Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 34 | 39 | 54 |
| 1440p QHD | 40 | 55 | 65 | 93 |
| 1080p Full HD | 61 | 77 | 94 | 137 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
This analysis examines the recorded performance of the Intel Core i5-14400F paired with the NVIDIA GeForce RTX 2060 SUPER in Rust, based on the database’s measured frame rates. The data shows a clear picture of how this combination handles the game’s demands across common resolutions and presets. The CPU holds the 83rd percentile among all processors, while the GPU sits in the 62nd percentile, indicating a balanced pairing for this title. The measured results below use the average FPS as the primary metric, with the playable threshold set at 60 FPS.
Measured FPS Breakdown
The database records average frame rates for Rust at three resolutions and four quality presets: Low, Medium, High, and Ultra. No minimum or maximum frame rate data was captured, so the analysis relies entirely on average FPS values.
At 1920x1080, the combination delivers its strongest performance. The Low preset produces an average of 136.9 FPS, providing a very fluid experience with significant headroom above the 60 FPS threshold. Moving up to Medium drops the average to 94.1 FPS, still well above the target. The High preset yields 76.8 FPS, which remains comfortable for standard displays. The most demanding preset, Ultra, records an average of 60.9 FPS, holding just above the playable line. This resolution shows the configuration has ample capability, with even the heaviest settings staying playable.
At 2560x1440, performance scales down noticeably. The Low preset averages 92.6 FPS, a solid result that keeps high-refresh monitors in play. Medium follows with 65.1 FPS, which clears the 60 FPS threshold but with less margin. High drops to 55.4 FPS, falling short of the playable line. Ultra averages exactly 40 FPS, a significant reduction that makes it unsuitable for smooth gameplay. The step from 1080p to 1440p clearly taxes the GPU, cutting frame rates by roughly a third at each preset level.
At 3840x2160, the configuration struggles to maintain playable performance. The Low preset averages 53.8 FPS, just under the 60 FPS target. Medium falls to 39.1 FPS, and High drops further to 34.1 FPS. The Ultra preset records 21.5 FPS, a result that is effectively unplayable for any action-oriented gameplay. The data indicates that 4K resolution is beyond this hardware’s comfortable reach, even at the lowest settings.
Best Settings per Resolution
Based on the recorded averages, the most demanding preset that stays at or above 60 FPS varies by resolution.
At 1920x1080, the Ultra preset qualifies as the best playable setting, with an average of 60.9 FPS. This means users can enable the maximum visual quality while still meeting the playable threshold, though the margin is narrow. For those prioritizing stability over visuals, the Medium preset at 94.1 FPS offers a much larger buffer.
At 2560x1440, the Medium preset is the highest playable option, averaging 65.1 FPS. The High preset at 55.4 FPS falls short of 60 FPS, so Medium is the ceiling. This provides a good balance between visual fidelity and performance, with some room for frame rate variation.
At 3840x2160, no preset reaches the 60 FPS threshold. The Low preset comes closest at 53.8 FPS, but the database lists no playable settings for this resolution. Users targeting 4K would need to consider lower resolutions or accept frame rates below the playable standard.
CPU and GPU Roles
The benchmark data reveals how the CPU and GPU share the workload in Rust across different resolutions. The Intel Core i5-14400F is a 10-core, 16-thread processor with a boost clock of 4.70 GHz, and its benchmark scores show strong single-thread and multi-thread capabilities. The RTX 2060 SUPER has 8 GB of GDDR6 memory and a 256-bit bus, with a memory bandwidth of 448.0 GB/s.
At 1920x1080, the CPU plays a more prominent role. The frame rates scale steeply with preset changes: from 136.9 FPS at Low to 60.9 FPS at Ultra, a drop of over 55%. This steep decline suggests that the GPU becomes the limiting factor at higher settings, while the CPU has enough headroom to feed the graphics card at lower presets. The CPU’s high single-core score (3055 in Cinebench R23 single-core) helps maintain high frame rates when the GPU is less burdened.
At 2560x1440, the GPU’s workload increases, and the frame rate scaling becomes more moderate. The range from 92.6 FPS at Low to 40 FPS at Ultra shows that the GPU is now the dominant constraint. The CPU’s performance remains consistent, but the graphics card’s rendering capacity dictates the outcome. The 1440p resolution demands more from the GPU’s pixel throughput and memory bandwidth, reducing the impact of CPU speed.
At 3840x2160, the GPU is overwhelmingly the bottleneck. Frame rates top out at 53.8 FPS even at Low, and the Ultra preset drops to 21.5 FPS. This severe scaling indicates that the RTX 2060 SUPER’s compute resources are saturated, and the CPU’s performance becomes largely irrelevant. The 4K resolution quadruples the pixel count versus 1080p, and the GPU’s 7.181 TFLOPS of FP32 performance cannot keep pace. The data suggests that users with this CPU should focus on GPU upgrades for higher resolutions, as the processor has demonstrated it can support higher frame rates at lower resolutions.
The Verdict
The database’s verdict is clear: this PC can run Rust, but with important caveats depending on the target resolution.
At 1920x1080, the system fully clears the 60 FPS threshold across all four presets. The Ultra preset averages 60.9 FPS, making it a viable choice for users who want maximum visuals. The High preset at 76.8 FPS and Medium at 94.1 FPS offer even more comfort, and Low at 136.9 FPS is excellent for high-refresh monitors. This resolution is the sweet spot for this configuration.
At 2560x1440, the system is partially playable. The Low and Medium presets both stay above 60 FPS, with averages of 92.6 FPS and 65.1 FPS respectively. However, the High preset at 55.4 FPS falls short, and Ultra at 40 FPS is not playable. Users at 1440p should stick to Medium or lower to maintain smooth performance.
At 3840x2160, the system cannot reach 60 FPS at any setting. The best result is 53.8 FPS at Low, which is below the playable threshold. The database lists no playable settings for 4K, so this resolution is not recommended for this hardware.
Overall, the verdict is that the system is best suited for 1080p gaming, where it can handle any preset, and it offers decent 1440p performance at reduced settings. For 4K, users would need more powerful hardware.
Similar Performance Alternatives
Looking at the nearest rivals for both components provides context on what other hardware would behave similarly in Rust.
For the Intel Core i5-14400F, the database lists several CPUs with nearly identical average benchmark scores. The AMD Ryzen 7 PRO 8840U has an average score of 32233, just 0.1% lower than the i5-14400F’s 32279. The Intel Core i9-11900 scores 32226, a 0.2% difference, meaning it would deliver virtually the same CPU-bound performance. The AMD Ryzen 7 6800HS scores 32354, which is 0.2% higher, and the Intel Core i7-12800H scores 32121, 0.5% lower. All four alternatives fall within a narrow performance band, so users with these processors should expect similar frame rates in Rust, particularly at 1080p where the CPU matters more.
For the NVIDIA GeForce RTX 2060 SUPER, the nearest rivals show a similar clustering. The NVIDIA GeForce RTX 3060 Mobile scores 18159, which is 0.4% lower than the RTX 2060 SUPER’s 18093. The AMD Radeon Pro 5700 scores 18189, 0.5% higher. The AMD Radeon RX 460 scores 18373, 1.5% higher, and the Intel Arc A770M scores 18383, 1.6% higher. These small deltas mean that swapping the RTX 2060 SUPER for any of these GPUs would result in nearly identical frame rates across all resolutions and presets. The differences are within a couple of percent, so the gaming experience would be practically indistinguishable.
FAQ
Q: Can the Intel Core i5-14400F and RTX 2060 SUPER run Rust at 1080p with high settings?
A: Yes, the High preset at 1920x1080 averages 76.8 FPS, which is above the 60 FPS playable threshold.
Q: What is the best preset for 1440p gaming with this hardware?
A: The Medium preset at 2560x1440 averages 65.1 FPS, making it the highest playable option. The High preset at 55.4 FPS falls below the 60 FPS target.
Q: Is 4K gaming possible with this configuration?
A: No, no preset at 3840x2160 reaches 60 FPS. The best result is 53.8 FPS at Low settings, which is below the playable threshold.
Q: How does the RTX 2060 SUPER compare to the RTX 3060 Mobile in Rust?
A: The RTX 3060 Mobile has an average benchmark score of 18159, which is 0.4% lower than the RTX 2060 SUPER’s 18093. Both GPUs would deliver nearly identical frame rates in Rust.
Q: Does the CPU or GPU matter more for Rust at higher resolutions?
A: At 3840x2160, the GPU is the clear bottleneck, with frame rates dropping to as low as 21.5 FPS at Ultra. The CPU’s performance becomes less relevant as the GPU is saturated.
Q: What is the average FPS at 1080p with the Low preset?
A: The Low preset at 1920x1080 records an average of 136.9 FPS, which is more than double the 60 FPS playable threshold.