Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 38 | 47 | 68 |
| 1440p QHD | 49 | 63 | 76 | 114 |
| 1080p Full HD | 73 | 96 | 110 | 149 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i5-10400F paired with the AMD Radeon RX 6700 XT is a well-matched mid-range combination for playing Rust, a survival title known for its demanding simulation and rendering. The recorded data shows that this system is capable of delivering smooth frame rates at 1080p and 1440p, while 4K requires significant compromises. The analysis below breaks down the measured performance, compares the hardware to similar alternatives, and interprets the scaling behavior to explain exactly what this combo can achieve.
Best Settings per Resolution
The best settings are defined as the highest quality preset that maintains an average frame rate at or above the 60 FPS playable threshold. The database measurements reveal a clear pattern across the three resolutions.
At 1920x1080, the system has ample headroom. The Ultra preset delivers an average of 73 FPS, which clears the 60 FPS threshold with a comfortable margin. This makes Ultra the best settings choice for Full HD, as it provides the maximum visual fidelity while remaining fully playable.
At 2560x1440, the demands of the game increase, and the Ultra preset drops to an average of 48.6 FPS, which falls below the playable threshold. The highest preset that still clears 60 FPS is High, which records an average of 62.5 FPS. This is a narrow margin, but it is sufficient for a stable experience. Choosing High at 1440p is the optimal balance, as Medium runs at 75.7 FPS but sacrifices visual quality for only a modest frame rate gain.
At 3840x2160, the situation changes drastically. The High preset averages only 38.1 FPS, and Medium is slightly better at 46.8 FPS, but both are below the threshold. The only playable option at 4K is the Low preset, which achieves an average of 68.2 FPS. This indicates that 4K gaming on this combo is only viable with significantly reduced graphical fidelity, making Low the best (and only) setting that meets the 60 FPS requirement.
Similar Performance Alternatives
The nearest rivals in the database provide a useful reference for understanding how this specific CPU and GPU pair compares to other hardware combinations. These deltas are based on average benchmark scores, not in-game FPS, but they indicate similar levels of raw processing power.
For the Intel Core i5-10400F, the closest matches are the Intel Xeon 6756E and the AMD EPYC 7552. The Xeon 6756E has an average score that is 0.2% higher, meaning it is virtually identical in performance. The EPYC 7552 is 0.5% lower in score, also placing it in the same performance tier. On the other side, the Intel Core 7 160UL is 0.3% faster, and the AMD Ryzen 3 7320C is 0.6% faster. These deltas are all within a single percentage point, indicating that a system with any of these CPUs would behave nearly identically to the i5-10400F in CPU-bound scenarios.
For the AMD Radeon RX 6700 XT, the nearest rival is the NVIDIA GeForce RTX 4070 Mobile, which has a score difference of 0.0%, meaning they are effectively equivalent in the database's aggregate benchmarks. The NVIDIA GeForce RTX 3090 is 0.5% slower, and the AMD Radeon Pro Vega 20 is 1.5% slower, while the NVIDIA RTX PRO 4000 Blackwell is 1.1% faster. These small deltas suggest that swapping the RX 6700 XT for any of these alternatives would yield very similar frame rates in Rust, assuming the rest of the system remains unchanged.
The implication is that this combo sits in a well-populated performance band. Users with any of these rival components can expect a similar experience, with frame rate differences of a few percentage points at most.
Measured FPS Breakdown
The database provides average FPS for each resolution and preset combination. All measurements are averages, with no minimum or maximum values recorded.
At 1920x1080, the performance scales predictably with settings. Low averages 149.1 FPS, Medium drops to 110.2 FPS, High falls to 96.3 FPS, and Ultra settles at 73 FPS. The gap between Low and Ultra is approximately two-fold, with Ultra being about 51% slower than Low. This shows that the GPU and CPU are both capable of high frame rates at this resolution, and the Ultra preset is still very playable.
At 2560x1440, the frame rates decline as expected. Low averages 114.1 FPS, Medium runs at 75.7 FPS, High achieves 62.5 FPS, and Ultra drops to 48.6 FPS. The transition from High to Ultra is particularly steep, a loss of 13.9 FPS, which is a 22% drop. This highlights that Ultra is too demanding for 1440p on this hardware.
At 3840x2160, the performance takes a significant hit. Low averages 68.2 FPS, which is just above the threshold. Medium averages 46.8 FPS, High drops to 38.1 FPS, and Ultra falls to 28.8 FPS. The scaling from Low to Ultra is severe, with Ultra being about 58% slower than Low. The difference between Medium and High is 8.7 FPS, and between High and Ultra is 9.3 FPS, showing a consistent decline.
FAQ
Q: Can this system run Rust at 60 FPS on Ultra settings at 1920x1080?
A: Yes. The measured average FPS for Ultra at 1920x1080 is 73, which is above the 60 FPS playable threshold.
Q: What is the best playable setting at 2560x1440?
A: The High preset is the best playable setting, with an average of 62.5 FPS. Ultra falls below the threshold at 48.6 FPS.
Q: Is 4K gaming possible with this hardware?
A: Yes, but only on the Low preset, which averages 68.2 FPS. All higher presets (Medium at 46.8, High at 38.1, Ultra at 28.8) fail to reach 60 FPS.
Q: How much of a performance drop occurs when going from 1080p to 1440p on High settings?
A: The average FPS drops from 96.3 at 1920x1080 to 62.5 at 2560x1440, a decrease of 33.8 FPS, which is a 35% reduction.
Q: Which resolution has the largest gap between Low and Ultra settings?
A: At 3840x2160, the gap is the largest. Low averages 68.2 FPS while Ultra averages 28.8 FPS, a difference of 39.4 FPS.
Q: Does the system have enough headroom for 1440p Medium?
A: Yes, Medium at 2560x1440 averages 75.7 FPS, which is 15.7 FPS above the 60 FPS threshold, indicating a comfortable margin.
CPU and GPU Roles
The measured FPS scaling between resolutions and presets provides insight into which component is the limiting factor. Rust is a game that can be demanding on both the CPU for simulation and the GPU for rendering.
At 1920x1080, the system is likely GPU-bound at higher presets. The drop from Low (149.1 FPS) to Ultra (73 FPS) is a 76.1 FPS reduction, which is a substantial change driven by the increased pixel and shading work. However, the CPU must keep up with the simulation. The fact that Ultra still achieves 73 FPS suggests the i5-10400F is sufficient for this resolution, and the GPU is the primary constraint on frame rate.
At 2560x1440, the GPU load increases significantly. The frame rate at Low is 114.1 FPS, which is still high, but the drop to High (62.5 FPS) and Ultra (48.6 FPS) shows that the GPU is struggling with the higher pixel count. The CPU is not the bottleneck here, as even the Low preset, which is CPU-bound in many games, still delivers over 100 FPS. This indicates the RX 6700 XT is the limiting factor at 1440p.
At 3840x2160, the GPU becomes the overwhelming bottleneck. The Low preset at 68.2 FPS is the only playable option, and the drop to Ultra at 28.8 FPS is severe. The CPU cannot compensate for the GPU's inability to render 4K at high settings. The scaling between resolutions on the same preset is also telling: High at 1080p is 96.3 FPS, at 1440p it is 62.5 FPS, and at 4K it is 38.1 FPS. This steep decline is typical of a GPU-bound scenario, where the rendering resolution directly impacts the fill rate.
The data implies that the CPU is adequate for all tested resolutions, but the GPU is the decisive factor. At 1080p, the combo is balanced; at 1440p and 4K, the GPU is clearly the limiting component. Users looking to improve performance would benefit more from a GPU upgrade than a CPU upgrade, especially at higher resolutions.
How This Combo Ranks
The database ranks this specific combination of CPU and GPU against all other tested combos for Rust. The combo rank is 2007 out of 3723 total combinations. This places it in the 46th percentile, meaning it is slightly above the midpoint of all tested systems.
This rank is consistent with the measured FPS. The combo is capable of running the game at high frame rates at 1080p and medium-to-high settings at 1440p, which is a solid performance level for a mid-range system. However, it is not competitive with high-end combos that can easily handle 4K or max out settings at 1440p with high refresh rates.
The rank of 2007 out of 3723 indicates that there are many systems that perform better, but also many that perform worse. The nearest rival scores for the CPU and GPU are all within a few percentage points, suggesting that the rank is not an outlier. It is a representative result for hardware in this performance class.
The Verdict
The data clearly answers whether this PC can run Rust. The verdict by resolution is straightforward.
At 1920x1080, the system can run the game on all four presets (Low, Medium, High, Ultra) with average FPS above 60. The Ultra preset runs at 73 FPS, making it fully playable with maximum settings. This is a strong result for Full HD gaming.
At 2560x1440, the system can run the game on Low, Medium, and High presets. The High preset is the best playable option at 62.5 FPS, while Medium runs at 75.7 FPS for a smoother experience if visual fidelity is less important. Ultra is not playable, averaging 48.6 FPS.
At 3840x2160, the system can only run the game on the Low preset, which averages 68.2 FPS. All other presets (Medium at 46.8, High at 38.1, Ultra at 28.8) fall below the 60 FPS threshold and are not recommended for a smooth experience.
In summary, this combo is a capable 1080p and 1440p machine for Rust. It delivers excellent performance at 1080p with all settings maxed out, and it can handle 1440p with High settings. 4K is technically possible but requires the Low preset, which undermines the visual quality of the game. The data suggests that users should target 1440p High for the best balance of visual quality and frame rate, or stick to 1080p Ultra for the highest fidelity experience.