard, with 46.5 FPS and 38.9 FPS respectively.

At 3840x2160, there is no recommended preset because none achieve 60 FPS. The closest is Low at 51.9 FPS, but the verdict explicitly lists no playable settings at this resolution. Players who insist on 4K would need to accept frame rates in the 21-52 FPS range, which is below the playable threshold.

Measured FPS Breakdown

The complete measured FPS data, organized by resolution and settings, shows the full performance envelope of this combo.

3840x2160 (4K):

  • Ultra: 21.2 FPS average
  • High: 28.9 FPS average
  • Medium: 35.2 FPS average
  • Low: 51.9 FPS average

The spread from Low to Ultra is 30.7 FPS, and no setting approaches the 60 FPS target. The RTX 2060's memory bandwidth of 336.0 GB/s appears insufficient for 4K texture workloads in Rust.

2560x1440 (1440p):

  • Ultra: 38.9 FPS average
  • High: 46.5 FPS average
  • Medium: 60.7 FPS average
  • Low: 86.3 FPS average

Medium is the only preset that clears 60 FPS, and it does so by a slim 0.7 FPS margin. The jump from Low to Medium costs 25.6 FPS, while the jump from Medium to High costs 14.2 FPS. The scaling is steep but predictable.

1920x1080 (1080p):

  • Ultra: 54.7 FPS average
  • High: 70.4 FPS average
  • Medium: 82.7 FPS average
  • Low: 123.2 FPS average

This is the only resolution where the system shows comfortable performance. Low settings exceed 120 FPS, which would satisfy high-refresh-rate monitors. High stays above 70 FPS, providing a good balance of quality and speed. Ultra is the sole disappointment, missing 60 FPS by 5.3 FPS.

Across all measurements, the pattern is consistent: the RTX 2060 delivers playable performance at 1080p with headroom, marginal performance at 1440p on Medium, and no playable options at 4K. The Core i5-14600KF's processing power is never the limiting factor, as evidenced by the smooth scaling of FPS with GPU workload.