Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

74%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
139 FPS
Ultra 1080p Measured
59 FPS

1440p (2K / QHD)

Low 1440p Measured
99 FPS
Ultra 1440p Measured
40 FPS

4K (Ultra HD)

Low 4K Measured
55 FPS
Ultra 4K Measured
24 FPS
12.7ms Frame Time
19ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 48,618
Graphics Card
Required 28,194
Your GPU 15,171

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 33 39 55
1440p QHD 40 53 61 99
1080p Full HD 59 79 95 139

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 79
1920x1080 Low 139
1920x1080 Medium 95
1920x1080 Ultra 59
2560x1440 High 53
2560x1440 Low 99
2560x1440 Medium 61
2560x1440 Ultra 40
3840x2160 High 33
3840x2160 Low 55
3840x2160 Medium 39
3840x2160 Ultra 24

Performance Analysis: Rust on Your System

The Intel Core i5-14600K paired with the AMD Radeon RX 7600 presents a mid-range combination that delivers playable performance in Rust, but only under specific conditions. The data shows a clear scaling pattern across resolutions, with the 1080p and 1440p targets offering the most flexibility, while 4K remains out of reach for smooth gameplay. This analysis breaks down the measured FPS figures, component roles, and how this combo stacks against other tested configurations.

Best Settings per Resolution

At 3840x2160 (4K), no preset reaches the 60 FPS threshold. The highest playable setting does not exist, as even Low settings average 55.1 FPS, which falls below the 60 FPS playability mark. Ultra settings drop to 24.1 FPS average, making the game effectively unplayable at this resolution regardless of quality choices.

At 2560x1440 (1440p), the best settings that maintain 60 FPS or higher is Medium, which delivers an average of 61.4 FPS. This is the only quality tier that clears the threshold comfortably. Low settings run faster at 98.8 FPS average, but Medium offers the highest visual quality while still staying above 60 FPS. High settings dip to 52.7 FPS average, and Ultra falls to 39.7 FPS, both below the playability threshold.

At 1920x1080 (1080p), the best settings that stays at or above 60 FPS is High, averaging 79.1 FPS. This provides a solid balance of visual fidelity and performance. Medium settings run at 95.1 FPS average, and Low reaches 138.9 FPS, but High is the most demanding preset that remains playable. Ultra settings average 58.5 FPS, which just misses the 60 FPS target.

The verdict data confirms this hierarchy: at 4K, no settings are listed as playable; at 1440p, Low and Medium qualify; at 1080p, High, Low, and Medium qualify. The best settings per resolution are Medium at 1440p (61.4 FPS) and High at 1080p (79.1 FPS).

CPU and GPU Roles

The scaling between resolutions reveals how the workload shifts between the Intel Core i5-14600K and the AMD Radeon RX 7600. At 1080p, the CPU has more headroom to feed the GPU, as evidenced by the large FPS jump from High (79.1) to Low (138.9) — a 75% increase. This suggests that at lower settings, the GPU becomes the limiting factor, since reducing quality lifts FPS substantially. The CPU's 14 cores and 20 threads, with a boost clock of 5.30 GHz, provide ample single-thread performance for Rust's simulation-heavy gameplay.

Moving to 1440p, the FPS gap narrows between Low (98.8) and Medium (61.4), a 61% difference. The GPU's 8 GB GDDR6 memory and 288.0 GB/s bandwidth start to matter more, as higher resolutions demand more fill rate and memory throughput. The RX 7600's 2048 shading units and 64 ROPs handle the increased pixel load, but the CPU still contributes significantly — the game's logic and world simulation remain CPU-bound.

At 4K, the GPU becomes the dominant bottleneck. The FPS spread from Low (55.1) to Ultra (24.1) shows a 56% drop, but even Low cannot reach 60 FPS. This indicates that the RX 7600's raw throughput — 21.75 TFLOPS FP32 and 169.9 GPixel/s pixel rate — is insufficient for 2160p rendering in Rust. The CPU's role diminishes at this resolution, as the GPU's pixel and texture processing limits overall performance.

The CPU's benchmark scores reinforce its capability: a Cinebench R23 multi-core score of 24491 and single-core score of 2064 place it in the 90th percentile among all CPUs. The GPU's Passmark G3D score of 16634 puts it in the 57th percentile among all GPUs. This gap suggests the CPU is the stronger component, which aligns with the FPS data showing GPU-limited scenarios at higher resolutions.

FAQ

Q: Can this combo run Rust at 4K with any settings?

A: No. The measured FPS data shows that even at Low settings, the average is 55.1 FPS at 3840x2160, which falls below the 60 FPS playable threshold. Ultra settings average only 24.1 FPS.

Q: What is the best quality preset at 1440p that stays above 60 FPS?

A: Medium settings, which average 61.4 FPS. Low settings run at 98.8 FPS average, but Medium offers higher visual quality while still clearing the 60 FPS threshold.

Q: How does the RX 7600 compare to its nearest GPU rivals in benchmark scores?

A: The RX 7600's average benchmark score of 15171 is nearly identical to the NVIDIA GeForce RTX 3050 OEM (15199, -0.2% delta) and the AMD Radeon 680M (15270, -0.7% delta). It sits slightly above the AMD Radeon Pro 560X (15082, +0.6% delta) and the NVIDIA GeForce GTX 660 Ti (15063, +0.7% delta).

Q: Is the i5-14600K a strong performer relative to other CPUs?

A: Yes, the i5-14600K ranks in the 90th percentile among all CPUs, with an average benchmark score of 48618. Its nearest rival, the Intel Xeon Gold 5318H, scores 48698 (-0.2% delta), showing the i5-14600K is competitive with server-class parts.

Q: What happens to FPS when moving from 1080p High to 1440p High?

A: The average FPS drops from 79.1 at 1080p High to 52.7 at 1440p High, a 33% reduction. This indicates the GPU becomes more stressed at higher resolution, as the CPU has less impact on the final frame rate.

Q: Which resolution offers the best balance of quality and performance?

A: 1080p High, averaging 79.1 FPS, provides the headroom to maintain smooth gameplay while offering substantial visual detail. At 1440p, Medium at 61.4 FPS is viable but leaves less margin for demanding scenes.

The Verdict

This PC can run Rust, but not uniformly across all resolutions. The data from `verdictByResolution` clearly states which configurations clear 60 FPS. At 3840x2160, no settings are playable — the average FPS at best settings is null, meaning the game cannot maintain 60 FPS at any quality level. At 2560x1440, Low and Medium settings are playable, with Medium being the best at 61.4 FPS average. At 1920x1080, High, Low, and Medium are all playable, with High at 79.1 FPS average being the best quality option.

For gamers targeting 1080p, this combo delivers a smooth experience across most presets, though Ultra at 58.5 FPS just misses the mark. At 1440p, Medium is the sweet spot, but players must accept a moderate visual compromise. 4K is entirely out of reach, as even the lowest settings fail to hit 60 FPS.

The playable threshold is 60 FPS, and the data shows the system meets or exceeds this only at 1080p and 1440p with specific settings. The overall ranking of 2574 out of 3723 tested combos places this configuration in the lower-middle range for Rust specifically, indicating that while playable at common resolutions, it is not a high-end performer for this game.

Measured FPS Breakdown

At 3840x2160, the measured average FPS values are: High 33.1, Low 55.1, Medium 39, Ultra 24.1. No min or max FPS data is available for any entry. The spread from Low to Ultra is 31 FPS, showing a steep performance penalty for higher quality.

At 2560x1440, the averages are: High 52.7, Low 98.8, Medium 61.4, Ultra 39.7. The gap between Low and Ultra is 59.1 FPS. Medium sits comfortably above the 60 FPS threshold, while High and Ultra fall below.

At 1920x1080, the averages are: High 79.1, Low 138.9, Medium 95.1, Ultra 58.5. Low nearly doubles Ultra's performance, with a 80.4 FPS difference. Only Ultra fails to reach 60 FPS average.

The data lacks min and max FPS values, so only average FPS can be used for analysis. The absence of minimum FPS is notable, as Rust's open-world nature can cause frame dips in busy areas, but the average figures provide a baseline for playability.

How This Combo Ranks

The combination of Intel Core i5-14600K and AMD Radeon RX 7600 ranks 2574 out of 3723 tested combos in Rust. This places it in the 31st percentile of all tested configurations, meaning roughly two-thirds of tested combos perform better in this game. The rank reflects the GPU's mid-range position, as the CPU is considerably stronger — ranking in the 90th percentile overall.

This disparity suggests the RX 7600 is the limiting factor for Rust performance. The CPU's high single-thread score (2064 in Cinebench R23) and multi-core score (24491) are more than adequate for Rust's simulation requirements, but the GPU's 57th percentile standing holds back the overall combo. The ranking of 2574 confirms that while playable at 1080p and 1440p with tuned settings, this system is not optimized for maximum Rust performance.

Similar Performance Alternatives

For the Intel Core i5-14600K, the nearest rivals based on average benchmark scores are:

  • Intel Xeon Gold 5318H — average score 48698, deltaPct -0.2% (essentially identical performance)
  • AMD EPYC 4345P — average score 48470, deltaPct +0.3% (within 0.3% of the i5-14600K)
  • Intel Core Ultra 5 245HX — average score 48287, deltaPct +0.7% (slightly lower)
  • Intel Core Ultra 5 245 — average score 48995, deltaPct -0.8% (marginally higher)

These CPUs would behave nearly identically to the i5-14600K in Rust, offering similar FPS when paired with the same GPU.

For the AMD Radeon RX 7600, the nearest GPU rivals are:

  • NVIDIA GeForce RTX 3050 OEM — average score 15199, deltaPct -0.2%
  • AMD Radeon Pro 560X — average score 15082, deltaPct +0.6%
  • AMD Radeon 680M — average score 15270, deltaPct -0.7%
  • NVIDIA GeForce GTX 660 Ti — average score 15063, deltaPct +0.7%

These GPUs would produce nearly the same FPS in Rust when paired with the i5-14600K, given their close benchmark scores. The RTX 3050 OEM is the closest match, with a delta of just -0.2%, meaning users swapping between these cards would see negligible performance differences. The GTX 660 Ti, despite being older, scores within 0.7% of the RX 7600, suggesting similar gameplay experience in Rust at the tested settings.