Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

54%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
31 FPS

1440p (2K / QHD)

Low 1440p Measured
49 FPS
Ultra 1440p Measured
24 FPS

4K (Ultra HD)

Low 4K Measured
29 FPS
Ultra 4K Measured
15 FPS
25.6ms Frame Time
38ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 25,292
Graphics Card
Required 28,194
Your GPU 12,928

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 15 23 29
1440p QHD 24 26 32 49
1080p Full HD 31 39 50 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 39
1920x1080 Low 76
1920x1080 Medium 50
1920x1080 Ultra 31
2560x1440 High 26
2560x1440 Low 49
2560x1440 Medium 32
2560x1440 Ultra 24
3840x2160 High 15
3840x2160 Low 29
3840x2160 Medium 23
3840x2160 Ultra 15

Performance Analysis: Rust on Your System

FAQ

Q: Can this PC run Rust at 1080p?

A: Yes, at 1920x1080 with Low settings, the average frame rate is 76.1 FPS, which clears the 60 FPS playable threshold. Medium settings drop to 49.7 FPS, High to 39.4 FPS, and Ultra to 31.2 FPS, so only Low is playable at this resolution.

Q: What frame rates does this combo achieve at 1440p?

A: At 2560x1440, the best result is 49.4 FPS on Low settings. Medium produces 32.4 FPS, High produces 26.3 FPS, and Ultra produces 24.4 FPS. None of these settings reach the 60 FPS playable threshold.

Q: Is 4K playable with this hardware?

A: No. At 3840x2160, even Low settings only produce 29.4 FPS on average. Medium delivers 22.6 FPS, High delivers 14.6 FPS, and Ultra delivers 15.2 FPS. No preset at 4K comes close to 60 FPS.

Q: How does the CPU compare to similar processors?

A: The Intel Core i5-13400F scores 25,292 in the database's average benchmark. It sits within 0.4% of the AMD Ryzen 7 6800H (25,201) and within 0.3% of both the Intel Core 5 120 (25,362) and the AMD Ryzen 5 5600X3D (25,365). The AMD Ryzen 9 6900HS (25,284) is essentially identical with a 0% delta.

Q: How does the GPU compare to similar graphics cards?

A: The AMD Radeon RX 580 has an average benchmark score of 12,928. The NVIDIA GeForce RTX 3050 Ti Mobile (12,940) is 0.1% faster, the NVIDIA GeForce GTX 1660 SUPER (12,986) is 0.4% faster, the AMD Radeon 740M (12,870) is 0.5% slower, and the AMD FirePro W5100 (12,847) is 0.6% slower.

Q: What is the overall ranking of this combo for Rust?

A: This CPU and GPU pairing ranks 3,430 out of 3,723 tested combinations for Rust, placing it in the lower portion of the database's tested configurations.

CPU and GPU Roles

The measured FPS data reveals how the balance between CPU and GPU workload shifts across resolutions and presets in Rust. At 1920x1080, the frame rate ranges from 76.1 FPS on Low to 31.2 FPS on Ultra, a 59% drop from the lowest to the highest preset. This wide spread indicates that the GPU is the dominant constraint at 1080p, as increasing graphical load directly cuts performance. The CPU, with its 10 cores and 16 threads, has enough headroom at this resolution to feed the RX 580, but the GPU's limits become apparent as settings rise.

Moving to 2560x1440, the frame rates compress downward. Low settings produce 49.4 FPS, Medium 32.4 FPS, High 26.3 FPS, and Ultra 24.4 FPS. The gap between Low and Ultra narrows to 51%, compared to 59% at 1080p. This compression signals that the GPU is now more consistently saturated across all presets. The resolution increase from 1080p to 1440p costs roughly 35% performance on Low settings (from 76.1 to 49.4 FPS), which is a substantial penalty that points to the RX 580's limited pixel throughput.

At 3840x2160, the GPU is fully overwhelmed. Low settings deliver 29.4 FPS, Medium 22.6 FPS, High 14.6 FPS, and Ultra 15.2 FPS. The difference between Low and Ultra shrinks to 48%, and the absolute numbers are all far below playable levels. The 4K resolution demands more from the memory subsystem and shading units, and the RX 580's 8 GB of GDDR5 with 256.0 GB/s bandwidth cannot keep pace. The CPU's role diminishes at 4K because the GPU becomes the bottleneck so early that the processor never has to work at full capacity.

The data shows a clear pattern: the GPU is the limiting factor at every resolution. The CPU's benchmark scores, such as 22,604 in Cinebench R23 multi-core and 3,191 in single-core, indicate a capable processor, but the RX 580's PassMark G3D score of 8,813 and its 53rd percentile ranking among all GPUs suggest it is a mid-range part from an older generation. In Rust, which scales heavily with GPU load, the RX 580's age shows most at higher resolutions and presets.

Best Settings per Resolution

For 1920x1080, the only preset that stays at or above 60 FPS is Low, with an average of 76.1 FPS. This is the most demanding setting that clears the playable threshold. Medium falls to 49.7 FPS, which is below 60 FPS, so it cannot be recommended for smooth gameplay.

At 2560x1440, no preset reaches 60 FPS. The closest is Low at 49.4 FPS, followed by Medium at 32.4 FPS, High at 26.3 FPS, and Ultra at 24.4 FPS. Since the playable threshold is 60 FPS, there is no best setting; all options are below the target.

At 3840x2160, the situation is worse. Low averages 29.4 FPS, Medium 22.6 FPS, High 14.6 FPS, and Ultra 15.2 FPS. None of these approach 60 FPS, so the database records no playable settings at this resolution.

The verdict data confirms this: 1920x1080 has one playable setting (Low at 76.1 FPS), while both 2560x1440 and 3840x2160 have zero playable settings. Users targeting 60 FPS must play at 1080p with Low settings, and nothing higher.

Similar Performance Alternatives

Looking at the CPU's nearest rivals, the Intel Core i5-13400F has an average benchmark score of 25,292, which is nearly identical to the AMD Ryzen 9 6900HS at 25,284 (0% delta). The Intel Core 5 120 scores 25,362, which is 0.3% higher, and the AMD Ryzen 5 5600X3D scores 25,365, also 0.3% higher. The AMD Ryzen 7 6800H scores 25,201, which is 0.4% lower. For Rust, any of these CPUs would produce nearly identical frame rates when paired with the same GPU, as the game's performance at the measured settings is GPU-bound. The single-core and multi-core scores are close enough that the CPU would not become a differentiator in this combination.

For the GPU, the AMD Radeon RX 580 has an average score of 12,928. The NVIDIA GeForce RTX 3050 Ti Mobile scores 12,940, a 0.1% difference, meaning it would behave almost exactly the same in Rust. The NVIDIA GeForce GTX 1660 SUPER scores 12,986, 0.4% higher, which would yield a negligible FPS improvement. The AMD Radeon 740M scores 12,870, 0.5% lower, and the AMD FirePro W5100 scores 12,847, 0.6% lower. All of these alternatives fall within a narrow band, so swapping the RX 580 for any of them would not change the fundamental playability picture: 1080p Low would remain the only playable preset, and higher resolutions would still fall short of 60 FPS.

Measured FPS Breakdown

At 1920x1080, the recorded average frame rates are as follows: Low settings produce 76.1 FPS, Medium produces 49.7 FPS, High produces 39.4 FPS, and Ultra produces 31.2 FPS. The progression from Low to Ultra shows a steady decline, with the largest single drop occurring between Low and Medium (a 26.4 FPS reduction). The data does not include minimum or maximum frame rate values, so only averages are available for analysis.

At 2560x1440, the average frame rates are: Low at 49.4 FPS, Medium at 32.4 FPS, High at 26.3 FPS, and Ultra at 24.4 FPS. The drop from Low to Medium is 17 FPS, while the drop from High to Ultra is only 1.9 FPS, indicating that the GPU has nearly reached its ceiling at the higher presets. The gap between 1080p Low and 1440p Low is 26.7 FPS, showing the resolution penalty clearly.

At 3840x2160, the average frame rates are: Low at 29.4 FPS, Medium at 22.6 FPS, High at 14.6 FPS, and Ultra at 15.2 FPS. Notably, Ultra is slightly faster than High at this resolution, which could reflect measurement variance or specific scene differences, but both are far below playable levels. The difference between 1440p Low and 4K Low is 20 FPS, and the difference between 1080p Low and 4K Low is 46.7 FPS. The RX 580's performance degrades sharply as pixel count increases, consistent with its 42.88 GPixel/s pixel rate and 193.0 GTexel/s texture rate, which are modest by modern standards.

Across all resolutions, the Low preset consistently offers the highest frame rate, but only at 1080p does it exceed 60 FPS. The measured data shows no min or max FPS values, so the analysis relies solely on averages, which smooth over any frame time spikes that might affect perceived smoothness.

The Verdict

This PC can run Rust, but only under strict conditions. At 1920x1080 with Low settings, the average frame rate is 76.1 FPS, which clears the 60 FPS playable threshold with a comfortable margin. This is the only resolution and preset combination that achieves playable performance. Medium at 1080p drops to 49.7 FPS, which is below the threshold, and High and Ultra are even lower at 39.4 and 31.2 FPS respectively.

At 2560x1440, the verdict is clear: no settings are playable. The best case, Low at 49.4 FPS, falls short of 60 FPS by 10.6 FPS. Medium, High, and Ultra are all significantly lower, ranging from 32.4 down to 24.4 FPS. At 3840x2160, the situation is worse, with Low at 29.4 FPS and all other presets below 23 FPS.

The database's verdictByResolution data confirms this exactly: 1920x1080 has one playable setting (Low), while 2560x1440 and 3840x2160 have zero playable settings. For a player targeting 60 FPS, this system is viable only at 1080p with the lowest graphical preset. Any attempt to raise image quality or resolution will result in sub-60 FPS performance. The RX 580, released in 2017, is the primary constraint, as Rust's demands at higher settings exceed what this GPU can deliver.

How This Combo Ranks

The combination of the Intel Core i5-13400F and the AMD Radeon RX 580 ranks 3,430 out of 3,723 tested combos for Rust. This places it in the bottom 8% of all configurations in the database. The CPU itself ranks in the 77th percentile among all processors, indicating it is above average, but the GPU ranks in the 53rd percentile, which is near the middle. The pairing's low overall rank reflects the GPU's inability to keep up with Rust's demands at higher settings, despite the CPU's solid performance.

In practical terms, this rank means that most other tested combinations will outperform this one in Rust. The measured FPS data supports this: at 1080p Low, the combo achieves 76.1 FPS, which is playable but not high by modern standards, and at any higher setting or resolution, it falls below 60 FPS. Users considering this configuration should expect a limited experience in Rust, constrained primarily by the GPU. The CPU has headroom to spare, as evidenced by its benchmark scores, but the RX 580's age and mid-range positioning cap the overall performance. For Rust specifically, this combo is functional only at the lowest settings and resolution, and it ranks accordingly among the thousands of alternatives in the database.