Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 30 | 36 | 55 |
| 1440p QHD | 43 | 55 | 62 | 95 |
| 1080p Full HD | 58 | 76 | 93 | 140 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 3060 Ti presents a compelling mid-range combination for Rust, a survival title known for its demanding simulation and rendering loads. The measured data reveals a system that scales predictably across resolutions, but with distinct thresholds where the GPU becomes the limiting factor. At 1920x1080, the combo delivers strong performance with the high preset achieving an average of 76.3 FPS, while at 2560x1440 the medium preset holds the line at 62.4 FPS. The 3840x2160 resolution proves too demanding for smooth play, with even the low preset falling short at 54.8 FPS. This analysis explores the component dynamics, practical settings, and alternative hardware that could deliver similar experiences.
CPU and GPU Roles
The benchmark data across resolutions and presets reveals a clear division of labor between the Intel Core i5-14400F and the NVIDIA GeForce RTX 3060 Ti in Rust. At 1920x1080, the CPU's influence is most pronounced; the jump from low to ultra settings yields a significant performance drop from 140.1 FPS to 57.5 FPS, indicating that the GPU is being fed enough data to become the bottleneck as graphical load increases. The i5-14400F, with its 10 cores and 16 threads, provides ample headroom for the game's simulation logic, allowing the RTX 3060 Ti to stretch its legs at lower presets.
Scaling to 2560x1440, the GPU's role intensifies. The low preset still achieves a robust 94.5 FPS, but the medium preset drops to 62.4 FPS, and high falls to 54.6 FPS. This 33.9% performance reduction from low to medium at 1440p, compared to a 33.7% reduction at 1080p, suggests the GPU is becoming the primary constraint as pixel count rises. The CPU's contribution remains steady, but the RTX 3060 Ti's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are now taxed more heavily by the higher resolution's texture and shading demands.
At 3840x2160, the GPU dominance is absolute. The RTX 3060 Ti cannot maintain 60 FPS at any preset; the low preset averages 54.8 FPS, medium drops to 36.2 FPS, and high falls to 30.1 FPS. The i5-14400F's compute capabilities are largely irrelevant here, as the GPU's 16.20 TFLOPS FP32 throughput and 253.1 GTexel/s texture rate are overwhelmed by the 4K pixel workload. The data implies that for Rust, the CPU matters most at 1080p and lower presets, while the GPU dictates performance at 1440p and especially 4K.
The preset scaling also highlights a notable anomaly: the gap between medium and high at each resolution is larger than between low and medium. At 1080p, low to medium yields a 47.3 FPS increase (140.1 to 92.8), while medium to high costs 16.5 FPS (92.8 to 76.3). This suggests Rust's high preset introduces effects that disproportionately burden the GPU, likely related to shadow quality or draw distance, which the RTX 3060 Ti handles with decreasing efficiency as resolution climbs.
FAQ
Q: Can this PC run Rust at 60 FPS on a 1920x1080 monitor?
A: Yes, the data confirms playable performance at 1080p. The high preset averages 76.3 FPS, which is above the 60 FPS threshold, and the low preset reaches 140.1 FPS. The ultra preset falls short at 57.5 FPS, so it is not recommended for a stable 60 FPS experience.
Q: What is the best preset for 2560x1440 gaming with this hardware?
A: The medium preset is the most demanding option that stays at or above 60 FPS, averaging 62.4 FPS. The high preset drops to 54.6 FPS, making it unsuitable for smooth play at this resolution.
Q: Is 4K gaming viable with the RTX 3060 Ti and i5-14400F?
A: No, the data shows no playable settings at 3840x2160. The best result is the low preset at 54.8 FPS, which is below the 60 FPS threshold. Even the medium preset only achieves 36.2 FPS, indicating the GPU is insufficient for 4K in Rust.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The i5-14400F has an average benchmark score of 32279, placing it in the 83rd percentile of all CPUs. It is nearly identical to the AMD Ryzen 7 PRO 8840U (32233, 0.1% higher) and Intel Core i9-11900 (32226, 0.2% higher), while slightly ahead of the Intel Core i7-12800H (32121, 0.5% higher).
Q: What GPU performance tier does the RTX 3060 Ti occupy?
A: The RTX 3060 Ti ranks in the 59th percentile of all GPUs with an average benchmark score of 16129. It performs within 1.4% of the AMD Radeon RX 5700 XT (16361) and is 0.7% slower than the AMD Radeon RX 9060 (16014).
Q: Why is the FPS drop from medium to high larger than from low to medium?
A: The measured data shows a consistent pattern across all resolutions where the high preset introduces a heavier graphical load. At 1080p, medium to high costs 16.5 FPS, while low to medium costs 47.3 FPS. This suggests Rust's high settings enable features like advanced shadows or post-processing that disproportionately tax the GPU.
Similar Performance Alternatives
For the Intel Core i5-14400F, the nearest rivals in synthetic benchmarks are close enough that gaming performance in Rust would be virtually indistinguishable. The AMD Ryzen 7 PRO 8840U scores 32233, a mere 0.1% difference from the i5-14400F's 32279, meaning CPU-bound scenarios at 1080p would show no meaningful FPS variation. The Intel Core i9-11900 (32226, 0.2% higher) and Intel Core i7-12800H (32121, 0.5% higher) also fall within a negligible performance band. The AMD Ryzen 7 6800HS (32354, -0.2% lower) is similarly matched, indicating that any of these processors would deliver comparable frame pacing in Rust's simulation-heavy early game.
On the GPU side, the RTX 3060 Ti's nearest rivals bracket its performance closely. The AMD Radeon RX 9060 (16014) is 0.7% slower, so users swapping between these cards would see sub-1 FPS differences at any resolution in Rust. The AMD Radeon Pro 5600M (16351) and AMD Radeon RX 5700 XT (16361) are both 1.4% faster, which translates to roughly 1-2 FPS in the measured scenarios. The AMD Radeon R9 370X (15862) is 1.7% slower, making it a slightly weaker alternative that would likely drop below the 60 FPS line at 1440p medium. For practical purposes, all these GPUs would behave nearly identically in Rust, with the RTX 3060 Ti sitting at the center of a tight performance cluster.
Measured FPS Breakdown
The measured FPS data for this combination covers three resolutions and four presets, with average FPS values only (no min/max data provided). At 1920x1080, the performance envelope is broad: low settings produce a 140.1 FPS average, medium yields 92.8 FPS, high delivers 76.3 FPS, and ultra drops to 57.5 FPS. This represents a 59.0% reduction from low to ultra, showcasing the GPU's scaling under increasing load.
At 2560x1440, the averages compress significantly. Low settings achieve 94.5 FPS, medium falls to 62.4 FPS, high reaches 54.6 FPS, and ultra bottoms out at 43.3 FPS. The delta between low and ultra is 54.2%, slightly less than at 1080p, suggesting that pixel throughput becomes a more uniform constraint as resolution rises. The high preset at 1440p (54.6 FPS) is notably close to the ultra preset at 1080p (57.5 FPS), indicating that the GPU's memory bandwidth and shading capacity are the limiting factors.
At 3840x2160, the RTX 3060 Ti struggles across the board. Low settings average 54.8 FPS, medium drops to 36.2 FPS, high falls to 30.1 FPS, and ultra manages only 23.1 FPS. The scaling from low to ultra is a 57.8% reduction, and even the lowest preset fails to clear the 60 FPS threshold. The 4K data reveals that the GPU's 8 GB frame buffer is likely saturated, as the average FPS at ultra (23.1) is less than half of the 1080p ultra figure (57.5), a drop that exceeds the pixel count increase alone.
Best Settings per Resolution
For 1920x1080, the high preset is the most demanding option that maintains 60 FPS or higher, with an average of 76.3 FPS. This leaves 16.3 FPS of headroom above the playable threshold, making it a stable choice for most gameplay scenarios. The ultra preset at 57.5 FPS is just below the line, so it should be avoided for competitive or high-intensity moments.
At 2560x1440, the medium preset is the best playable option, averaging 62.4 FPS. This is a narrow margin above the 60 FPS threshold, so players might experience occasional dips in heavy combat or when loading new areas of the map. The low preset at 94.5 FPS offers a more comfortable buffer but sacrifices visual fidelity.
For 3840x2160, no preset achieves 60 FPS, and the verdict data confirms no playable settings exist. The low preset comes closest at 54.8 FPS, but it still falls below the threshold. Users targeting 4K would need to accept sub-60 FPS performance or rely on external scaling solutions not covered in this data.
The Verdict
This PC can run Rust effectively at 1920x1080 and 2560x1440, with clear limitations at 3840x2160. At 1080p, the high preset delivers 76.3 FPS, comfortably exceeding the 60 FPS playable threshold, while the low preset at 140.1 FPS provides a high-refresh experience for competitive play. The verdict data lists high, low, and medium as playable settings at this resolution, with high being the best option for visual quality without sacrificing smoothness.
At 1440p, the medium preset is the only visually demanding option that clears 60 FPS, averaging 62.4 FPS. The low preset at 94.5 FPS is also playable, but the high preset at 54.6 FPS and ultra at 43.3 FPS are not recommended. The verdict confirms low and medium as the playable settings, with medium being the best choice.
At 4K, the system fails to reach 60 FPS at any preset, and the verdict lists no playable settings. The low preset's 54.8 FPS average is the closest, but it still falls short, meaning users with 4K displays should either lower their resolution or upgrade the GPU. Overall, this combo is a solid 1080p and capable 1440p performer, but it is not a 4K solution for Rust.
How This Combo Ranks
Within the benchmark database, this Intel Core i5-14400F and RTX 3060 Ti combination ranks 2722 out of 3723 tested combos for Rust. This places it in the lower 26.9% of all configurations, indicating that while it handles 1080p and 1440p adequately, many other hardware pairings deliver better frame rates at higher settings. The ranking reflects the GPU's mid-range position (59th percentile) and the CPU's strong but not top-tier status (83rd percentile).
The rank suggests that users with this combo are getting a balanced but not exceptional experience. The CPU's high percentile means it is not the limiting factor in most scenarios, but the GPU's lower percentile holds back performance at 1440p and 4K. For comparison, combos ranked above 2722 would likely feature higher-tier GPUs that sustain 60 FPS at 4K or enable ultra presets at 1440p. The data implies that upgrading the GPU to a model with a higher percentile would yield the most significant FPS gains, as the i5-14400F has ample headroom to support a more powerful graphics card.