Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 51 | 62 | 93 |
| 1440p QHD | 69 | 86 | 104 | 156 |
| 1080p Full HD | 100 | 126 | 151 | 218 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 4070 delivers a highly capable Rust experience, with measured data showing strong performance across all tested configurations. This combination ranks in the 840th position out of 3,723 tested combos, placing it comfortably within the top quartile of systems for this title. The benchmark results, derived from measured data rather than estimates, indicate that this setup is well-suited for high-refresh-rate gameplay at standard resolutions, while 4K Ultra remains the only setting that dips below the 60 FPS playability threshold.
Measured FPS Breakdown
At 1920x1080, the i5-14400F and RTX 4070 combination produces excellent frame rates across all presets. The Low preset delivers an average of 217.8 FPS, which represents the highest raw performance ceiling for this configuration. Moving to Medium, the average drops to 151.2 FPS, still far above the 60 FPS threshold. High settings yield 125.9 FPS on average, while the most demanding Ultra preset maintains a robust 99.5 FPS. These figures suggest that at 1080p, the system has substantial headroom, allowing users to prioritize visual fidelity without compromising smoothness.
At 2560x1440, performance remains strong but shows a predictable scaling penalty compared to 1080p. The Low preset averages 155.5 FPS, which is a reduction of 62.3 FPS from the 1080p result. Medium settings produce 103.9 FPS, while High achieves 86.2 FPS. The Ultra preset still clears the playability bar with an average of 68.8 FPS, confirming that this resolution is fully playable at every setting level. The data indicates that the gap between Low and Ultra narrows at higher resolutions, with a spread of 86.7 FPS at 1440p compared to 118.3 FPS at 1080p.
At 3840x2160, the system begins to show its limits with the most demanding presets. Low settings deliver 92.9 FPS, which remains highly playable. Medium averages 62.2 FPS, just barely clearing the 60 FPS threshold. High drops to 50.7 FPS, and Ultra falls to 42.2 FPS. The observed scaling from 1440p to 4K shows that the RTX 4070’s 12 GB of GDDR6X memory and 504.2 GB/s bandwidth are sufficient for Low and Medium presets, but the pixel throughput demands of High and Ultra exceed what the GPU can sustain at this resolution.
CPU and GPU Roles
The benchmark data reveals a clear shift in bottleneck behavior as resolution increases. At 1920x1080, the i5-14400F’s 10 cores and 16 threads, boosting up to 4.70 GHz, are sufficient to feed the RTX 4070, as evidenced by the 217.8 FPS Low preset result. The relatively small performance delta between Low and Medium at 1080p (66.6 FPS) suggests that the GPU is already becoming a limiting factor even at lower settings, since the CPU has ample headroom with its 83rd percentile ranking among all CPUs.
At 2560x1440, the GPU’s role becomes more pronounced. The transition from Low to Ultra at this resolution results in a 86.7 FPS drop, compared to a 118.3 FPS drop at 1080p. This compression of the performance envelope indicates that the RTX 4070 is increasingly the primary constraint, while the i5-14400F continues to provide adequate single-thread performance for Rust’s simulation-heavy workload. The CPU’s Cinebench R23 single-core score of 3,055 and multi-core score of 21,645 support this interpretation, as the game’s physics and entity updates benefit from strong per-core throughput.
At 3840x2160, the GPU is unambiguously the dominant factor. The difference between Low and Ultra at 4K is only 50.7 FPS, and even the Low preset’s 92.9 FPS is far below the 1080p Low result. This pattern is typical of a pixel-bound scenario where the RTX 4070’s 29.15 TFLOPS of FP32 performance and 158.4 GPixel/s pixel rate are the deciding factors. The i5-14400F’s contribution diminishes at this resolution, as frame rates are dictated by the GPU’s ability to process geometry and shading operations rather than CPU-side game logic.
How This Combo Ranks
The combination’s rank of 840 out of 3,723 tested systems places it in the 77th percentile of all configurations tested for Rust. This is a strong showing, considering that the RTX 4070 holds an 81st percentile ranking among all GPUs and the i5-14400F an 83rd percentile among all CPUs. The slight discrepancy between the individual component percentiles and the combo’s overall rank suggests that Rust’s workload does not scale perfectly with the CPU’s multi-threaded capabilities, but the system still outperforms the vast majority of tested hardware.
In practical terms, this rank means the combo outperforms roughly 2,883 other tested configurations, while only 839 systems deliver higher frame rates. The data shows that the i5-14400F’s nearest CPU rivals, such as the AMD Ryzen 7 PRO 8840U and Intel Core i9-11900, would produce nearly identical CPU-side performance, with deltaPct values of 0.1% and 0.2% respectively. On the GPU side, the RTX 4070’s nearest rival, the NVIDIA Tesla P4, scores within 0.1% of the RTX 4070 in average benchmarks, though its compute-oriented design may not translate directly to gaming performance.
Similar Performance Alternatives
For users considering alternative hardware, the benchmark data provides several reference points. On the CPU side, the AMD Ryzen 7 6800HS delivers an average benchmark score of 32,354, which is 0.2% higher than the i5-14400F’s 32,279 average. This suggests that a laptop-class processor can offer comparable CPU performance for Rust, though the i5-14400F’s desktop platform provides benefits in other areas. The Intel Core i7-12800H, with a score of 32,121, trails the i5-14400F by 0.5%, indicating that the 14th-generation desktop chip has a slight edge over this mobile part.
On the GPU side, the AMD Radeon RX Vega 56 scores 37,507 in average benchmarks, which is 0.4% lower than the RTX 4070’s 37,648. This older AMD card would likely produce similar average frame rates in Rust, though it lacks the RTX 4070’s Ada Lovelace features such as 46 RT cores and 184 tensor cores. The NVIDIA GeForce RTX 4080 Mobile, scoring 38,135, is 1.3% faster than the RTX 4070, suggesting that a high-end laptop GPU could marginally outperform this desktop configuration. The AMD Radeon PRO W6400, with a score of 37,157, is 1.3% slower, making it a close but slightly weaker alternative.
FAQ
Q: Can this PC run Rust at 60 FPS on 4K Ultra settings?
A: No. The measured average FPS at 3840x2160 with Ultra settings is 42.2 FPS, which falls well below the 60 FPS playability threshold. High settings at 4K also fail to reach 60 FPS, averaging 50.7 FPS. Only Low and Medium presets at 4K achieve playable frame rates.
Q: What is the best preset for 1440p gaming with this combo?
A: The verdict data indicates that Ultra settings at 2560x1440 are playable, with an average of 68.8 FPS. This is the most demanding preset that remains at or above 60 FPS for this resolution, allowing users to max out visual quality without sacrificing smoothness.
Q: How does the RTX 4070 compare to its closest GPU rival in average benchmark scores?
A: The RTX 4070’s average benchmark score is 37,648, while its nearest rival, the NVIDIA Tesla P4, scores 37,628, a delta of just 0.1%. The AMD Radeon RX Vega 56 is 0.4% slower, and the RTX 4080 Mobile is 1.3% faster.
Q: Is the i5-14400F a bottleneck for the RTX 4070 in Rust?
A: At 1080p, the CPU shows no signs of bottlenecking, with Low settings reaching 217.8 FPS. At 1440p and 4K, the GPU becomes the limiting factor, as evidenced by the narrowing performance gap between presets with increasing resolution.
Q: What frame rate can users expect at 1080p with High settings?
A: The measured average FPS for 1920x1080 with High settings is 125.9 FPS. This is more than double the 60 FPS threshold, providing a smooth experience for competitive play on standard 1080p monitors.
Q: Does the combo rank higher than its component percentiles suggest?
A: The combo ranks 840th out of 3,723 systems, placing it in the top 22.6% of tested configurations. This is slightly below the CPU’s 83rd percentile and GPU’s 81st percentile, indicating that Rust’s specific workload does not fully utilize the strengths of either component.
The Verdict
This PC can run Rust with high confidence across most configurations. At 1920x1080, all four presets are playable, with the Ultra preset delivering 99.5 FPS on average, far exceeding the 60 FPS threshold. At 2560x1440, the system again clears 60 FPS at every preset level, with Ultra averaging 68.8 FPS and Low reaching 155.5 FPS. The 1440p results demonstrate that this combo is well-suited for high-refresh-rate gaming at this resolution.
At 3840x2160, the system is limited to Low and Medium presets for playable performance. Medium averages 62.2 FPS, which just clears the threshold, while Low achieves 92.9 FPS. High and Ultra presets at 4K are not playable, with averages of 50.7 FPS and 42.2 FPS respectively. The data shows that 4K gaming is possible with this hardware, but only with reduced visual settings. For users prioritizing 4K with maximum fidelity, the RTX 4070’s 12 GB VRAM and 504.2 GB/s bandwidth are insufficient to maintain 60 FPS at High or Ultra.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 62.2 FPS. This represents the optimal balance between visual quality and performance for 4K displays, as Low settings would provide 92.9 FPS but with reduced detail, while High drops below the playability threshold.
At 2560x1440, Ultra settings are the best choice, delivering an average of 68.8 FPS. This allows users to enable the highest quality textures, shadows, and effects while maintaining smooth frame rates above 60 FPS. The 1440p Ultra result of 68.8 FPS provides a 14.7% margin over the playability threshold.
At 1920x1080, Ultra settings also represent the best option, with an average of 99.5 FPS. This provides a 66% margin over the 60 FPS threshold, ensuring consistent performance even during intense gameplay moments with multiple players and complex base structures. The 1080p Ultra setting offers the highest visual fidelity among all playable configurations, with the system’s 10-core CPU and RTX 4070 GPU working together to sustain near-100 FPS performance.