Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
233 FPS
Ultra 1080p Measured
126 FPS

1440p (2K / QHD)

Low 1440p Measured
195 FPS
Ultra 1440p Measured
83 FPS

4K (Ultra HD)

Low 4K Measured
115 FPS
Ultra 4K Measured
49 FPS
6.2ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 27,799
Graphics Card
Required 28,194
Your GPU 54,209

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 65 79 115
1440p QHD 83 110 135 195
1080p Full HD 126 161 190 233

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 161
1920x1080 Low 233
1920x1080 Medium 190
1920x1080 Ultra 126
2560x1440 High 110
2560x1440 Low 195
2560x1440 Medium 135
2560x1440 Ultra 83
3840x2160 High 65
3840x2160 Low 115
3840x2160 Medium 79
3840x2160 Ultra 49

Performance Analysis: Rust on Your System

The Intel Core i5-12600KF paired with the NVIDIA GeForce RTX 4080 SUPER delivers a robust Rust experience, with the data indicating that 60 FPS is achievable at every resolution tested, up to and including 3840x2160 at High settings. The measured frame rates show a clear scaling pattern where the GPU becomes the primary bottleneck at higher resolutions, while the CPU’s 10-core, 16-thread configuration keeps performance high at 1080p.

FAQ

Q: What is the best preset for 60 FPS at 4K?

A: At 3840x2160, the High preset is the most demanding setting that stays above the 60 FPS threshold, with an average of 64.8 FPS. The Ultra preset falls below the threshold at 48.9 FPS.

Q: Can this system handle 1440p at maximum settings?

A: Yes, at 2560x1440 the Ultra preset averages 82.5 FPS, which is comfortably above the 60 FPS playable threshold. All four presets (Low, Medium, High, Ultra) remain playable at this resolution.

Q: How does the CPU compare to its closest rivals?

A: The i5-12600KF has an average benchmark score of 27799, placing it within 0.3% of the Intel Core i9-10900K (27872, -0.3% delta) and the AMD Ryzen 7 5800X3D (27896, -0.3% delta). It slightly edges out the AMD Ryzen 5 8500GE (27712, +0.3% delta).

Q: What is the performance gap between the RTX 4080 SUPER and its nearest rival?

A: The RTX 4080 SUPER scores an average of 54209, which is just 0.1% behind the RTX 4080 (54247, -0.1% delta). The AMD Radeon Pro W5700X is 1.1% ahead, while the AMD Radeon RX 6750 GRE 12 GB is 2.7% ahead.

Q: What is the highest FPS recorded in the entire test set?

A: The maximum average frame rate is 232.9 FPS, achieved at 1920x1080 with the Low preset. The same resolution at Medium still produces 190 FPS, showing the combo’s strength at lower resolutions.

Q: How many total combos does this system rank against?

A: The combo ranks 254th out of 3,723 tested combinations, placing it in the top 6.8% of all tested systems for Rust.

CPU and GPU Roles

The data reveals a distinct shift in bottleneck behavior across resolutions. At 1920x1080, the system produces extremely high frame rates—232.9 FPS on Low and 161.2 FPS on High—suggesting that the GPU is not fully saturated and the CPU’s 10 cores and 16 threads are sufficient to feed the graphics card. The gap between Low and Ultra at 1080p is 107 FPS (232.9 to 125.9), indicating that the GPU still has headroom to scale with settings.

Moving to 2560x1440, the GPU begins to assert its dominance. The average FPS drops by 37.8 at Low (195.1 vs 232.9) and by 51.5 at High (109.7 vs 161.2) compared to 1080p. The Ultra preset falls to 82.5 FPS, a 43.4 FPS reduction from its 1080p counterpart. This 30-40% scaling penalty across settings indicates that the RTX 4080 SUPER’s 16 GB of GDDR6X memory and 256-bit bus are now the primary factor, while the CPU still keeps up with the increased pixel workload.

At 3840x2160, the GPU role becomes critical. The Ultra preset drops to 48.9 FPS, below the 60 FPS threshold, while High manages 64.8 FPS. The scaling from 1440p to 4K is severe: High loses 44.9 FPS (109.7 to 64.8), and Medium loses 56.1 FPS (135.1 to 79). The Low preset still delivers 115.4 FPS, showing that the GPU can handle the pixel count but requires reduced graphical load. The CPU’s contribution is minimal at this point, as the 4K resolution shifts the bottleneck almost entirely to the GPU’s 52.22 TFLOPS of FP32 compute and 736.3 GB/s of memory bandwidth.

The preset scaling at each resolution further clarifies the roles. At 1080p, the difference between Low and Ultra is 107 FPS, indicating the GPU has ample headroom. At 1440p, that difference narrows to 112.6 FPS (195.1 to 82.5), and at 4K it shrinks to 66.5 FPS (115.4 to 48.9). This progressive tightening shows the GPU becoming the limiting factor as resolution increases, while the CPU maintains consistent performance across all settings.

How This Combo Ranks

The i5-12600KF + RTX 4080 SUPER combination ranks 254th out of 3,723 tested combos for Rust, placing it in the top 6.8% of all systems. This is a strong showing, particularly given the CPU’s 79th percentile ranking among all CPUs and the GPU’s 86th percentile among all GPUs. The rank reflects the balance between the two components: the CPU’s 3DMark 16-thread score of 7956 and the GPU’s Passmark G3D score of 34245 combine to handle Rust’s survival mechanics, which typically stress both single-thread and multi-thread performance.

The combination outperforms its raw component percentiles might suggest, as the rank is better than either component’s individual percentile. This indicates good synergy in Rust’s workload, where the CPU’s 20 MB of shared L3 cache and the GPU’s 80 RT cores and 320 tensor cores complement each other. The 10,240 shading units and 320 TMUs of the RTX 4080 SUPER provide ample geometry and texture throughput for Rust’s large open-world environments, while the CPU’s high single-thread score (Cinebench R23 single-core: 3302) handles the game logic and physics.

The rank also reflects the system’s ability to maintain high averages across all resolutions. With a playable threshold of 60 FPS, the combo clears this bar at every resolution tested, even managing 64.8 FPS at 4K High. This consistency is notable, as many high-end combos struggle at 4K with demanding titles. The 254th rank out of 3,723 suggests that roughly 93% of tested systems are slower, positioning this combo as a top-tier option for Rust players.

The Verdict

This PC can run Rust at 60 FPS or higher at all three resolutions tested. At 1920x1080, the Ultra preset delivers 125.9 FPS average, which is more than double the playable threshold. The 2560x1440 resolution also supports Ultra at 82.5 FPS, providing a smooth experience with maximum graphical fidelity. At 3840x2160, the High preset achieves 64.8 FPS, while Medium reaches 79 FPS and Low hits 115.4 FPS—all above 60 FPS.

The only setting that falls below the threshold is 4K Ultra at 48.9 FPS, which would require a reduction to High for playable performance. The verdict data confirms that the best playable settings are High at 4K (64.8 FPS), Ultra at 1440p (82.5 FPS), and Ultra at 1080p (125.9 FPS). These results demonstrate that the combo is well-suited for high-refresh-rate monitors at 1080p and 1440p, while still providing viable 4K gaming with a modest preset reduction.

The GPU’s 16 GB of VRAM and 736.3 GB/s bandwidth are sufficient for Rust’s large memory footprint at 4K, as evidenced by the playable High preset. The CPU’s 125 W TDP and 4.90 GHz boost clock ensure it won’t bottleneck the GPU at lower resolutions, where frame rates exceed 200 FPS on Low settings. Overall, this system is a strong choice for Rust, with the only compromise being the 4K Ultra preset.

Similar Performance Alternatives

For the CPU, the nearest rivals include the Intel Core i9-10900K (avg score 27872, -0.3% vs the i5-12600KF’s 27799) and the AMD Ryzen 7 5800X3D (27896, -0.3%). These processors would deliver nearly identical frame rates in Rust, as their benchmark scores are within 0.3% of the i5-12600KF. The AMD Ryzen 7 6800U (27887, -0.3%) and AMD Ryzen 5 8500GE (27712, +0.3%) are also close, though they are mobile or lower-power parts that may not sustain the same performance in a desktop context.

On the GPU side, the NVIDIA GeForce RTX 4080 (54247, -0.1% vs the 4080 SUPER’s 54209) is the closest match, offering virtually identical performance. The AMD Radeon Pro W5700X (54828, -1.1%) and AMD Radeon RX 6750 GRE 12 GB (55698, -2.7%) are slightly ahead in raw benchmark scores, but these deltas are small enough that real-world Rust performance would be similar. The AMD Radeon 8060S (55757, -2.8%) also falls into this category.

Users considering alternatives should note that swapping the CPU for the Ryzen 7 5800X3D would provide a marginal 0.3% improvement, while replacing the GPU with the RTX 4080 would result in a 0.1% reduction. These differences are within measurement noise and would not produce observable changes in the FPS numbers listed above. The practical takeaway is that this combo’s direct neighbors in the benchmark database would behave almost identically in Rust.

Best Settings per Resolution

At 3840x2160, the best settings that maintain 60 FPS or higher are High, with an average of 64.8 FPS. This is the most demanding preset that clears the threshold, as Ultra drops to 48.9 FPS.

At 2560x1440, the Ultra preset is the best choice, delivering 82.5 FPS average. This provides maximum visual quality while still maintaining a comfortable margin above the 60 FPS threshold.

At 1920x1080, Ultra is also the best setting, with an average of 125.9 FPS. This allows for high refresh rate displays to be fully utilized, as the frame rate is more than double the 60 FPS threshold.

Measured FPS Breakdown

3840x2160:

  • Low: 115.4 FPS average
  • Medium: 79 FPS average
  • High: 64.8 FPS average
  • Ultra: 48.9 FPS average

2560x1440:

  • Low: 195.1 FPS average
  • Medium: 135.1 FPS average
  • High: 109.7 FPS average
  • Ultra: 82.5 FPS average

1920x1080:

  • Low: 232.9 FPS average
  • Medium: 190 FPS average
  • High: 161.2 FPS average
  • Ultra: 125.9 FPS average

The data shows a consistent pattern where each step up in resolution reduces frame rates by approximately 30-40%, while each step up in settings reduces FPS by a similar margin. The minimum and maximum FPS values are not reported in the dataset, so the analysis relies solely on average frame rates. The 4K Ultra setting is the only configuration that fails to meet the 60 FPS playable threshold, with all other 11 combinations exceeding it.