Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

62%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
140 FPS
Ultra 1080p Measured
59 FPS

1440p (2K / QHD)

Low 1440p Measured
92 FPS
Ultra 1440p Measured
41 FPS

4K (Ultra HD)

Low 4K Measured
59 FPS
Ultra 4K Measured
24 FPS
12.3ms Frame Time
18ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 25,292
Graphics Card
Required 28,194
Your GPU 18,093

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 34 39 59
1440p QHD 41 55 64 92
1080p Full HD 59 81 90 140

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 81
1920x1080 Low 140
1920x1080 Medium 90
1920x1080 Ultra 59
2560x1440 High 55
2560x1440 Low 92
2560x1440 Medium 64
2560x1440 Ultra 41
3840x2160 High 34
3840x2160 Low 59
3840x2160 Medium 39
3840x2160 Ultra 24

Performance Analysis: Rust on Your System

Measured FPS Breakdown

The recorded data for this Intel Core i5-13400F and NVIDIA GeForce RTX 2060 SUPER combination in Rust shows a clear progression of performance across resolutions and presets. At 1920x1080, the system delivers its strongest results. With Low settings, the average frame rate reaches 140.1 FPS, which drops to 89.6 FPS at Medium, 80.7 FPS at High, and 58.7 FPS at Ultra. The gap between Low and Ultra is substantial, a 81.4 FPS difference, indicating that the preset choice heavily influences the experience at this resolution.

Moving to 2560x1440, the averages scale down predictably. Low settings produce 92.4 FPS, Medium drops to 64.4 FPS, High falls to 55.1 FPS, and Ultra bottoms out at 40.8 FPS. The step from Medium to High is particularly steep, a loss of 9.3 FPS, while the jump from Low to Medium costs 28.0 FPS. At 3840x2160, the performance becomes more constrained. Low settings still manage 58.5 FPS, but Medium falls to 38.7 FPS, High drops to 34.4 FPS, and Ultra reaches only 24.2 FPS. Notably, the database records no minimum or maximum frame rate values for any of these configurations, so the analysis relies solely on the average metrics.

Across all resolutions, the pattern holds: Low settings always provide the highest average, followed by Medium, then High, with Ultra being the most demanding. The largest relative drop occurs at 4K, where moving from Low to Medium reduces the average by 19.8 FPS, a 33.8% decrease. At 1080p, the same transition costs 50.5 FPS, a 36.0% reduction, showing that the GPU becomes a larger bottleneck as pixel count rises.

How This Combo Ranks

Within the database, this specific CPU and GPU pairing ranks 2551 out of 3723 tested combinations for Rust. That places it in the lower-middle portion of the field, roughly at the 68.5th percentile of all recorded configurations. The rank reflects the overall capability of the pair across all settings and resolutions, not just a single best case.

The position suggests that while the combo can handle the game at lower presets and resolutions, it is not near the top of the leaderboard. Many other combinations with more powerful GPUs or newer CPUs achieve higher averages, particularly at 1440p and 4K. The 2551st spot means there are 1172 tested combos that perform worse, but also a significant number that outperform it. For a mid-range pairing, this result is consistent with expectations: it is a capable setup for mainstream gaming, but it does not excel in the most demanding scenarios. The rank is derived from the entire measured dataset, so it accounts for the fact that this system clears 60 FPS at 1080p High and 1440p Medium, yet falls short at 4K and at 1080p Ultra.

CPU and GPU Roles

The data reveals how the CPU and GPU divide responsibilities in Rust at different resolutions. At 1920x1080, the CPU has a more prominent role. The jump from Low to Medium settings only reduces the average from 140.1 FPS to 89.6 FPS, which is a 36.0% drop, but the CPU still has headroom to push frames. At 1080p Ultra, the average falls to 58.7 FPS, suggesting that the GPU starts to struggle with the increased graphical load, but the CPU is not fully saturated, as the frame rates remain above 50 FPS.

At 2560x1440, the GPU takes on more responsibility. Low settings yield 92.4 FPS, but High and Ultra drop to 55.1 and 40.8 FPS respectively. The scaling from Low to Ultra at 1440p is a 55.8% reduction, larger than the 58.1% reduction seen at 1080p, indicating that the GPU is becoming the limiting factor. The CPU still matters, but the render resolution increases the pixel fill rate demand, which the RTX 2060 SUPER cannot fully sustain at higher presets.

At 3840x2160, the GPU dominates the equation. Even Low settings only produce 58.5 FPS, and every preset above that falls below 40 FPS. The CPU has less impact because the GPU is the bottleneck. The differences between Medium, High, and Ultra at 4K are small: 38.7, 34.4, and 24.2 FPS respectively. This tight clustering suggests that the GPU is maxed out, and further CPU performance would not meaningfully raise these averages. The scaling between resolutions confirms this: at Low settings, moving from 1080p to 1440p costs 47.7 FPS, and moving from 1440p to 4K costs another 33.9 FPS, showing that pixel count directly strains the GPU.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU and GPU separately provides context for what other hardware would behave similarly. For the Intel Core i5-13400F, the closest matches in the database are the AMD Ryzen 9 6900HS, the Intel Core 5 120, the AMD Ryzen 5 5600X3D, and the AMD Ryzen 7 6800H. The Ryzen 9 6900HS has an average benchmark score of 25284, which is 0% different from the i5-13400F's 25292. The Intel Core 5 120 scores 25362, a 0.3% difference, while the Ryzen 5 5600X3D scores 25365, also 0.3% higher. The Ryzen 7 6800H comes in at 25201, 0.4% lower. These deltas are negligible, meaning any of these CPUs would produce nearly identical frame rates in Rust when paired with the same GPU.

For the NVIDIA GeForce RTX 2060 SUPER, the nearest rivals include the NVIDIA GeForce RTX 3060 Mobile, the AMD Radeon Pro 5700, the AMD Radeon RX 460, and the Intel Arc A770M. The RTX 3060 Mobile has an average score of 18159, which is 0.4% lower than the RTX 2060 SUPER's 18093. The Radeon Pro 5700 scores 18189, 0.5% higher, while the Radeon RX 460 scores 18373, 1.5% higher, and the Intel Arc A770M scores 18383, 1.6% higher. These differences are minor, so a system with any of these GPUs paired with a comparable CPU would deliver similar FPS in Rust. In practical terms, swapping the RTX 2060 SUPER for an RTX 3060 Mobile or an Arc A770M would not change the measured averages by more than a few frames per second.

Best Settings per Resolution

The verdict data provides clear guidance on the most demanding preset that maintains at least 60 FPS at each resolution. At 1920x1080, the best playable setting is High, which achieves an average of 80.7 FPS. This is well above the 60 FPS threshold, and it is the highest preset that clears it. Ultra falls short at 58.7 FPS, so it is not recommended if the target is smooth gameplay.

At 2560x1440, the best setting is Medium, with an average of 64.4 FPS. This is just above the 60 FPS line, and it represents the optimal balance between visual quality and performance. Low settings also work at 92.4 FPS, but Medium offers better graphics while still staying playable. High and Ultra fail to reach 60 FPS, at 55.1 and 40.8 FPS respectively.

At 3840x2160, no preset achieves 60 FPS. The highest average is 58.5 FPS at Low settings, which is below the threshold. Medium, High, and Ultra all fall further behind, at 38.7, 34.4, and 24.2 FPS. The database lists no playable settings for 4K, meaning the system cannot maintain 60 FPS at any graphical preset on this resolution.

FAQ

Q: What is the highest average FPS this combo achieves in Rust?

A: The highest recorded average is 140.1 FPS, which occurs at 1920x1080 with Low settings.

Q: Can this system run Rust at 60 FPS on 1440p with High settings?

A: No. At 2560x1440 with High settings, the average FPS is 55.1, which is below the 60 FPS playable threshold.

Q: Which preset at 1080p provides the best visual quality while staying above 60 FPS?

A: High settings at 1920x1080 deliver an average of 80.7 FPS, making it the highest preset that clears 60 FPS.

Q: How does the RTX 2060 SUPER compare to the RTX 3060 Mobile in terms of average benchmark score?

A: The RTX 2060 SUPER has an average score of 18093, while the RTX 3060 Mobile scores 18159, a difference of 0.4%.

Q: Is the CPU or GPU more of a bottleneck at 4K resolution?

A: The data indicates the GPU is the primary bottleneck at 3840x2160. Even Low settings only reach 58.5 FPS, and all presets above that fall below 40 FPS, showing that the GPU cannot keep up with the pixel load.

Q: What is the combo's rank among all tested configurations for Rust?

A: The combo ranks 2551 out of 3723 tested combinations.

The Verdict

Can this PC run Rust? The answer depends entirely on the resolution and preset. At 1920x1080, the system is fully capable. The database shows that High settings deliver 80.7 FPS, which clears the 60 FPS threshold with room to spare, and Low and Medium also exceed it at 140.1 and 89.6 FPS. Ultra is the only exception at 58.7 FPS, which falls just short. For most players at 1080p, this is a smooth experience.

At 2560x1440, the system remains playable but with more restrictions. Medium settings achieve 64.4 FPS, just above the threshold, and Low settings hit 92.4 FPS. High and Ultra do not meet the 60 FPS requirement, so users must cap their expectations to Medium or below. At 3840x2160, the system cannot sustain 60 FPS at any preset. The best case is Low at 58.5 FPS, which is close but still under the line. The verdict is clear: this hardware is suitable for 1080p and 1440p gaming in Rust, but 4K is not viable for smooth play. The data supports that the GPU is the limiting factor at higher resolutions, and the CPU has sufficient strength to support the frame rates observed. Overall, the combination is a solid choice for mainstream gaming, with the caveat that Ultra settings and 4K are out of reach.