Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 55 | 66 | 98 |
| 1440p QHD | 71 | 94 | 111 | 165 |
| 1080p Full HD | 104 | 136 | 161 | 213 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 5070 delivers a wide performance envelope in Rust, ranging from a comfortable 213 FPS at 1080p Low to a demanding 42 FPS at 4K Ultra. The measured data shows this combination is highly capable at mainstream resolutions, but requires careful settings management to maintain a consistent 60 FPS experience at 4K. Benchmark results indicate the RTX 5070's Blackwell architecture and 12 GB of GDDR7 memory provide substantial headroom for Rust's survival sandbox, while the 10-core, 16-thread Raptor Lake CPU ensures the simulation and physics-heavy gameplay remain fluid across most scenarios.
Measured FPS Breakdown
At 1920x1080, the combo produces triple-digit averages across all four presets. The Low preset reaches an average of 213 FPS, which is the highest recorded figure in the entire dataset. Medium drops to an average of 161 FPS, with a minimum of 137 FPS and a maximum of 186 FPS. High runs at 136 FPS average, while Ultra still holds 104 FPS average. These numbers suggest that at 1080p, the RTX 5070 is rarely the limiting factor; even the most demanding Ultra preset keeps well above the 60 FPS playability threshold, offering a smooth experience for fast-paced PvP encounters where frame timing matters.
Moving to 2560x1440, performance scales predictably but remains strong. The Low preset delivers 165 FPS average, a 22.5% reduction from the 1080p Low figure. Medium averages 111 FPS with a minimum of 94 FPS and maximum of 128 FPS. High produces 94 FPS average, and Ultra maintains 71 FPS average. The gap between Medium and High at 1440p is 17 FPS, while the gap between High and Ultra is 23 FPS, indicating that the Ultra preset's additional graphical effects—likely including higher shadow quality and draw distances—impose a steeper cost than the step from Medium to High.
At 3840x2160, the picture changes dramatically. The Low preset still achieves 98 FPS average, proving the GPU has raw throughput to spare when visual effects are minimized. Medium drops to 66 FPS average, with a minimum of 56 FPS and maximum of 75 FPS—this is the only 4K setting where the average clears 60 FPS, but the minimum dips below the threshold, suggesting occasional stutters in busy scenes. High falls to 55 FPS average, and Ultra bottoms out at 42 FPS average. The scaling from Low to Ultra at 4K is a 57.1% reduction in average FPS, which highlights how resolution interacts with preset intensity to overwhelm the GPU's 12 GB frame buffer and 672.0 GB/s memory bandwidth.
The data reveals an interesting pattern: at 1080p and 1440p, the step from Low to Medium costs roughly 24-27% of average FPS, but from High to Ultra the penalty is 23.5% at 1080p and 24.5% at 1440p. At 4K, the Low-to-Medium drop is 32.7%, while High-to-Ultra is 23.6%. This suggests that Medium is the most demanding relative step at 4K, likely due to the combination of resolution scaling and specific effect thresholds in Rust's engine.
FAQ
Q: Can this PC run Rust at 4K with playable frame rates?
A: Yes, but only at Low or Medium settings. The measured data shows 4K Low averages 98 FPS, while 4K Medium averages 66 FPS with a minimum of 56 FPS. High and Ultra fall to 55 FPS and 42 FPS respectively, which do not meet the 60 FPS playability threshold.
Q: What is the highest preset that maintains 60 FPS at 1440p?
A: Ultra is playable at 1440p, averaging 71 FPS. All four presets—Low at 165 FPS, Medium at 111 FPS, High at 94 FPS, and Ultra at 71 FPS—clear the 60 FPS threshold, making 1440p the resolution where the full visual quality range is accessible.
Q: How does the RTX 5070's performance compare to its nearest rivals in this system?
A: The RTX 5070 has an average benchmark score of 40377, placing it in the 82nd percentile of all GPUs. Its nearest rival, the AMD Radeon Pro 580, scores 40318 (0.1% higher), while the AMD Radeon Pro WX 7100 scores 40063 (0.8% lower). The NVIDIA RTX A500 Mobile trails at 39568, which is 2% behind.
Q: Does the i5-13400F bottleneck the RTX 5070 in Rust?
A: The CPU's average benchmark score is 25292, placing it in the 77th percentile. Its nearest rival, the AMD Ryzen 9 6900HS, scores 25284 (0% difference), while the Intel Core 5 120 scores 25362 (-0.3%). Given that FPS scales strongly with resolution—213 FPS at 1080p Low versus 98 FPS at 4K Low—the GPU becomes the primary bottleneck at higher resolutions, but the CPU's 10 cores and 16 threads (with a boost clock of 4.60 GHz) are sufficient to feed the GPU even at 1080p Low.
Q: What are the min/max frame rates for Medium settings across resolutions?
A: At 1080p Medium, the minimum is 137 FPS and maximum is 186 FPS. At 1440p Medium, the minimum is 94 FPS and maximum is 128 FPS. At 4K Medium, the minimum is 56 FPS and maximum is 75 FPS. The spread between min and max widens from 49 FPS at 1080p to 34 FPS at 1440p and 19 FPS at 4K, indicating more consistent frame pacing at lower resolutions.
Q: How does this combo rank among all tested systems?
A: The combination ranks 715th out of 3723 tested combos, placing it in the top 19.2% of all systems. This percentile positioning aligns with the GPU's 82nd percentile ranking, suggesting the CPU slightly underutilizes the GPU's full potential in Rust's workload.
Similar Performance Alternatives
For the Intel Core i5-13400F, benchmark data shows the closest CPU alternatives are the AMD Ryzen 9 6900HS with an average score of 25284 (0% delta), the Intel Core 5 120 at 25362 (-0.3% delta), and the AMD Ryzen 5 5600X3D at 25365 (-0.3% delta). The AMD Ryzen 7 6800H scores 25201, which is 0.4% higher than the i5-13400F. These rivals deliver nearly identical multi-threaded performance, meaning users swapping between these processors would see negligible differences in Rust's frame rates, provided the GPU remains the same.
On the GPU side, the NVIDIA GeForce RTX 5070 is closely matched by the AMD Radeon Pro 580 (score 40318, delta 0.1%), the AMD Radeon Pro WX 7100 (score 40063, delta 0.8%), and the AMD Radeon Pro 5300 (score 40870, delta -1.2%). The NVIDIA RTX A500 Mobile scores 39568, a 2% deficit. In practical terms, pairing the i5-13400F with any of these GPUs would yield FPS figures within roughly 1-2% of the RTX 5070's results across Rust's presets—so a system with a Radeon Pro 580 would likely see 105 FPS at 1080p Ultra instead of 104 FPS, while a RTX A500 Mobile would drop to approximately 102 FPS.
The combination of a 77th percentile CPU with an 82nd percentile GPU creates a balanced system where neither component dramatically outstrips the other. Systems using a Ryzen 5 5600X3D (which scores nearly identically to the i5-13400F) would produce the same FPS figures in Rust, while swapping the RTX 5070 for a Radeon Pro 5300 would shift performance up by 1.2%, potentially raising 4K Medium from 66 FPS to 67 FPS average.
The Verdict
This PC can definitively run Rust, but the playable experience depends heavily on resolution. At 1920x1080, every preset—Low (213 FPS), Medium (161 FPS), High (136 FPS), and Ultra (104 FPS)—clears the 60 FPS threshold with substantial margin, making this an excellent 1080p gaming system for Rust. At 2560x1440, the entire preset range also remains playable, with Ultra averaging 71 FPS, though the minimum frame rates for Medium (94 FPS) suggest some scenes will drop but never below the playable threshold.
At 3840x2160, the verdict is more nuanced. The data shows only Low and Medium are playable, with Medium averaging 66 FPS but dipping to 56 FPS minimum. The best playable setting at 4K is Medium, providing 66 FPS average. High (55 FPS) and Ultra (42 FPS) fall short of the 60 FPS requirement, so users targeting 4K must accept reduced visual fidelity or consider lowering resolution. The verdict by resolution confirms this: 1080p and 1440p support Ultra with 104 FPS and 71 FPS respectively, while 4K caps out at Medium with 66 FPS.
CPU and GPU Roles
The measured FPS scaling across resolutions reveals how the CPU and GPU share the workload in Rust. At 1080p Low, the system achieves 213 FPS, which is a clear indicator that the GPU is not saturated—the i5-13400F's 16 threads are feeding frames faster than most displays can show. As resolution increases to 1440p, the same Low preset drops to 165 FPS (a 22.5% reduction), and at 4K it falls to 98 FPS (a 40.6% reduction from 1440p). This pattern shows the GPU becoming progressively more dominant as pixel count rises, because the CPU's workload—game simulation, physics, and draw call processing—remains roughly constant while the GPU's pixel throughput scales with resolution.
Preset intensity tells a complementary story. At 1080p, the jump from Low to Ultra costs 109 FPS (213 to 104), while at 1440p the same jump costs 94 FPS (165 to 71), and at 4K it costs 56 FPS (98 to 42). The absolute FPS loss shrinks at higher resolutions because the GPU is already near its limits, but the percentage loss remains similar—around 51% at 1080p and 57% at 4K. This indicates that Rust's Ultra preset adds GPU-heavy effects like ambient occlusion and high-resolution shadows that tax the RTX 5070's 6144 shading units and 48 RT cores, while the CPU's role is more pronounced at lower resolutions where the GPU can render frames quickly enough to expose any CPU limitations.
The data suggests the i5-13400F is a capable partner for the RTX 5070 in Rust. At 1080p Low, the system reaches 213 FPS, which is likely near the CPU's practical limit for Rust's single-threaded simulation logic—the CPU's single-thread benchmark score is 960 in 3DMark and 3191 in Cinebench R23. At 4K Ultra, the GPU is clearly the bottleneck, as the 42 FPS result aligns with the GPU's 82nd percentile ranking. For players prioritizing maximum FPS at 1080p, the CPU matters more; for 4K enthusiasts, the GPU dominates the experience.
How This Combo Ranks
The Intel Core i5-13400F + NVIDIA GeForce RTX 5070 combination ranks 715th out of 3723 tested systems, placing it in the top 19.2% of all configurations in the database. This ranking is slightly lower than the GPU's individual percentile (82nd), which suggests that some higher-ranked combos pair the RTX 5070 with faster CPUs like the Core i7 or Ryzen 7 series. The CPU's 77th percentile ranking, while respectable, does not fully unlock the GPU's potential in Rust's CPU-sensitive moments—particularly in large multiplayer servers where many entities and building structures require constant simulation.
The rank of 715 implies that roughly 3008 other tested combos perform worse, while 714 perform better. Given that this system achieves 104 FPS at 1080p Ultra and 71 FPS at 1440p Ultra, the ranking reflects a configuration that is well above average for gaming but not in the top tier. For context, a combo featuring a 90th percentile CPU (like a Core i9 or Ryzen 9) with the same RTX 5070 would likely rank higher, as Rust's server-side simulation can benefit from additional cores and higher single-thread performance. The gap between this combo's rank and the GPU's percentile highlights the CPU's role as a secondary but non-trivial factor in Rust's performance equation.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers 104 FPS average. This is the optimal choice for maximum visual quality at 1080p, with enough headroom to absorb frame drops in busy bases or during raids. Players seeking competitive advantage may prefer Low at 213 FPS, but the data shows Ultra is fully playable.
At 2560x1440, the best settings are Ultra, averaging 71 FPS. This provides the full visual experience while maintaining a comfortable margin above the 60 FPS threshold. The minimum FPS for Medium at this resolution is 94 FPS, so even the most demanding Ultra scenes should stay above the playable threshold, though the lack of min/max data for Ultra prevents a complete frame-time analysis.
At 3840x2160, the most demanding playable preset is Medium, which averages 66 FPS with a minimum of 56 FPS and maximum of 75 FPS. While the average clears 60 FPS, the minimum dips below, so players may experience brief stutters in heavy combat. For a strictly 60 FPS minimum, Low at 98 FPS is the safer choice, but Medium offers a better balance of visual fidelity and performance. The data indicates that 4K Ultra (42 FPS) and High (55 FPS) are not viable for smooth gameplay, making Medium the recommended ceiling for 4K owners.