Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

48%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
140 FPS
Ultra 1080p Measured
59 FPS

1440p (2K / QHD)

Low 1440p Measured
97 FPS
Ultra 1440p Measured
41 FPS

4K (Ultra HD)

Low 4K Measured
56 FPS
Ultra 4K Measured
23 FPS
12.8ms Frame Time
19ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 17,177
Graphics Card
Required 28,194
Your GPU 16,129

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 30 40 56
1440p QHD 41 57 66 97
1080p Full HD 59 78 90 140

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 78
1920x1080 Low 140
1920x1080 Medium 90
1920x1080 Ultra 59
2560x1440 High 57
2560x1440 Low 97
2560x1440 Medium 66
2560x1440 Ultra 41
3840x2160 High 30
3840x2160 Low 56
3840x2160 Medium 40
3840x2160 Ultra 23

Performance Analysis: Rust on Your System

Intel Core i5-11400F and NVIDIA GeForce RTX 3060 Ti is a mid-range pairing that lands in the lower-middle tier of tested combinations for Rust. The database records this combo at rank 2576 out of 3723 tested combos, placing it in the 31st percentile of all systems measured. That ranking reflects a combination of the CPU’s 71st percentile standing among all processors and the GPU’s 59th percentile among all graphics cards; neither component is a top-tier part, but both are solidly above average. For a game like Rust, which is known to be demanding on both CPU and GPU depending on scene complexity and player count, this ranking suggests the system will handle the game at mainstream resolutions but will struggle at the highest settings and 4K.

The measured frame rates confirm that positioning. At 1080p, the combo delivers playable performance across most presets, with Low at 140.2 FPS, Medium at 89.7 FPS, and High at 78.4 FPS. Ultra dips to 58.9 FPS, just below the 60 FPS threshold. At 1440p, the system remains playable on Low (97 FPS) and Medium (66.1 FPS), but High falls to 56.6 FPS and Ultra to 40.6 FPS. At 4K, no preset reaches 60 FPS: Low is 55.5 FPS, Medium is 39.5 FPS, High is 29.8 FPS, and Ultra is 22.8 FPS. The data shows a clear pattern: this combo is a 1080p and light 1440p machine for Rust, not a 4K solution.

How This Combo Ranks

At rank 2576 out of 3723 combos, this CPU and GPU pairing sits in the lower half of all tested systems for Rust, but it is not at the bottom. The ranking is driven by the combination of a processor that scores in the 71st percentile of all CPUs and a graphics card in the 59th percentile of all GPUs. In practical terms, the system is capable of running Rust at playable frame rates at 1080p and 1440p with adjusted settings, but it will not compete with high-end rigs that dominate the top of the database rankings.

The 1080p results illustrate this well. Low settings produce 140.2 FPS, which is comfortably above the 60 FPS playability threshold and gives headroom for smoother gameplay. Medium and High presets remain above 60 FPS at 89.7 and 78.4 FPS respectively, showing that the combo has real performance headroom at the most common resolution. The drop to 58.9 FPS on Ultra is the first sign of the system’s limits; it is close enough that minor tweaks might push it over the line, but the recorded data shows it below the threshold.

At 1440p, the ranking’s implications become clearer. The system maintains playability on Low (97 FPS) and Medium (66.1 FPS), but High falls to 56.6 FPS. This is a typical pattern for a mid-range GPU: as resolution increases, the graphics card becomes the limiting factor, and the frame rate drops accordingly. The 4K results are decisively below the playability threshold across all four presets, with the best case being 55.5 FPS on Low, which still misses 60 FPS. The combo’s rank of 2576 out of 3723 is consistent with these numbers; it is a system that can run Rust well at mainstream resolutions but not at the highest demands.

Similar Performance Alternatives

For the CPU, the nearest rivals in the database are all within a narrow performance band. The AMD EPYC 7H12 has an average score of 17120, which is 0.3% higher than the Core i5-11400F’s 17177 average, making it effectively a match in synthetic benchmarks. The Intel Core i5-12450H scores 17239, 0.4% lower than the i5-11400F, again a negligible difference. The AMD Ryzen 3 PRO 8300G scores 17278, 0.6% lower, and the Intel Core Ultra 7 164U scores 17074, 0.6% higher. These four processors would produce nearly identical CPU-bound behavior in Rust, meaning that swapping the i5-11400F for any of them would not materially change the frame rates recorded in this combo.

On the GPU side, the RTX 3060 Ti’s nearest rivals are similarly close. The AMD Radeon RX 9060 scores 16014, 0.7% higher than the RTX 3060 Ti’s 16129 average. The AMD Radeon Pro 5600M scores 16351, 1.4% lower, and the AMD Radeon RX 5700 XT scores 16361, also 1.4% lower. The AMD Radeon R9 370X scores 15862, 1.7% higher. These deltas are all well within the noise of real-world gaming performance, so a system with an RX 5700 XT or RX 9060 instead of the RTX 3060 Ti would be expected to produce very similar frame rates in Rust at the same settings and resolutions. The practical takeaway is that this combo’s performance profile is shared by a cluster of comparable hardware, and users with any of these alternatives should expect similar behavior.

CPU and GPU Roles

The data shows a clear shift in which component matters more as resolution changes. At 1080p, the system is likely CPU-bound at lower settings, given that the GPU has enough headroom to push 140.2 FPS on Low. The jump from Low to Medium is 50.5 FPS (140.2 to 89.7), and from Medium to High is 11.3 FPS (89.7 to 78.4), while High to Ultra is a 19.5 FPS drop (78.4 to 58.9). These uneven scaling steps suggest that at lower presets, the CPU is the limiting factor, while at higher presets, the GPU takes over.

At 1440p, the GPU becomes the dominant constraint. Low runs at 97 FPS, Medium at 66.1 FPS, High at 56.6 FPS, and Ultra at 40.6 FPS. The step from Low to Medium is 30.9 FPS, and from Medium to High is 9.5 FPS, but the drop from High to Ultra is 16 FPS. The overall reduction from 1080p to 1440p is substantial: at High, frame rate falls from 78.4 to 56.6 FPS, a 27.8% decrease, and at Ultra, from 58.9 to 40.6 FPS, a 31.1% decrease. This is the signature of a GPU-limited scenario, where the RTX 3060 Ti’s 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are being pushed harder.

At 4K, the GPU is unquestionably the bottleneck. Even Low settings only reach 55.5 FPS, and the progression from Low to Medium (39.5 FPS), High (29.8 FPS), and Ultra (22.8 FPS) shows a steep, consistent decline. The CPU’s role is minimal here; the i5-11400F’s 6 cores and 12 threads are more than enough to feed the GPU at these low frame rates. The verdict is clear: for this game, the RTX 3060 Ti dictates performance at 1440p and above, while the i5-11400F is sufficient at 1080p and never becomes a severe constraint at any resolution in the measured data.

The Verdict

Can this PC run Rust? Yes, but with significant caveats depending on resolution. At 1920x1080, the system clears the 60 FPS playability threshold on three presets: High (78.4 FPS), Medium (89.7 FPS), and Low (140.2 FPS). Ultra falls just short at 58.9 FPS, so 1080p gaming is fully viable as long as the user avoids the highest preset or makes minor adjustments.

At 2560x1440, the system remains playable on Medium (66.1 FPS) and Low (97 FPS), but High (56.6 FPS) and Ultra (40.6 FPS) fall below 60 FPS. This makes 1440p a viable option for gamers willing to use Medium settings, which still deliver a smooth experience. At 3840x2160, no preset reaches 60 FPS: the best result is 55.5 FPS on Low, and Ultra drops to 22.8 FPS. The verdict by resolution is clear: this combo is a 1080p machine with strong 1440p capability at reduced settings, and it is not suitable for 4K gaming in Rust.

The playable settings list from the database confirms this. At 1440p, the playable settings are Low and Medium, with Medium being the best at 66.1 FPS. At 1080p, High, Medium, and Low are all playable, with High being the best at 78.4 FPS. For users targeting a locked 60 FPS experience, the best approach is 1080p High or 1440p Medium, depending on the preferred balance between resolution and visual quality.

FAQ

Q: Can this combo run Rust at 1080p with High settings above 60 FPS?

A: Yes. The measured average frame rate at 1920x1080 with High settings is 78.4 FPS, which is above the 60 FPS playability threshold.

Q: What is the best preset for 1440p that stays above 60 FPS?

A: Medium is the best playable preset at 2560x1440, with an average of 66.1 FPS. Low also qualifies at 97 FPS, but Medium offers the highest visual quality while staying above 60 FPS.

Q: Is 4K gaming possible with this hardware in Rust?

A: No preset at 3840x2160 reaches 60 FPS. The highest recorded average is 55.5 FPS on Low settings, and Ultra averages 22.8 FPS, so 4K is not playable by the 60 FPS standard.

Q: How does the RTX 3060 Ti compare to the AMD Radeon RX 5700 XT?

A: The RX 5700 XT has an average benchmark score of 16361, which is 1.4% lower than the RTX 3060 Ti’s 16129. The difference is small enough that gaming performance in Rust would be very similar.

Q: How does the Core i5-11400F compare to the Intel Core i5-12450H?

A: The i5-12450H scores 17239 in the database, which is 0.4% lower than the i5-11400F’s 17177. This means the two CPUs would deliver nearly identical performance in Rust.

Q: What is the best overall settings choice for 1080p?

A: High is the most demanding preset that stays above 60 FPS at 1920x1080, averaging 78.4 FPS. Ultra is close at 58.9 FPS but does not meet the playability threshold.

Best Settings per Resolution

At 1920x1080, the most demanding preset that remains at or above 60 FPS is High, with an average of 78.4 FPS. Medium (89.7 FPS) and Low (140.2 FPS) are also playable, but High provides the best visual quality while maintaining a comfortable margin above the threshold. Ultra is not recommended, as it averages 58.9 FPS, just below 60 FPS.

At 2560x1440, the best playable preset is Medium, averaging 66.1 FPS. Low is also playable at 97 FPS, but Medium offers higher visual fidelity while still clearing the 60 FPS bar. High (56.6 FPS) and Ultra (40.6 FPS) fall short of the playability threshold and should be avoided for smooth gameplay.

At 3840x2160, no preset meets the 60 FPS requirement. The closest is Low at 55.5 FPS, followed by Medium at 39.5 FPS, High at 29.8 FPS, and Ultra at 22.8 FPS. The database records no playable settings at this resolution, so users with 4K displays would need to lower the resolution or accept sub-60 FPS performance. For this combo, the practical ceiling is 1440p Medium or 1080p High, depending on the user’s preference for resolution versus preset quality.