Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

67%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
173 FPS
Ultra 1080p Measured
77 FPS

1440p (2K / QHD)

Low 1440p Measured
118 FPS
Ultra 1440p Measured
53 FPS

4K (Ultra HD)

Low 4K Measured
71 FPS
Ultra 4K Measured
30 FPS
10.1ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 19,039
Graphics Card
Required 28,194
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 43 47 71
1440p QHD 53 68 81 118
1080p Full HD 77 99 113 173

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 99
1920x1080 Low 173
1920x1080 Medium 113
1920x1080 Ultra 77
2560x1440 High 68
2560x1440 Low 118
2560x1440 Medium 81
2560x1440 Ultra 53
3840x2160 High 43
3840x2160 Low 71
3840x2160 Medium 47
3840x2160 Ultra 30

Performance Analysis: Rust on Your System

The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 5060 delivers a playable experience across most of the tested configurations in Rust, with the data showing a clear performance ceiling at 4K Ultra. The benchmark results, measured across three resolutions and four quality presets, indicate that this combination is well-suited for 1080p and 1440p gaming, while 4K requires a reduction in settings to maintain smooth frame rates. The combo ranks 1655th out of 3723 tested combinations, placing it in the upper-middle tier of the database’s results for this game.

Measured FPS Breakdown

At 1920x1080, the lowest resolution tested, the system shows robust performance across all settings. With Low settings, the average frame rate reaches 172.8 FPS, which is the highest figure recorded for this combo in any configuration. Moving up to Medium settings drops the average to 113.4 FPS, while High settings produce 98.8 FPS. The most demanding preset, Ultra, still maintains a comfortable 76.5 FPS average. The scaling from Low to Ultra at 1080p represents a drop of 96.3 FPS, or roughly 56% of the Low preset’s performance, indicating that the GPU is the primary scaling factor at this resolution.

At 2560x1440, the performance curve shifts downward but remains playable for most settings. Low settings yield 118.2 FPS, which is still well above the 60 FPS threshold. Medium settings deliver 81.4 FPS, and High settings produce 68.4 FPS. The Ultra preset falls below the playable mark at 53.2 FPS, making it the only unplayable option at this resolution. The difference between Low and Ultra at 1440p is 65 FPS, a smaller absolute gap than at 1080p but a similar proportional reduction of about 55%.

At 3840x2160, the system’s limitations become apparent. Low settings are the only playable option, with an average of 70.7 FPS. Medium settings drop to 47.3 FPS, High settings fall to 42.5 FPS, and Ultra bottoms out at 30.2 FPS. The spread between Low and Ultra at 4K is 40.5 FPS, and every setting above Low fails to reach the 60 FPS playability threshold. Notably, the 4K results show a different scaling pattern: the gap between Low and Medium is 23.4 FPS, while the gap between High and Ultra is only 12.3 FPS, suggesting diminishing returns at the higher presets.

All measured FPS values in the data are averages; no minimum or maximum frame rate figures are provided for any resolution or settings combination. The absence of min/max data means that frame time consistency cannot be assessed directly, but the average scores are sufficient to determine playability categories.

CPU and GPU Roles

The data reveals that the RTX 5060 is the dominant component in Rust for this pairing, with the CPU’s role diminishing as resolution increases. At 1080p, the difference between Low and Ultra settings is 96.3 FPS, which indicates that the GPU is being pushed harder at higher presets while the CPU has headroom to feed frames. The i5-12400F, with its 6 cores and 12 threads, provides sufficient throughput for the game’s simulation logic, but the frame rate is ultimately limited by the GPU’s rendering capabilities.

When resolution scales from 1080p to 1440p, the average FPS across all settings drops by roughly 30-40%. For example, High settings fall from 98.8 FPS at 1080p to 68.4 FPS at 1440p, a reduction of 30.4 FPS. This pattern continues at 4K, where High settings drop further to 42.5 FPS, a 26.3 FPS reduction from 1440p. The consistent decline with increasing resolution points to the GPU being the bottleneck, as the pixel workload grows faster than the CPU’s workload.

The CPU’s role is more visible at lower resolutions and lower presets. At 1080p Low, the system achieves 172.8 FPS, which is nearly three times the 4K Ultra result. This suggests that at 1080p, the CPU is capable of handling the game’s thread-heavy tasks, and the GPU is not yet saturated. However, the i5-12400F’s benchmark scores, including a Cinebench R23 multi-core score of 12380 and a single-core score of 1680, indicate that it is a mid-range part. In Rust, which relies on both single-threaded and multi-threaded performance, this CPU is sufficient but not exceptional, as evidenced by its 73rd percentile ranking among all CPUs.

At 4K, the GPU’s limitations are clear: even at Low settings, the system only manages 70.7 FPS, compared to 118.2 FPS at 1440p Low. The 47.5 FPS drop from 1440p to 4K at Low settings is the largest single-resolution penalty in the data, confirming that the RTX 5060’s 8 GB of GDDR7 memory and 448.0 GB/s bandwidth are stressed at higher pixel counts. The GPU’s 72nd percentile ranking among all GPUs, combined with its 3DMark Steel Nomad DX12 score of 3628, places it as a capable mid-range card that struggles with 4K Ultra workloads.

How This Combo Ranks

The combo’s rank of 1655 out of 3723 tested combinations places it in the 44th percentile of all systems in the database for Rust. This is a mid-pack position, consistent with the CPU and GPU’s individual percentiles of 73 and 72, respectively. The rank suggests that while this system is not near the top, it outperforms a majority of tested configurations. The gap between the combo’s rank and the component percentiles indicates that Rust’s specific demands do not favor this pairing as strongly as general benchmarks might suggest.

The nearest rivals for the CPU provide context for its performance. The AMD Ryzen 5 7535HS has an average score of 19047, essentially identical to the i5-12400F’s 19039, with a deltaPct of 0. The Intel Core 3 201E scores 19056, a 0.1% difference, while the Intel Core i5-1335U scores 18982, 0.3% lower. The AMD EPYC 7773X also scores 18979, 0.3% lower. These rivals are all within a fraction of a percent of the i5-12400F’s average benchmark score, meaning that swapping the CPU for any of these would produce nearly identical CPU-bound performance in Rust.

For the GPU, the nearest rivals show similar proximity. The AMD Radeon 860M scores 26401, 0.3% higher than the RTX 5060’s 26331. The NVIDIA GeForce MX550 scores 26421, also 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, 0.8% higher, while the AMD Radeon RX 6750 XT scores 26011, 1.2% lower. These small deltas mean that the RTX 5060’s performance in Rust is closely matched by a range of other GPUs, though the measured FPS data is specific to this exact combo.

The Verdict

The verdict by resolution is clear: this system can run Rust at 60 FPS or higher in specific configurations. At 1920x1080, all four settings—Low, Medium, High, and Ultra—are playable, with Ultra averaging 76.5 FPS, which is 16.5 FPS above the playable threshold. At 2560x1440, the playable settings are High, Low, and Medium, with High delivering 68.4 FPS. The Ultra preset at 1440p falls short at 53.2 FPS, making it unsuitable for 60 FPS gameplay. At 3840x2160, only Low settings achieve playability, with an average of 70.7 FPS. All other 4K settings—Medium at 47.3 FPS, High at 42.5 FPS, and Ultra at 30.2 FPS—fail to reach the 60 FPS threshold.

For players targeting 60 FPS as the minimum, the system’s best playable option at each resolution is the highest preset that stays above the threshold. At 1080p, that is Ultra at 76.5 FPS. At 1440p, it is High at 68.4 FPS. At 4K, it is Low at 70.7 FPS. The system cannot achieve 60 FPS at 4K Medium or higher, nor at 1440p Ultra, so those configurations should be avoided for smooth gameplay.

Similar Performance Alternatives

For the CPU, the nearest rivals all deliver nearly identical average benchmark scores, meaning that replacing the i5-12400F with any of them would result in similar CPU performance in Rust. The AMD Ryzen 5 7535HS is the closest match with a deltaPct of 0, followed by the Intel Core 3 201E at -0.1%, the Intel Core i5-1335U at 0.3%, and the AMD EPYC 7773X at 0.3%. These differences are within the margin of error for most benchmarks, so the choice between them would have negligible impact on frame rates.

For the GPU, the RTX 5060’s performance is mirrored by several alternatives. The AMD Radeon 860M and NVIDIA GeForce MX550 are both 0.3% faster on average, while the AMD Radeon RX 5700 XT 50th Anniversary is 0.8% faster. The AMD Radeon RX 6750 XT is 1.2% slower. In practice, any of these GPUs would produce FPS values within a few frames of the RTX 5060 in Rust, assuming the same CPU and settings. However, the measured FPS data is specific to the i5-12400F and RTX 5060 combination, so exact frame rates for these alternatives are not directly available.

Best Settings per Resolution

At 1920x1080, the best settings are Ultra, which delivers an average of 76.5 FPS. This is the most demanding preset that remains above the 60 FPS threshold, and it provides the highest visual quality available at this resolution. The data shows that even the most graphically intensive settings leave a 16.5 FPS buffer above the playable threshold.

At 2560x1440, the best settings are High, averaging 68.4 FPS. High is the most demanding playable preset, with an 8.4 FPS margin over the 60 FPS threshold. Medium settings would provide a larger buffer at 81.4 FPS, but High offers better visual quality while still maintaining playability. Ultra at 1440p is not viable, as it falls to 53.2 FPS.

At 3840x2160, the best settings are Low, with an average of 70.7 FPS. This is the only playable preset at 4K, and it provides a 10.7 FPS margin over the threshold. Players seeking higher visual quality at 4K would need to accept frame rates below 60 FPS, as Medium, High, and Ultra all fail to meet the playability standard.

FAQ

Q: Can this system run Rust at 60 FPS on Ultra settings?

A: Only at 1920x1080. The Ultra preset averages 76.5 FPS at 1080p. At 2560x1440, Ultra drops to 53.2 FPS, and at 3840x2160, it falls to 30.2 FPS, both below the 60 FPS threshold.

Q: What is the best settings preset for 1440p gaming?

A: High settings at 2560x1440 deliver an average of 68.4 FPS, which is the highest playable preset at that resolution. Medium settings offer 81.4 FPS, but High provides better quality while staying above 60 FPS.

Q: Is 4K gaming possible with this combo?

A: Yes, but only at Low settings, which average 70.7 FPS at 3840x2160. Medium settings are not playable, averaging 47.3 FPS, and High and Ultra are even lower at 42.5 FPS and 30.2 FPS, respectively.

Q: How does the RTX 5060 compare to its nearest GPU rivals?

A: The AMD Radeon 860M and NVIDIA GeForce MX550 are both 0.3% faster on average, while the AMD Radeon RX 5700 XT 50th Anniversary is 0.8% faster. The AMD Radeon RX 6750 XT is 1.2% slower.

Q: What is the combo’s ranking among tested systems?

A: The Intel Core i5-12400F and RTX 5060 combo ranks 1655th out of 3723 tested combinations for Rust, placing it in the upper-middle range of the database.

Q: At which resolution does the system perform best relative to the 60 FPS threshold?

A: At 1920x1080, the system exceeds 60 FPS at every preset, with the lowest margin being 16.5 FPS at Ultra. At 1440p, the margin shrinks to 8.4 FPS at High, and at 4K, only Low settings clear the threshold with a 10.7 FPS margin.