Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 38 | 44 | 66 |
| 1440p QHD | 48 | 64 | 75 | 112 |
| 1080p Full HD | 70 | 92 | 110 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 4060 presents a balanced mid-range combination for playing Rust, a survival title known for heavy CPU load during world generation and large-scale player interactions. The measured data shows this system can handle the game smoothly at 1080p and 1440p, but 4K requires significant settings compromises to stay within playable territory. The CPU ranks in the 73rd percentile among all processors, while the GPU sits in the 61st percentile, indicating both components are above-average performers for their respective categories without being top-tier parts.
FAQ
Q: Can this PC run Rust at 60 FPS on Ultra settings?
A: Yes, at 1920x1080 resolution. The measured average FPS at Ultra settings is 70, which clears the 60 FPS playable threshold. At 2560x1440, Ultra settings drop to 48 FPS average, which fails the threshold.
Q: What is the best resolution for this system in Rust?
A: The data indicates 1920x1080 is the sweet spot, as all four settings presets (Low, Medium, High, Ultra) achieve average FPS above 60. At 2560x1440, only Low, Medium, and High pass the threshold. At 3840x2160, only Low settings pass.
Q: How does the CPU benchmark compare to similar processors?
A: The i5-12400F has an average benchmark score of 19039, which is virtually identical to the AMD Ryzen 5 7535HS at 19047 (0% delta) and the Intel Core 3 201E at 19056 (-0.1% delta). It performs within 0.3% of the Intel Core i5-1335U and AMD EPYC 7773X.
Q: How does the GPU benchmark compare to similar graphics cards?
A: The RTX 4060 has an average benchmark score of 17639, which is 0.2% behind the AMD Radeon HD 7790 at 17666, 0.3% ahead of the AMD Radeon 780M at 17588, and 0.5% ahead of the AMD Radeon Pro 560 at 17551.
Q: Is the CPU or GPU the limiting factor for Rust performance?
A: The scaling between resolutions suggests the GPU becomes the primary constraint at higher resolutions. At 1920x1080, Low settings produce 163 FPS, but at 3840x2160, Low settings drop to 66 FPS, a 59% reduction. The CPU's 6 cores and 12 threads with Alder Lake architecture provide ample headroom for Rust's simulation logic.
Q: What is the system's overall rank among tested configurations?
A: This combination ranks 2008 out of 3723 total tested combos for Rust, placing it in the upper 46% of all tested hardware pairings.
CPU and GPU Roles
The benchmark data reveals a clear shift in bottleneck behavior as resolution increases. At 1920x1080, the system appears CPU-bound at lower settings, evidenced by the dramatic jump from 92 FPS at High to 163 FPS at Low settings. This 71 FPS gap indicates the GPU has spare capacity and is waiting on CPU-side game logic, common in Rust's heavily threaded server and building simulation code.
At 2560x1440, the scaling between settings becomes more moderate, with Low producing 112 FPS and High producing 64 FPS. This suggests the GPU load is increasing, but the CPU still provides enough throughput to maintain reasonable frame rates across all presets. The CPU's 3dmark_16_threads score of 5895 and Cinebench R23 multi-core score of 12380 indicate strong multi-threaded performance that suits Rust's workload patterns.
At 3840x2160, the GPU becomes the dominant bottleneck. The gap between Low (66 FPS) and High (38 FPS) settings narrows proportionally, and even Low settings struggle to maintain comfortable margins above 60 FPS. The RTX 4060's 8 GB GDDR6 memory on a 128-bit bus with 272.0 GB/s bandwidth appears insufficient for higher-quality textures at this resolution. The GPU's PassMark G3D score of 19545 and its 61st percentile ranking confirm it is a mid-tier performer that cannot sustain high frame rates at 4K in a demanding title like Rust.
The CPU's role is comparatively stable across resolutions. Its PassMark multi-thread score of 19433 and 3dmark_max_threads score of 5912 show consistent performance that does not degrade under load. The 6-core, 12-thread configuration with an 18 MB shared L3 cache provides enough compute headroom that even the lowest measured frame rates are not attributable to CPU stalls.
Measured FPS Breakdown
1920x1080: Low settings deliver an average of 163 FPS, the highest in the entire dataset. Medium settings produce 110 FPS average with a minimum of 93 and maximum of 126. High settings yield 92 FPS average. Ultra settings achieve 70 FPS average. All presets clear the 60 FPS threshold with substantial margin.
2560x1440: Low settings produce 112 FPS average, a 31% drop from 1080p Low. Medium settings deliver 75 FPS average with a minimum of 64 and maximum of 87. High settings achieve 64 FPS average. Ultra settings fall to 48 FPS average, dipping below the playable threshold. The transition from Medium to Ultra represents a 36% performance hit.
3840x2160: Low settings produce 66 FPS average, just clearing the threshold. Medium settings deliver 44 FPS average with a minimum of 38 and maximum of 51. High settings drop to 38 FPS average. Ultra settings bottom out at 29 FPS average. The gap between Low and Medium at this resolution is 22 FPS, indicating a steep quality-versus-performance curve.
The data shows consistent scaling patterns. Moving from 1080p to 1440p reduces average FPS by roughly 31% at Low settings, 32% at Medium, 30% at High, and 31% at Ultra. Moving from 1440p to 4K reduces average FPS by 41% at Low, 41% at Medium, 41% at High, and 40% at Ultra. This uniform scaling suggests the system responds predictably to resolution changes, with no anomalous performance cliffs.
The Verdict
This system can run Rust with playable performance at all three tested resolutions, but with significant caveats. At 1920x1080, every settings preset achieves an average above 60 FPS, with Ultra at 70 FPS being the best playable option. At 2560x1440, High settings at 64 FPS is the most demanding preset that clears the threshold, while Low and Medium also remain playable. At 3840x2160, only Low settings at 66 FPS achieve playable status, with Medium falling to 44 FPS.
The verdict data confirms this pattern. For 1920x1080, the playable settings are High, Low, Medium, and Ultra, with Ultra at 70 FPS being the best. For 2560x1440, the playable settings are High, Low, and Medium, with High at 64 FPS being the best. For 3840x2160, the only playable setting is Low at 66 FPS.
Practically, this means the system is well-suited for 1080p gaming with maximum quality and 1440p gaming with high quality. The 4K experience is limited to low-quality visuals, which may not be acceptable for a visually demanding game like Rust. The system's overall ranking of 2008 out of 3723 combos places it in the upper half of tested configurations, suggesting it is a reasonable mid-range choice for this game.
Similar Performance Alternatives
The CPU's nearest rivals show that the i5-12400F sits in a tight performance cluster. The AMD Ryzen 5 7535HS matches its average score of 19047, making it a direct alternative in terms of raw processing power. The Intel Core 3 201E trails by just 0.1% at 19056, while the Intel Core i5-1335U and AMD EPYC 7773X both sit within 0.3% of the i5-12400F's score. Any of these processors would deliver nearly identical frame rates in Rust, assuming the GPU remains the same.
For the GPU, the RTX 4060's nearest rivals present an interesting picture. The AMD Radeon HD 7790 scores 17666, which is 0.2% higher, making it a statistically equivalent performer. The AMD Radeon 780M at 17588 and the AMD Radeon Pro 560 at 17551 are within half a percent of the RTX 4060's score. The AMD Radeon Pro 460 at 17509 trails by 0.7%. Users considering the RTX 4060 could expect nearly identical Rust performance from any of these alternatives, though the RTX 4060's modern architecture and feature set may offer advantages outside raw benchmark scores.
The practical implication is that small benchmark differences in this range produce negligible in-game performance changes. The delta percentages of 0.3% or less translate to less than one frame per second difference in the measured FPS data. Buyers should focus on other factors like driver support, power consumption, and feature availability rather than chasing marginal benchmark deltas.
Best Settings per Resolution
1920x1080: Ultra settings at 70 FPS average is the best choice. This delivers maximum visual quality while maintaining a 10 FPS margin above the 60 FPS threshold. The drop to High settings at 92 FPS provides additional headroom for demanding scenes, but the Ultra preset is comfortably playable.
2560x1440: High settings at 64 FPS average is the most demanding playable option. This provides a slim 4 FPS margin above the threshold. Medium settings at 75 FPS average offer more safety margin for chaotic moments, such as large player bases or intense firefights, where frame drops are more likely to occur.
3840x2160: Low settings at 66 FPS average is the only playable preset. Medium settings at 44 FPS fail to meet the threshold by a substantial margin. Users prioritizing 4K should accept low-quality textures and effects, or consider reducing resolution to 1440p for a significantly better experience.
The data suggests that for competitive play or heavily populated servers, choosing one settings tier below the maximum playable preset provides better frame time consistency. The Medium settings at 1440p showing a minimum of 64 FPS and maximum of 87 FPS indicates a tighter frame delivery than the High preset's 64 FPS average, which lacks minimum/maximum data but likely has larger variance given its proximity to the threshold.