Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
135 FPS
Ultra 1080p Measured
60 FPS

1440p (2K / QHD)

Low 1440p Measured
93 FPS
Ultra 1440p Measured
38 FPS

4K (Ultra HD)

Low 4K Measured
58 FPS
Ultra 4K Measured
25 FPS
12.7ms Frame Time
19ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 48,618
Graphics Card
Required 28,194
Your GPU 18,093

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 29 41 58
1440p QHD 38 52 63 93
1080p Full HD 60 79 95 135

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 79
1920x1080 Low 135
1920x1080 Medium 95
1920x1080 Ultra 60
2560x1440 High 52
2560x1440 Low 93
2560x1440 Medium 63
2560x1440 Ultra 38
3840x2160 High 29
3840x2160 Low 58
3840x2160 Medium 41
3840x2160 Ultra 25

Performance Analysis: Rust on Your System

The Intel Core i5-14600K and NVIDIA GeForce RTX 2060 SUPER form a desktop combination that pairs a 14-core Raptor Lake processor with a Turing-based GPU. In Rust, this pairing delivers playable performance at 1080p across all presets, but falls short of the 60 FPS threshold at 4K. The CPU launched with an MSRP of $319, while the GPU had a launch MSRP of 399 USD. The recorded data shows a clear resolution ceiling: the strong CPU cannot overcome the GPU's limits at higher resolutions. The i5-14600K ranks in the 90th percentile among all CPUs, while the RTX 2060 SUPER sits in the 62nd percentile among GPUs, a gap that becomes visible in the frame rate scaling.

FAQ

Q: Can this system maintain 60 FPS at 1920x1080?

A: Yes. All four presets average above 60 FPS: Low 135.4, Medium 94.7, High 79.1, and Ultra 60.4.

Q: What is the highest playable preset at 2560x1440?

A: Medium, with an average of 63.1 FPS. High drops to 52.1 and Ultra to 38.4, both below the 60 FPS threshold.

Q: Is 4K playable with this combination?

A: No. Even at Low settings, the average is 57.9 FPS, just under 60. Medium, High, and Ultra average 40.5, 29.4, and 24.5 respectively.

Q: How does this combo rank among all tested combinations?

A: It ranks 2701 out of 3723 combos in Rust, placing it in the lower portion of the database.

Q: What are the closest CPU alternatives in terms of benchmark score?

A: The nearest rivals include the Intel Xeon Gold 5318H (0.2% lower score), AMD EPYC 4345P (0.3% higher), Intel Core Ultra 5 245HX (0.7% higher), and Intel Core Ultra 5 245 (0.8% lower). These parts are within a single percentage point of the i5-14600K's average benchmark score.

Q: What is the GPU's percentile among all GPUs?

A: The RTX 2060 SUPER is in the 62nd percentile, which is notably lower than the CPU's 90th percentile, and helps explain the system's overall ranking.

CPU and GPU Roles

At 1920x1080, the CPU's strong single-thread performance (Cinebench R23 single-core score of 2064) and 90th percentile ranking among all CPUs suggest it can feed the GPU even at high frame rates. The recorded average of 135.4 FPS on Low settings at 1080p indicates that the processor is not the limiting factor at this resolution. As resolution increases, the frame rate drops consistently: on Low settings, 1080p yields 135.4 FPS, 1440p yields 93.2 FPS, and 4K yields 57.9 FPS. This scaling points to the GPU as the primary constraint at higher resolutions. Similarly, on Ultra settings, the average falls from 60.4 at 1080p to 38.4 at 1440p and 24.5 at 4K. The pattern holds across all presets, confirming that the RTX 2060 SUPER's workload grows with pixel count and graphical detail, while the i5-14600K's multi-core score of 24491 in Cinebench R23 provides ample headroom for the CPU side.

At 2560x1440, the gap between Medium and High is significant: 63.1 vs 52.1 FPS. This shows that the GPU's capabilities are the deciding factor once the resolution exceeds 1080p. At 3840x2160, even the lowest preset falls below 60 FPS, reinforcing that the GPU is the bottleneck. In summary, the CPU is more than capable for Rust, but the GPU determines playability at each resolution. The data does not include CPU usage metrics, so the exact split cannot be quantified, but the consistent frame rate drops with resolution and preset are characteristic of a GPU-bound scenario at higher settings.

Measured FPS Breakdown

The database provides average FPS values for twelve resolution and preset combinations; minimum and maximum values are not available in the recorded data.

| Resolution | Settings | Average FPS |

|------------|----------|-------------|

| 3840x2160 | High | 29.4 |

| 3840x2160 | Low | 57.9 |

| 3840x2160 | Medium | 40.5 |

| 3840x2160 | Ultra | 24.5 |

| 2560x1440 | High | 52.1 |

| 2560x1440 | Low | 93.2 |

| 2560x1440 | Medium | 63.1 |

| 2560x1440 | Ultra | 38.4 |

| 1920x1080 | High | 79.1 |

| 1920x1080 | Low | 135.4 |

| 1920x1080 | Medium | 94.7 |

| 1920x1080 | Ultra | 60.4 |

The data shows a clear hierarchy: 1080p is fully playable, 1440p is playable up to Medium, and 4K is not playable at any setting. The largest single step occurs between 1080p Low (135.4) and 1440p Low (93.2), a drop of 42.2 FPS, though the exact cause cannot be isolated without CPU usage data. At 1080p, the difference between Low and Ultra is 75 FPS (135.4 to 60.4), while at 4K the same comparison spans 33.4 FPS (57.9 to 24.5). These deltas illustrate how the GPU's rendering load scales with both resolution and preset.

The Verdict

Can this PC run Rust? Yes, but with caveats. At 1920x1080, all four presets clear the 60 FPS threshold, with Ultra averaging 60.4 FPS. At 2560x1440, only Low and Medium are playable, with Medium at 63.1 FPS as the best option. At 3840x2160, no preset reaches 60 FPS; the closest is Low at 57.9 FPS, which falls just short. Therefore, the system is fully playable at 1080p, playable at 1440p with reduced settings, and not playable at 4K. The verdict is consistent with the recorded frame rates and the 60 FPS playability threshold used in the database.

Similar Performance Alternatives

The i5-14600K's average benchmark score of 48618 is nearly identical to its nearest rivals: the Intel Xeon Gold 5318H (48698, 0.2% lower), AMD EPYC 4345P (48470, 0.3% higher), Intel Core Ultra 5 245HX (48287, 0.7% higher), and Intel Core Ultra 5 245 (48995, 0.8% lower). These CPUs would deliver essentially the same CPU-side performance in Rust, though actual game FPS will depend on the GPU pairing.

On the GPU side, the RTX 2060 SUPER's average benchmark score of 18093 is also close to its nearest rivals: NVIDIA GeForce RTX 3060 Mobile (18159, 0.4% lower), AMD Radeon Pro 5700 (18189, 0.5% lower), AMD Radeon RX 460 (18373, 1.5% lower), and Intel Arc A770M (18383, 1.6% lower). Substituting any of these GPUs would yield similar frame rates in Rust, assuming the same CPU and settings. The delta percentages are all under 2%, so the performance envelope is tight.

How This Combo Ranks

Among 3723 tested combinations, this specific CPU-GPU pairing ranks 2701st in Rust. That places it in the lower portion of the field, which is consistent with the GPU's 62nd percentile ranking among all GPUs, while the CPU sits in the 90th percentile. The strong CPU cannot compensate for the GPU's mid-range position at higher resolutions, as seen in the 4K results. The rank also reflects the fact that the RTX 2060 SUPER, while capable at 1080p, is a last-generation part that lags behind more modern GPUs in raw throughput. The i5-14600K, on the other hand, is a current-generation desktop chip with high multi-threaded performance, which helps in CPU-bound scenarios but does not rescue the system at 4K.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 60.4 FPS. At 2560x1440, the most demanding preset that stays at or above 60 FPS is Medium, averaging 63.1 FPS. At 3840x2160, no preset achieves 60 FPS; the highest average is Low at 57.9 FPS, which falls short of the playability threshold. These settings represent the highest visual quality that can be maintained at each resolution without dropping below the 60 FPS target. For users prioritizing frame rate over visuals, the Low preset at 1080p offers the highest headroom at 135.4 FPS, but the database's best-settings designation points to Ultra for 1080p and Medium for 1440p.