Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

66%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
137 FPS
Ultra 1080p Measured
61 FPS

1440p (2K / QHD)

Low 1440p Measured
94 FPS
Ultra 1440p Measured
41 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
27 FPS
12.3ms Frame Time
18ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 27,799
Graphics Card
Required 28,194
Your GPU 18,093

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 30 38 57
1440p QHD 41 54 66 94
1080p Full HD 61 81 93 137

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 81
1920x1080 Low 137
1920x1080 Medium 93
1920x1080 Ultra 61
2560x1440 High 54
2560x1440 Low 94
2560x1440 Medium 66
2560x1440 Ultra 41
3840x2160 High 30
3840x2160 Low 57
3840x2160 Medium 38
3840x2160 Ultra 27

Performance Analysis: Rust on Your System

CPU and GPU Roles

The measured data for Rust with the Intel Core i5-12600KF and NVIDIA GeForce RTX 2060 SUPER reveals a clear pattern: the GPU is the dominant constraint at higher resolutions, while the CPU's headroom becomes more apparent at lower resolutions. At 4K, the average FPS collapses from 57.3 on Low to 30.4 on High, and further to 26.7 on Ultra. This steep drop as settings rise indicates that the RTX 2060 SUPER is being pushed to its limits in pixel throughput and shading work at 3840x2160. The CPU, with a 79th percentile rank among all CPUs and an average benchmark score of 27799, has enough single-thread and multi-thread capability to feed the GPU at 4K; the bottleneck is squarely on the graphics card.

Moving to 1440p, the scaling between presets shows a more balanced relationship. Low delivers 93.8 FPS, Medium drops to 65.8, High to 54, and Ultra to 41.4. The gap between Low and Ultra is a factor of roughly 2.3, which is smaller than at 4K (where the gap between Low and Ultra is about 2.1), but still substantial. The RTX 2060 SUPER with 8 GB of GDDR6 memory and 448.0 GB/s bandwidth is still the limiting factor at 1440p High and Ultra, but the CPU is not idle: at Low, the game engine's draw call and physics load can be handled by the i5-12600KF's 10 cores and 16 threads, yielding a high frame rate that suggests the CPU is not the primary constraint at this resolution.

At 1080p, the role reverses. Low settings produce 137.2 FPS, which is higher than any other resolution Low preset, and Medium reaches 92.7 FPS. High sits at 81.1, and Ultra at 60.6. The delta between 1080p Low and 1440p Low is about 43 FPS, indicating that the GPU is still doing significant work. However, the fact that 1080p Ultra (60.6 FPS) is only about 9 FPS lower than 1440p Medium (65.8 FPS) suggests that resolution scaling is more impactful than preset scaling at these levels. The data implies that for this combo, 1080p is where the CPU and GPU are best balanced: the CPU can sustain high frame rates, and the GPU has enough headroom to support Ultra settings at 60 FPS. Beyond 1080p, the GPU begins to dominate the performance envelope, and the CPU's contribution becomes less measurable.

Measured FPS Breakdown

The recorded data spans three resolutions and four quality presets, with average FPS values only (minimum and maximum figures are not provided). At 3840x2160, the results are: Low 57.3, Medium 37.9, High 30.4, and Ultra 26.7. These numbers show a consistent decline as settings increase, with the largest single drop being from Low to Medium (a loss of 19.4 FPS). The step from Medium to High costs 7.5 FPS, and from High to Ultra costs another 3.7. This pattern indicates that the GPU is the primary bottleneck, and each additional shading effect or texture quality increase has a measurable cost.

At 2560x1440, the numbers are: Low 93.8, Medium 65.8, High 54, and Ultra 41.4. The drop from Low to Medium is 28 FPS, which is the largest absolute gap at any resolution. From Medium to High, the loss is 11.8 FPS, and from High to Ultra, it is 12.6 FPS. This suggests that the GPU has more headroom at 1440p, but the Ultra preset is still too demanding for consistent 60 FPS gameplay. The Medium preset at 65.8 FPS is the sweet spot for this resolution, as it is the only preset above 60 FPS besides Low.

At 1920x1080, the results are: Low 137.2, Medium 92.7, High 81.1, and Ultra 60.6. The Low setting is the only one above 60 FPS with a large margin, and even Ultra barely clears the 60 FPS threshold. The difference between Medium and High is 11.6 FPS, and between High and Ultra is 20.5 FPS, which is the largest drop between any two consecutive presets at 1080p. This indicates that Ultra settings at 1080p are still very demanding, but the GPU can handle it at exactly 60.6 FPS.

The data also reveals that upgrading from 1080p to 1440p at the same preset (e.g., High) costs 27.1 FPS (from 81.1 to 54). Upgrading from 1440p to 4K at High costs 23.6 FPS (from 54 to 30.4). These scaling figures show that the GPU has limited headroom above 1440p for High settings, and the 4K resolution is only playable on Low.

Best Settings per Resolution

For 3840x2160, the database does not list any playable settings. The highest average FPS at 4K is 57.3 on Low, which falls below the 60 FPS playable threshold. No preset at this resolution is above 60 FPS, so there is no best setting to report.

At 2560x1440, the playable settings are Low and Medium. The most demanding preset that stays at or above 60 FPS is Medium, with an average FPS of 65.8. This is the recommended point at 1440p, as it provides the highest quality while still clearing the 60 FPS threshold. Low offers 93.8 FPS, but the user may prefer the better visuals of Medium.

At 1920x1080, all four presets are playable (High, Low, Medium, Ultra). The most demanding preset that stays at or above 60 FPS is Ultra, with an average FPS of 60.6. This is the best settings choice for 1080p, as it delivers the maximum quality while still meeting the playable threshold. The data shows that the combination of a 10-core CPU and a 7.181 TFLOPS GPU can handle Ultra at 1080p.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the Intel Core i5-12600KF has an average benchmark score of 27,799. The closest competitor is the AMD Ryzen 7 5800X3D, with an average score of 27,896, which is only 0.3% faster. This means that a system with a Ryzen 7 5800X3D would perform nearly identically in CPU-bound scenarios. The Intel Core i9-10900K scores 27,872, which is 0.3% slower than the i5-12600KF, so it would provide similar frame rates. The AMD Ryzen 5 8500GE has an average score of 27,712, 0.3% lower, and the AMD Ryzen 7 6800U averages 27,887, 0.3% higher. All four rivals are within 0.3% of the i5-12600KF's score, so any of them would deliver nearly identical performance in Rust when the CPU is the limiting factor.

For the GPU, the NVIDIA GeForce RTX 2060 SUPER has an average benchmark score of 18,093. The nearest rival is the NVIDIA GeForce RTX 3060 Mobile, with an average score of 18,159, which is 0.4% faster. The AMD Radeon Pro 5700 scores 18,189, 0.5% faster. The AMD Radeon RX 460 scores 18,373, 1.5% faster, and the Intel Arc A770M scores 18,383, 1.6% faster. In practical terms, these deltas are so small that the frame rates at any given resolution and preset would be nearly indistinguishable. For example, at 1440p Medium, the RTX 2060 SUPER gets 65.8 FPS, and a system with an RTX 3060 Mobile or a Radeon Pro 5700 would be expected to deliver roughly the same 65.8 to 66 FPS, given the sub-1% differences. At 4K Low, 57.3 FPS would be within the error margin of these rival GPUs.

How This Combo Ranks

In the database of all tested combos, this specific pairing of the Intel Core i5-12600KF and the NVIDIA GeForce RTX 2060 SUPER is ranked 2,537 out of 3,723 combinations. This places the combo in the lower-middle portion of the ranking list. The percentile for the CPU alone is 79, and for the GPU alone is 62, but the combination is far lower in the overall ranking because the list includes systems with much more powerful GPUs. The ranking position suggests that while the CPU is strong, the GPU is the limiting factor for Rust, especially at 1440p and 4K.

The database shows that the combo can reliably achieve 60 FPS at 1080p Ultra (60.6 FPS) and 1440p Medium (65.8 FPS), but at 4K, there is no playable preset. The overall ranking of 2,537 of 3,723 means that many other combos are faster, but the data does not provide the scores of those higher-ranked systems. This rank is based on the measured FPS across all tested games, not just Rust, so it is a general indicator of the combo's total gaming capability. For Rust specifically, the verdict is that the combo is well-suited for 1080p and 1440p gaming, but not for 4K.

FAQ

Q: Can this PC run Rust at 1080p on Ultra settings?

A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 60.6, which clears the 60 FPS playable threshold.

Q: What is the best preset for 1440p?

A: The best preset at 2560x1440 is Medium, with an average FPS of 65.8. This is the most demanding preset that stays at or above 60 FPS.

Q: Is 4K playable with this CPU and GPU?

A: No. At 3840x2160, the highest average FPS is 57.3 on Low settings, which is below the 60 FPS threshold. No preset at 4K reaches 60 FPS.

Q: How does the CPU compare to the Ryzen 7 5800X3D?

A: The Core i5-12600KF has an average score of 27,799, while the Ryzen 7 5800X3D scores 27,931. The 5800X3D is 0.3% faster, so performance in Rust would be nearly identical.

Q: How does the GPU compare to the RTX 3060 Mobile?

A: The RTX 2060 SUPER has an average score of 18,093, and the RTX 3060 Mobile has a score of 18,159, which is 0.4% faster. The frame rate differences would be negligible.

Q: What is the highest FPS this combo can achieve?

A: The highest recorded average FPS is 137.2 at 1920x1080 with Low settings.

The Verdict

The data shows that this PC can run Rust, but the experience depends heavily on resolution. At 1920x1080, the system is fully playable across all presets, with High at 81.1 FPS, Medium at 92.7 FPS, Low at 137.2 FPS, and Ultra at 60.6 FPS. This means that a 1080p gamer can enjoy the maximum visual quality while staying above 60 FPS, with a slight margin of error. At 2560x1440, the system is playable on Low and Medium, with Medium at 65.8 FPS. High settings drop to 54 FPS, which is below the 60 FPS threshold, and Ultra is even lower at 41.9 FPS. For a 1440p monitor, the recommendation is to use Medium settings for a smooth experience.

At 3840x2160, the system cannot meet the 60 FPS requirement at any preset. The best average FPS is 57.3 at Low, which is borderline but falls short. Medium, High, and Ultra presets all produce frame rates in the 26 to 38 range, which is not smooth for an action title like Rust. Therefore, the verdict is clear: this combination is a solid 1080p gaming rig, capable of 1440p Medium, but not suitable for 4K.

The overall ranking at 2,537 of 3,723 indicates that the performance is in the lower half of tested combos, but for the target resolutions of 1080p and 1440p, the numbers are sufficient. The CPU is not a bottleneck at these resolutions, and the GPU, while not top-tier, can deliver playable frame rates on the correct settings.