Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 35 | 41 | 62 |
| 1440p QHD | 45 | 59 | 70 | 104 |
| 1080p Full HD | 65 | 86 | 102 | 151 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-14400F and AMD Radeon RX 9060 combination ranks in the 2190th position out of 3723 tested combos for Rust, placing it in the upper-middle tier of the database. This pairing delivers a playable experience at 1080p across all settings, but the demands of Rust at higher resolutions quickly outpace what the GPU can deliver. The data indicates a system that is well-suited for 1080p gaming with high refresh rates, yet it requires careful settings management for 1440p and is largely confined to low presets at 4K.
How This Combo Ranks
The combo's rank of 2190 out of 3723 means it sits in the 59th percentile of all tested CPU-GPU pairings for Rust. This is not a top-tier configuration for the game, but it is far from the bottom. The CPU, the Intel Core i5-14400F, is a strong performer in its own right, holding an 83rd percentile rank against all CPUs in the database. The GPU, the AMD Radeon RX 9060, is more modest, with a 59th percentile rank against all GPUs.
The imbalance between the components is telling. The i5-14400F's benchmark scores (Cinebench R23 multi-core at 21645, Geekbench single-core at 2058) suggest it can feed frames quickly, but the RX 9060's average benchmark score of 16014 and its 3DMark Steel Nomad DX12 score of 3322 indicate a mid-range graphics solution. In Rust, which is known for heavy CPU load during base building and player interactions, the CPU's strength helps maintain minimum frame rates. However, the GPU becomes the bottleneck at higher resolutions where pixel throughput and memory bandwidth matter more.
CPU and GPU Roles
The division of labor between the CPU and GPU shifts dramatically across resolutions. At 1920x1080, the CPU's single-thread strength (PassMark single-thread score of 3701) and the GPU's raw throughput combine to produce high frame rates. The difference between Low (151 FPS) and Ultra (65 FPS) at 1080p shows that the GPU has enough headroom at this resolution to handle increased visual fidelity without collapsing.
Moving to 2560x1440, the GPU starts to struggle. The average FPS at High settings drops to 59, which is just below the 60 FPS playable threshold. The scaling from 1080p High (86 FPS) to 1440p High (59 FPS) represents a 31% reduction in frame rate, which is largely attributable to the GPU's limited 8 GB memory and 128-bit bus. The CPU's role diminishes here; the i5-14400F has ample headroom, but the RX 9060 cannot keep up with the increased pixel workload.
At 3840x2160, the GPU is clearly the limiting factor. The average FPS at High settings plummets to 35, and even Medium settings only yield 41 FPS. The CPU's performance is nearly irrelevant at this point because the GPU is saturated. The data shows a 62 FPS result at 4K Low, which indicates that the RX 9060 can handle the game only when visual complexity is drastically reduced. This pattern confirms that for Rust, the GPU dominates performance scaling at higher resolutions, while the CPU is more critical for maintaining stable minimums at lower resolutions.
Best Settings per Resolution
At 3840x2160, the only playable setting is Low, which produces an average of 62 FPS. This clears the 60 FPS threshold by a narrow margin. Medium settings drop to 41 FPS, making them unplayable. For 4K users, the choice is stark: accept Low presets for smooth gameplay or lower the resolution.
At 2560x1440, the best playable setting is Medium, with an average of 70 FPS. This is a comfortable margin above the 60 FPS threshold, and the minimum FPS of 59 suggests that brief dips will occur but stay near the playable line. High settings at 1440p average 59 FPS, which is technically below the threshold, so Medium is the recommended choice for a consistent experience.
At 1920x1080, every preset is playable, and the best setting is Ultra, averaging 65 FPS. This is the optimal configuration for visual quality without sacrificing smoothness. The data shows that High settings yield 86 FPS, Medium yields 102 FPS, and Low yields 151 FPS, giving users plenty of headroom for competitive play or high-refresh-rate monitors.
Similar Performance Alternatives
For the CPU, the nearest rivals are closely matched in average benchmark score. The AMD Ryzen 7 PRO 8840U scores 32233, which is 0.1% higher than the i5-14400F's 32279. The Intel Core i9-11900 scores 32226, a 0.2% difference. The AMD Ryzen 7 6800HS scores 32354, which is 0.2% lower than the i5-14400F. The Intel Core i7-12800H scores 32121, a 0.5% difference. In practical terms, any of these CPUs would deliver nearly identical frame rates in Rust, as the differences are within the margin of error for game performance.
For the GPU, the closest rival is the NVIDIA GeForce RTX 3060 Ti, which scores 16129, just 0.7% higher than the RX 9060's 16014. The AMD Radeon R9 370X scores 15862, which is 1% lower. The AMD Radeon RX 7700 scores 15852, also 1% lower. The AMD Radeon Pro W5500 scores 15679, which is 2.1% lower. These deltas are small enough that swapping the RX 9060 for any of these cards would produce similar FPS counts in Rust, with the RTX 3060 Ti being the closest equivalent.
Measured FPS Breakdown
At 3840x2160, the measured results are as follows: Low averages 62 FPS, Medium averages 41 FPS with a minimum of 35 and a maximum of 47, High averages 35 FPS, and Ultra averages 27 FPS. The gradient is steep, with each step up in settings costing roughly 15-20% performance. The gap between Low and Medium is particularly large, suggesting that the GPU's memory bandwidth is a major constraint at this resolution.
At 2560x1440, the results are more varied: Low averages 104 FPS, Medium averages 70 FPS with a minimum of 59 and a maximum of 80, High averages 59 FPS, and Ultra averages 45 FPS. The Medium preset's minimum of 59 FPS is notable, as it shows the system can dip below the playable threshold even at this resolution. High settings produce an average that is exactly at the threshold, making it a borderline choice.
At 1920x1080, the performance is robust across all settings: Low averages 151 FPS, Medium averages 102 FPS with a minimum of 86 and a maximum of 117, High averages 86 FPS, and Ultra averages 65 FPS. The scaling from Low to Ultra shows a 57% reduction in frame rate, but even the lowest result clears the 60 FPS threshold comfortably. The minimum FPS at Medium (86) is higher than the average at High (86), indicating that the Medium preset offers better frame pacing than High.
The Verdict
This PC can run Rust, but the experience depends heavily on the target resolution. At 1920x1080, the system clears 60 FPS on every preset, with Ultra achieving 65 FPS and High delivering 86 FPS. This is a fully playable configuration for 1080p gaming, with enough headroom for demanding scenes.
At 2560x1440, the verdict is more cautious. The system can handle Low and Medium presets, with Medium averaging 70 FPS. High settings average 59 FPS, which is just below the 60 FPS threshold, and Ultra drops to 45 FPS. Users with 1440p monitors should stick to Medium for a smooth experience.
At 3840x2160, the system is limited to Low settings, which average 62 FPS. Any higher preset results in frame rates below 60 FPS, with Medium at 41 FPS and High at 35 FPS. This resolution is only viable with significant visual compromises.
The data paints a clear picture: this is a 1080p-centric build for Rust. The CPU provides strong single-thread performance that helps in CPU-heavy moments, but the GPU's 8 GB memory and 128-bit bus limit its ability to handle higher resolutions. For 1440p users, the Medium preset is the sweet spot. For 4K users, Low is the only option that meets the playable standard.