Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 25 | 29 | 43 |
| 1440p QHD | 31 | 47 | 53 | 79 |
| 1080p Full HD | 50 | 62 | 79 | 114 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-12400 paired with the NVIDIA GeForce GTX 1070 presents a mixed picture for Rust, depending heavily on the target resolution and graphical preset. The recorded data shows this combination is fully capable at 1080p, serviceable at 1440p with compromises, and not viable at 4K. The machine clears the 60 FPS threshold at multiple settings, which is a significant achievement for a GPU that sits in the 47th percentile of all tested GPUs.
Measured FPS Breakdown
At 1920x1080, this combo performs admirably. The Low preset delivers a very fluid experience with an average frame rate of 114 FPS. Moving to Medium drops the average to 78.8 FPS, which remains comfortably above the 60 FPS playability standard. The High preset yields 61.6 FPS on average, which is right at the playable threshold and indicates a playable, though less headroom-rich, experience. The Ultra preset is the outlier, producing an average of 49.6 FPS, which falls below the target and suggests the GPU is struggling with the most demanding settings at this resolution.
Stepping up to 2560x1440 introduces a significant performance hit. The Low preset still manages a strong 79.3 FPS average, making it the only playable option at this resolution. The Medium preset drops to 52.7 FPS, which is below the 60 FPS threshold. High follows with 46.7 FPS, and Ultra falls further to 30.9 FPS. The scaling between Low and Medium at this resolution is steep, a 26.6 FPS drop, indicating that the additional visual effects at Medium place a heavy load on the GTX 1070.
At 3840x2160, the results are largely academic. The Low preset produces a 43.4 FPS average, which is far from playable. Medium averages 28.5 FPS, High averages 25 FPS, and Ultra averages 17.8 FPS. None of these presets come close to the playability threshold. The data shows a clear and dramatic reduction in performance as resolution increases, with the 4K results being roughly half the frame rates of the 1440p results at the same settings.
FAQ
Q: Can this PC run Rust at 1080p with high settings?
A: Yes, the data shows an average of 61.6 FPS at 1920x1080 with the High preset. This narrowly clears the 60 FPS playable threshold.
Q: What is the best playable setting at 1440p?
A: The only playable setting at 2560x1440 is Low, which achieves an average of 79.3 FPS. All other presets, including Medium at 52.7 FPS, fall below the 60 FPS threshold.
Q: Is the GTX 1070 too weak for 4K in Rust?
A: The data confirms this. At 3840x2160, even the Low preset only reaches 43.4 FPS, and Ultra falls to 17.8 FPS. No preset is playable.
Q: What is the performance difference between Low and Ultra at 1080p?
A: The difference is substantial. At 1920x1080, the Low preset averages 114 FPS, while the Ultra preset averages 49.6 FPS, a difference of 64.4 FPS.
Q: Is the Ultra preset ever playable with this hardware?
A: No. The Ultra preset fails to reach 60 FPS at any resolution. The highest average recorded for Ultra is 49.6 FPS at 1080p.
Q: How does the 1080p Medium preset compare to the 1440p Medium preset?
A: The 1080p Medium preset averages 78.8 FPS, while the 1440p Medium preset averages 52.7 FPS. The higher resolution requires significantly more GPU throughput, resulting in a 26.1 FPS drop.
How This Combo Ranks
This specific combination of the Intel Core i5-12400 and NVIDIA GeForce GTX 1070 is ranked 3118 out of 3723 tested combos for Rust. This places it in the lower percentile (around the 84th percentile from the bottom) of all possible pairings, indicating that while it can run the game, many other hardware combinations will deliver higher frame rates. The ranking is more a signal of the game's demanding nature and the GTX 1070's age than to any specific bottleneck in this pairing. The CPU itself is a strong performer, sitting in the 72nd percentile of all CPUs, but the GPU is in the 47th percentile. The data suggests this is a CPU-heavy pairing that is held back by the graphics card's compute capabilities. The i5-12400 has enough headroom to handle the game's logic, but the GTX 1070 becomes the limiting factor as resolution and settings increase.
The Verdict
This PC can run Rust, but the playability is strictly limited by resolution and preset. At 1920x1080, the system is playable on High, Medium, and Low presets, with the High preset being the best playable option at 61.6 FPS. At 2560x1440, only the Low preset is playable, achieving 79.3 FPS. At 3840x2160, no preset is playable, as the highest recorded average is 43.4 FPS on Low. The verdict is clear: this is a 1080p gaming combo for Rust. For a smooth experience, users should stick to High settings at 1080p. At 1440p, they must accept Low settings to maintain a playable frame rate. The 4K resolution is not feasible for this game with this hardware.
Similar Performance Alternatives
The CPU and GPU have close rivals that would behave nearly identically in this scenario. For the Intel Core i5-12400, the closest rival in terms of average benchmark score is the AMD EPYC 7643, which is 0.1% slower. The Intel Core i7-1355U is 0.3% slower, and the AMD Ryzen AI 5 330 is 0.7% slower. Conversely, the Intel Core i3-14100F is 0.9% faster. This means swapping the i5 for any of these processors would result in a negligible change in overall system performance, especially in a game like Rust where the GPU is the primary bottleneck.
For the NVIDIA GeForce GTX 1070, the nearest rivals are all within 0.7% of its average benchmark score. The AMD FirePro W5000 is 0.2% slower, the NVIDIA Quadro M2000M is 0.5% slower, and the NVIDIA Tesla M10 is 0.6% faster. The NVIDIA Tesla C2070 is 0.7% faster. In practice, swapping one of these GPUs in for the GTX 1070 would produce a nearly identical experience in Rust, with the same playable presets at each resolution.
Best Settings per Resolution
At 1920x1080, the most demanding preset that remains at or above 60 FPS is High, with an average of 61.6 FPS. This is the optimal choice for visual quality while maintaining a playable frame rate.
At 2560x1440, the only preset that clears the threshold is Low, with an average of 79.3 FPS. While this is the best setting, it requires a significant visual downgrade from the High preset available at 1080p.
At 3840x2160, there is no playable setting. The highest average FPS recorded was 43.4 FPS at Low, which is far below the 60 FPS target.
CPU and GPU Roles
The data reveals a distinct shift in component dependency as resolution changes. At 1920x1080, the difference between Low and Ultra is 64.4 FPS, and the CPU has the bandwidth to allow the game to reach high frame rates. The i5-12400's strong single-thread score of 910 in 3DMark and its 3,456 passmark single-thread score suggest it is more than capable of feeding the GPU at this resolution. The bottleneck is the GPU, as the frame rate drops significantly when increasing graphics load.
At 2560x1440, the GPU becomes the overwhelming limiting factor. The Low preset yields 79.3 FPS, but Medium drops to 52.7 FPS, a 26.6 FPS penalty for a single preset step. This suggests that the GTX 1070's memory bandwidth of 256.3 GB/s and its shading unit count are insufficient to handle the increased pixel count. The CPU is likely still performing well, but its contribution is hidden by the GPU's inability to keep up.
At 3840x2160, the GPU is completely saturated. The difference between Low and Ultra is 25.6 FPS, but even Low is at 43.4 FPS. The game's CPU load does not increase with resolution, but the GPU load does dramatically. The data shows that the GTX 1070 cannot handle the 4K workload. The CPU's role diminishes in relation to the GPU's struggle. The recorded performance scaling between resolutions and presets proves that the GTX 1070 is the primary driver of performance differences at higher settings, while the i5-12400 provides a solid foundation that is never the limiting factor.