Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

70%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
177 FPS
Ultra 1080p Measured
83 FPS

1440p (2K / QHD)

Low 1440p Measured
132 FPS
Ultra 1440p Measured
61 FPS

4K (Ultra HD)

Low 4K Measured
79 FPS
Ultra 4K Measured
34 FPS
8.8ms Frame Time
13ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 17,177
Graphics Card
Required 28,194
Your GPU 29,945

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 43 53 79
1440p QHD 61 79 90 132
1080p Full HD 83 113 134 177

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 113
1920x1080 Low 177
1920x1080 Medium 134
1920x1080 Ultra 83
2560x1440 High 79
2560x1440 Low 132
2560x1440 Medium 90
2560x1440 Ultra 61
3840x2160 High 43
3840x2160 Low 79
3840x2160 Medium 53
3840x2160 Ultra 34

Performance Analysis: Rust on Your System

Can Intel Core i5-11400F + NVIDIA GeForce RTX 3070 Ti run Rust? The recorded data indicates a robust pairing for most gaming scenarios, with performance scaling predictably across resolutions. At the demanding 4K resolution, the combination is limited to Low settings for a smooth experience, while at 1440p and 1080p, it clears the playable threshold of 60 FPS even at the highest presets. The Intel Core i5-11400F, a 6-core, 12-thread Rocket Lake processor with a boost clock of 4.40 GHz, and the NVIDIA GeForce RTX 3070 Ti with 8 GB of GDDR6X memory, work together to deliver a playable experience across the board, but the specific frame rates vary significantly based on the resolution and quality preset chosen.

Measured FPS Breakdown

The recorded measurements provide a detailed look at performance across three resolutions and four quality presets. The data shows average FPS only, with no minimum or maximum frames recorded for any configuration.

At 1920x1080, the highest performance is seen on Low settings, where the average FPS is 177.3. Moving to Medium settings reduces the average to 133.9 FPS, a 24.5% drop from Low. High settings deliver 112.7 FPS on average, and the most demanding Ultra preset still maintains an average of 83.4 FPS. This resolution shows the combo is never constrained by the 60 FPS threshold, even at the highest quality setting.

At 2560x1440, the performance scales down accordingly. Low settings produce an average of 131.6 FPS, which is a 25.8% reduction from the 1080p Low result. Medium settings average 90 FPS, and High settings average 78.9 FPS. The Ultra preset at this resolution yields an average of 60.5 FPS, which is just barely above the playable threshold. This indicates that 1440p Ultra is the edge of the system's capability, with any increase in graphical load likely pushing it below the 60 FPS target.

At 3840x2160, the performance drops significantly, reflecting the massive pixel count increase. Low settings average 78.7 FPS, which is the only playable option at this resolution. Medium settings fall to 53.1 FPS, which is below the 60 FPS threshold. High settings average 42.6 FPS, and the Ultra preset yields only 33.5 FPS. The data clearly shows a steep performance cliff between Low and Medium at 4K, making Low the only recommended setting for a smooth experience at this resolution.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide context for what similar hardware would behave like in this system. The Intel Core i5-11400F sits within a tight performance band around its rivals. The AMD EPYC 7H12 is only 0.3% slower, and the Intel Core Ultra 7 164U is 0.6% faster. The Intel Core i5-12450H is 0.4% faster, and the AMD Ryzen 3 PRO 8300G is 0.6% faster. These deltas are all within a single percentage point, meaning a system with any of these CPUs would produce nearly identical frame rates in Rust, assuming the GPU and other components are the same.

The NVIDIA GeForce RTX 3070 Ti has a similar tight grouping of rivals. The NVIDIA GeForce RTX 5070 Mobile is 0.1% faster, while the AMD Radeon RX 6800 is 0.5% faster. The NVIDIA GeForce RTX 2080 Ti is 0.5% slower, and the AMD Radeon RX 6700 is 1.6% faster. These small deltas indicate that swapping the RTX 3070 Ti for any of these cards would result in very similar performance, with frame rate differences of only a few percent. In practice, a system with an RTX 3070 Ti and a similarly performing CPU would produce effectively the same results as the measured data.

CPU and GPU Roles

The data reveals how the balance between CPU and GPU load shifts with resolution. At 1080p, the frame rates are high across all presets, with the gap between Low and Ultra being 93.9 FPS. This large difference suggests the GPU is the primary bottleneck at this resolution, as lowering the preset has a massive impact on the frame rate. The CPU is likely not the limiting factor, and the GPU's raw performance dictates the final output.

At 1440p, the scaling from Low to Ultra is less dramatic, with a difference of 71.1 FPS between the two extremes. The average FPS values are lower than at 1080p, indicating the GPU is now having to work harder to fill the additional pixels. The GPU's role becomes more dominant, but the CPU still provides enough headroom for the game to scale consistently.

At 3840x2160, the GPU is clearly the primary constraint. The difference between Low and Ultra is 45.2 FPS, but the absolute values are much lower. The drop from Medium to High is 10.5 FPS, and from High to Ultra is 9.1 FPS, showing a more gradual degradation as the GPU's fill rate limits the performance. The CPU is not the limiting factor at this resolution; the RTX 3070 Ti's ability to process the 4K pixel workload is the primary determinant of the final frame rate.

How This Combo Ranks

The combination of the Intel Core i5-11400F and the NVIDIA GeForce RTX 3070 Ti ranks at position 1349 out of 3723 tested combinations in the database for Rust. This places the system in the top 36.2% of all recorded configurations, indicating a strong performance level. The data confirms that this is not a top-tier combination, but it is well above the median and capable of handling the game with high visual fidelity at standard gaming resolutions. The ranking suggests that the majority of the systems tested are either more powerful or better balanced for this game.

FAQ

Q: Can this PC run Rust at 4K resolution?

A: Yes, but only at Low settings. The measured average FPS at 3840x2160 with Low settings is 78.7, which is above the 60 FPS playable threshold. Medium settings drop to 53.1 FPS, which is below the threshold.

Q: What is the best quality setting at 1440p for this hardware?

A: The Ultra preset is playable at 2560x1440, with an average FPS of 60.5. This is the highest quality setting that stays at or above the 60 FPS threshold at this resolution.

Q: How does the CPU compare to its nearest rivals in benchmark scores?

A: The Intel Core i5-11400F has an average benchmark score of 17177. Its closest rivals are the AMD EPYC 7H12, which is 0.3% slower, and the Intel Core i5-12450H, which is 0.4% faster. These differences are minimal.

Q: Is the GPU or the CPU more important at 1080p in Rust?

A: The data shows a large frame rate difference between Low and Ultra at 1080p, with a 93.9 FPS gap. This suggests the GPU is the more significant factor at this resolution, as the graphics preset has a substantial impact on performance.

Q: At what resolution is the RTX 3070 Ti the clear bottleneck?

A: At 3840x2160, the GPU is the dominant factor, as the performance drops significantly compared to lower resolutions. The difference between Low and Ultra at 4K is 45.2 FPS, and the absolute frame rates are much lower than at 1440p or 1080p.

Q: What is the playable settings list for the system?

A: At 3840x2160, only Low is playable. At 2560x1440, all four presets are playable: High, Low, Medium, and Ultra. At 1920x1080, all four presets are also playable.

Best Settings per Resolution

For each resolution, the most demanding preset that maintains an average of at least 60 FPS is noted below.

At 1920x1080, the Ultra preset is the best choice, with an average FPS of 83.4. This provides the highest visual quality while still maintaining a smooth frame rate.

At 2560x1440, the Ultra preset is also the best choice, but it is just above the threshold with an average FPS of 60.5. This is the maximum visual setting that remains playable at this resolution.

At 3840x2160, the Low preset is the only option that keeps the frame rate above 60 FPS, with an average of 78.7 FPS. Medium settings drop to 53.1 FPS, making Low the only playable preset at this resolution.

The Verdict

Based on the recorded data, this system can run Rust, but the experience depends heavily on the resolution. At 1920x1080, the combo clears the 60 FPS threshold at all presets, including Ultra, which averages 83.4 FPS. At 2560x1440, it remains playable at all four presets, with Ultra just clearing the threshold at 60.5 FPS. The system is fully capable of high-refresh gameplay at 1080p and stable 60 FPS gameplay at 1440p with high visual quality.

For 3840x2160, the situation is more restrictive. Only the Low preset is playable, averaging 78.7 FPS. The Medium, High, and Ultra presets all fall below the 60 FPS threshold, with averages of 53.1, 42.6, and 33.5 FPS respectively. Therefore, the system can run Rust at 4K, but only with significant visual compromises to the graphics settings.