Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 40 | 50 | 75 |
| 1440p QHD | 57 | 71 | 87 | 127 |
| 1080p Full HD | 78 | 108 | 128 | 186 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 3070 delivers a highly capable Rust experience, but the playable settings vary sharply by resolution. At 1920x1080, the combo achieves a 77.9 FPS average on Ultra settings, comfortably clearing the 60 FPS threshold. Moving to 2560x1440, the Ultra preset drops to 57.2 FPS, just below playable, while High remains solid at 70.6 FPS. At 3840x2160, only the Low preset (74.6 FPS) manages to stay above 60 FPS, with Medium falling to 49.5 FPS and High down to 40.3 FPS. This pattern shows a system that is excellent for 1080p and 1440p gaming, but requires significant setting compromises for 4K.
Measured FPS Breakdown
At 1920x1080, the frame rates scale impressively across presets. The Low preset delivers a 185.8 FPS average, which is more than double the 77.9 FPS seen at Ultra. Medium sits at 127.5 FPS, and High lands at 107.9 FPS. The gap between Low and Medium is 58.3 FPS, while the drop from Medium to High is 19.6 FPS, and from High to Ultra is 30 FPS. This indicates that the most demanding setting transition, from High to Ultra, costs nearly 28% of the High preset’s performance.
At 2560x1440, the same preset ladder shows a tighter spread. Low produces 127.2 FPS, Medium 86.8 FPS, High 70.6 FPS, and Ultra 57.2 FPS. The delta between Low and Ultra is exactly 70 FPS. Notably, Ultra is the only preset that fails to reach 60 FPS at this resolution, missing the threshold by 2.8 FPS. High, however, provides a 10.6 FPS margin above 60 FPS, making it the best choice for smooth gameplay without dropping to Medium.
At 3840x2160, the performance curve steepens considerably. Low yields 74.6 FPS, which is the only playable preset. Medium falls to 49.5 FPS, a 25.1 FPS reduction from Low. High drops further to 40.3 FPS, and Ultra bottoms out at 33.2 FPS. The difference between Low and Ultra is 41.4 FPS, meaning Ultra delivers less than half the frame rate of Low. For 4K users, the Low preset is the only viable option, and even then, the 74.6 FPS average leaves little headroom for demanding scenes.
How This Combo Ranks
The Intel Core i5-14600K and NVIDIA GeForce RTX 3070 combination ranks 1562 out of 3723 tested combos in Rust. This places it in the 58th percentile of all tested configurations, meaning it outperforms a majority of systems. The rank is determined by the aggregate measured FPS across all resolutions and presets, so the strong 1080p and 1440p results carry significant weight.
Looking at the distribution, the combo’s rank suggests it is a mid-to-upper tier performer. The 1562nd position out of 3723 means roughly 58% of tested combos are slower, while 42% are faster. This is consistent with the RTX 3070 being a previous-generation mid-range card paired with a high-end 14th Gen Core i5 CPU. The data shows that the CPU’s 90th percentile ranking among all CPUs does not fully translate into a top-game ranking, as the GPU becomes the limiting factor at higher resolutions and settings.
The rank also indicates that while this combo can handle Rust well, it is not in the top tier. Systems with newer GPUs or higher-end cards like the RTX 4080 or RX 7900 XTX would likely rank higher. However, for the majority of players using 1080p or 1440p monitors, this combo’s performance is more than sufficient.
CPU and GPU Roles
The data reveals a clear shift in bottleneck behavior across resolutions. At 1920x1080, the CPU plays a more prominent role. The jump from Low (185.8 FPS) to Ultra (77.9 FPS) shows that even at the lowest settings, the frame rate is high enough to keep the GPU busy, but the CPU’s 14 cores and 20 threads are likely handling the game’s simulation and entity updates efficiently. The 107.9 FPS at High suggests that the CPU can feed the GPU well at this resolution.
As resolution increases to 2560x1440, the GPU becomes more influential. The frame rate drops from 127.2 FPS at Low to 70.6 FPS at High, a 44.5% reduction. This scaling shows that the RTX 3070’s 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are being pushed harder. The 57.2 FPS at Ultra indicates that the GPU is nearing its limit, as the CPU alone cannot compensate for the increased pixel workload.
At 3840x2160, the GPU is definitively the bottleneck. The difference between Low (74.6 FPS) and Ultra (33.2 FPS) is 41.4 FPS, and even Low does not hit the 60 FPS threshold with much margin. The RTX 3070’s 20.31 TFLOPS of FP32 performance is insufficient for 4K Ultra in Rust, and the 8 GB VRAM may also be a constraint. The CPU’s role diminishes at this resolution, as the frame rate is almost entirely dictated by the GPU’s rasterization throughput.
Similar Performance Alternatives
For the CPU, the Intel Core i5-14600K has an average benchmark score of 48618, putting it in the 90th percentile of all CPUs. Its nearest rivals, based on average score, include the Intel Xeon Gold 5318H (48698, 0.2% slower), AMD EPYC 4345P (48470, 0.3% faster), Intel Core Ultra 5 245HX (48287, 0.7% faster), and Intel Core Ultra 5 245 (48995, 0.8% slower). These processors would deliver nearly identical CPU-bound performance in Rust, with deltas under 1%.
For the GPU, the NVIDIA GeForce RTX 3070 has an average benchmark score of 17208 and sits in the 61st percentile of all GPUs. Its nearest rivals are the AMD Radeon RX 7600 XT (17083, 0.7% slower), NVIDIA GeForce GTX 690 (17037, 1% slower), AMD Radeon HD 7970M (17019, 1.1% slower), and NVIDIA Tesla K40c (17468, 1.5% faster). In practice, swapping the RTX 3070 for an RX 7600 XT would yield nearly identical frame rates in Rust, as the 0.7% score difference is within measurement noise.
Systems using any of these rival CPUs or GPUs would behave similarly in Rust. A build with an Intel Core Ultra 5 245 and an RX 7600 XT would produce almost exactly the same FPS numbers as the i5-14600K and RTX 3070 combo, given the sub-1% benchmark deltas.
Best Settings per Resolution
At 1920x1080, the best settings are Ultra, which delivers a 77.9 FPS average. This is the most demanding preset and still clears the 60 FPS threshold by 17.9 FPS. Players can enjoy maximum visual quality without sacrificing smoothness.
At 2560x1440, the best settings are High, producing 70.6 FPS. Ultra falls short at 57.2 FPS, so High is the optimal balance. The 70.6 FPS average provides a 10.6 FPS margin over the 60 FPS playable threshold.
At 3840x2160, the best settings are Low, with a 74.6 FPS average. This is the only preset that stays above 60 FPS, and it does so by 14.6 FPS. Medium (49.5 FPS), High (40.3 FPS), and Ultra (33.2 FPS) are all unplayable at 4K.
FAQ
Q: Can this system run Rust at 1920x1080 on Ultra settings?
A: Yes, the measured average FPS is 77.9, which is above the 60 FPS playable threshold.
Q: What is the highest playable preset at 2560x1440?
A: High settings provide a 70.6 FPS average. Ultra drops to 57.2 FPS, which is below the 60 FPS threshold.
Q: Is 4K gaming viable with this combo?
A: Only at Low settings, which yield 74.6 FPS. Medium (49.5 FPS), High (40.3 FPS), and Ultra (33.2 FPS) are all unplayable.
Q: How does the RTX 3070 compare to the AMD Radeon RX 7600 XT?
A: The RX 7600 XT has an average benchmark score of 17083, which is 0.7% lower than the RTX 3070’s 17208. In Rust, the performance would be nearly identical.
Q: What is the frame rate difference between Low and Ultra at 1920x1080?
A: Low delivers 185.8 FPS, while Ultra delivers 77.9 FPS, a difference of 107.9 FPS.
Q: Does the CPU or GPU limit performance at 3840x2160?
A: The GPU is the primary bottleneck at 4K. The frame rates drop sharply across presets, from 74.6 FPS at Low to 33.2 FPS at Ultra, indicating the RTX 3070 cannot handle the pixel workload.
The Verdict
This PC can run Rust, with clear limitations based on resolution. At 1920x1080, all four presets—Low, Medium, High, and Ultra—are playable, with the best being Ultra at 77.9 FPS. At 2560x1440, three presets are playable: Low (127.2 FPS), Medium (86.8 FPS), and High (70.6 FPS). Ultra falls short at 57.2 FPS. At 3840x2160, only Low is playable at 74.6 FPS; all other presets fail to reach 60 FPS.
The verdict is straightforward: this is a strong 1080p and 1440p machine for Rust, but 4K users must accept Low settings. The combo ranks 1562 out of 3723, confirming solid mid-tier performance. For the majority of players on 1080p monitors, this system delivers an excellent experience with maximum settings. For 1440p users, High is the sweet spot. 4K is technically possible but requires significant visual compromises.