Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 33 | 37 | 55 |
| 1440p QHD | 41 | 57 | 66 | 97 |
| 1080p Full HD | 62 | 76 | 93 | 139 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-14400F and AMD Radeon RX 7600 combination delivers a playable Rust experience at 1080p and 1440p, but falls short of the 60 FPS threshold at 4K. This pairing of a Core 14th Gen desktop processor with a RDNA 3.0 GPU produces a wide range of frame rates depending on resolution and quality preset, with the data showing a clear ceiling at 3840x2160. For builders targeting a smooth 60+ FPS experience, this combo is best suited to 1080p gaming with headroom for high settings, while 1440p users will need to compromise on quality to stay above the playability mark.
Best Settings per Resolution
The measured FPS data reveals the most demanding preset that maintains an average of at least 60 FPS at each resolution. At 1920x1080, the Ultra preset achieves an average of 61.8 FPS, making it the highest quality setting that clears the playable threshold. This is a marginal margin, sitting just 1.8 FPS above the 60 FPS line, so users should expect occasional dips below the target in busy scenes. The High preset at 76.4 FPS provides more comfortable headroom, but Ultra remains the best choice for those prioritizing visual fidelity at 1080p.
At 2560x1440, the Medium preset is the most demanding option that stays playable, delivering an average of 66.4 FPS. This leaves only 6.4 FPS of buffer above the threshold, which is adequate but not generous for a game like Rust where large bases and firefights can cause frame dips. The Low preset at 97.1 FPS offers a much safer margin, but Medium is the sweet spot for 1440p users who want a balance between visuals and performance.
For 3840x2160, no preset reaches the 60 FPS threshold. The best measured result is Low at 54.5 FPS, which falls 5.5 FPS short of playable. Even the most aggressive quality reduction cannot bring this combo to a playable state at 4K, making this resolution unsuitable for this hardware pairing in Rust. The verdict data confirms this, listing no playable settings for 4K.
Similar Performance Alternatives
The CPU and GPU each have nearby rivals that would behave similarly in Rust, based on average benchmark scores. The Intel Core i5-14400F scores 32279 on average, placing it at the 83rd percentile among all CPUs. Its nearest rival is the AMD Ryzen 7 PRO 8840U, which scores 32233 and sits just 0.1% behind. The Intel Core i9-11900 is effectively tied at 32226, only 0.2% slower, while the AMD Ryzen 7 6800HS is 0.2% faster at 32354. The Intel Core i7-12800H rounds out the group at 32121, trailing by 0.5%. All four alternatives would deliver nearly identical CPU-bound performance in Rust, meaning the 14400F's 10 cores and 16 threads are well matched to these competitors.
On the GPU side, the AMD Radeon RX 7600 averages 15171, ranking at the 57th percentile of all GPUs. Its nearest rival is the NVIDIA GeForce RTX 3050 OEM, which scores 15199 and is 0.2% faster. The AMD Radeon Pro 560X is 0.6% slower at 15082, while the AMD Radeon 680M integrated graphics are 0.7% faster at 15270. The NVIDIA GeForce GTX 660 Ti trails by 0.7% with a score of 15063. Builders considering this RX 7600 configuration would see similar frame rates with any of these GPU alternatives, though the RTX 3050 OEM is the closest match in raw compute performance.
When combining these rival components, a system with a Ryzen 7 PRO 8840U and RTX 3050 OEM would produce nearly identical Rust performance to the 14400F and RX 7600 pairing. The delta percentages are all within 0.7%, so users upgrading from these alternatives should expect no meaningful change in frame rates.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings, providing a complete picture of how this combo handles Rust. At 1920x1080, the Low preset delivers the highest average at 138.7 FPS, which is more than double the 60 FPS target. Medium drops to 93.2 FPS, a 32.8% reduction from Low, and High further decreases to 76.4 FPS, a 18% drop from Medium. Ultra is the most demanding at 61.8 FPS, which is 19.1% lower than High. The scaling between settings at 1080p is consistent, with each step up in quality costing roughly 15-20% in frame rate.
At 2560x1440, the same pattern emerges but with lower absolute numbers. Low leads at 97.1 FPS, followed by Medium at 66.4 FPS, which is a 31.6% decrease. High drops to 56.7 FPS, an 14.6% reduction from Medium, and Ultra falls to 41.2 FPS, a 27.3% drop from High. The gap between Low and Ultra at 1440p is 55.9 FPS, indicating that quality settings have a substantial impact at this resolution.
At 3840x2160, all presets fail to reach 60 FPS. Low is the best at 54.5 FPS, Medium drops to 36.7 FPS, and High falls further to 33.2 FPS. Ultra is the worst at 25.7 FPS, which is only 47% of the Low preset's performance. The 4K data shows a steep decline from Low to Ultra, with each tier reducing frame rates by roughly 10-18 FPS. This resolution is clearly beyond the capabilities of this hardware, even at the lowest quality settings.
Resolution scaling is also evident in the data. Moving from 1080p to 1440p at the same settings costs approximately 30-35% in frame rate, while jumping to 4K costs another 40-50%. For example, High at 1080p delivers 76.4 FPS, but drops to 56.7 FPS at 1440p and 33.2 FPS at 4K. This suggests the GPU becomes the limiting factor at higher resolutions, as the frame rate decline outpaces what would be expected from pixel count alone.
The Verdict
This PC can run Rust, but the playability depends heavily on resolution. At 1920x1080, all four presets clear the 60 FPS threshold, with Ultra being the highest playable setting at 61.8 FPS. This makes 1080p the optimal resolution for this combo, offering full quality options with acceptable performance. The Low preset at 138.7 FPS is excellent for high-refresh monitors, while Medium and High provide a good middle ground.
At 2560x1440, only Low and Medium are playable, with Medium at 66.4 FPS being the best quality option. High at 56.7 FPS falls just short of the threshold, and Ultra at 41.2 FPS is not viable. Users with 1440p displays should stick to Medium or lower to maintain smooth gameplay. The 4.4 FPS margin at Medium is thin, so competitive players might prefer Low for its 97.1 FPS average.
At 3840x2160, this combo cannot achieve a playable experience. The best result is Low at 54.5 FPS, which is 5.5 FPS below the threshold. No settings combination brings 4K into playable territory, so this resolution should be avoided with this hardware. The verdict data confirms this, listing no playable settings for 4K.
Overall, this system is a solid 1080p machine for Rust and a capable 1440p option with reduced quality. It is not suitable for 4K gaming in this title.
CPU and GPU Roles
The benchmark data reveals how the CPU and GPU each contribute to Rust performance across resolutions. At 1920x1080, the GPU is likely the primary bottleneck, as the frame rate drops from 138.7 FPS at Low to 61.8 FPS at Ultra, a 55.4% reduction. This large swing with quality settings indicates that the RX 7600's rendering workload is the limiting factor, while the 14400F has enough headroom to feed the GPU at lower settings.
At 2560x1440, the same pattern holds but becomes more pronounced. The Low preset delivers 97.1 FPS, but Ultra falls to 41.2 FPS, a 57.6% decrease. The GPU's pixel throughput is stretched further at this resolution, making it the dominant constraint. The CPU's 10 cores and 16 threads are sufficient to maintain these frame rates, as Rust's single-threaded workload is handled well by the 14400F's Raptor Lake architecture.
At 3840x2160, the GPU is overwhelmingly the limiting factor. Even at Low settings, the frame rate drops to 54.5 FPS, which is only 56% of the 1080p Low result. The RX 7600's 8 GB of GDDR6 memory and 128-bit bus are challenged by 4K resolution, and the data shows that no CPU-side improvement could overcome this GPU ceiling. The scaling between resolutions demonstrates that Rust becomes increasingly GPU-bound as resolution rises, and this combo has a hard wall at 4K.
The preset scaling further illustrates this. At 1080p, going from Low to Ultra costs 76.9 FPS, while at 1440p it costs 55.9 FPS, and at 4K only 28.8 FPS. This diminishing impact of quality settings at higher resolutions indicates that the GPU is already saturated at 4K, leaving little room for visual improvements. The CPU's role is more significant at 1080p, where higher frame rates place more demand on the processor to maintain the 138.7 FPS Low result.
How This Combo Ranks
This specific combination of the Intel Core i5-14400F and AMD Radeon RX 7600 ranks 2524th out of 3723 tested combos for Rust, placing it in the 32nd percentile of all configurations. This means it outperforms roughly a third of tested systems but falls behind the majority. The ranking reflects the balance between the 14400F, which is at the 83rd percentile among CPUs, and the RX 7600, which sits at the 57th percentile among GPUs. The lower GPU percentile drags down the overall combo ranking, as Rust's GPU-bound nature at higher resolutions limits the system's potential.
In context, this combo is a mid-tier configuration. The CPU's strong single-core performance from its 3055 Cinebench R23 single-core score helps in Rust's core-heavy game logic, but the GPU's mid-range standing caps the system at 1080p and 1440p playable settings. The 2524th rank out of 3723 indicates there are many stronger combinations available, but also a substantial number of weaker ones. Builders with this pairing should focus on 1080p gaming, where the system performs best, rather than pushing toward 4K where it fails entirely. The data supports this as a practical 1080p/1440p machine with clear limitations at 4K.