Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

45%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
69 FPS
Ultra 1080p Measured
30 FPS

1440p (2K / QHD)

Low 1440p Measured
48 FPS
Ultra 1440p Measured
20 FPS

4K (Ultra HD)

Low 4K Measured
28 FPS
Ultra 4K Measured
12 FPS
25.6ms Frame Time
38ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 32,279
Graphics Card
Required 28,194
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 16 19 28
1440p QHD 20 27 32 48
1080p Full HD 30 39 46 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 39
1920x1080 Low 69
1920x1080 Medium 46
1920x1080 Ultra 30
2560x1440 High 27
2560x1440 Low 48
2560x1440 Medium 32
2560x1440 Ultra 20
3840x2160 High 16
3840x2160 Low 28
3840x2160 Medium 19
3840x2160 Ultra 12

Performance Analysis: Rust on Your System

# How This Combo Ranks

The Intel Core i5-14400F paired with the Intel Arc B370 ranks 3437 out of 3723 tested combinations in Rust. This places the combo in the lower 8 percent of all tested hardware pairings, indicating that this system sits well below the median experience for this title. The data shows a configuration that struggles to deliver smooth gameplay at most settings, though it does manage to clear the 60 FPS threshold at one specific configuration.

The CPU itself performs reasonably well in synthetic benchmarks, sitting at the 83rd percentile among all tested processors. The Core i5-14400F posts a Cinebench R23 multi-core score of 21645 and a single-core score of 3055, with a Geekbench multi-core score of 11268 and single-core score of 2058. These numbers suggest the processor is not the primary bottleneck in this pairing. The Passmark multi-thread score of 25470 and single-thread score of 3701 reinforce this interpretation.

The GPU tells a different story. The Intel Arc B370 ranks at the 5th percentile among all tested graphics cards, with its only recorded 3DMark Steel Nomad DX12 score of 1184. This places the graphics solution far below typical gaming hardware. The combination of a mid-range CPU with an entry-level integrated graphics solution creates a significant imbalance, and the measured frame rates in Rust reflect this GPU limitation rather than any CPU constraint.

# CPU and GPU Roles

The benchmark data reveals a clear pattern: the GPU dominates performance outcomes across all resolutions and presets. At 1920x1080 with Low settings, the combo achieves 69 FPS average, which represents the only playable configuration. Dropping to Medium settings reduces the average to 46 FPS, a 33 percent decrease that cannot be explained by CPU limitations alone. The Core i5-14400F has ample headroom based on its synthetic scores, so the frame rate collapse comes from the Arc B370's limited shading capacity.

Resolution scaling further confirms the GPU-bound nature of this pairing. Moving from 1080p Low to 1440p Low drops the average from 69 to 48 FPS, a 30 percent reduction. At 4K Low, the average falls to 28 FPS. These steep penalties with increasing pixel counts are characteristic of a system constrained by graphics throughput rather than processor throughput. The Arc B370's 1280 shading units and 6.144 TFLOPS FP32 performance simply cannot sustain higher resolutions.

Preset scaling at each resolution tells the same story. At 1080p, the progression from Low to Medium to High to Ultra yields averages of 69, 46, 39, and 30 FPS respectively. The gap between Low and Ultra represents a 57 percent performance drop, which aligns with GPU workload scaling rather than CPU workload scaling. The CPU's 10 cores and 16 threads, running at a boost clock of 4.70 GHz, would handle the physics and simulation overhead of Rust without breaking a sweat based on its benchmark profile.

# FAQ

Q: Can this system run Rust at 60 FPS at any resolution?

A: Yes, but only at 1920x1080 with Low settings, where the recorded average FPS is 69. No other resolution or preset combination reaches the 60 FPS playable threshold.

Q: What is the best 4K experience this combo can deliver?

A: At 3840x2160, the highest average FPS comes from Low settings at 28 FPS. Medium settings produce 19 FPS with a minimum of 16 and maximum of 22. High and Ultra settings drop to 16 and 12 FPS respectively.

Q: How does the CPU compare to its nearest rivals?

A: The Core i5-14400F has an average benchmark score of 32279. The AMD Ryzen 7 PRO 8840U scores 32233 (0.1 percent lower), the Intel Core i9-11900 scores 32226 (0.2 percent lower), the AMD Ryzen 7 6800HS scores 32354 (0.2 percent higher), and the Intel Core i7-12800H scores 32121 (0.5 percent lower). These differences are negligible.

Q: What GPU alternatives exist in the same performance class?

A: The Arc B370's 3DMark Steel Nomad score of 1184 is nearly identical to the ATI Mobility Radeon HD 5570 at 1186 (0.2 percent higher), the ATI Radeon HD 5770 at 1190 (0.5 percent higher), and the AMD Radeon HD 7650M at 1192 (0.7 percent higher). The AMD FirePro M2000 scores 1168, which is 1.4 percent lower.

Q: Is the CPU or GPU more responsible for the low frame rates?

A: The GPU is the limiting factor. The CPU sits at the 83rd percentile among all processors, while the GPU sits at the 5th percentile. The dramatic frame rate drops when increasing resolution or preset settings point to graphics throughput as the bottleneck.

Q: What is the minimum FPS recorded at playable settings?

A: At 1920x1080 with Low settings, the minimum FPS was not recorded. The only preset with both minimum and maximum values is Medium at 1080p, showing 39 minimum and 53 maximum FPS with an average of 46.

# The Verdict

This computer can run Rust, but only under very specific conditions. The verdict by resolution shows that 1920x1080 is the only resolution with any playable settings, and Low is the only preset that clears the 60 FPS threshold. The measured average at 1080p Low is 69 FPS, which provides a playable experience with some margin above the 60 FPS target.

At 2560x1440, no settings achieve playable status. The best result is Low settings at 48 FPS average, which falls short of the 60 FPS threshold. Medium settings produce 32 FPS average, High produces 27 FPS, and Ultra produces 20 FPS. None of these configurations deliver smooth gameplay.

At 3840x2160, the situation is worse. Low settings yield 28 FPS average, Medium yields 19 FPS, High yields 16 FPS, and Ultra yields 12 FPS. These numbers are far below any acceptable gaming experience. The data indicates that 4K gaming is not viable with this hardware combination.

The overall ranking of 3437 out of 3723 combos places this system in the bottom 8 percent of tested configurations for Rust. While the CPU contributes solid synthetic performance, the GPU's 5th percentile ranking drags the entire experience down. Players who own this system should stick to 1080p with Low settings for the only playable experience.

# Measured FPS Breakdown

The recorded data provides a complete picture of performance across three resolutions and four preset levels.

At 3840x2160, the results are consistently low. High settings produce an average of 16 FPS with no recorded minimum or maximum values. Low settings improve to 28 FPS average. Medium settings show 19 FPS average with a minimum of 16 and maximum of 22 FPS. Ultra settings drop to 12 FPS average. The spread between Low and Ultra at 4K is 16 FPS, showing that even the lowest preset cannot approach playable territory.

At 2560x1440, performance improves but remains below the playable threshold. High settings average 27 FPS. Low settings jump to 48 FPS average. Medium settings record 32 FPS average with a minimum of 27 and maximum of 37 FPS. Ultra settings produce 20 FPS average. The 1440p results show a clear ceiling around 48 FPS even at the lowest quality preset.

At 1920x1080, the only playable configuration appears. Low settings deliver 69 FPS average, clearing the 60 FPS threshold by 9 FPS. High settings average 39 FPS. Medium settings show 46 FPS average with a minimum of 39 and maximum of 53 FPS. Ultra settings drop to 30 FPS average. The 1080p results demonstrate that this system can handle Rust only when graphical demands are minimized.

# Best Settings per Resolution

For 1920x1080, the best settings that maintain at least 60 FPS are Low, delivering an average of 69 FPS. This is the only playable configuration across all resolutions. The next step up, Medium, falls to 46 FPS average, which misses the 60 FPS target by a significant margin.

For 2560x1440, no settings achieve 60 FPS. The closest option is Low at 48 FPS average, which falls 12 FPS short of the playable threshold. Medium settings at 32 FPS, High at 27 FPS, and Ultra at 20 FPS are all considerably below playable levels.

For 3840x2160, no settings come close to 60 FPS. Low settings at 28 FPS represent the best possible result, but this is less than half the playable threshold. Medium at 19 FPS, High at 16 FPS, and Ultra at 12 FPS are all firmly in unplayable territory.

The data suggests that players seeking higher quality settings would need to consider different hardware. The Arc B370's 5th percentile GPU ranking and the system's overall 3437 out of 3723 combo ranking indicate fundamental performance limitations that cannot be overcome through settings adjustments alone.

# Similar Performance Alternatives

The nearest CPU rivals to the Core i5-14400F show how close the processor performance landscape is in this range. The AMD Ryzen 7 PRO 8840U scores 32233, just 0.1 percent below the i5-14400F's 32279. The Intel Core i9-11900 scores 32226, also 0.1 percent lower. The AMD Ryzen 7 6800HS scores 32354, 0.2 percent higher, while the Intel Core i7-12800H scores 32121, 0.5 percent lower. These processors would behave nearly identically in Rust when paired with the same GPU, since the differences are within measurement noise.

The GPU's nearest rivals paint a less encouraging picture. The ATI Mobility Radeon HD 5570 scores 1186 on the 3DMark Steel Nomad test, 0.2 percent higher than the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5 percent higher. The AMD Radeon HD 7650M scores 1192, 0.7 percent higher. The AMD FirePro M2000 scores 1168, 1.4 percent lower. These alternatives would produce nearly identical frame rates in Rust, all falling well short of playable performance at most settings.

The implication is that swapping the CPU for any of its nearest rivals would not change the gaming experience meaningfully, since the GPU remains the limiting factor. Similarly, replacing the GPU with any of its nearest rivals would yield comparable results. The entire performance class represented by this hardware sits below the requirements for smooth Rust gameplay at higher resolutions or quality presets.

Players seeking improvements would need to move substantially up the GPU performance ladder, as the current 5th percentile ranking leaves little room for adjustment within this performance tier. The CPU's 83rd percentile ranking suggests it could support a much stronger graphics card, but the current pairing holds the system back significantly in this game.