Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 59 | 66 | 101 |
| 1440p QHD | 75 | 98 | 111 | 131 |
| 1080p Full HD | 111 | 124 | 129 | 152 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Measured FPS Breakdown
The recorded data for this combination of Intel Core i5-10400F and NVIDIA GeForce RTX 4070 SUPER in Rust shows a clear scaling pattern across resolutions and presets. At 1920x1080, the system delivers consistently high frame rates. With Low settings, the average FPS reaches 151.7. Moving to Medium settings, the average drops to 128.5. High settings produce an average of 123.6 FPS, while Ultra settings still maintain a strong 110.7 FPS average. The gap between Low and Ultra at this resolution is 41 FPS, indicating that the GPU has ample headroom even at the highest preset.
At 2560x1440, the performance remains robust but shows a wider spread between presets. Low settings yield an average of 131.4 FPS. Medium settings follow at 110.9 FPS. High settings produce 97.7 FPS, and Ultra settings drop to 75.2 FPS. The difference between Low and Ultra here is 56.2 FPS, a larger delta than at 1080p, which shows the increased load on the graphics pipeline at higher pixel counts.
At 3840x2160, the system begins to show its limits at the most demanding settings. Low settings still deliver an average of 101.4 FPS, which is highly playable. Medium settings average 65.6 FPS, just above the 60 FPS threshold. High settings drop to 59.4 FPS, slightly below the playable mark. Ultra settings fall further to 46.7 FPS, which is noticeably less smooth. The scaling from Low to Ultra at 4K is 54.7 FPS, the largest absolute drop among all resolutions tested.
The data shows that the RTX 4070 SUPER paired with the i5-10400F handles 1080p and 1440p with ease, while 4K requires a careful choice of preset to maintain 60 FPS. The min and max FPS values were not recorded in the database, so the analysis relies on average FPS alone. The pattern suggests that the GPU is the primary limiting factor at 4K Ultra, while at lower resolutions the CPU is sufficient to keep up with the GPU's output.
Similar Performance Alternatives
Looking at the nearest rivals in the database for the CPU and GPU provides context for how this combo compares to other hardware. The Intel Core i5-10400F has an average benchmark score of 14185, placing it in the 68th percentile among all CPUs. Its closest rivals are a tight cluster: the Intel Xeon 6756E scores 14163, which is 0.2% lower; the Intel Core 7 160UL scores 14232, which is 0.3% higher; the AMD EPYC 7552 scores 14115, which is 0.5% lower; and the AMD Ryzen 3 7320C scores 14277, which is 0.6% higher. These deltas are all within a single percentage point, meaning any of these CPUs would deliver nearly identical frame rates in Rust when paired with the same GPU. The practical takeaway is that the i5-10400F sits in a performance band where small differences in synthetic scores do not translate into meaningful FPS changes in this game.
For the GPU, the NVIDIA GeForce RTX 4070 SUPER has an average benchmark score of 43223, placing it in the 83rd percentile among all GPUs. Its nearest rivals include the NVIDIA Quadro M6000 24 GB with a score of 43262, which is 0.1% higher; the NVIDIA GeForce RTX 5050 Mobile with a score of 43268, also 0.1% higher; the NVIDIA Quadro M6000 with a score of 43301, which is 0.2% higher; and the NVIDIA GeForce RTX 4090 Mobile with a score of 43667, which is 1% higher. All of these alternatives fall within a 1% band of the RTX 4070 SUPER, so a system builder swapping in any of these GPUs would see nearly identical performance in Rust. The RTX 4090 Mobile is the closest competitor at 1% higher, but even that difference would be imperceptible in practice.
The combination of these two components means that users with CPUs or GPUs in the same score range should expect similar FPS results. The data shows that the i5-10400F and RTX 4070 SUPER are well matched, with neither component being an outlier relative to its peers.
How This Combo Ranks
The database ranks this specific CPU and GPU combination against all other tested combos for Rust. The combo rank is 1027 out of 3723 total combinations. This places the system in the top 27.6% of all tested configurations. In percentage terms, roughly 72.4% of tested combos rank below this one, meaning the i5-10400F and RTX 4070 SUPER setup outperforms the majority of systems in the database for this game.
The rank reflects the combined capability of both components. Since the CPU sits at the 68th percentile and the GPU at the 83rd percentile, the combo rank being higher than both individual percentiles suggests that Rust benefits from the GPU's strength more than the CPU's. The rank of 1027 out of 3723 indicates a solid mid-to-upper tier position, but it is not near the top of the chart. Systems with higher-end CPUs and GPUs would rank higher, but this combo still delivers playable performance at most settings, as shown by the FPS data.
The Verdict
The verdict by resolution is clear from the recorded data. At 1920x1080, all four presets (Low, Medium, High, Ultra) clear the 60 FPS threshold. The best settings at this resolution are Ultra with an average of 110.7 FPS. At 2560x1440, all four presets also clear 60 FPS, with Ultra averaging 75.2 FPS as the best playable option. At 3840x2160, only Low and Medium settings clear 60 FPS. Low averages 101.4 FPS and Medium averages 65.6 FPS. High settings fall just short at 59.4 FPS, and Ultra is not playable at 46.7 FPS.
The database defines playable as maintaining an average of at least 60 FPS. Based on this criterion, the system can run Rust at 1080p and 1440p with any preset, and at 4K with Low or Medium settings. The verdict for 4K is that Medium is the best playable preset, delivering 65.6 FPS. For users who prioritize visual quality at 4K, the data indicates that High settings are marginal and would require a small reduction in resolution or settings to achieve a stable 60 FPS.
FAQ
Q: Can this PC run Rust at 4K resolution?
A: Yes, but only at Low or Medium settings. Low averages 101.4 FPS and Medium averages 65.6 FPS at 3840x2160. High settings average 59.4 FPS, which is below the 60 FPS threshold, and Ultra averages 46.7 FPS.
Q: What is the best preset for 1440p?
A: Ultra settings at 2560x1440 average 75.2 FPS, and all presets (Low, Medium, High, Ultra) clear the 60 FPS threshold at this resolution.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i5-10400F scores 14185 on average. Its closest rivals are the Intel Xeon 6756E at 14163 (0.2% lower), Intel Core 7 160UL at 14232 (0.3% higher), AMD EPYC 7552 at 14115 (0.5% lower), and AMD Ryzen 3 7320C at 14277 (0.6% higher). All are within 0.6% of each other.
Q: How does the GPU compare to its nearest rivals?
A: The NVIDIA GeForce RTX 4070 SUPER scores 43223 on average. Its closest rivals are the Quadro M6000 24 GB at 43262 (0.1% higher), RTX 5050 Mobile at 43268 (0.1% higher), Quadro M6000 at 43301 (0.2% higher), and RTX 4090 Mobile at 43667 (1% higher). All are within 1% of each other.
Q: What frame rate can I expect at 1080p with Ultra settings?
A: The average FPS at 1920x1080 with Ultra settings is 110.7, which is well above the 60 FPS playable threshold.
Q: Is High settings at 4K playable?
A: No, High settings at 3840x2160 average 59.4 FPS, which is just below the 60 FPS threshold. Medium settings at 65.6 FPS is the highest playable preset at 4K.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 65.6 FPS. Low settings also work at 101.4 FPS, but Medium offers better visual quality while still clearing the threshold. High settings at 59.4 FPS and Ultra at 46.7 FPS are not recommended for a consistent 60 FPS experience.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 75.2 FPS. All lower presets also clear the threshold, but Ultra provides the highest visual fidelity without sacrificing playability.
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 110.7 FPS. The system has significant headroom at this resolution, so even the highest settings leave a comfortable margin above the 60 FPS line.
CPU and GPU Roles
The data shows how the balance between CPU and GPU shifts across resolutions. At 1920x1080, the frame rates are high across all presets, with Low at 151.7 FPS and Ultra at 110.7 FPS. The relatively small gap between presets (41 FPS) suggests that the CPU is able to feed the GPU efficiently at this resolution, and the GPU is not fully saturated even at Ultra. The i5-10400F's six cores and 12 threads provide enough throughput for Rust's simulation and rendering workloads at 1080p.
At 2560x1440, the spread between Low and Ultra widens to 56.2 FPS (131.4 down to 75.2). This indicates that the GPU is becoming a more significant factor as pixel count increases. The CPU still keeps up, as evidenced by the fact that even Low settings produce over 130 FPS, which is above what most 1440p monitors can display. The GPU load at Ultra settings reduces the average to 75.2 FPS, showing that the graphics card is the limiting factor at this preset.
At 3840x2160, the GPU role becomes dominant. The difference between Low (101.4 FPS) and Ultra (46.7 FPS) is 54.7 FPS, and the system cannot maintain 60 FPS at High or Ultra. The CPU is no longer the bottleneck; the RTX 4070 SUPER's rendering capacity at 4K is the constraint. The fact that Low settings at 4K (101.4 FPS) are higher than Ultra at 1440p (75.2 FPS) shows that lowering settings has a larger impact than lowering resolution, which is typical for a GPU-bound scenario.
The scaling between resolutions at the same preset also reveals the CPU's contribution. At Low settings, the FPS drops from 151.7 at 1080p to 131.4 at 1440p to 101.4 at 4K. This is a 33% reduction from 1080p to 4K, which is moderate and suggests the CPU is still a factor at Low settings. At Ultra settings, the FPS drops from 110.7 at 1080p to 75.2 at 1440p to 46.7 at 4K, a 58% reduction. The larger drop at Ultra indicates that the GPU is increasingly the limiting component as settings rise.