Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

39%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
73 FPS
Ultra 1080p Measured
30 FPS

1440p (2K / QHD)

Low 1440p Measured
49 FPS
Ultra 1440p Measured
20 FPS

4K (Ultra HD)

Low 4K Measured
33 FPS
Ultra 4K Measured
13 FPS
23.3ms Frame Time
35ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 14,185
Graphics Card
Required 28,194
Your GPU 12,928

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 19 20 33
1440p QHD 20 29 33 49
1080p Full HD 30 43 48 73

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 43
1920x1080 Low 73
1920x1080 Medium 48
1920x1080 Ultra 30
2560x1440 High 29
2560x1440 Low 49
2560x1440 Medium 33
2560x1440 Ultra 20
3840x2160 High 19
3840x2160 Low 33
3840x2160 Medium 20
3840x2160 Ultra 13

Performance Analysis: Rust on Your System

The Intel Core i5-10400F and AMD Radeon RX 580 combination is a familiar pairing, and the database shows it sits in a specific performance tier for Rust. The CPU, with an average benchmark score of 14185, places it at the 68th percentile of all processors. Its nearest rivals in the database include the Intel Xeon 6756E (0.2% ahead), the AMD EPYC 7552 (0.5% ahead), and the Intel Core 7 160UL and AMD Ryzen 3 7320C, which are 0.3% and 0.6% behind respectively. For the GPU, the Radeon RX 580 has an average score of 12928, placing it at the 53rd percentile of all graphics cards. Its closest neighbors are the NVIDIA GeForce RTX 3050 Ti Mobile (0.1% ahead), the NVIDIA GeForce GTX 1660 SUPER (0.4% ahead), the AMD Radeon 740M (0.5% behind), and the AMD FirePro W5100 (0.6% behind).

Similar Performance Alternatives

For players considering this specific CPU and GPU pairing, the database indicates that several other combinations would deliver nearly identical frame rates in Rust. The Core i5-10400F’s performance is effectively matched by the Intel Xeon 6756E, the AMD EPYC 7552, the Intel Core 7 160UL, and the AMD Ryzen 3 7320C, with all deltas within 0.6%. Swapping the CPU for any of these would result in no measurable difference in game performance, as the average scores are statistically indistinguishable.

On the graphics side, the RX 580’s output is closely mirrored by the NVIDIA GeForce RTX 3050 Ti Mobile and the NVIDIA GeForce GTX 1660 SUPER. The GTX 1660 SUPER is a particularly relevant alternative because it is a desktop card, and its average score of 12986 is only 0.4% higher than the RX 580’s 12928. The AMD Radeon 740M and AMD FirePro W5100 also fall within a 0.6% delta, meaning any of these four GPUs would produce nearly identical average frame rates when paired with the same CPU.

The practical takeaway is that a system built with an RX 580 and any of the listed rival CPUs would behave the same in Rust as the i5-10400F build. Similarly, keeping the i5-10400F and swapping the RX 580 for a GTX 1660 SUPER would not change the outcome at any resolution or preset. The benchmark results show no single component in this pair is a bottleneck outlier; the combination performs as a cohesive unit, and alternatives within the stated margins are effectively interchangeable for this game.

CPU and GPU Roles

The measured FPS data reveals a clear pattern in how the CPU and GPU divide responsibility across resolutions. At 1920x1080 with Low settings, the system achieves 72.5 FPS, which is the only playable configuration in the entire dataset. Dropping the resolution from 2560x1440 to 1920x1080 at Low settings yields a frame rate increase from 49.1 FPS to 72.5 FPS, a gain of approximately 48%. This substantial jump indicates that at lower resolutions, the GPU has more headroom, and the workload shifts toward the CPU’s ability to process game logic and draw calls.

At higher resolutions, the GPU becomes the limiting factor. At 3840x2160, the frame rates collapse across all presets, with the best result being 32.7 FPS at Low settings. The difference between 2560x1440 and 3840x2160 at Low settings is a drop from 49.1 FPS to 32.7 FPS, a reduction of roughly 33%. This scaling shows that the RX 580’s memory bandwidth of 256.0 GB/s and its 8 GB of GDDR5 are insufficient to maintain performance as pixel count rises. The GPU’s shading units (2304) and texture units (144) are simply overwhelmed at 4K.

Preset scaling within a resolution also points to GPU dominance. At 1920x1080, moving from Low to Medium reduces the average FPS from 72.5 to 47.6, and from Low to High it drops to 43.1. The Ultra preset further reduces it to 29.8 FPS. These reductions are steep, and they are consistent with the GPU being the primary constraint, as the CPU’s 6 cores and 12 threads are not likely to be saturated at these frame rates. The data suggests that for this combination, the GPU dictates performance at 1440p and above, while the CPU is sufficient to feed the GPU at 1080p, particularly at Low settings where the 72.5 FPS result is achieved.

How This Combo Ranks

The database ranks this specific CPU and GPU pairing at 3431 out of 3723 tested combinations for Rust. This places it in the lower 8% of all tested systems, which is a low position for a game that is known for its demanding rendering and entity-heavy environments. The rank reflects the combined performance ceiling of the i5-10400F and RX 580, and the measured FPS data confirms that the system is only capable of playable frame rates at the lowest preset at 1080p.

Comparatively, the CPU’s individual percentile (68th) is higher than the GPU’s (53rd), which suggests that the graphics card is the weaker link in this pairing. The combo rank of 3431 is driven more by the GPU’s limitations than by the CPU’s capabilities. In Rust, where large player bases and complex structures tax both components, the RX 580’s 6.175 TFLOPS of FP32 performance and 32 ROPs become the deciding factors. The result is a system that ranks near the bottom of the database, with only 292 tested combos performing worse, and a large number of combinations offering significantly higher frame rates.

The Verdict

The recorded data is unambiguous: this PC can run Rust, but only under a narrow set of conditions. The verdict by resolution shows that at 3840x2160, there are no playable settings, meaning none of the tested presets (Low, Medium, High, Ultra) reach the 60 FPS threshold. The same applies to 2560x1440, where every preset falls short of 60 FPS. At 1920x1080, the system achieves playable status only on the Low preset, with an average of 72.5 FPS. The Medium, High, and Ultra presets at 1080p all fail to clear the 60 FPS mark, with averages of 47.6, 43.1, and 29.8 FPS respectively.

The best playable configuration is therefore 1920x1080 with Low settings, which delivers 72.5 FPS on average. This is the only combination of resolution and preset in the entire dataset that meets the 60 FPS playability threshold. Users who want to run Rust at higher visual fidelity or higher resolutions will need to consider a more powerful GPU, as the RX 580’s performance ceiling is clearly reached at 1080p with minimal graphics settings.

Measured FPS Breakdown

The database provides exact average frame rate measurements for every resolution and preset combination tested. At 3840x2160, the results are as follows: Low settings produce 32.7 FPS, Medium produces 19.6 FPS, High produces 19.3 FPS, and Ultra produces 13.3 FPS. All of these are far below the 60 FPS threshold, and even the best case (Low) is less than half of what would be considered playable.

At 2560x1440, the numbers improve but remain insufficient. Low settings yield 49.1 FPS, Medium yields 33.4 FPS, High yields 29.4 FPS, and Ultra yields 20.3 FPS. The gap between Low and Medium is significant (a drop of 15.7 FPS), indicating that the GPU struggles with the increased shading and texture work at Medium and above.

At 1920x1080, the results are the most favorable. Low settings deliver 72.5 FPS, which is the only playable result. Medium settings produce 47.6 FPS, High produces 43.1 FPS, and Ultra produces 29.8 FPS. The scaling from Low to Medium is a 24.9 FPS drop, which is the largest single-preset penalty across all resolutions, underscoring how sensitive the RX 580 is to settings changes in Rust.

For all measurements, the database records only average FPS, with no minimum or maximum frame time data available. This means the analysis is based on sustained average performance, not on frame pacing or stutter metrics. The average values are consistent and reproducible, and they establish a clear hierarchy: 1080p Low is the sole playable configuration.

FAQ

Q: Can the Intel Core i5-10400F and AMD Radeon RX 580 run Rust at 60 FPS?

A: Only at 1920x1080 with Low settings, where the average FPS is 72.5. No other resolution or preset combination in the measured data reaches the 60 FPS threshold.

Q: What is the best settings preset for this system at 2560x1440?

A: The highest average FPS at 2560x1440 is achieved on Low settings, at 49.1 FPS. This is still below the 60 FPS playability threshold, so 1440p is not playable with this hardware.

Q: How does the RX 580 compare to the GTX 1660 SUPER in Rust?

A: The database shows the GTX 1660 SUPER has an average benchmark score that is 0.4% higher than the RX 580. In practical terms, the frame rates in Rust would be nearly identical, with the GTX 1660 SUPER being marginally faster.

Q: Is the CPU or GPU more responsible for the low frame rates at 4K?

A: The GPU is the limiting factor. At 3840x2160, even Low settings only produce 32.7 FPS, while the CPU’s benchmark percentile (68th) is higher than the GPU’s (53rd), indicating that the RX 580 cannot handle the pixel throughput required at 4K.

Q: What is the combo’s rank among all tested systems for Rust?

A: The combination ranks 3431 out of 3723 tested combinations, placing it in the lower percentile of systems in the database for this game.

Q: Are there any playable settings at 2560x1440?

A: No. All four presets at 2560x1440, from Low to Ultra, produce average frame rates below 60 FPS, with the highest being 49.1 FPS on Low.