Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 62 | 74 | 110 |
| 1440p QHD | 80 | 106 | 125 | 154 |
| 1080p Full HD | 117 | 141 | 150 | 175 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-11400F paired with the NVIDIA GeForce RTX 5070 Ti delivers a strong performance profile in Rust, with the data showing that the combination is capable of maintaining smooth frame rates across most resolution and settings combinations. The recorded measurements indicate that the most demanding preset, Ultra, remains playable at both 2560x1440 and 1920x1080, while 4K requires a slight reduction in settings to stay above the 60 FPS threshold.
Best Settings per Resolution
At 3840x2160, the most demanding preset that holds at or above 60 FPS is High, with an average of 62 FPS. The data shows that Medium also clears the threshold with an average of 74 FPS, while Low reaches 110 FPS, but High is the best visual quality option that remains comfortably playable. Ultra at this resolution falls to 47 FPS, which is below the playable threshold.
For 2560x1440, the Ultra preset is the best choice, delivering an average of 80 FPS. This is a significant margin above the 60 FPS floor, and the data confirms that all four presets, Low at 154 FPS, Medium at 125 FPS, High at 106 FPS, and Ultra at 80 FPS, are playable. The headroom at this resolution allows for maximum graphical fidelity without sacrificing smoothness.
At 1920x1080, the Ultra preset achieves an average of 117 FPS, making it the best settings option. The recorded averages for the other presets are 175 FPS for Low, 150 FPS for Medium, and 141 FPS for High, all of which are well above the 60 FPS threshold. This resolution provides the most flexibility, with even the heaviest settings delivering a frame rate that is nearly double the playable minimum.
CPU and GPU Roles
The data indicates that the GPU becomes the limiting factor as resolution increases, while the CPU maintains sufficient headroom at lower resolutions. The scaling from 1920x1080 to 2560x1440 shows a predictable decline in average FPS across all presets: Low drops from 175 to 154 FPS, Medium from 150 to 125 FPS, High from 141 to 106 FPS, and Ultra from 117 to 80 FPS. This reduction of roughly 12% to 32% across presets suggests that the GPU is handling an increased pixel workload, but the CPU is still capable of feeding it adequately.
Moving from 2560x1440 to 3840x2160 reveals a more pronounced performance drop, especially at higher settings. High falls from 106 to 62 FPS, a 42% reduction, and Ultra drops from 80 to 47 FPS, a 41% reduction. Medium goes from 125 to 74 FPS, and Low from 154 to 110 FPS. The steeper decline at 4K, particularly for High and Ultra, points to the GPU being the dominant constraint at this resolution, as the pixel count nearly doubles and the rendering load scales accordingly.
The CPU's role is more evident at 1920x1080, where the frame rates are high enough that the processor must keep up with the GPU's output. The fact that Ultra still achieves 117 FPS at 1080p, compared to 80 FPS at 1440p, indicates that the Core i5-11400F is not the bottleneck at lower resolutions. The 6-core, 12-thread processor with a boost clock of 4.40 GHz provides enough single-thread performance for Rust, which is known to be sensitive to CPU speed. The benchmark results show that the CPU holds its own, with the GPU becoming the clear limiting factor only when moving to 4K.
Measured FPS Breakdown
At 3840x2160, the recorded data shows a wide spread across presets. Low settings produce an average of 110 FPS, Medium averages 74 FPS with a minimum of 63 and a maximum of 85, High averages 62 FPS, and Ultra averages 47 FPS. The Medium preset is the only one with recorded min and max values, indicating a range that stays within playable territory. The jump from Low to Medium represents a 33% drop in average FPS, while the drop from Medium to High is 16%, and from High to Ultra is 24%. These figures suggest that the transition from Medium to High is relatively gentle, but pushing to Ultra at 4K exacts a heavy toll.
For 2560x1440, the measurements are more forgiving. Low averages 154 FPS, Medium averages 125 FPS with a minimum of 106 and a maximum of 144, High averages 106 FPS, and Ultra averages 80 FPS. The Medium preset's min and max values show that even in heavier scenes, the frame rate does not dip below 106 FPS, which is well above the playable threshold. The scaling from Low to Medium is a 19% reduction, Medium to High is 15%, and High to Ultra is 25%. The Ultra preset at 80 FPS still leaves a comfortable margin over 60 FPS, making it a viable option for high refresh rate displays.
At 1920x1080, the data shows the highest overall performance. Low averages 175 FPS, Medium averages 150 FPS with a minimum of 128 and a maximum of 173, High averages 141 FPS, and Ultra averages 117 FPS. The Medium preset's minimum of 128 FPS indicates that frame pacing remains stable even under load. The differences between presets are smaller in absolute terms: Low to Medium is a 14% drop, Medium to High is 6%, and High to Ultra is 17%. This suggests that at 1080p, the system has enough headroom that even the most demanding settings do not cause a dramatic slowdown.
FAQ
Q: Can this combination run Rust at 4K with the Ultra preset?
A: No, the Ultra preset at 3840x2160 averages 47 FPS, which is below the 60 FPS playable threshold. The highest playable setting at this resolution is High, with an average of 62 FPS.
Q: What is the best preset for 2560x1440 to maintain a high frame rate?
A: The Ultra preset is the best option at 2560x1440, delivering an average of 80 FPS. All four presets, Low at 154 FPS, Medium at 125 FPS, High at 106 FPS, and Ultra at 80 FPS, are above the 60 FPS threshold.
Q: How does the performance at 1920x1080 compare to 2560x1440?
A: At 1920x1080, the Ultra preset averages 117 FPS, while at 2560x1440 it averages 80 FPS. This represents a 32% reduction in average FPS when moving from 1080p to 1440p at Ultra settings.
Q: Which component is more important for this game at 4K?
A: The GPU is the limiting factor at 3840x2160. The performance drop from 2560x1440 to 3840x2160 is steepest at High and Ultra presets, with reductions of 42% and 41% respectively, indicating that the RTX 5070 Ti is the primary constraint.
Q: Is the Intel Core i5-11400F sufficient for high frame rates?
A: Yes, the CPU does not appear to be a bottleneck at 1920x1080, where the Ultra preset still achieves 117 FPS. The processor's single-thread performance is adequate for Rust, as evidenced by the high frame rates at lower resolutions.
Q: What is the playable threshold for this game?
A: The playable threshold is 60 FPS. At 3840x2160, High, Medium, and Low settings are playable, while at 2560x1440 and 1920x1080, all four presets are playable.
The Verdict
The data confirms that this system can run Rust effectively at all three tested resolutions. At 1920x1080, every preset, including Ultra, clears the 60 FPS threshold with ease, and the Ultra preset averages 117 FPS. At 2560x1440, the Ultra preset also remains playable with an average of 80 FPS, and even the lowest recorded frame rate for Medium, 106 FPS, is well above the minimum. At 3840x2160, the system handles High settings at 62 FPS, but Ultra drops to 47 FPS, which is not playable. The verdict by resolution is that 1920x1080 and 2560x1440 can run at Ultra, while 4K is limited to High for a smooth experience.
How This Combo Ranks
In the database, this combination of the Intel Core i5-11400F and NVIDIA GeForce RTX 5070 Ti holds a rank of 669 out of 3723 tested combos for Rust. This places it in the top 18% of all tested systems, indicating that it is a well-balanced configuration for this title. The rank reflects the overall capability of the pair, with the GPU's strong showing in 3DMark Steel Nomad (6604) and Passmark G3D (32974) contributing to its high placement. The CPU's percentile of 71 among all processors and the GPU's percentile of 86 among all GPUs both support this ranking, as the system combines a solid mid-range processor with a high-end graphics card.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the Intel Core i5-11400F has an average benchmark score of 17177. The AMD EPYC 7H12 scores 17120, which is 0.3% lower, making it a nearly identical performer in synthetic tests. The Intel Core i5-12450H scores 17239, 0.4% higher, and the AMD Ryzen 3 PRO 8300G scores 17278, 0.6% higher. The Intel Core Ultra 7 164U scores 17074, 0.6% lower. These CPUs would behave similarly in Rust, with the frame rate differences likely being negligible in real-world gameplay.
For the GPU, the NVIDIA GeForce RTX 5070 Ti has an average benchmark score of 49957. The AMD Radeon RX Vega 64 scores 50001, which is 0.1% higher, indicating nearly identical performance. The Intel Arc A550M scores 49737, 0.4% lower, and the AMD Radeon RX 6900 XT scores 50951, 2% higher. The AMD Radeon RX 6800 XT scores 48477, 3.1% lower. In practice, these GPUs would produce similar frame rates in Rust, with the RX 6900 XT offering a slight edge and the RX 6800 XT trailing by a small margin. Users with these alternative components can expect comparable playability, though the exact FPS would vary within the ranges shown in the measured data.