Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 43 | 52 | 74 |
| 1440p QHD | 58 | 74 | 85 | 128 |
| 1080p Full HD | 81 | 103 | 126 | 184 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-14400F and NVIDIA GeForce RTX 3070 combination delivers a highly capable Rust experience, but the playable envelope is strictly defined by resolution. At 1080p, the pairing is overwhelmingly strong, posting triple-digit frame rates across most presets and even clearing the 60 FPS threshold on the Ultra preset. Moving to 1440p, the system remains solid, though the Ultra preset dips just below the 60 FPS line. At 4K, the GPU becomes the clear bottleneck, with only the Low preset maintaining a playable frame rate. The data indicates a system that excels at mainstream resolutions but requires settings compromises for 4K play.
Measured FPS Breakdown
The measured FPS data provides a clear picture of performance scaling across three resolutions and four quality presets. At 1920x1080, the system delivers exceptional headroom. The Low preset produces an average of 184.4 FPS, which is more than three times the playable threshold. Medium settings drop to 125.6 FPS, while High remains very smooth at 102.8 FPS. Even at the Ultra preset, which is the most demanding configuration tested, the average frame rate holds at 81.2 FPS, comfortably above the 60 FPS playability threshold.
At 2560x1440, performance scales down predictably but remains strong. The Low preset achieves 127.5 FPS, a 30.8% reduction from the 1080p Low result. Medium settings produce 84.5 FPS, and High manages 73.8 FPS. The Ultra preset, however, falls to 58 FPS, missing the 60 FPS mark by a narrow margin of 2 FPS. This represents a 28.6% drop from the High preset at the same resolution, showing how costly the jump to Ultra can be.
The 3840x2160 results show a significant performance cliff. The Low preset averages 74.3 FPS, which is still playable but represents a 41.7% reduction from the 1440p Low result. Medium drops to 52.4 FPS, High falls to 42.7 FPS, and Ultra bottoms out at 33.8 FPS. The gap between Low and Ultra at 4K is a substantial 40.5 FPS, indicating that the RTX 3070’s 8 GB memory buffer and 448.0 GB/s bandwidth are under severe strain at this resolution.
The scaling pattern reveals that the most significant performance penalty occurs between 1440p and 4K. For instance, the High preset loses 31.1 FPS when moving from 2560x1440 to 3840x2160, whereas the jump from 1080p to 1440p at the same settings costs 29 FPS. Interestingly, the Medium preset shows the smallest relative drop between 1440p and 4K, losing 32.1 FPS, while Low loses 53.2 FPS. This suggests that the game’s engine scales differently across presets, with lower settings becoming increasingly pixel-bound at higher resolutions.
CPU and GPU Roles
The benchmark data indicates that the RTX 3070 is the primary performance limiter at 4K, while the Core i5-14400F provides ample headroom at lower resolutions. At 1920x1080, the system achieves 184.4 FPS on Low, which is far beyond what most displays can show. The CPU, with its 10 cores and 16 threads, is clearly not the bottleneck here. The Raptor Lake architecture, running at a boost clock of 4.70 GHz, delivers the single-thread performance needed for Rust’s simulation-heavy gameplay.
The GPU’s role becomes more pronounced as resolution increases. At 1440p, the frame rates drop by roughly 30% across all presets compared to 1080p, which is consistent with a GPU-bound scenario. The RTX 3070’s 5888 shading units and 20.31 TFLOPS of FP32 compute are pushed harder, but the CPU still keeps up, as evidenced by the 73.8 FPS average on High. The Ultra preset at 1440p, which scores 58 FPS, is the first sign of the GPU struggling to maintain playable rates.
At 4K, the GPU is unequivocally the limiting factor. The difference between Low and Ultra at this resolution is 40.5 FPS, a much larger spread than the 25.4 FPS difference at 1440p or the 103.2 FPS difference at 1080p. This non-linear scaling suggests that the 8 GB GDDR6 memory and 256-bit bus are saturated at 4K, causing the GPU to starve for data. The CPU’s performance, meanwhile, remains consistent, as the Core i5-14400F’s Cinebench R23 multi-core score of 21645 and single-core score of 3055 indicate it can handle Rust’s physics and entity updates without becoming the bottleneck.
The data shows that at 1080p and 1440p, the system is balanced, with neither component dominating. However, at 4K, the GPU’s memory bandwidth and capacity become the decisive factors. The RTX 3070’s 448.0 GB/s bandwidth is insufficient for the pixel throughput demanded at 3840x2160, particularly on higher presets. This is a classic case of a mid-range GPU pairing well with a strong mid-range CPU, but hitting a hard wall at ultra-high resolutions.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average of at least 60 FPS is the optimal choice, balancing visual quality with smooth gameplay. At 1920x1080, the Ultra preset qualifies, delivering an average of 81.2 FPS. This is the best possible visual experience without sacrificing performance, as the system has 21.2 FPS of headroom above the playable threshold. Players with 144 Hz or 165 Hz monitors could also consider High (102.8 FPS) or Medium (125.6 FPS) for higher refresh rates, but Ultra remains the recommended preset for maximum fidelity.
At 2560x1440, the High preset is the most demanding option that stays above 60 FPS, averaging 73.8 FPS. The Ultra preset falls short at 58 FPS, so it should be avoided unless the player is willing to accept sub-60 performance. The High preset offers a balanced experience, with 13.8 FPS of headroom. Medium (84.5 FPS) and Low (127.5 FPS) are viable alternatives for higher refresh rates, but High provides the best visual quality within the playable envelope.
At 3840x2160, only the Low preset remains playable, with an average of 74.3 FPS. This is the sole option that clears the 60 FPS threshold, offering 14.3 FPS of headroom. Medium (52.4 FPS) and High (42.7 FPS) are both below the playable line, and Ultra (33.8 FPS) is far too slow for any meaningful gameplay. The data clearly shows that 4K gaming with this combo requires significant compromises, and even Low settings may not provide a consistent experience in demanding scenes, given the lack of min/max FPS data.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-14400F provide context for its CPU performance. The AMD Ryzen 7 PRO 8840U has an average benchmark score of 32233, which is 0.1% lower than the i5-14400F’s 32279. This puts the two processors in the same performance class, though the Ryzen is a mobile chip, suggesting the desktop i5 has a slight edge in sustained workloads. The Intel Core i9-11900 scores 32226, a 0.2% deficit, meaning older high-end Intel chips are essentially equivalent. The AMD Ryzen 7 6800HS scores 32354, which is 0.2% higher than the i5-14400F, while the Intel Core i7-12800H trails by 0.5% at 32121. In gaming terms, these differences are negligible, so users upgrading from any of these CPUs would see minimal frame rate changes.
For the GPU, the NVIDIA GeForce RTX 3070’s nearest rivals include the AMD Radeon RX 7600 XT, which scores 17083 on average, a 0.7% margin over the RTX 3070’s 17208. This means the RX 7600 XT would perform nearly identically in Rust, likely within a few FPS at each resolution. The NVIDIA GeForce GTX 690 scores 17037, a 1% deficit, but this is an older dual-GPU card that may not have proper driver support for modern games. The AMD Radeon HD 7970M scores 17019, a 1.1% deficit, but this is a mobile GPU from a much older generation. The NVIDIA Tesla K40c scores 17468, which is 1.5% higher, but this is a compute-focused card without display outputs. For gaming, the RX 7600 XT is the most relevant alternative, offering essentially the same Rust performance.
The percentile rankings further contextualize performance. The i5-14400F sits in the 83rd percentile of all CPUs, meaning it outperforms 83% of processors tested. The RTX 3070, at the 61st percentile of all GPUs, is less dominant but still above average. This combination is well-matched, as the CPU has more relative headroom than the GPU.
The Verdict
This system can run Rust, but the verdict varies sharply by resolution. At 1920x1080, the answer is a definitive yes. The data shows that all four presets, from Low to Ultra, clear the 60 FPS playable threshold. The Ultra preset’s 81.2 FPS average provides a comfortable margin, and even the most demanding settings are highly playable. This is the resolution where the combo shines, offering smooth performance with maximum visual fidelity.
At 2560x1440, the verdict is conditional. The High, Medium, and Low presets all maintain playable frame rates, with High averaging 73.8 FPS. However, the Ultra preset falls to 58 FPS, which is below the 60 FPS threshold. Players at this resolution must choose between High settings at 73.8 FPS or Ultra at 58 FPS. The latter may be acceptable for some, but it does not meet the strict playability criterion. The system is capable, but not without compromise.
At 3840x2160, the verdict is a qualified yes. Only the Low preset achieves playable performance, with an average of 74.3 FPS. Medium (52.4 FPS), High (42.7 FPS), and Ultra (33.8 FPS) are all below the threshold. This means 4K gaming is possible, but only with significantly reduced visual quality. The RTX 3070’s 8 GB memory and 448.0 GB/s bandwidth are simply not sufficient for higher presets at this resolution. The system is technically capable of running the game at 4K, but the experience is underwhelming compared to lower resolutions.
How This Combo Ranks
Among all tested CPU and GPU combinations in the benchmark database, this pairing ranks 1553rd out of 3723 combos for Rust. This places it in the 58th percentile of all tested systems, meaning it outperforms roughly 58% of the combinations in the database. This is a respectable position, indicating that the i5-14400F and RTX 3070 form a solid mid-range gaming setup.
The rank reflects the system’s balanced nature. The CPU’s 83rd percentile ranking is higher than the GPU’s 61st percentile, suggesting that the processor is the stronger component relative to its peers. This is consistent with the measured FPS data, which shows the CPU maintaining high performance at lower resolutions while the GPU becomes the limiting factor at 4K. The combo’s position in the middle of the pack is expected for a mid-range GPU paired with an upper-mid-range CPU, and it indicates that users would need to invest in a higher-tier GPU, such as a GeForce 40-series successor, to significantly improve Rust performance at 4K. For 1080p and 1440p gaming, this rank suggests the system is well above average and capable of delivering a smooth experience in most scenarios.