Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 24 | 30 | 44 |
| 1440p QHD | 32 | 44 | 54 | 76 |
| 1080p Full HD | 48 | 66 | 79 | 112 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-14600K paired with the NVIDIA GeForce GTX 1070 is a combination that sits near the lower-middle of the database’s tested hardware pool for Rust, ranking 3112 out of 3723 combos. That placement is driven almost entirely by the GPU, which is an older Pascal-generation part. The CPU, by contrast, is a modern 14-core processor with strong single-thread performance, but in this game at the resolutions tested, the graphics card becomes the limiting factor as settings climb. The recorded data shows a clear pattern: at 1080p you can get a smooth experience, at 1440p you are restricted to Low settings, and at 4K the combo cannot hold 60 FPS at any preset.
Measured FPS Breakdown
The database contains measured average FPS for this combo at three resolutions and four quality presets. Min and max FPS values are not recorded, so the analysis relies on averages.
At 3840x2160, the results are uniformly below the 60 FPS playable threshold. The best average is 43.8 FPS on Low settings. Medium drops to 30.3 FPS, High falls further to 24.1 FPS, and Ultra bottoms out at 22.4 FPS. The gap between Low and Medium is 13.5 FPS, which is a substantial penalty for moving up one preset. The difference between High and Ultra is a smaller 1.7 FPS, suggesting that the Ultra preset adds little visual cost beyond High, but both are far from playable.
At 2560x1440, the situation improves but remains limited. Low settings deliver 76.3 FPS, which clears the 60 FPS threshold comfortably. Medium drops to 53.9 FPS, just 6.1 FPS short of playable. High comes in at 43.7 FPS, and Ultra falls to 32.3 FPS. The scaling here is steep: moving from Low to Medium costs 22.4 FPS, while High to Ultra costs 11.4 FPS. The data indicates that 1440p is viable only with the Low preset, and even that is not a large margin above the threshold.
At 1920x1080, the combo shows its best results. Low settings produce 112.3 FPS, which is the highest average recorded across all tests. Medium delivers 78.5 FPS, and High reaches 66 FPS, both above the 60 FPS threshold. Ultra falls to 48.1 FPS, which is below playable. The step from Low to Medium costs 33.8 FPS, while Medium to High costs 12.5 FPS, and High to Ultra costs 17.9 FPS. The pattern suggests that the GTX 1070 is nearing its limit at High settings, and Ultra pushes it over the edge.
Best Settings per Resolution
The database’s playable threshold is set at 60 FPS. Based on the measured averages, the most demanding preset that stays at or above that threshold is as follows.
At 3840x2160, no settings preset achieves 60 FPS. The closest is Low at 43.8 FPS, which is 16.2 FPS short. The verdict field in the database lists no playable settings and no best settings for this resolution, confirming that 4K is not viable with this hardware.
At 2560x1440, the only playable setting is Low, with an average of 76.3 FPS. That is 16.3 FPS above the threshold, making it a workable option but with no headroom for higher quality. Medium at 53.9 FPS misses the mark by 6.1 FPS, so there is no alternative preset that qualifies.
At 1920x1080, the best playable setting is High, with an average of 66 FPS. That is 6 FPS above the threshold. Medium at 78.5 FPS is also playable and offers more margin, but High is the most demanding preset that still meets the 60 FPS requirement. Low at 112.3 FPS is the fastest option but not the best visual quality. Ultra at 48.1 FPS is not playable.
CPU and GPU Roles
The data reveals a clear division of labor between the Intel Core i5-14600K and the NVIDIA GeForce GTX 1070. The CPU is a high-end part with a 90th percentile ranking among all CPUs, while the GPU sits at the 47th percentile among all GPUs. This mismatch means the GPU is the primary bottleneck in most scenarios.
Looking at the scaling across resolutions, the FPS drops are consistent with GPU-bound behavior. At Low settings, the averages are 112.3 FPS at 1080p, 76.3 FPS at 1440p, and 43.8 FPS at 4K. That is a 32% drop from 1080p to 1440p, and a 43% drop from 1440p to 4K. These reductions align with the increasing pixel count, which loads the GPU more heavily. The CPU, with its 14 cores and high boost clock, is not likely to be the limiting factor at these resolutions, especially since Rust’s performance at lower settings is typically dictated by the graphics card.
At higher presets, the GPU’s role becomes even more dominant. For example, at 1080p Ultra, the average is 48.1 FPS, which is only 43% of the Low setting’s 112.3 FPS. The GPU is clearly struggling with the increased shading and texture work. The CPU’s performance, as measured in synthetic benchmarks, does not change with resolution, so the FPS variation across resolutions is attributable to the GPU.
That said, the CPU is not irrelevant. The i5-14600K has a strong single-thread score of 2064 in Cinebench R23, which helps maintain frame pacing in a game like Rust that has CPU-heavy simulation elements. However, at 4K Ultra, the combo produces only 22.4 FPS, which is far below what the CPU alone could deliver. The data indicates that upgrading the GPU would yield the largest FPS gains, while the CPU has ample headroom for a more powerful graphics card.
How This Combo Ranks
The combo ranks 3112 out of 3723 tested combinations in the database for Rust. This places it in the lower 16% of all combos, which is a poor showing for a system with a modern CPU. The primary reason is the GPU’s age and performance class. The GTX 1070 has an average benchmark score of 9780 and a percentile rank of 47, meaning it is slightly below the median GPU. The CPU, by contrast, has an average benchmark score of 48618 and a percentile rank of 90, putting it well above the median CPU.
The rank indicates that most other tested combos deliver better FPS in Rust. The gap is most visible at higher resolutions and presets. At 1080p High, the combo achieves 66 FPS, which is playable but not impressive. At 1440p, it is limited to Low settings. At 4K, it fails entirely. These results are consistent with a GPU that was released in 2016 and is now several generations old.
For context, the GPU’s nearest rivals in the database include the AMD FirePro W5000, NVIDIA Quadro M2000M, NVIDIA Tesla M10, and NVIDIA Tesla C2070. All of these are professional or older parts with similar average scores. The CPU’s nearest rivals include the Intel Xeon Gold 5318H, AMD EPYC 4345P, Intel Core Ultra 5 245HX, and Intel Core Ultra 5 245. The CPU is competitive with these parts, but the GPU is not, which is why the overall combo rank is low.
Similar Performance Alternatives
For the CPU, the Intel Core i5-14600K has an average benchmark score of 48618. Its nearest rivals are all within a 1% margin. The Intel Xeon Gold 5318H scores 48698, which is 0.2% higher. The AMD EPYC 4345P scores 48470, which is 0.3% lower. The Intel Core Ultra 5 245HX scores 48287, which is 0.7% lower. The Intel Core Ultra 5 245 scores 48995, which is 0.8% higher. In practice, any of these CPUs would perform nearly identically in Rust when paired with the same GPU, since the GPU is the bottleneck. The i5-14600K’s advantage lies in its high single-thread performance, but that does not translate to FPS gains when the GTX 1070 is maxed out.
For the GPU, the NVIDIA GeForce GTX 1070 has an average benchmark score of 9780. Its nearest rivals are the AMD FirePro W5000 at 9803 (0.2% higher), NVIDIA Quadro M2000M at 9832 (0.5% higher), NVIDIA Tesla M10 at 9724 (0.6% lower), and NVIDIA Tesla C2070 at 9716 (0.7% lower). These GPUs would produce very similar FPS in Rust, meaning the same limitations apply: playable at 1080p up to High, playable at 1440p only on Low, and not playable at 4K. If a user were to swap the GTX 1070 for any of these, the measured results would be within a few percent.
The data suggests that upgrading the GPU to a more modern part would be the most effective way to improve Rust performance. The CPU has room to spare, as evidenced by its high percentile rank and the fact that it is not the limiting factor in this combo.
FAQ
Q: Can this combo run Rust at 60 FPS on a 1080p monitor?
A: Yes, but not at every setting. The database shows 66 FPS on High, 78.5 FPS on Medium, and 112.3 FPS on Low. Ultra settings drop to 48.1 FPS, which is below the 60 FPS threshold.
Q: What is the best setting for 1440p with this hardware?
A: Low is the only playable preset at 2560x1440, with an average of 76.3 FPS. Medium is close at 53.9 FPS but does not meet the 60 FPS requirement. High and Ultra are not viable.
Q: Is 4K gaming possible with the GTX 1070 and i5-14600K in Rust?
A: No. The highest average at 3840x2160 is 43.8 FPS on Low settings. Medium, High, and Ultra all fall below 31 FPS, so no preset reaches the playable threshold.
Q: Which component limits performance more in this game?
A: The GPU is the limiting factor. The GTX 1070 has a 47th percentile rank among GPUs, while the i5-14600K has a 90th percentile rank among CPUs. FPS scaling across resolutions and presets shows the GPU struggling as load increases, while the CPU has ample headroom.
Q: How does this combo rank compared to other tested systems?
A: It ranks 3112 out of 3723 combos, placing it in the lower 16% of tested hardware for Rust. This is due to the GPU’s age, not the CPU’s performance.
Q: Are there other GPUs that would perform similarly to the GTX 1070?
A: Yes. The AMD FirePro W5000, NVIDIA Quadro M2000M, NVIDIA Tesla M10, and NVIDIA Tesla C2070 all have average benchmark scores within 0.7% of the GTX 1070. Any of these would produce nearly identical FPS in Rust.