Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 42 | 45 | 70 |
| 1440p QHD | 48 | 67 | 82 | 119 |
| 1080p Full HD | 75 | 96 | 117 | 174 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 5060 delivers a mixed but generally capable experience in Rust, with playability heavily dependent on resolution and preset. At 1080p, this combo is comfortably strong, handling even the Ultra preset above 60 FPS. Moving to 1440p, it remains playable up to High settings, but the Ultra preset falls below the threshold. At 4K, only the Low preset provides a smooth experience, as the higher settings drop into unplayable territory. The data shows a clear pattern: this is a 1080p-focused pairing that can stretch to 1440p with settings compromises, but struggles at 4K.
Measured FPS Breakdown
Benchmark results for Rust were recorded across three resolutions and four quality presets, providing a clear picture of performance scaling. At 1920x1080, the combo is at its strongest. The Low preset delivers an average of 173.7 FPS, which is more than double the 75.3 FPS seen at Ultra. Medium settings produce an average of 116.8 FPS, while High yields 95.6 FPS. All four presets at 1080p remain well above the 60 FPS playable threshold, indicating that this resolution is entirely comfortable for the hardware.
At 2560x1440, performance drops noticeably but remains respectable for most settings. The Low preset averages 118.7 FPS, a substantial figure that keeps the experience fluid. Medium settings average 82.2 FPS, and High settings average 66.7 FPS, both of which stay above the 60 FPS threshold. However, the Ultra preset falls to 48.4 FPS, which is below the playable threshold and would result in noticeable stutter during intense gameplay moments. The gap between Low and Ultra at 1440p is 70.3 FPS, highlighting the heavy cost of the highest quality settings.
At 3840x2160, the picture changes dramatically. The Low preset is the only playable option, averaging 70.2 FPS. Medium settings drop to 44.7 FPS, High settings to 42.0 FPS, and Ultra plummets to 29.7 FPS. The difference between 1080p Low and 4K Low is 103.5 FPS, a stark illustration of the resolution's impact on the GPU. None of the min or max FPS values were recorded in the data, so the analysis relies solely on average FPS, which still provides a solid basis for verdicts.
CPU and GPU Roles
The benchmark data indicates that Rust is heavily GPU-bound at higher resolutions, while the CPU becomes more relevant at 1080p. The scaling between resolutions shows this clearly. Moving from 1080p to 1440p at Low settings, the average FPS drops from 173.7 to 118.7, a reduction of 55.0 FPS. From 1440p to 4K at Low settings, the average falls from 118.7 to 70.2, another 48.5 FPS drop. This consistent decline across resolution steps points to the GPU as the primary limiter, as the CPU workload does not scale linearly with pixel count.
However, the CPU's role becomes more evident when examining the preset scaling. At 1080p, the difference between Low and Ultra is 98.4 FPS, suggesting that the GPU is still the main constraint, but the CPU has enough headroom to feed it. At 4K, the difference between Low and Ultra is 40.5 FPS, a smaller absolute gap that indicates the GPU is overwhelmed and the CPU's influence diminishes. The Intel Core i5-13400F, with its 10 cores and 16 threads, appears sufficient to avoid bottlenecking the RTX 5060 at lower resolutions, but the GPU's 8 GB frame buffer and 128-bit memory bus likely contribute to the sharp performance cliff at 4K Ultra.
The data suggests that for this game, players should prioritize GPU settings at 1440p and above, while at 1080p they have more flexibility to raise CPU-intensive settings without a large FPS penalty. The RTX 5060's 19.18 TFLOPS of FP32 performance is the driving factor at 4K, where even Medium settings cannot hold 60 FPS. Conversely, the CPU's PassMark multithread score of 25032 indicates it can handle the game's simulation and physics loads without being the primary bottleneck.
Similar Performance Alternatives
The nearestRivals data for the CPU and GPU provides context for what other hardware would deliver similar results in Rust. For the Intel Core i5-13400F, the closest matches in average benchmark score are the AMD Ryzen 9 6900HS, AMD Ryzen 7 6800H, AMD Ryzen 5 5600X3D, and Intel Core 5 120. The Ryzen 9 6900HS and Ryzen 7 6800H are mobile processors, so their performance in a desktop context would be similar but with different power characteristics. The Ryzen 5 5600X3D, with its 3D V-Cache, could show slightly different behavior in cache-sensitive titles like Rust, but the overall FPS would be within a small margin. The Intel Core 5 120 is a newer budget offering that would behave nearly identically.
For the NVIDIA GeForce RTX 5060, the nearest rivals are the AMD Radeon RX 6750 XT, AMD Radeon RX 5700 XT 50th Anniversary, AMD Radeon 860M, and NVIDIA GeForce MX550. The RX 6750 XT is a particularly relevant comparison, as it has a deltaPct of 1.2, meaning it scores about 1.2% higher on average. In Rust, this would translate to nearly identical FPS numbers, likely within 1-2 frames per second at any given setting. The RX 5700 XT 50th Anniversary is slightly slower at -0.8%, so users could expect a marginal FPS reduction. The Radeon 860M and MX550 are integrated or low-power parts that score similarly in synthetic benchmarks but would likely perform worse in sustained gaming scenarios due to thermal and power constraints.
In practical terms, a system with a Ryzen 5 5600X3D and an RX 6750 XT would produce almost the same benchmark results as the i5-13400F and RTX 5060 combination. The differences would be imperceptible in real gameplay, with variance of a few percent at most. Gamers looking for similar performance could consider these alternatives without expecting a major change in Rust.
FAQ
*Q: Can this combo run Rust at 4K?*
A: Yes, but only at Low settings, which average 70.2 FPS. Medium (44.7 FPS), High (42.0 FPS), and Ultra (29.7 FPS) all fall below the 60 FPS playable threshold.
Q: What is the best preset at 1080p for this hardware?
A: Ultra settings are playable, averaging 75.3 FPS. This is the most demanding preset that stays above 60 FPS at 1920x1080.
Q: How does the RTX 5060 compare to the RX 6750 XT in this game?
A: The RX 6750 XT has an average benchmark score that is 1.2% higher than the RTX 5060. In Rust, this translates to near-identical FPS, with the RX 6750 XT potentially edging out a couple of frames per second.
Q: Is the CPU a bottleneck at 1440p?
A: The data does not indicate a CPU bottleneck. At 1440p, the FPS scales consistently with GPU load, and the i5-13400F's PassMark multithread score of 25032 suggests ample headroom. The GPU is the limiting factor at this resolution.
Q: What is the most demanding playable setting at 1440p?
A: High settings, which average 66.7 FPS. The Ultra preset drops to 48.4 FPS, making it unplayable by the 60 FPS standard.
*Q: Does the 8 GB VRAM on the RTX 5060 affect performance in Rust?*
A: The benchmark data shows a sharp performance drop at 4K Ultra (29.7 FPS), which is consistent with VRAM or memory bandwidth limitations. The 128-bit bus and 448.0 GB/s bandwidth appear insufficient for the highest settings at 4K.
Best Settings per Resolution
The verdictByResolution data from the FACT PACK indicates the most demanding preset that remains at or above 60 FPS at each resolution. At 1920x1080, the best settings are Ultra, which averages 75.3 FPS. This is the only resolution where the highest quality preset is playable, offering a visually rich experience without compromising smoothness.
At 2560x1440, the best settings are High, with an average of 66.7 FPS. The High preset provides a good balance of visual fidelity and performance, staying just above the 60 FPS threshold. Players seeking higher quality would need to accept the 48.4 FPS average of Ultra, which is not recommended for competitive or fast-paced gameplay.
At 3840x2160, the best settings are Low, averaging 70.2 FPS. This is the only playable option at 4K, as all higher presets fall below 60 FPS. The visual compromise is significant, but the frame rate is smooth enough for a playable experience. Players should consider lowering resolution to 1440p if they prefer higher quality settings.
How This Combo Ranks
The Intel Core i5-13400F and NVIDIA GeForce RTX 5060 combination ranks 1797 out of 3723 tested combos for Rust, placing it in the 48th percentile of all tested systems. This is a mid-pack ranking, indicating that while this combo is capable of running the game, many other configurations outperform it. The ranking reflects the GPU's 72nd percentile among all GPUs and the CPU's 77th percentile among all CPUs, suggesting that the pairing is balanced but not exceptional.
The rank can be interpreted through the measured FPS data. At 1080p, the combo outperforms a significant portion of the database, as evidenced by the 173.7 FPS at Low settings. However, at 4K, the performance drops sharply, and the combo falls behind many systems with more powerful GPUs. The 4K Ultra result of 29.7 FPS is particularly weak, dragging the overall rank down. The data shows that this combo is best suited for 1080p gaming, where it delivers strong results, but it is not a high-end 4K solution. The rank of 1797 suggests that users seeking 4K performance would need to look at higher-tier GPUs, while those satisfied with 1080p will find this combo more than adequate.