Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 45 | 56 | 79 |
| 1440p QHD | 59 | 79 | 88 | 133 |
| 1080p Full HD | 85 | 112 | 127 | 151 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-10400F paired with the NVIDIA GeForce RTX 3070 Ti is a capable desktop combination for Rust, though the experience varies significantly depending on the target resolution and graphics preset. The recorded data shows that this system comfortably handles the game at 1080p and 1440p, while 4K requires a more careful approach to settings. The measurements place this combo at rank 1539 out of 3723 tested configurations, putting it in the upper half of all systems in the database for this title. The data is measured, not estimated, and the playable threshold is defined as 60 FPS average.
Measured FPS Breakdown
At 1920x1080, the system delivers strong performance across all presets. With Low settings, the average frame rate reaches 150.7 FPS, which is exceptionally smooth for fast-paced gameplay. Moving to Medium settings, the average drops to 126.7 FPS, still well above the 60 FPS threshold. High settings produce an average of 112 FPS, demonstrating that the GPU has ample headroom at this resolution. Even at Ultra settings, the most demanding preset, the average remains high at 85 FPS. This indicates that the RTX 3070 Ti is not the limiting factor at 1080p, as even the heaviest settings stay far above playable levels.
At 2560x1440, the performance scales down but remains very strong. Low settings yield an average of 133 FPS, which is only slightly lower than the 1080p Low result. Medium settings average 87.8 FPS, and High settings average 78.9 FPS. The Ultra preset drops to 59.4 FPS, which is just below the 60 FPS playable threshold. This is the first sign of the GPU being pushed harder, as the gap between High and Ultra becomes more pronounced at this resolution. The data shows a clear progression: each step up in settings costs a meaningful amount of performance.
At 3840x2160, the system begins to struggle with the higher presets. Low settings average 78.6 FPS, which is still playable. Medium settings drop to 55.7 FPS, falling below the 60 FPS mark. High settings average 45.3 FPS, and Ultra settings drop further to 31.6 FPS. The scaling from 1440p to 4K is significant, with the Ultra preset losing nearly half its frame rate. This pattern suggests that the RTX 3070 Ti is the primary bottleneck at 4K, as the pixel count increases dramatically and the GPU cannot maintain high frame rates with the most demanding settings.
The min and max frame data is not recorded in the database for any resolution or setting combination. The analysis relies solely on average FPS values. The overall trend is consistent: the system performs best at 1080p, remains strong at 1440p, and requires reduced settings at 4K to stay above the playable threshold.
Best Settings per Resolution
For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 85 FPS. This means the user can enable all graphical features without worrying about performance. The RTX 3070 Ti has enough power to handle the full visual experience at this resolution.
For 2560x1440, the best settings that remain playable are High, with an average of 78.9 FPS. The Ultra preset falls short at 59.4 FPS, so High is the recommended ceiling for a smooth experience. This still provides excellent visual quality, as High settings in Rust include most of the important graphical effects.
For 3840x2160, the only playable preset is Low, with an average of 78.6 FPS. Medium and above all fall below 60 FPS, with Medium at 55.7 FPS, High at 45.3 FPS, and Ultra at 31.6 FPS. Users with a 4K display must accept Low settings to maintain a playable frame rate. This is a significant compromise, but the game remains functional.
FAQ
Q: Can this PC run Rust at 1080p with maximum settings?
A: Yes. The Ultra preset at 1920x1080 produces an average of 85 FPS, which is well above the 60 FPS playable threshold.
Q: What is the best settings preset for 1440p?
A: High settings at 2560x1440 deliver an average of 78.9 FPS. The Ultra preset dips to 59.4 FPS, so High is the highest playable option.
Q: Is 4K gaming viable with this hardware?
A: Only with Low settings, which average 78.6 FPS at 3840x2160. Medium drops to 55.7 FPS, so it does not meet the 60 FPS threshold.
Q: How does the system perform at 1080p Low settings?
A: The average frame rate is 150.7 FPS, which is extremely high and should provide a very responsive experience.
Q: What is the recorded average FPS for 1440p Medium?
A: The average is 87.8 FPS, which is comfortably above the playable threshold and provides a good balance between visuals and performance.
Q: Does the system meet the playable threshold at 4K High?
A: No. The average at 3840x2160 High is 45.3 FPS, which falls well below the 60 FPS requirement.
Similar Performance Alternatives
Looking at the CPU benchmarks, the Intel Core i5-10400F scores an average of 14185 across all tests, placing it in the 68th percentile of all CPUs. Its nearest rivals are extremely close in performance. The Intel Xeon 6756E scores 14163, which is 0.2% lower than the i5-10400F. The Intel Core 7 160UL scores 14232, which is 0.3% higher. The AMD EPYC 7552 scores 14115, which is 0.5% lower. The AMD Ryzen 3 7320C scores 14277, which is 0.6% higher. These deltas are all within 1%, meaning any of these processors would deliver nearly identical performance in Rust. The i5-10400F has 6 cores and 12 threads, while the rivals vary in core counts, but the benchmark results indicate that the overall computing capability is comparable for this game.
For the GPU, the NVIDIA GeForce RTX 3070 Ti scores an average of 29945, placing it in the 75th percentile of all GPUs. Its nearest rivals are similarly close. The NVIDIA GeForce RTX 5070 Mobile scores 29928, which is 0.1% lower. The AMD Radeon RX 6800 scores 30095, which is 0.5% higher. The NVIDIA GeForce RTX 2080 Ti scores 29783, which is 0.5% lower. The AMD Radeon RX 6700 scores 30433, which is 1.6% higher. The RTX 3070 Ti has 8 GB of GDDR6X memory and a 256-bit bus, but the rivals have different memory configurations. The benchmark data shows that all four alternatives would produce very similar frame rates in Rust, with the RX 6700 being the fastest by a small margin. Users with any of these GPUs can expect the same general performance profile as the RTX 3070 Ti.
CPU and GPU Roles
The data shows that the GPU becomes the dominant factor as resolution increases. At 1920x1080, the gap between Low and Ultra settings is 65.7 FPS (150.7 down to 85 FPS). This suggests that the CPU is capable of feeding the GPU enough data at lower resolutions, and the GPU is not heavily stressed. The system maintains high frame rates even at Ultra, indicating that the i5-10400F is sufficient for 1080p gaming in Rust.
At 2560x1440, the gap between Low and Ultra narrows to 73.6 FPS (133 down to 59.4 FPS). The Ultra preset falls below 60 FPS, which is the first indication of GPU limitations. The CPU is likely still keeping up, but the increased pixel count demands more from the RTX 3070 Ti.
At 3840x2160, the pattern shifts dramatically. The gap between Low and Ultra is 47 FPS (78.6 down to 31.6 FPS), but the absolute values are much lower. Low settings barely stay above 60 FPS, and all other presets fall below. This is a clear sign that the GPU is the limiting factor. The CPU has less work to do relative to the GPU at 4K, as the pixel throughput becomes the bottleneck. The scaling from 1440p to 4K shows a drop of 54.1 FPS on Low settings (133 to 78.6 FPS), which is a 41% reduction. This confirms that the RTX 3070 Ti is the primary constraint at higher resolutions.
The CPU benchmarks show a solid single-core score of 1451 in Cinebench R23, which is relevant for Rust's game logic. The multi-core score of 10283 indicates that the six-core processor has enough headroom for background tasks. The data suggests that at 1080p, the CPU and GPU are balanced, but at 4K, the GPU is clearly the bottleneck. Users considering a CPU upgrade would see minimal gains at 4K, while a GPU upgrade would provide significant benefits.
The Verdict
This system can run Rust, but the playable experience depends heavily on the chosen resolution. The verdict by resolution is clear. At 1920x1080, all four presets are playable, with Ultra delivering 85 FPS as the best option. At 2560x1440, High settings at 78.9 FPS is the best playable configuration, while Ultra misses the 60 FPS mark. At 3840x2160, only Low settings are playable, averaging 78.6 FPS, with all higher presets falling below the threshold.
For a 1080p or 1440p monitor, this PC is a strong choice for Rust. The user can enjoy high visual quality without compromising frame rates. For a 4K display, the system works but requires Low settings, which may not be ideal for players who prioritize visual fidelity. The RTX 3070 Ti is the limiting factor at 4K, and the i5-10400F is sufficient for the game's demands. Overall, the hardware handles Rust well in most scenarios, with the 4K Ultra experience being the only clear weak point.