Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

72%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
239 FPS
Ultra 1080p Measured
105 FPS

1440p (2K / QHD)

Low 1440p Measured
167 FPS
Ultra 1440p Measured
71 FPS

4K (Ultra HD)

Low 4K Measured
100 FPS
Ultra 4K Measured
45 FPS
7.1ms Frame Time
11ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 48,618
Graphics Card
Required 28,194
Your GPU 13,745

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 53 64 100
1440p QHD 71 94 114 167
1080p Full HD 105 140 161 239

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 140
1920x1080 Low 239
1920x1080 Medium 161
1920x1080 Ultra 105
2560x1440 High 94
2560x1440 Low 167
2560x1440 Medium 114
2560x1440 Ultra 71
3840x2160 High 53
3840x2160 Low 100
3840x2160 Medium 64
3840x2160 Ultra 45

Performance Analysis: Rust on Your System

The Intel Core i5-14600K paired with the AMD Radeon RX 7900 XT delivers a high-performance baseline for Rust, though the data reveals a distinct split between the CPU's strong synthetic standing and the GPU's more modest percentile rank. The CPU holds a 90th percentile rank across all tested processors, with an average benchmark score of 48618, placing it within 0.8% of the Intel Core Ultra 5 245 and within 0.7% of the Intel Core Ultra 5 245HX. The GPU, conversely, sits at the 55th percentile for all GPUs with an average score of 13745, and its nearest rivals—the AMD Radeon 660M, NVIDIA RTX A2000 Mobile, AMD Radeon RX 570X, and AMD Radeon RX 9070 XT—are all within 1.5% of its average score. This combination yields a combo rank of 634 out of 3723 tested configurations for Rust, indicating a top-tier result, but the measured frame rates show that playability depends heavily on resolution and preset selection.

Similar Performance Alternatives

The CPU's nearest rivals provide a clear picture of its standing. The Intel Xeon Gold 5318H scores 48698, which is 0.2% higher than the i5-14600K's 48618, making them effectively interchangeable in synthetic workloads. The AMD EPYC 4345P trails by 0.3% with a score of 48470, while the Intel Core Ultra 5 245HX is 0.7% behind at 48287. The Intel Core Ultra 5 245 leads the group slightly, posting 48995, which is 0.8% ahead of the i5-14600K. For Rust, these deltas are negligible, meaning any of these CPUs would produce nearly identical frame rates when paired with the same GPU, assuming no other bottlenecks.

On the GPU side, the RX 7900 XT's nearest rivals are a mixed bag. The AMD Radeon 660M scores 13812, which is 0.5% higher, while the NVIDIA RTX A2000 Mobile scores 13821, also 0.5% higher. The AMD Radeon RX 570X is 0.9% ahead at 13871, and the AMD Radeon RX 9070 XT is 1.5% behind at 13543. These differences are small, but they indicate that the RX 7900 XT sits near the edge of a performance cluster rather than dominating its peers. For Rust specifically, the GPU's role becomes more pronounced at higher resolutions and settings, so a rival GPU with a slightly higher average score could close the gap in frame rates at 4K Ultra.

When considering the whole platform, the CPU's 90th percentile rank versus the GPU's 55th percentile suggests that the processor is not the limiting factor in most scenarios. Any of the CPU rivals listed would likely maintain the same measured FPS figures, as Rust's engine appears more sensitive to GPU throughput at the tested settings. Conversely, swapping the GPU for one of its nearest rivals—such as the RX 9070 XT, which is 1.5% behind—could reduce average FPS by a similar margin, though the impact would be most visible at 4K Ultra where the GPU is already strained.

CPU and GPU Roles

The measured FPS data shows a clear shift in bottleneck behavior across resolutions. At 1920x1080, the CPU and GPU both contribute, but the GPU's headroom becomes evident: Low settings hit 239.4 FPS, while Ultra still achieves 105.4 FPS. The scaling from Low to Ultra at 1080p is a 56% reduction in frame rate, which points to the GPU being the primary driver of performance changes, as the CPU's workload remains relatively constant. At 2560x1440, the pattern holds, with Low at 166.9 FPS and Ultra at 71 FPS—a 57% drop. However, at 3840x2160, the GPU's limitations become stark: Low produces 100.1 FPS, Medium drops to 64.4 FPS, High falls to 53.4 FPS, and Ultra sinks to 45.1 FPS. The gap between Low and Ultra at 4K is 55%, but the absolute figures indicate the GPU is nearing its ceiling.

The CPU's role is more consistent. The i5-14600K's 20 threads and high single-core performance (Cinebench R23 single-core score of 2064) ensure that it does not bottleneck frame delivery at any resolution. Evidence of this is the 4K Low result of 100.1 FPS, which is only 58% lower than the 1080p Low result of 239.4 FPS—a scaling that aligns with pixel count rather than CPU limits. At Ultra settings, the CPU's influence fades further; the 4K Ultra result of 45.1 FPS versus 1080p Ultra at 105.4 FPS shows a 57% reduction, again matching GPU workload scaling. For this game, the GPU dictates playability at 4K, while the CPU provides a stable foundation that allows the GPU to operate at its full potential.

Preset selection also shifts the balance. At 1080p Low, the system produces 239.4 FPS, which is likely beyond the refresh rate of most monitors, indicating that the CPU is capable of feeding frames faster than the GPU can render them. Raising settings to Medium at 1080p yields 161.2 FPS, still CPU-friendly, but Ultra at 105.4 FPS suggests the GPU is beginning to take over. At 4K, the CPU is effectively idle relative to the GPU's workload, as even Low settings only reach 100.1 FPS. Users targeting high refresh rates should favor 1080p or 1440p, while 4K is reserved for those who prioritize visual fidelity over frame rate.

FAQ

Q: Can this system run Rust at 4K with playable frame rates?

A: Yes, but only at Low or Medium settings. The data shows 4K Low averages 100.1 FPS, and 4K Medium averages 64.4 FPS. High and Ultra fall below the 60 FPS threshold, with averages of 53.4 FPS and 45.1 FPS respectively.

Q: What is the best preset at 2560x1440 for this combo?

A: Ultra is fully playable at 1440p, achieving an average of 71 FPS. This exceeds the 60 FPS playability threshold, so there is no need to reduce settings for a smooth experience.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The i5-14600K's average benchmark score of 48618 is within 0.8% of the Intel Core Ultra 5 245 (48995) and within 0.7% of the Intel Core Ultra 5 245HX (48287). It is also 0.2% behind the Intel Xeon Gold 5318H (48698) and 0.3% ahead of the AMD EPYC 4345P (48470).

Q: Is the GPU a bottleneck at 1080p?

A: Not at lower settings. At 1080p Low, the system reaches 239.4 FPS, and at Medium it hits 161.2 FPS. At Ultra, the GPU becomes more involved, producing 105.4 FPS, which still clears the 60 FPS threshold with substantial margin.

Q: What happens if I switch to a GPU with a slightly higher average score?

A: The nearest rival, the AMD Radeon RX 570X, scores 0.9% higher. In Rust, this could translate to a few additional FPS at 4K Ultra, where the GPU is most stressed, but the impact at 1080p would be negligible given the high frame rates already achieved.

Q: Does the combo rank suggest this is a high-performing setup for Rust?

A: Yes. The combo ranks 634th out of 3723 tested configurations, placing it in the top 17% of all systems tested for this game. This aligns with the measured FPS, which clear 60 FPS at nearly every resolution and preset combination.

The Verdict

This PC can run Rust with playable frame rates at all tested resolutions, provided settings are adjusted appropriately. At 3840x2160, the playable settings are Low and Medium, with Medium being the best option at 64.4 FPS average. High and Ultra fall short of the 60 FPS threshold, averaging 53.4 FPS and 45.1 FPS respectively. At 2560x1440, every preset is playable, and Ultra delivers 71 FPS, making it the recommended choice for maximum visual quality without sacrificing smoothness. At 1920x1080, all presets are playable, with Ultra achieving 105.4 FPS, Low reaching 239.4 FPS, and Medium and High hitting 161.2 FPS and 140 FPS respectively. The system excels at lower resolutions, where frame rates are high enough for competitive play, while 4K demands compromise on settings to stay above 60 FPS.

Measured FPS Breakdown

At 3840x2160, the lowest setting averages 100.1 FPS, providing a high-refresh experience even at 4K. Medium drops to 64.4 FPS, which still clears the 60 FPS threshold but leaves little headroom. High falls to 53.4 FPS, and Ultra bottoms out at 45.1 FPS, both below the playable mark. The step from Low to Medium is a 36% reduction, while Medium to High is a 17% drop, and High to Ultra is a 16% decline. These diminishing returns suggest that Medium is the sweet spot for 4K, balancing visual quality with playability.

At 2560x1440, Low averages 166.9 FPS, Medium hits 114.3 FPS, High reaches 93.7 FPS, and Ultra achieves 71 FPS. The scaling from Low to Medium is a 32% decrease, Medium to High is 18%, and High to Ultra is 24%. Even at Ultra, the system maintains a 71 FPS average, which is well above the 60 FPS threshold. This resolution offers the best balance of performance and image quality, with no preset requiring a compromise.

At 1920x1080, Low produces 239.4 FPS, Medium 161.2 FPS, High 140 FPS, and Ultra 105.4 FPS. The gaps are 33% from Low to Medium, 13% from Medium to High, and 25% from High to Ultra. The 1080p results indicate that the system is heavily CPU-bound at Low settings, where the GPU has ample headroom, but becomes GPU-bound as settings increase. All presets exceed 100 FPS, making 1080p the best choice for high-refresh monitors.

How This Combo Ranks

The combination of the Intel Core i5-14600K and AMD Radeon RX 7900 XT ranks 634th out of 3723 tested combos for Rust, placing it in the 83rd percentile of all tested systems. This rank reflects strong overall performance, but the data shows that the CPU's high percentile (90th) does not fully compensate for the GPU's lower percentile (55th). In Rust, the GPU's workload scales significantly with resolution and settings, so the combo's rank is likely driven more by the GPU at 4K and more by the CPU at 1080p. The fact that the system achieves playable frame rates at all resolutions with at least one preset suggests that the combo is well-balanced for this title, though the GPU's nearest rivals—all within 1.5% in average score—could shift the rank slightly if substituted.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, which averages 64.4 FPS. Low also qualifies at 100.1 FPS, but Medium offers better visual fidelity while maintaining playability. High and Ultra are not viable at this resolution, as they fall to 53.4 FPS and 45.1 FPS respectively.

At 2560x1440, Ultra is the best setting, delivering an average of 71 FPS. This exceeds the 60 FPS threshold by a comfortable margin, and no other preset is needed to achieve smooth gameplay. High, Medium, and Low all also clear 60 FPS, but Ultra provides the highest quality without sacrificing performance.

At 1920x1080, Ultra is again the optimal choice, with an average of 105.4 FPS. This is more than 40 FPS above the playability threshold, leaving ample headroom for demanding scenes. Lower settings—High at 140 FPS, Medium at 161.2 FPS, and Low at 239.4 FPS—are available for users prioritizing frame rate over visuals, but Ultra offers the best experience for those with high-refresh displays.