Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

70%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
72 FPS
Ultra 1080p Measured
35 FPS

1440p (2K / QHD)

Low 1440p Measured
50 FPS
Ultra 1440p Measured
21 FPS

4K (Ultra HD)

Low 4K Measured
30 FPS
Ultra 4K Measured
14 FPS
22.2ms Frame Time
33ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 48,618
Graphics Card
Required 28,194
Your GPU 12,928

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 17 20 30
1440p QHD 21 31 36 50
1080p Full HD 35 45 50 72

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 45
1920x1080 Low 72
1920x1080 Medium 50
1920x1080 Ultra 35
2560x1440 High 31
2560x1440 Low 50
2560x1440 Medium 36
2560x1440 Ultra 21
3840x2160 High 17
3840x2160 Low 30
3840x2160 Medium 20
3840x2160 Ultra 14

Performance Analysis: Rust on Your System

Measured FPS Breakdown

The recorded data for Rust with the Intel Core i5-14600K paired with the AMD Radeon RX 580 shows a wide performance spread across resolutions and presets. At 3840x2160, the results are uniformly below playable thresholds. Low settings produce an average of 30.4 FPS, Medium drops to 19.7 FPS, High falls to 17.3 FPS, and Ultra bottoms out at 13.8 FPS. The gap between Low and Ultra at 4K is 16.6 FPS, which indicates that the GPU is heavily saturated at this resolution regardless of the workload reduction from lower presets.

Moving to 2560x1440, the picture improves but remains constrained. Low settings deliver 50.2 FPS on average, which is the only preset at this resolution that approaches a playable experience. Medium averages 36.2 FPS, High averages 31.4 FPS, and Ultra averages 20.7 FPS. The scaling from Low to Medium at 1440p is a reduction of 14 FPS, while the jump from High to Ultra costs another 10.7 FPS. These numbers suggest that each preset tier at 1440p imposes a significant and roughly linear load increase on the RX 580.

At 1920x1080, the data finally shows a playable configuration. Low settings average 71.6 FPS, which clears the 60 FPS threshold by 11.6 FPS. Medium averages 50.1 FPS, High averages 45 FPS, and Ultra averages 34.6 FPS. The drop from Low to Medium is 21.5 FPS, which is the largest single-preset penalty in the entire dataset. From Medium to High the loss is 5.1 FPS, and from High to Ultra the loss is 10.4 FPS. This pattern indicates that the Medium preset is a steep cliff for this GPU, while the differences between Medium, High, and Ultra are smaller in absolute terms.

Min and max FPS values were not recorded in the database for any resolution or preset, so the analysis relies solely on average frame rates. The absence of min/max data means that frame time consistency cannot be assessed, but the averages alone are sufficient to determine playability against the 60 FPS threshold.

FAQ

Q: Can this PC run Rust at 4K resolution?

A: No. The best result at 3840x2160 is 30.4 FPS on Low settings. Medium, High, and Ultra average 19.7, 17.3, and 13.8 FPS respectively. None of these reach the 60 FPS playable threshold.

Q: What is the highest playable setting at 1080p?

A: Low settings at 1920x1080 average 71.6 FPS, which is the only preset in the entire dataset that clears 60 FPS. Medium, High, and Ultra all fall below the threshold at 50.1, 45, and 34.6 FPS respectively.

Q: How does the RX 580 perform at 1440p compared to 1080p?

A: At 1440p, the best average is 50.2 FPS on Low settings. At 1080p, the same Low preset averages 71.6 FPS, which is a 21.4 FPS improvement. The gap narrows at higher presets: Medium improves by 13.9 FPS, High by 13.6 FPS, and Ultra by 13.9 FPS when moving from 1440p to 1080p.

Q: Is the CPU or GPU more responsible for the 4K performance drop?

A: The data shows that the RX 580 is the limiting factor at 4K. From 1080p Low to 4K Low, the average FPS drops from 71.6 to 30.4, a 57.5% reduction. The i5-14600K has a benchmark percentile of 90 among all CPUs, while the RX 580 sits at the 53rd percentile among GPUs, which aligns with the GPU bottleneck hypothesis.

Q: What is the playable verdict for this combination at each resolution?

A: According to the database, no settings are playable at 3840x2160 or 2560x1440. At 1920x1080, only Low settings are playable, averaging 71.6 FPS. The best settings at 1080p are Low, with that same 71.6 FPS average.

Q: How does this combo rank among all tested systems in Rust?

A: The combination ranks 3380 out of 3723 tested combos, placing it in the lower 9.2% of all recorded configurations. This reflects the RX 580's age and its position in the 53rd GPU percentile.

CPU and GPU Roles

The performance data reveals a clear division of labor between the Intel Core i5-14600K and the AMD Radeon RX 580 across resolutions. At 3840x2160, the GPU is the dominant constraint. The average FPS ranges from 13.8 on Ultra to 30.4 on Low, and the difference between presets is substantial. This behavior is typical of a GPU-bound scenario where the rendering resolution overwhelms the graphics processor. The i5-14600K, with its high single-thread and multi-thread benchmark scores (Cinebench R23 single-core at 2064 and multi-core at 24491), has ample headroom to feed frames, but the RX 580 cannot keep up with the pixel throughput required at 4K.

At 2560x1440, the situation remains GPU-bound but with more room for the CPU to assert influence. The Low preset averages 50.2 FPS, which is 19.8 FPS higher than the 4K Low result. However, the gap between Low and Ultra at 1440p is 29.5 FPS, showing that the GPU still dictates the scaling. The i5-14600K's role here is to maintain consistent frame delivery, but the RX 580's 256.0 GB/s memory bandwidth and 6.175 TFLOPS of FP32 performance are the limiting factors for higher presets.

At 1920x1080, the CPU begins to matter more, particularly at lower presets. The Low preset averages 71.6 FPS, which is 21.4 FPS higher than the 1440p Low result. This improvement is larger than the jump from 4K Low to 1440p Low, which was 19.8 FPS. The scaling suggests that at 1080p Low, the RX 580 has enough headroom to respond to the CPU's frame generation capability. However, at Medium and above, the GPU quickly becomes the bottleneck again, as evidenced by the 21.5 FPS drop from Low to Medium. The i5-14600K's 14 cores and 20 threads are more than sufficient for Rust's CPU demands, but the RX 580's 8 GB of GDDR5 memory and 32 ROPs limit how much of that CPU potential can be translated into high preset frame rates.

In summary, the CPU is never the primary constraint in this pairing. The RX 580's percentile rank of 53 versus the i5-14600K's 90th percentile confirms that the GPU is the weaker component. At 4K and 1440p, the GPU is almost entirely responsible for the FPS ceiling. At 1080p Low, the CPU can stretch its legs, but any preset above Low re-introduces the GPU bottleneck.

The Verdict

The database verdict is clear: this PC can run Rust, but only at 1920x1080 with Low settings. The playable threshold is 60 FPS, and the only configuration that clears it is 1080p Low with an average of 71.6 FPS. At 2560x1440, no preset reaches 60 FPS; the best is Low at 50.2 FPS, which is 9.8 FPS short. At 3840x2160, the situation is far worse, with the highest average being 30.4 FPS on Low.

For gamers who prioritize resolution over visual fidelity, 1440p Low is the closest alternative, but it will not maintain a consistent 60 FPS. The gap between 1080p Low and 1440p Low is 21.4 FPS, which is significant for competitive play. At 1080p Medium, the average drops to 50.1 FPS, which is below the threshold and likely to feel stuttery during intense moments. The verdict is unambiguous: 1080p Low is the only viable configuration for this hardware combination.

Best Settings per Resolution

At 3840x2160, there is no playable setting. The database records no best settings and no average FPS at best, meaning the system cannot achieve 60 FPS at any preset. The highest recorded average is 30.4 FPS on Low, which is 29.6 FPS below the threshold.

At 2560x1440, the same applies: no playable settings exist. The best average is 50.2 FPS on Low, which is 9.8 FPS short of the 60 FPS target. Higher presets only reduce performance further, so there is no recommendation to offer.

At 1920x1080, the best settings are Low, with an average of 71.6 FPS. This is the only preset that clears 60 FPS. Medium averages 50.1 FPS, which is below the threshold, so the most demanding playable preset is Low. The database explicitly lists Low as the best settings at 1080p, with that exact 71.6 FPS average.

How This Combo Ranks

The Intel Core i5-14600K plus AMD Radeon RX 580 combination ranks 3380 out of 3723 tested combos in Rust. This places it in the bottom 9.2% of all recorded systems. The low rank is primarily driven by the GPU, which sits at the 53rd percentile among all GPUs. The CPU, in contrast, is at the 90th percentile among all CPUs, so the pairing is heavily unbalanced. In the database, this combo is not competitive for high-refresh or high-resolution play, and its rank reflects that. The 343 combo positions from the bottom indicate that many other configurations, likely with more modern GPUs, achieve much higher frame rates in Rust. For reference, the RX 580's average benchmark score is 12928, while the i5-14600K's average is 48618, further illustrating the mismatch.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the Intel Core i5-14600K's average benchmark score is 48618. The closest matches are the Intel Xeon Gold 5318H with an average score of 48698, which is 0.2% higher; the AMD EPYC 4345P at 48470, which is 0.3% lower; the Intel Core Ultra 5 245HX at 48287, which is 0.7% lower; and the Intel Core Ultra 5 245 at 48995, which is 0.8% higher. These CPUs would behave nearly identically in Rust, as the performance delta is within 1% across all four. Any of these would pair with the RX 580 without changing the GPU-bound nature of the system.

For the GPU, the AMD Radeon RX 580's average benchmark score is 12928. Its nearest rivals are the NVIDIA GeForce RTX 3050 Ti Mobile at 12940, which is 0.1% higher; the NVIDIA GeForce GTX 1660 SUPER at 12986, which is 0.4% higher; the AMD Radeon 740M at 12870, which is 0.5% lower; and the AMD FirePro W5100 at 12847, which is 0.6% lower. In practice, swapping the RX 580 for any of these would yield almost identical frame rates in Rust. The GTX 1660 SUPER is the closest desktop equivalent, with a 0.4% higher average score, so users with that card should expect the same playability profile: 1080p Low at around 71.6 FPS, and no playable settings at higher resolutions.

The data shows that this hardware combination is firmly in the entry-level tier for Rust as of the latest measurements. The CPU offers substantial headroom, but the GPU caps the experience at 1080p Low. For users seeking higher presets or resolutions, a GPU upgrade would be necessary, while the CPU can remain in place without becoming a limiting factor.