Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

69%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
149 FPS
Ultra 1080p Measured
104 FPS

1440p (2K / QHD)

Low 1440p Measured
131 FPS
Ultra 1440p Measured
71 FPS

4K (Ultra HD)

Low 4K Measured
98 FPS
Ultra 4K Measured
42 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 14,185
Graphics Card
Required 28,194
Your GPU 40,377

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 55 66 98
1440p QHD 71 94 111 131
1080p Full HD 104 121 128 149

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 121
1920x1080 Low 149
1920x1080 Medium 128
1920x1080 Ultra 104
2560x1440 High 94
2560x1440 Low 131
2560x1440 Medium 111
2560x1440 Ultra 71
3840x2160 High 55
3840x2160 Low 98
3840x2160 Medium 66
3840x2160 Ultra 42

Performance Analysis: Rust on Your System

The Intel Core i5-10400F paired with the NVIDIA GeForce RTX 5070 is a combination that delivers a clear performance hierarchy in Rust, with the CPU acting as the primary constraint at lower resolutions while the GPU takes over at higher settings and resolutions. The recorded data shows that at 1080p and 1440p, the system can run every preset including Ultra above the 60 FPS threshold, while at 4K, Ultra falls short and High sits just below the mark, making Medium the highest playable setting. The RTX 5070 is a strong performer, ranking in the 82nd percentile among all GPUs, while the i5-10400F sits in the 68th percentile for CPUs, which explains the scaling patterns seen across the measured frame rates.

Similar Performance Alternatives

When looking at the CPU side, the Intel Core i5-10400F has an average benchmark score of 14185, placing it in the 68th percentile of all CPUs. The nearest rivals in the database are remarkably close in performance. The Intel Xeon 6756E scores 14163, which is only 0.2% lower than the i5-10400F, making it a nearly identical match. The Intel Core 7 160UL posts an average score of 14232, which is 0.3% higher, again a negligible difference. On the AMD side, the EPYC 7552 scores 14115, just 0.5% lower, and the Ryzen 3 7320C scores 14277, 0.6% higher. In practical terms, any of these CPUs would deliver very similar frame rates in Rust when paired with this GPU, with differences of less than one percent being imperceptible in gameplay.

For the GPU, the NVIDIA GeForce RTX 5070 has an average benchmark score of 40377, ranking in the 82nd percentile of all GPUs. The nearest rivals are also very close in aggregate performance. The AMD Radeon Pro 580 scores 40318, which is 0.1% lower, essentially a tie. The AMD Radeon Pro WX 7100 scores 40063, 0.8% lower, still within a rounding error. The AMD Radeon Pro 5300 scores 40870, which is 1.2% higher, and the NVIDIA RTX A500 Mobile scores 39568, 2% lower. These deltas suggest that swapping the RTX 5070 for any of these cards would produce frame rates within a few percent of each other in Rust, meaning the choice between them would not materially change the playable settings at any resolution.

The practical implication of these rival scores is that the i5-10400F and RTX 5070 combination sits in a performance band where the CPU is slightly below the GPU in relative strength. This matters because Rust is known for being CPU-heavy in certain scenes, and the data reflects that the CPU's 68th percentile ranking is the limiting factor at low settings and high frame rates, while the GPU's 82nd percentile ranking handles the graphical load at higher presets.

CPU and GPU Roles

The measured FPS data reveals a clear shift in which component dominates performance as resolution and settings change. At 1920x1080 with Low settings, the system hits 149 FPS average. The CPU is the primary driver here, as the GPU has minimal work at such a low graphical load. Moving to Medium at 1080p drops the average to 128 FPS, and High lowers it further to 121 FPS. Ultra at 1080p still maintains 104 FPS. The difference between Low and Ultra at 1080p is 45 FPS, which is substantial, but the fact that even Ultra stays above 100 FPS indicates the CPU is keeping up adequately.

At 2560x1440, the pattern shifts. Low settings produce 131 FPS, Medium 111 FPS, High 94 FPS, and Ultra 71 FPS. The drop from Low to Ultra is 60 FPS, a larger absolute gap than at 1080p, showing that the GPU is beginning to take on more responsibility. However, the still high frame rates at Low and Medium suggest the CPU is not yet the bottleneck. At 3840x2160, the GPU clearly becomes the limiting factor. Low settings average 98 FPS, Medium drops to 66 FPS, High to 55 FPS, and Ultra to 42 FPS. The spread from Low to Ultra is 56 FPS, but the absolute values are much lower, indicating that the GPU is saturated at higher resolutions.

The scaling between resolutions is informative. At Low settings, going from 1080p to 1440p reduces the average from 149 to 131 FPS, a 12% drop, and then to 98 FPS at 4K, a 25% drop from 1440p. At Ultra settings, the progression is 104 FPS at 1080p, 71 FPS at 1440p, and 42 FPS at 4K, a 32% drop and then a 41% drop. The steeper percentage declines at Ultra settings confirm that the GPU is the bottleneck at high presets, while the shallower declines at Low settings show the CPU holding the frame rate ceiling. For players targeting high refresh rates at 1080p, the CPU matters more; for 4K gaming, the GPU dictates everything.

Best Settings per Resolution

For 1920x1080, the database shows that Ultra settings deliver an average of 104 FPS, which is well above the 60 FPS playable threshold. Since all four presets (Low 149 FPS, Medium 128 FPS, High 121 FPS, Ultra 104 FPS) clear 60 FPS, the best settings are Ultra, as it offers the highest visual quality while maintaining a comfortable margin above the threshold.

At 2560x1440, the same situation applies. All presets are playable: Low at 131 FPS, Medium at 111 FPS, High at 94 FPS, and Ultra at 71 FPS. The best settings are Ultra, with an average of 71 FPS, which stays above 60 FPS with an 11 FPS margin. This is the most demanding preset that still meets the playability criterion.

At 3840x2160, the picture changes. Low settings average 98 FPS, Medium averages 66 FPS, High drops to 55 FPS, and Ultra falls to 42 FPS. The highest preset that stays at or above 60 FPS is Medium, with an average of 66 FPS. High and Ultra both fail to reach the 60 FPS threshold, so they are not recommended if a smooth experience is the goal. The best settings at 4K are therefore Medium, which provides a 66 FPS average and a recorded minimum of 56 FPS, indicating slight dips below the target but an overall playable experience.

The Verdict

This PC can run Rust at all three tested resolutions, but the playable settings vary by resolution. At 1920x1080, all four presets (Low, Medium, High, Ultra) are playable, with Ultra achieving 104 FPS average, far above the 60 FPS threshold. At 2560x1440, all presets are also playable, with Ultra at 71 FPS average, clearing the threshold by 11 FPS. At 3840x2160, only Low and Medium are playable; Low averages 98 FPS and Medium averages 66 FPS. High at 55 FPS and Ultra at 42 FPS both fail to reach 60 FPS.

The verdict by resolution is clear: for 1080p and 1440p gaming, this system delivers a fully playable experience at maximum settings. For 4K, players must compromise to Medium settings to stay above the playable threshold. The GPU's 82nd percentile ranking and the CPU's 68th percentile ranking together explain this outcome. The system is well balanced for 1440p and below, but at 4K the GPU becomes the limiting factor, preventing Ultra settings from maintaining 60 FPS.

Measured FPS Breakdown

At 1920x1080, the recorded data shows the following averages: Low settings produce 149 FPS, Medium produces 128 FPS with a minimum of 109 FPS and a maximum of 147 FPS, High produces 121 FPS, and Ultra produces 104 FPS. All presets maintain averages well above the 60 FPS threshold, with even the lowest minimum (109 FPS on Medium) staying comfortably above it.

At 2560x1440, the averages are: Low at 131 FPS, Medium at 111 FPS with a minimum of 94 FPS and a maximum of 128 FPS, High at 94 FPS, and Ultra at 71 FPS. The minimum on Medium (94 FPS) is still far above the 60 FPS threshold, and Ultra's average of 71 FPS leaves an 11 FPS cushion. The data shows consistent performance without major dips.

At 3840x2160, the averages are: Low at 98 FPS, Medium at 66 FPS with a minimum of 56 FPS and a maximum of 75 FPS, High at 55 FPS, and Ultra at 42 FPS. Medium is the only preset with a recorded minimum and maximum, and its minimum of 56 FPS falls below the 60 FPS threshold, indicating occasional stutter. High and Ultra averages of 55 FPS and 42 FPS respectively are clearly below the playable threshold, making them unsuitable for smooth gameplay.

The overall combo rank in the game database is 1118 out of 3723 combinations, placing this system in the top 30% of tested hardware configurations for Rust. This rank reflects the strong performance at 1080p and 1440p, while the 4K results pull the overall standing down slightly.

FAQ

Q: Can this PC run Rust at 4K with Ultra settings?

A: No. The recorded data shows an average of 42 FPS at 3840x2160 with Ultra settings, which is below the 60 FPS playable threshold. High settings at 4K also fail at 55 FPS average. Medium is the highest playable preset at 4K, with a 66 FPS average.

Q: What is the best preset to use at 2560x1440?

A: Ultra settings are the best choice at 1440p, as they deliver an average of 71 FPS, which clears the 60 FPS threshold. All other presets (Low 131 FPS, Medium 111 FPS, High 94 FPS) are also playable, but Ultra provides the highest visual quality without sacrificing playability.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i5-10400F has an average benchmark score of 14185, ranking in the 68th percentile. Its closest rival, the Intel Xeon 6756E, scores 14163, which is 0.2% lower. The Intel Core 7 160UL is 0.3% higher at 14232, and the AMD EPYC 7552 is 0.5% lower at 14115. Differences are all under 1%.

Q: Is the RTX 5070 a strong GPU for this game?

A: The RTX 5070 ranks in the 82nd percentile of all GPUs with an average benchmark score of 40377. Its nearest rival, the AMD Radeon Pro 580, scores 40318, just 0.1% lower. This high percentile indicates the GPU is well above average, though the CPU's lower percentile becomes the limiting factor at 1080p.

Q: What frame rates can I expect at 1920x1080 with Medium settings?

A: The recorded data shows an average of 128 FPS at 1080p with Medium settings, with a minimum of 109 FPS and a maximum of 147 FPS. This is far above the 60 FPS threshold, providing a smooth experience with headroom for high refresh rate monitors.

Q: Does the system ever drop below 60 FPS at playable settings?

A: At 1080p and 1440p, no. All presets at these resolutions maintain averages above 60 FPS, and the lowest recorded minimum is 94 FPS at 1440p Medium. At 4K, only Low and Medium are playable; Medium has a minimum of 56 FPS, which does dip below 60 FPS, while Low stays above it.