Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 49 | 58 | 86 |
| 1440p QHD | 63 | 83 | 98 | 146 |
| 1080p Full HD | 91 | 120 | 142 | 202 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i3-12100F paired with the AMD Radeon RX 9070 ranks at position 1109 out of 3723 tested combos for Rust, placing it in the upper third of all system configurations. This is a decisive result: the combo comfortably clears the 60 FPS playable threshold at 1080p and 1440p across all presets, while 4K remains limited to Low settings for smooth gameplay. The data shows a system that is heavily GPU-bound at higher resolutions but surprisingly capable at lower ones, where the CPU's modest core count still manages to feed the high-end graphics card effectively.
How This Combo Ranks
The combo’s rank of 1109 out of 3723 represents the 70th percentile of tested systems, which aligns closely with the individual hardware percentiles: the CPU sits at the 68th percentile of all processors, and the GPU at the 69th percentile of all graphics cards. This consistency suggests the pairing is well-balanced for Rust, with neither component dragging the overall result down significantly. The rank indicates that roughly 30% of tested combos outperform this configuration, but given the GPU’s high-end positioning, most of those faster systems likely pair the RX 9070 with stronger processors.
Benchmark scores reinforce this picture. The CPU’s average benchmark score of 13494 places it within 0.3% of the Intel Core i5-9500 (13452) and 0.7% below the Intel Core 5 120UL (13594), meaning CPU-bound scenarios will see performance nearly identical to those older mid-range parts. The GPU’s average score of 23877 is 0.6% above the NVIDIA GeForce GTX TITAN Z (23736) and 1.1% above the RTX 3080 Mobile (23628), showing the RX 9070 punches well above its nominal tier in synthetic tests. In real game data, however, the combo’s rank proves more meaningful: the measured FPS results show this system handles Rust’s demanding survival world at high frame rates in most scenarios.
CPU and GPU Roles
The scaling between resolutions reveals a clear division of labor. At 1920x1080, the system produces 202 FPS on Low settings and 91 FPS on Ultra, a drop of 55% from Low to Ultra. This massive gap indicates the GPU is doing most of the work even at 1080p, with the CPU’s 4 cores and 8 threads keeping pace but not bottlenecking. Moving to 2560x1440, Low settings yield 146 FPS and Ultra yields 63 FPS, a 57% reduction, showing similar GPU scaling with slightly more overhead. At 3840x2160, the pattern shifts dramatically: Low produces 86 FPS while Ultra drops to 37 FPS, a 57% decline that confirms the RX 9070 is the dominant factor at 4K.
The CPU’s role becomes evident in the Medium preset data, which includes min/max FPS values. At 1080p Medium, the system averages 142 FPS with a minimum of 121 FPS and maximum of 164 FPS — a tight 43 FPS spread that indicates the CPU can sustain frame delivery without stutter. At 1440p Medium, the average drops to 98 FPS with a range of 83 to 113 FPS, and at 4K Medium, the average falls to 58 FPS with a 49 to 67 FPS range. These ranges widen with resolution, showing that GPU load increases faster than CPU load. The i3-12100F’s single-thread score of 1674 in Cinebench R23 and 3444 in Passmark single-thread tests suggest it has enough per-core strength for Rust’s physics and AI calculations, while the RX 9070’s 36.13 TFLOPS FP32 performance handles the rendering load.
Measured FPS Breakdown
At 1920x1080, the system delivers playable performance across all four presets. Low settings produce an average of 202 FPS, Medium averages 142 FPS with a minimum of 121 and maximum of 164, High averages 120 FPS, and Ultra averages 91 FPS. The step from Low to Medium costs 60 FPS (30%), while High to Ultra costs 29 FPS (24%), showing diminishing returns as settings increase. Every preset stays well above 60 FPS, with even the minimum recorded frame at Medium (121 FPS) exceeding the playable threshold by more than double.
Moving to 2560x1440, the averages remain strong: Low hits 146 FPS, Medium averages 98 FPS with a range of 83 to 113, High delivers 83 FPS, and Ultra maintains 63 FPS. The Ultra result is the closest call to the 60 FPS threshold, but it still clears it by 3 FPS. The Medium preset’s minimum of 83 FPS ensures no noticeable drops during heavy scenes. The scaling from 1080p to 1440p shows a 28% reduction at Low (202 to 146), 31% at Medium (142 to 98), 31% at High (120 to 83), and 31% at Ultra (91 to 63), demonstrating consistent GPU load scaling.
At 3840x2160, the picture changes. Low settings produce 86 FPS, Medium averages 58 FPS with a minimum of 49 and maximum of 67, High drops to 49 FPS, and Ultra falls to 37 FPS. Only Low clears the 60 FPS threshold comfortably. The Medium preset’s average of 58 FPS sits just below playable, with a minimum of 49 FPS that could cause noticeable hitches in combat or when loading new areas. High and Ultra are outright unplayable by the 60 FPS standard, with averages of 49 and 37 FPS respectively. The gap between Low and Medium at 4K (86 to 58 FPS, a 33% drop) is the steepest single-preset transition in the entire dataset.
Similar Performance Alternatives
The nearest CPU rivals provide context for processor-bound scenarios. The Intel Core 3 N355 matches the i3-12100F almost exactly with an average score of 13492 (0% delta), meaning systems using that chip would behave nearly identically in CPU-intensive situations. The Intel Core i5-9500 scores 13452 (0.3% slower), and the Intel Core 5 120UL scores 13594 (0.7% faster). The Intel Core i7-1250U scores 13351 (1.1% slower). All four chips fall within a 1.1% performance band, so swapping the i3-12100F for any of them would produce virtually indistinguishable FPS in Rust’s CPU-bound moments.
On the GPU side, the rivals are similarly tight. The NVIDIA GeForce GTX TITAN Z scores 23736 (0.6% slower than the RX 9070), while the AMD Radeon RX 6800S scores 24063 (0.8% faster). The NVIDIA GeForce RTX 3080 Mobile scores 23628 (1.1% slower), and the NVIDIA GeForce RTX 2080 SUPER scores 24170 (1.2% faster). For Rust specifically, these alternatives would deliver within a few FPS of the measured results at each resolution and preset. A system with the RTX 2080 SUPER and a comparable CPU would likely match the 91 FPS Ultra result at 1080p, while the GTX TITAN Z might fall slightly short at 4K Low (86 FPS), given its synthetic score is marginally lower.
Best Settings per Resolution
At 1920x1080, the best playable setting is Ultra, which averages 91 FPS — well above the 60 FPS threshold. This is the most demanding preset available, and the system handles it without issue. The data shows no reason to drop below Ultra at this resolution, as even the most visually demanding configuration maintains a 31 FPS margin over the playable minimum.
At 2560x1440, Ultra also qualifies as playable with an average of 63 FPS, but the margin is thinner (3 FPS). The best settings recommendation is Ultra, since it clears the threshold, but users seeking headroom could drop to High for 83 FPS. The Medium preset’s minimum of 83 FPS shows that even with significant scene complexity, the system stays well above playable levels. The verdict data confirms Ultra is the best setting at this resolution, with the 63 FPS average being the lowest acceptable result.
At 3840x2160, only Low settings meet the 60 FPS requirement, averaging 86 FPS. Medium falls short at 58 FPS, and High (49 FPS) and Ultra (37 FPS) are far below playable. The best settings for 4K is therefore Low, which provides a 26 FPS margin over the threshold. The 86 FPS average at 4K Low is actually higher than the 63 FPS at 1440p Ultra, showing that resolution scaling favors lower presets more than setting scaling favors higher resolutions.
The Verdict
This PC can run Rust, but the experience depends heavily on resolution. At 1920x1080, the system clears 60 FPS on every preset, with Ultra averaging 91 FPS — this is a definitive yes for 1080p gaming. At 2560x1440, all four presets also clear 60 FPS, with Ultra at 63 FPS being the only close call; the verdict data lists High, Low, Medium, and Ultra all as playable. At 3840x2160, only Low settings (86 FPS) meet the threshold; Medium (58 FPS), High (49 FPS), and Ultra (37 FPS) are all below 60 FPS.
The practical recommendation is straightforward: use Ultra at 1080p for the best visual experience, Ultra at 1440p if you accept the slim 3 FPS margin, or High at 1440p for more consistent frame pacing. At 4K, stick to Low settings or reduce resolution to 1440p. The CPU’s 68th percentile ranking and the GPU’s 69th percentile ranking combine to create a system that excels at mainstream resolutions but struggles to push 4K beyond minimal settings. Rust’s demanding survival mechanics — with large player bases, resource gathering, and combat — benefit from the RX 9070’s 16 GB of GDDR6 memory and 644.6 GB/s bandwidth, which prevent texture streaming bottlenecks. The i3-12100F’s 12 MB of L3 cache and 4.30 GHz boost clock provide enough single-thread performance for the game’s simulation logic. The overall verdict is clear: this combo is a solid 1080p and 1440p machine for Rust, with 4K reserved for players willing to sacrifice visual fidelity.