Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 45 | 52 | 78 |
| 1440p QHD | 56 | 70 | 89 | 127 |
| 1080p Full HD | 83 | 108 | 123 | 184 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 3070 is a capable 1080p and 1440p gaming system for Rust, but it hits a hard wall at 4K. Measured performance data shows this combo delivers smooth, playable frame rates at the two lower resolutions with room to spare on visual settings, while 4K requires a significant drop in quality to stay above the 60 FPS threshold. This analysis breaks down the best settings per resolution, the CPU and GPU roles, and how this specific pairing ranks against other tested hardware.
Best Settings per Resolution
At 1920x1080, this system is entirely unconstrained. The data shows an average of 183.9 FPS on Low settings, which climbs to 123.2 FPS on Medium, 108 FPS on High, and 83.2 FPS on Ultra. Since the playable threshold is 60 FPS, every preset clears it comfortably. The most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 83.2 FPS. This leaves a substantial performance buffer, indicating the system is not the limiting factor at this resolution.
Moving to 2560x1440, the performance scales down predictably but remains strong. Low settings produce an average of 127.4 FPS, Medium hits 88.5 FPS, and High drops to 69.9 FPS. Ultra, however, falls to 55.7 FPS, dipping below the 60 FPS target. Therefore, the most demanding preset that maintains 60+ FPS is High, with an average of 69.9 FPS. The gap between High and Ultra at this resolution is significant, roughly a 20% performance hit for the extra visual fidelity, pushing the average below the playable line.
At 3840x2160, the RTX 3070's 8 GB memory and bandwidth are stretched thin. The measured results show a dramatic decline: Low settings average 77.8 FPS, but Medium drops to 52 FPS, High falls to 45.3 FPS, and Ultra bottoms out at 30.3 FPS. Only Low clears the 60 FPS threshold, with an average of 77.8 FPS. This is the only playable option at 4K, and even it offers a relatively slim margin above the target. The step from Low to Medium represents a 33% performance reduction, demonstrating that the higher presets are simply too demanding for this GPU at this resolution.
CPU and GPU Roles
The benchmark data across resolutions and presets reveals a clear shift in bottleneck behavior. At 1080p, the system appears heavily GPU-limited at higher presets, but the CPU's single-thread performance is still a factor. The i5-12400F posts a 3dmark single-thread score of 909 and a passmark single-thread score of 3481, both of which are strong for gaming. The scaling from Low (183.9 FPS) to Ultra (83.2 FPS) shows a 121% increase in frame rate when lowering settings, indicating that the GPU is doing most of the work at lower presets, while the CPU has enough headroom to feed it. The CPU's 6 cores and 12 threads, with a max-thread 3dmark score of 5912, are sufficient for Rust's simulation and entity processing at this resolution.
At 1440p, the GPU becomes the more dominant constraint. The frame rate scaling from Low (127.4 FPS) to High (69.9 FPS) is less dramatic than at 1080p, but the drop to Ultra (55.7 FPS) highlights the GPU's limits. The CPU is likely still capable of pushing higher frame rates, but the RTX 3070 cannot keep up with the increased pixel count and texture load. The delta between High and Ultra at 1440p (14.2 FPS) is smaller than the delta between Medium and High (18.6 FPS), suggesting that the GPU's memory bandwidth and raw compute are hitting a ceiling.
At 4K, the GPU role is absolutely dominant. The RTX 3070's 448.0 GB/s memory bandwidth and 20.31 TFLOPS FP32 performance are insufficient for higher presets. The frame rate at 4K Low (77.8 FPS) is only slightly lower than at 1440p High (69.9 FPS), which is counterintuitive until you consider that Low settings drastically reduce texture and shading workloads. The CPU's performance becomes nearly irrelevant at this resolution; the bottleneck is almost entirely the GPU's ability to fill 8.3 million pixels. The fact that 4K Medium (52 FPS) is slower than 4K Low (77.8 FPS) by a wide margin confirms that the RTX 3070's 8 GB VRAM and memory bus are the limiting factors, not the processor.
FAQ
Q: Can this PC run Rust at 60 FPS on a 1440p monitor?
A: Yes, but not at the highest preset. Measured data shows High settings at 2560x1440 deliver an average of 69.9 FPS, which is above the 60 FPS threshold. Ultra settings at this resolution average 55.7 FPS, so you would need to stick with High or lower for a consistent 60+ FPS experience.
Q: What is the best preset for 1080p gaming with this combo?
A: The data shows Ultra settings at 1920x1080 produce an average of 83.2 FPS, making it the most demanding preset that still clears the 60 FPS playable threshold. All other presets at this resolution also exceed 60 FPS, so there is no need to compromise on visual quality.
Q: Is the RTX 3070 enough for 4K gaming in Rust?
A: Only at the lowest settings. At 3840x2160, Low settings average 77.8 FPS, which is playable. Medium settings drop to 52 FPS, and High/Ultra fall to 45.3 and 30.3 FPS respectively. The GPU's 8 GB memory and 256-bit bus are not sufficient for higher-quality 4K rendering in this game.
Q: How does the CPU affect performance at different resolutions?
A: The i5-12400F's single-thread and multi-thread scores are strong, with a passmark single-thread score of 3481 and a cinebench R23 multicore score of 12380. At 1080p, the CPU can keep up with the GPU at all presets. At 1440p and 4K, the GPU becomes the primary bottleneck, and the CPU's role diminishes. The frame rate differences between resolutions are primarily driven by the GPU's workload.
Q: What is the performance difference between High and Ultra at 1440p?
A: The measured average FPS at 2560x1440 High is 69.9, while Ultra is 55.7. This is a difference of 14.2 FPS, or roughly 20% lower performance on Ultra. Since Ultra falls below the 60 FPS target, High is the recommended maximum preset for this resolution.
Q: Does this combo show any signs of CPU bottlenecking?
A: At 1080p Low settings, the system hits 183.9 FPS, which is high, but the CPU's 3dmark 2-thread score of 1699 and 4-thread score of 3067 suggest it is not limiting the GPU at lower resolutions. The performance scaling from Low to Ultra at 1080p is consistent with GPU-bound behavior. There is no evidence of a significant CPU bottleneck in the measured data.
Similar Performance Alternatives
The CPU and GPU each have nearest rivals that would behave similarly in Rust, based on aggregate benchmark scores. For the Intel Core i5-12400F, which has an average benchmark score of 19039, the closest alternatives are the AMD Ryzen 5 7535HS with an average score of 19047 and a delta of 0%, and the Intel Core 3 201E with a score of 19056 and a delta of -0.1%. These processors are virtually identical in overall compute performance, meaning they would likely deliver very similar frame rates in Rust's CPU-bound scenarios, such as large player bases or complex server physics. The Intel Core i5-1335U (score 18982, delta 0.3%) and AMD EPYC 7773X (score 18979, delta 0.3%) are also within a fraction of a percent, but the 1335U is a low-power mobile part and the EPYC is a server chip, so their real-world gaming behavior might differ despite similar synthetic scores.
For the NVIDIA GeForce RTX 3070, which has an average benchmark score of 17208, the nearest rivals are the AMD Radeon RX 7600 XT with a score of 17083 and a delta of 0.7%, and the NVIDIA GeForce GTX 690 with a score of 17037 and a delta of 1%. The RX 7600 XT is a modern card with similar rasterization performance, so it would likely produce nearly identical frame rates in Rust at all resolutions. The GTX 690 is an older dual-GPU card; its aggregate score is close, but driver support and VRAM limitations (it has 4 GB per GPU) would make it a less practical choice for Rust's high-texture settings. The AMD Radeon HD 7970M (score 17019, delta 1.1%) and NVIDIA Tesla K40c (score 17468, delta -1.5%) are also close on paper, but the HD 7970M is a mobile GPU and the Tesla K40c is a compute-oriented card without modern gaming features, so neither is a sensible gaming substitute. If you are looking for a drop-in GPU swap, the RX 7600 XT is the only realistic alternative in this list.
The Verdict
This PC can run Rust, and it does so very well at 1080p and 1440p. The verdict by resolution is clear: at 1920x1080, the system runs Ultra settings with an average of 83.2 FPS, which is well above the 60 FPS threshold. At 2560x1440, the best playable setting is High, averaging 69.9 FPS, which clears the target with a modest margin. At 3840x2160, the only playable setting is Low, averaging 77.8 FPS. The 4K experience is technically playable, but it requires sacrificing most visual quality, and the frame rate margin is thinner than at lower resolutions. The data indicates this is a strong 1080p and 1440p machine for Rust, and a marginal 4K machine only on the lowest preset.
How This Combo Ranks
Among all tested CPU and GPU combinations for Rust, this pairing ranks 1534 out of 3723 combos. This places it in the top 41% of all tested systems, which is a solid mid-to-upper tier position. The rank reflects the balance between the i5-12400F's strong single-thread performance (passmark single-thread score of 3481) and the RTX 3070's robust rasterization capabilities (passmark g3d score of 22214). While it is not a top-tier 4K system, its ability to handle Ultra at 1080p and High at 1440p puts it ahead of a majority of tested hardware. The combination is well-matched for 1080p and 1440p gaming, and the ranking confirms that it is a dependable choice for Rust without being an extreme performer. For reference, the CPU ranks at the 73rd percentile among all CPUs, while the GPU sits at the 61st percentile among all GPUs, indicating the processor is relatively stronger than the graphics card in this pairing.