Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 26 | 34 | 48 |
| 1440p QHD | 33 | 46 | 55 | 76 |
| 1080p Full HD | 51 | 66 | 78 | 116 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Similar Performance Alternatives
The Intel Core i5-12400F sits in a dense performance cluster. Its average benchmark score of 19,039 places it within a fraction of a percent of several other processors. The AMD Ryzen 5 7535HS trails by just 0.1% with an average score of 19,047. The Intel Core 3 201E is effectively tied at 19,056, a 0.1% advantage. The Intel Core i5-1335U scores 19,982, which is 0.3% behind, and the AMD EPYC 7773X lands at 19,979, also 0.3% behind. For practical purposes, any of these CPUs would deliver nearly interchangeable frame pacing in Rust, though the i5-12400F's desktop platform with DDR4 and DDR5 support gives it a different upgrade path than the mobile-oriented chips.
On the graphics side, the NVIDIA GeForce GTX 1070 occupies a lower percentile tier, ranking in the 47th percentile among all GPUs. Its nearest rivals are all within a single percentage point. The AMD FirePro W5000 scores 9,803, which is 0.2% ahead. The NVIDIA Quadro M2000M reaches 9,832, a 0.5% lead. The NVIDIA Tesla M10 and Tesla C2070 score 9,724 and 9,716, respectively, trailing by 0.6% and 0.7%. These results suggest that swapping the GTX 1070 for any of these alternatives would produce nearly identical frame rates, though the professional-oriented cards may lack the gaming driver optimizations that the GeForce line receives.
CPU and GPU Roles
The recorded data reveals a clear split in workload distribution across resolutions. At 1920x1080, the system reaches 115.7 FPS on Low settings, which is more than double the 47.5 FPS at 4K on Low. This massive scaling gap indicates that the GPU becomes increasingly dominant as resolution climbs. At 1080p Low, the CPU has headroom to feed frames quickly, but at 3840x2160, the GTX 1070's pixel throughput becomes the limiting factor.
The scaling pattern between presets at each resolution tells the same story. At 1080p, moving from Low to Medium drops average FPS from 115.7 to 77.5, a reduction of 33%. From Medium to High, the drop is from 77.5 to 65.8, another 15%. High to Ultra falls from 65.8 to 50.8, a 23% decrease. The GPU is clearly the bottleneck at every preset, since the performance penalty tracks with the increasing graphical load.
At 1440p, the same pattern holds but with steeper drops. Low yields 75.8 FPS, Medium drops to 54.9, High to 45.9, and Ultra to 32.9. The gap between Low and Ultra at 1440p is 43 FPS, compared to 65 FPS at 1080p. This narrowing gap suggests that at higher resolutions, the GPU's memory bandwidth and shading throughput become so constrained that even lowering settings cannot fully compensate.
At 4K, the situation becomes severe. Low settings only reach 47.5 FPS, Medium 33.5, High 25.6, and Ultra 22.7. The difference between Low and Ultra is just 24.8 FPS, indicating that the GTX 1070 is operating near its absolute limits. The CPU's role diminishes to near irrelevance at this resolution, as the GPU cannot produce enough frames to stress the i5-12400F's six cores and twelve threads.
The data implies that for this pairing, the GPU is the primary performance arbiter at all resolutions above 1080p. The CPU's 3DMark scores, including 5,912 in max threads and 909 in single thread, are sufficient to avoid bottlenecking at 1080p, but the GTX 1070's 6.463 TFLOPS of FP32 throughput and 256.3 GB/s memory bandwidth are simply insufficient for 4K gaming at acceptable frame rates.
FAQ
Q: Can this system run Rust at 1080p with high settings?
A: Yes. The recorded data shows 65.8 FPS average at 1920x1080 with High settings, which exceeds the 60 FPS playable threshold.
Q: What is the best playable setting at 1440p?
A: Low settings are the only option that clears 60 FPS at 2560x1440, delivering 75.8 FPS. Medium drops to 54.9 FPS, which falls below the threshold.
Q: Is 4K gaming possible with this combination?
A: No. Even at Low settings, 3840x2160 only reaches 47.5 FPS. The verdict data lists no playable settings at this resolution.
Q: How does the GTX 1070 compare to its nearest GPU rivals?
A: The GTX 1070 scores 9,780 on average, which is within 0.7% of the AMD FirePro W5000, NVIDIA Quadro M2000M, Tesla M10, and Tesla C2070. Performance differences would be negligible in real-world gaming.
Q: Does the CPU bottleneck the GPU at any resolution?
A: At 1080p Low, the system reaches 115.7 FPS, which suggests the CPU can keep up. At higher resolutions, the GPU becomes the limiting factor, so the CPU is not a bottleneck in any tested configuration.
Q: What FPS can be expected at 1080p Ultra?
A: Ultra settings at 1920x1080 produce 50.8 FPS, which is below the 60 FPS threshold. High settings are the most demanding preset that remains playable.
The Verdict
This PC can run Rust, but its capabilities are sharply limited by resolution. At 1920x1080, the system clears the 60 FPS threshold on High, Low, and Medium settings. The best playable preset at this resolution is High, with an average of 65.8 FPS. Ultra falls short at 50.8 FPS, so it is not recommended for smooth gameplay.
At 2560x1440, only Low settings achieve playable performance, averaging 75.8 FPS. Medium dips to 54.9 FPS, High to 45.9, and Ultra to 32.9. Players with 1440p monitors must accept substantial visual compromises to maintain fluid frame rates.
At 3840x2160, the system cannot reach 60 FPS at any preset. Low settings yield 47.5 FPS, Medium 33.5, High 25.6, and Ultra 22.7. The verdict data confirms that no playable settings exist at this resolution. For 4K gameplay, a more powerful GPU would be necessary.
The combination ranks 3,059 out of 3,723 tested combos in Rust, placing it in the lower portion of the database. This ranking reflects the GTX 1070's age and the game's demanding nature, particularly at higher resolutions.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains at least 60 FPS is High, delivering 65.8 FPS. This represents the best visual quality available while staying above the playable threshold. Medium runs at 77.5 FPS and Low at 115.7 FPS, but High offers the best balance of fidelity and performance.
At 2560x1440, the only playable setting is Low, producing 75.8 FPS. Medium falls to 54.9 FPS, missing the 60 FPS target. Players at this resolution must choose between visual quality and frame rate, and the data clearly indicates Low is the sole viable option.
At 3840x2160, there is no playable preset. The highest average FPS is 47.5 at Low, which remains below the threshold. The database records no best settings for this resolution, confirming that 4K is not achievable with this hardware.
How This Combo Ranks
The Intel Core i5-12400F and NVIDIA GeForce GTX 1070 combination ranks 3,059 out of 3,723 tested combos in Rust. This places the system in the bottom 18% of all configurations in the database. The ranking reflects the GPU's age and limited VRAM bandwidth, as the GTX 1070's 8 GB of GDDR5 memory and 256.3 GB/s bandwidth struggle with Rust's demanding rendering.
The CPU's performance is not the constraint. The i5-12400F ranks in the 73rd percentile among all CPUs, with a strong multi-threaded score of 12,380 in Cinebench R23. Its six cores and twelve threads provide ample processing power for the game's simulation and physics workloads. The bottleneck lies squarely with the GPU, which ranks in the 47th percentile among all GPUs.
This ranking implies that other combinations with similar CPUs but more modern GPUs would perform significantly better. Conversely, pairing this GPU with a weaker CPU would likely yield similar frame rates, since the GPU is already the limiting factor at most settings and resolutions.
Measured FPS Breakdown
At 3840x2160, the system delivers 47.5 FPS on Low, 33.5 FPS on Medium, 25.6 FPS on High, and 22.7 FPS on Ultra. The progression shows diminishing returns as settings increase, with the gap between High and Ultra being only 2.9 FPS. This indicates that the GPU's shading units and memory bandwidth are saturated even at Low settings.
At 2560x1440, Low produces 75.8 FPS, Medium 54.9 FPS, High 45.9 FPS, and Ultra 32.9 FPS. The 20.9 FPS difference between Low and Medium is substantial, suggesting that texture quality and shadow resolution heavily impact the GPU's workload. The gap from Medium to High is 9 FPS, and from High to Ultra is 13 FPS.
At 1920x1080, the system achieves 115.7 FPS on Low, 77.5 FPS on Medium, 65.8 FPS on High, and 50.8 FPS on Ultra. This is the only resolution where the CPU's capabilities are fully utilized, as the GPU has enough headroom at Low settings to push frame rates above 100 FPS. The drop from Low to Medium is 38.2 FPS, indicating that the GTX 1070's fill rate becomes a limiting factor once higher quality textures are enabled.
The recorded data contains no minimum or maximum FPS values, so the average figures represent the best available metric for comparing settings. All measurements were taken with the same hardware configuration, ensuring consistency across the resolution and preset matrix.