Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 30 | 37 | 59 |
| 1440p QHD | 42 | 53 | 62 | 97 |
| 1080p Full HD | 60 | 76 | 94 | 138 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
FAQ
Q: What is the overall performance standing of the Intel Core i5-11400F in the database?
A: The CPU sits at the 71st percentile among all tested processors. Its average benchmark score is 17177, and it is closely matched by the AMD EPYC 7H12 (0.3% higher score), the Intel Core i5-12450H (0.4% lower), and the AMD Ryzen 3 PRO 8300G (0.6% lower).
Q: Where does the NVIDIA GeForce RTX 2060 SUPER rank among all tested GPUs?
A: The GPU is at the 62nd percentile across all tested graphics cards. Its average benchmark score is 18093. Its nearest rivals include the NVIDIA GeForce RTX 3060 Mobile (0.4% lower), AMD Radeon Pro 5700 (0.5% lower), AMD Radeon RX 460 (1.5% lower), and Intel Arc A770M (1.6% lower).
Q: What is the best playable setting at 1920x1080 for this combo in Rust?
A: The database shows that Ultra settings are playable, with an average FPS of 60.3, which clears the 60 FPS threshold. Low, Medium, and High settings also clear 60 FPS, with High averaging 75.7 FPS.
Q: Can this system run Rust at 3840x2160?
A: No. At 4K, none of the tested presets (Low, Medium, High, Ultra) reach the 60 FPS playable threshold. The highest average is 58.6 FPS on Low settings, which falls just short of the 60 FPS target.
Q: How does this specific combo rank among all tested CPU-GPU pairings for Rust?
A: The combination of the Intel Core i5-11400F and NVIDIA GeForce RTX 2060 SUPER ranks 2568th out of 3723 tested combos for Rust, placing it in the lower portion of the database for this specific game.
Q: What is the most demanding preset that stays at or above 60 FPS at 2560x1440?
A: Medium settings are the most demanding playable preset at 1440p, delivering an average of 61.9 FPS. Low settings average 97.4 FPS, while High and Ultra fall below the threshold at 53.4 FPS and 41.8 FPS respectively.
CPU and GPU Roles
The recorded data for Rust shows a clear pattern where resolution and preset scaling determine which component governs performance. At 1920x1080, the CPU's influence is substantial. The jump from Low to Ultra settings produces a wide FPS spread, from 138.3 FPS down to 60.3 FPS, indicating that the processor has enough headroom to feed the GPU across all presets. The i5-11400F, with its 6 cores and 12 threads, demonstrates strong single-thread capability in the database (Cinebench R23 single-core score of 2024), which matters for Rust's simulation and physics workloads.
As resolution increases to 2560x1440, the GPU begins to assert more control. The FPS drop from Low to Medium is significant (97.4 to 61.9 FPS), and High settings fall below the playable threshold. This transition suggests that the RTX 2060 SUPER's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are being taxed more heavily as pixel count rises. The GPU's PassMark G3D score of 16462 places it in the 62nd percentile, which is respectable but not sufficient to maintain high frame rates at this resolution with demanding presets.
At 3840x2160, the GPU becomes the dominant bottleneck. Even Low settings only reach 58.6 FPS, just under the 60 FPS target. The scaling from 1440p Low (97.4 FPS) to 4K Low (58.6 FPS) represents a 40% reduction, which aligns with the pixel count increase. The RTX 2060 SUPER's FP32 throughput of 7.181 TFLOPS and texture rate of 224.4 GTexel/s are simply not enough to drive 4K at playable rates, regardless of the CPU's capabilities.
The CPU's role diminishes as resolution climbs. At 1080p, the i5-11400F's Cinebench R23 multi-core score of 14340 and PassMark multithread score of 16908 provide ample compute for the game's server-side logic and entity updates. However, at 4K, the GPU's rendering limits dominate the frame rate, making the CPU largely irrelevant at that resolution. The data indicates that for this pairing, 1080p is CPU-sensitive, 1440p is a balance point, and 4K is purely GPU-limited.
How This Combo Ranks
Within the database of 3723 tested CPU-GPU combinations for Rust, this pairing of the Intel Core i5-11400F and NVIDIA GeForce RTX 2060 SUPER holds the 2568th position. This rank places it in the lower third of all tested combos, which is a meaningful indicator for this specific game. Rust is known for its demanding simulation layer, and the data confirms that this mid-range hardware combination does not excel in this title compared to other pairings.
The rank of 2568 out of 3723 means that roughly 69% of tested combos achieve better performance in Rust. This is not surprising given the CPU's 71st percentile overall standing and the GPU's 62nd percentile, but the combination seems to underperform relative to what those individual percentile scores might suggest. The game's heavy reliance on CPU single-thread performance, where the i5-11400F scores 868 in 3DMark single-thread and 2981 in PassMark single-thread, may be a limiting factor.
The combo's position also reflects the GPU's modest standing. The RTX 2060 SUPER's nearest rivals include the RTX 3060 Mobile and AMD Radeon Pro 5700, all within 1.6% of each other in average benchmark scores. This cluster of similar-performing GPUs suggests that any of these would produce comparable results in Rust, and the combo rank would likely shift only slightly with a different GPU from this group.
For context, the combo's 1080p performance is respectable, with Ultra averaging 60.3 FPS, but the rank is dragged down by the inability to achieve playable frame rates at 4K. Since the database includes combos that can handle 4K, this pairing's 4K results (all below 60 FPS) push it down the order. The 1440p results, where Medium just clears the threshold at 61.9 FPS, provide a middle-ground outcome that is reflected in the overall rank.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU in the database provide a clear picture of what hardware would behave similarly. For the Intel Core i5-11400F, the AMD EPYC 7H12 scores 0.3% higher in average benchmarks, making it a near-identical match for compute tasks. The Intel Core i5-12450H is 0.4% lower, the AMD Ryzen 3 PRO 8300G is 0.6% lower, and the Intel Core Ultra 7 164U is 0.6% higher. Any of these processors would deliver essentially the same frame rates in Rust, as the differences are within measurement noise.
On the GPU side, the NVIDIA GeForce RTX 2060 SUPER's closest rival is the NVIDIA GeForce RTX 3060 Mobile, which scores 0.4% lower. The AMD Radeon Pro 5700 is 0.5% lower, while the AMD Radeon RX 460 and Intel Arc A770M are 1.5% and 1.6% lower respectively. These deltas are small enough that gameplay differences would be imperceptible. A system with the RTX 3060 Mobile or Radeon Pro 5700 would produce nearly identical FPS numbers in Rust across all resolutions and presets.
The practical implication is that if a user has any of these rival components paired with a comparable counterpart, the measured FPS for Rust would be statistically indistinguishable. For example, swapping the i5-11400F for a Ryzen 3 PRO 8300G while keeping the RTX 2060 SUPER would yield FPS values within 1% of the recorded data. Similarly, pairing the i5-11400F with an RTX 3060 Mobile would produce results within 0.5% of the current measurements.
These rival comparisons also highlight the performance tiers. The CPU's rivals span both desktop and mobile parts, indicating that the i5-11400F's 6-core, 12-thread configuration is a common performance level across form factors. The GPU's rivals include both desktop and mobile GPUs, with the RTX 2060 SUPER sitting in a well-populated mid-range segment.
Measured FPS Breakdown
At 1920x1080, the recorded data shows the following average FPS values: Low settings deliver 138.3 FPS, Medium delivers 93.9 FPS, High delivers 75.7 FPS, and Ultra delivers 60.3 FPS. All presets clear the 60 FPS playable threshold, with Low providing more than double the frame rate of Ultra. The scaling from Low to Ultra represents a 56% reduction in FPS, which is a typical pattern for a GPU-bound scenario at this resolution.
At 2560x1440, the averages are: Low at 97.4 FPS, Medium at 61.9 FPS, High at 53.4 FPS, and Ultra at 41.8 FPS. The drop from Low to Medium is steep (36.5 FPS or 37%), and Medium barely clears the 60 FPS threshold. High and Ultra fall below the playable target, with Ultra delivering less than half of the Low setting's frame rate.
At 3840x2160, the averages are: Low at 58.6 FPS, Medium at 37.4 FPS, High at 30.3 FPS, and Ultra at 27.1 FPS. Every preset fails to reach the 60 FPS threshold. The gap between Low and Medium is 21.2 FPS, and the spread from Low to Ultra is 31.5 FPS. The 4K results show that even the lowest preset cannot maintain playable frame rates, and Ultra produces a slideshow-like experience.
The min and max FPS values are not recorded in the database for any resolution or preset, so only average FPS can be analyzed. The lack of min/max data means frame time consistency and 1% lows cannot be assessed from this dataset.
The Verdict
The verdict by resolution is definitive. At 3840x2160, there are no playable settings. The best result is Low at 58.6 FPS, which falls below the 60 FPS threshold. No preset at 4K clears the playable bar, so this system cannot run Rust at that resolution.
At 2560x1440, two presets are playable: Low and Medium. The best playable setting is Medium, with an average of 61.9 FPS. High (53.4 FPS) and Ultra (41.8 FPS) are not playable. This resolution offers a workable experience only if the user accepts Medium or lower settings.
At 1920x1080, all four presets are playable. The best playable setting is Ultra, with an average of 60.3 FPS. High (75.7 FPS), Medium (93.9 FPS), and Low (138.3 FPS) all exceed the threshold. This is the only resolution where the user has full freedom to choose any preset, though Ultra sits barely above the 60 FPS line.
In summary, this PC can run Rust successfully at 1080p with any preset and at 1440p with Medium or lower settings. It cannot run the game at 4K. The system is viable for the majority of gamers who use 1080p monitors, and it can handle 1440p with moderate settings, but it is not suitable for 4K play.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with a measured average of 60.3 FPS. This is the highest quality setting available in the database, and it just clears the threshold. Users seeking a safety margin could drop to High (75.7 FPS), but Ultra is technically playable.
At 2560x1440, the most demanding playable preset is Medium, with an average of 61.9 FPS. Low (97.4 FPS) is also playable, but Medium offers better visual quality while still maintaining a frame rate above 60. High and Ultra are not recommended as they fall below the threshold.
At 3840x2160, there is no playable preset. The best result is Low at 58.6 FPS, which misses the 60 FPS target by 1.4 FPS. Since no setting achieves the threshold, no best settings are recorded for this resolution in the database.
The data supports a clear recommendation: for the best visual experience at a playable frame rate, use Ultra at 1080p and Medium at 1440p. At 4K, the system should be avoided entirely unless the user accepts sub-60 FPS performance, which the database does not classify as playable.