Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 65 | 74 | 110 |
| 1440p QHD | 84 | 109 | 125 | 188 |
| 1080p Full HD | 120 | 154 | 184 | 250 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 5070 Ti delivers a robust performance profile for Rust, a survival title known for demanding large player-driven worlds. Benchmark data shows this combination handles the game across a wide range of resolutions and presets, with the most demanding settings proving viable at lower resolutions. The measured results provide a clear picture of what to expect from this hardware configuration.
Best Settings per Resolution
At 3840x2160, the most demanding preset that maintains an average of at least 60 FPS is High, which delivers an average of 65.1 FPS. This is the optimal balance for 4K, as the Ultra preset drops to an average of 47.6 FPS, falling below the playable threshold. The Medium preset at this resolution offers 74.2 FPS, but High provides the best visual quality while still clearing the 60 FPS mark.
For 2560x1440, the data shows that Ultra settings are playable, achieving an average of 83.9 FPS. This is the maximum preset available in the benchmark data, meaning the system has headroom at this resolution. All four presets—Low at 187.9 FPS, Medium at 125.2 FPS, High at 108.5 FPS, and Ultra at 83.9 FPS—remain comfortably above the 60 FPS threshold.
At 1920x1080, the Ultra preset is again the best choice, with an average of 120.4 FPS. The performance scaling at this resolution is steep, with Low settings reaching 249.9 FPS and Medium at 183.6 FPS. High settings at 153.6 FPS also provide excellent frame rates, but Ultra is the most demanding preset that stays well above 60 FPS, making it the recommended setting for the best visual experience.
FAQ
Q: Can this system run Rust at 4K with maximum settings?
A: No. At 3840x2160, the Ultra preset produces an average of 47.6 FPS, which is below the 60 FPS playable threshold. The highest playable preset at this resolution is High, with an average of 65.1 FPS.
Q: What is the best resolution for this configuration to play Rust on Ultra settings?
A: Both 2560x1440 and 1920x1080 support Ultra settings. At 2560x1440, the average is 83.9 FPS, while at 1920x1080 it rises to 120.4 FPS. Both are well above the 60 FPS threshold, so the choice depends on display capability.
Q: How much performance is gained by dropping from Ultra to Low settings?
A: The gain is substantial. At 1920x1080, Low settings produce 249.9 FPS compared to 120.4 FPS on Ultra, representing more than a doubling of frame rate. At 3840x2160, Low yields 109.7 FPS versus 47.6 FPS on Ultra.
Q: Is the RTX 5070 Ti bottlenecked by the i5-14600K at any resolution?
A: The benchmark data does not isolate CPU versus GPU bottlenecks directly. However, the frame rate scaling from 1920x1080 to 3840x2160 suggests the GPU becomes more limiting at higher resolutions. At 1080p, Low settings hit 249.9 FPS, which may approach CPU limits, but the data confirms playable performance across all tested resolutions.
Q: What are the minimum frame rates for this configuration?
A: The measured FPS data for this configuration does not include separate minimum or maximum values. Only average FPS figures are provided in the benchmark results.
Q: How does this combo rank among other tested hardware?
A: This Intel Core i5-14600K and NVIDIA GeForce RTX 5070 Ti combination ranks 299th out of 3723 tested combos in Rust, placing it in the top percentile of systems benchmarked.
Measured FPS Breakdown
The complete measured FPS data for this configuration shows clear scaling across resolutions and presets. At 1920x1080, the average frame rates are 249.9 FPS on Low, 183.6 FPS on Medium, 153.6 FPS on High, and 120.4 FPS on Ultra. These figures indicate a smooth progression where each preset step reduces performance by roughly 30-40 FPS.
At 2560x1440, the averages are 187.9 FPS on Low, 125.2 FPS on Medium, 108.5 FPS on High, and 83.9 FPS on Ultra. The gap between Low and Medium is larger here at 62.7 FPS, while the difference between High and Ultra narrows to 24.6 FPS. This suggests diminishing returns at higher presets when moving to a higher resolution.
At 3840x2160, the averages are 109.7 FPS on Low, 74.2 FPS on Medium, 65.1 FPS on High, and 47.6 FPS on Ultra. The drop from Low to Medium is 35.5 FPS, from Medium to High is 9.1 FPS, and from High to Ultra is 17.5 FPS. Notably, the 4K Ultra preset is the only configuration in the entire dataset that falls below the 60 FPS playable threshold.
The Verdict
This system is unequivocally capable of running Rust. At 3840x2160, the playable settings include High, Medium, and Low, with High being the best option at 65.1 FPS. The Ultra preset at this resolution is not playable, averaging 47.6 FPS. At 2560x1440, all four presets are playable, with Ultra delivering 83.9 FPS and Low reaching 187.9 FPS. At 1920x1080, every preset clears the 60 FPS threshold, with Ultra at 120.4 FPS and Low at 249.9 FPS.
The verdict by resolution is clear: the playable settings at 4K are High, Low, and Medium; at 1440p and 1080p, all presets including Ultra are playable. For gamers prioritizing visual fidelity, 2560x1440 on Ultra offers the best combination of image quality and frame rate, while 1920x1080 on Ultra provides a high refresh rate experience. The 4K Ultra setting is the only scenario where this hardware falls short of the 60 FPS target.
CPU and GPU Roles
The performance scaling between resolutions reveals how the CPU and GPU share the workload in Rust. At 1920x1080, the difference between Low and Ultra is 129.5 FPS, from 249.9 FPS down to 120.4 FPS. This large spread suggests the GPU is heavily utilized even at lower settings, but the CPU's capability to feed high frame rates is evident in the 249.9 FPS Low result.
At 2560x1440, the spread between Low and Ultra narrows to 104 FPS, with Low at 187.9 FPS and Ultra at 83.9 FPS. The reduction in peak frame rates compared to 1080p indicates that the GPU is becoming more of a limiting factor as pixel count increases, but the CPU still maintains high minimum throughput.
At 3840x2160, the Low-to-Ultra spread compresses further to 62.1 FPS, from 109.7 FPS to 47.6 FPS. This compression is a classic sign of GPU-bound behavior: as resolution increases, the pixel fill rate and shading demands dominate, and the CPU's role diminishes. The fact that 4K Low produces 109.7 FPS while 1080p Low produces 249.9 FPS shows the GPU workload scaling with resolution, whereas the CPU could theoretically sustain higher frame rates if the GPU were faster.
The data indicates that at 1920x1080, the CPU and GPU are relatively balanced, with the CPU capable of driving very high frame rates on lower presets. At 2560x1440, the GPU begins to take precedence, and at 3840x2160, it is the clear bottleneck. For players targeting 1080p or 1440p with high frame rates, the i5-14600K's strong single-thread performance supports the RTX 5070 Ti effectively. At 4K, the GPU's raw throughput becomes the deciding factor.
How This Combo Ranks
In the benchmark database, this Intel Core i5-14600K and NVIDIA GeForce RTX 5070 Ti combination ranks 299th out of 3723 tested combos for Rust. This places the system in roughly the top 8% of all configurations tested, indicating it is a high-performing setup for this game. The rank reflects the measured FPS across all resolutions and presets, not just a single configuration.
The CPU itself sits at the 90th percentile versus all CPUs, with an average benchmark score of 48618. The GPU ranks at the 86th percentile versus all GPUs, with an average benchmark score of 49957. These percentile rankings confirm that both components are well above average, and their combination in Rust produces results consistent with their individual standings.
Given that this is a measured result, not an estimate, the 299th rank out of 3723 combos is a reliable indicator of real-world performance. Systems ranking higher would include more powerful CPUs or GPUs, but the practical difference in Rust at playable settings is likely minimal given the frame rates already achieved.
Similar Performance Alternatives
For the CPU, the nearest rivals to the Intel Core i5-14600K, based on average benchmark scores, include several other processors. The Intel Xeon Gold 5318H has an average score of 48698, which is 0.2% lower than the i5-14600K's 48618 average. The AMD EPYC 4345P scores 48470, a 0.3% difference. The Intel Core Ultra 5 245HX scores 48287, a 0.7% difference, and the Intel Core Ultra 5 245 scores 48995, a 0.8% difference. These processors would deliver nearly identical performance in Rust, as the benchmark delta is within a single percentage point.
For the GPU, the nearest rivals to the NVIDIA GeForce RTX 5070 Ti are notably different in architecture. The AMD Radeon RX Vega 64 has an average score of 50001, which is 0.1% lower than the RTX 5070 Ti's 49957. The Intel Arc A550M scores 49737, a 0.4% difference. The AMD Radeon RX 6900 XT scores 50951, a 2% difference, and the AMD Radeon RX 6800 XT scores 48477, a 3.1% difference. In practice, the RX 6900 XT and RX 6800 XT would behave similarly in Rust, with the latter being slightly slower, while the Vega 64 and Arc A550M would be nearly indistinguishable in performance.
When considering a comparable system, pairing any of these rival CPUs with any of these rival GPUs would yield frame rates within a few percentage points of the measured results. The closest match overall would be the Intel Xeon Gold 5318H with the AMD Radeon RX Vega 64, given their 0.2% and 0.1% deltas respectively, though the platform differences would not impact Rust's performance meaningfully.