Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 27 | 32 | 48 |
| 1440p QHD | 35 | 46 | 54 | 81 |
| 1080p Full HD | 51 | 67 | 79 | 118 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-13400F paired with the Intel Arc B570 lands in the middle of the pack for Rust, ranking 2996th out of 3723 tested combos. That puts it in the 80th percentile of all configurations tested for this game, which is respectable but not dominant. The combination is heavily constrained by the GPU at higher resolutions, while the CPU's strong multi-threaded performance — a Cinebench R23 multi-core score of 22604 — ensures the system isn't leaving performance on the table at lower settings. The data shows a classic bottleneck shift: at 1080p the frame rate scales cleanly with graphics preset, while at 4K even the lowest settings fail to hit the 60 FPS playable threshold.
How This Combo Ranks
The combo's rank of 2996 out of 3723 places it in the lower-middle tier of Rust configurations. To put that in context, the GPU sits at the 65th percentile among all graphics cards, while the CPU is at the 77th percentile among all processors. The gap between those two percentiles hints at the imbalance: the Arc B570 is a mid-range card that gets outpaced by the CPU's capability, especially in a CPU-heavy survival title like Rust where base building and entity tracking create significant processing loads.
Benchmark results confirm the CPU is the stronger half of this pairing. The i5-13400F's Geekbench multi-core score of 11068 and single-core score of 1996 are both solid, and its 3DMark 16-thread score of 7314 shows it can feed the GPU effectively. The Arc B570's Passmark G3D score of 14195 and 3DMark Steel Nomad DX12 score of 2649 are more modest, placing it near the NVIDIA GeForce RTX 3070 Mobile in average benchmark score with a delta of just 0.1%. That GPU class is sufficient for 1080p gaming but starts to struggle as resolution climbs.
The rank also reflects the game's demanding nature. Rust is not a well-optimized title, and the measured FPS data shows steep drops when moving from Low to Ultra settings at any resolution. The combo's best case scenario is 1080p High at 67 FPS average, which is playable but far from the headroom you'd want for a competitive survival shooter. At 1440p, only Low settings clear the 60 FPS bar, and at 4K nothing does. This is a system built for 1080p gaming with the ability to dip into 1440p at reduced fidelity.
Best Settings per Resolution
The playable threshold is 60 FPS, and the data shows exactly where this combo can meet it.
At 3840x2160, no preset achieves 60 FPS. The closest is Low at 48 FPS average, followed by Medium at 32 FPS, High at 27 FPS, and Ultra at 21 FPS. The verdict data confirms no playable settings exist at this resolution, so the recommendation is to avoid 4K entirely with this hardware.
At 2560x1440, Low is the only playable preset, delivering 81 FPS average. Medium drops to 54 FPS, High to 46 FPS, and Ultra to 35 FPS. The verdict lists only Low as playable, and that's the setting to use if 1440p is a must. The minimum FPS on Medium is 46, which would cause noticeable stutter in firefights or when raiding a base.
At 1920x1080, the story is much better. High is the best playable preset at 67 FPS average, with Low at 118 FPS and Medium at 79 FPS also clearing the threshold. The verdict confirms High, Medium, and Low are all playable, with High being the recommended choice for visual quality without sacrificing smoothness. Ultra falls short at 51 FPS, so it's best avoided.
FAQ
Q: Can this PC run Rust at 4K resolution?
A: No. The measured data shows no playable settings at 3840x2160. Even Low settings only reach 48 FPS average, which is below the 60 FPS playable threshold.
Q: What is the best resolution for this combo?
A: 1920x1080 is the sweet spot. High settings deliver 67 FPS average, Medium hits 79 FPS, and Low reaches 118 FPS. All three clear the 60 FPS bar, making 1080p the only resolution where visual quality and performance align.
Q: How does the Intel Arc B570 compare to the RTX 3070 Mobile?
A: The Arc B570 has an average benchmark score of 20556, while the RTX 3070 Mobile scores 20534. That's a 0.1% difference, meaning they perform nearly identically in synthetic benchmarks. In Rust, this translates to similar frame rates at the same settings.
Q: Is the CPU holding back the GPU in Rust?
A: The data suggests the opposite. The i5-13400F ranks at the 77th percentile among CPUs, while the Arc B570 sits at the 65th percentile among GPUs. The GPU is the limiting factor, especially at higher resolutions where frame rates drop significantly regardless of CPU load.
Q: What happens if I use Ultra settings at 1080p?
A: The average FPS drops to 51, which is below the playable threshold. The frame rate dips would likely be more pronounced during intense moments, making Ultra a risky choice for competitive play.
Q: Does this combo support ray tracing in Rust?
A: The Arc B570 features 18 RT cores and supports DirectX 12 Ultimate, but Rust's measured FPS data does not include ray-traced settings. The game's standard presets are what the data covers, and those are already demanding enough to push this hardware to its limits.
Similar Performance Alternatives
For the CPU, the nearest rivals are all close in average benchmark score. The AMD Ryzen 9 6900HS scores 25284, just 0% off the i5-13400F's 25292. The Intel Core 5 120 scores 25362, a 0.3% difference, and the AMD Ryzen 5 5600X3D scores 25365, also 0.3% higher. The AMD Ryzen 7 6800H scores 25201, 0.4% lower. Any of these would deliver nearly identical CPU-bound performance in Rust, meaning the bottleneck would remain the GPU.
On the GPU side, the NVIDIA GeForce RTX 3070 Mobile is the closest match with a score of 20534 versus the Arc B570's 20556, a 0.1% difference. The Intel Arc A750 scores 20582, just 0.1% higher, and the AMD Radeon R9 M390X scores 20662, 0.5% higher. The NVIDIA Quadro M4000M is 0.4% lower at 20480. In practical terms, swapping in any of these GPUs would produce nearly identical FPS numbers in Rust at the same settings and resolution.
What's notable is that the Arc A750 — the B570's direct predecessor in Intel's lineup — lands right in that same performance band. This means the B570 offers no meaningful uplift over the older card, at least based on these benchmark scores. The RTX 3070 Mobile being a laptop part also indicates that this level of desktop GPU performance is roughly equivalent to a high-end mobile chip from a previous generation.
Measured FPS Breakdown
The full FPS data paints a clear picture of scaling.
At 3840x2160, the results are uniformly below playable. Low settings produce 48 FPS average, Medium drops to 32 FPS with a minimum of 27 and maximum of 37, High falls to 27 FPS, and Ultra bottoms out at 21 FPS. The variance between Low and Ultra is 27 FPS, which is a steep penalty for higher fidelity.
At 2560x1440, Low hits 81 FPS average, which is the only playable result. Medium drops to 54 FPS with a minimum of 46 and maximum of 62, meaning even the max frame rate barely clears the threshold. High slips to 46 FPS and Ultra to 35 FPS. The gap between Low and Medium is 27 FPS, while the gap between Medium and Ultra is 19 FPS, showing diminishing returns as settings increase.
At 1920x1080, the results are much more usable. Low delivers 118 FPS average, Medium hits 79 FPS with a minimum of 67 and maximum of 91, High reaches 67 FPS, and Ultra falls to 51 FPS. The jump from Low to Medium is 39 FPS, but from Medium to High it's only 12 FPS, and from High to Ultra it's 16 FPS. The minimum FPS at Medium is 67, which means even the worst-case frame time stays above the playable threshold.
The data across all resolutions shows a consistent pattern: the Arc B570 has enough headroom for 1080p gaming but hits a wall at 1440p and above. The CPU's strong single-thread score of 3634 in Passmark suggests it's not the limiting factor, and the fact that frame rates scale so dramatically with GPU settings confirms the GPU is the primary constraint.
The Verdict
This PC can run Rust, but only at 1080p and only up to High settings. The verdict data is unambiguous: at 3840x2160, no settings are playable. At 2560x1440, only Low clears 60 FPS with an 81 FPS average. At 1920x1080, High is the best playable preset at 67 FPS, with Medium at 79 FPS and Low at 118 FPS also available.
If you're playing on a 1080p monitor, this combo delivers a smooth experience at High settings, and you have headroom to drop to Medium for higher frame rates during competitive play. The 67 FPS average at High is right at the edge of the playable threshold, but the minimum frame rate at High isn't recorded in the data, so there's some uncertainty about worst-case dips. The Medium preset's minimum of 67 FPS is more reassuring.
For 1440p owners, the situation is more restrictive. Low settings at 81 FPS is playable, but the visual quality hit is substantial. The Medium preset's 54 FPS average is just below the threshold, and the 46 FPS minimum would likely cause noticeable hitching. This is a system that can technically handle 1440p, but only at the lowest fidelity.
At 4K, this combo is not viable for Rust. The 48 FPS average at Low settings falls short of the 60 FPS target, and the visual quality at Low is already minimal. Spending the money on a higher-resolution monitor wouldn't make sense with this hardware.
To summarize: this is a 1080p gaming system for Rust. It handles High settings at playable frame rates, and it offers enough flexibility to prioritize frame rate over fidelity when needed. For 1440p, it's a last-resort option at Low settings. For 4K, it's not a contender. The CPU is more than capable for this game, but the GPU holds the system back from higher resolutions. If your monitor is 1080p, this combo works. If you're planning to upgrade to a higher resolution display, you'd need a more powerful GPU to pair with this otherwise solid processor.