Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

49%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
204 FPS
Ultra 1080p Measured
114 FPS

1440p (2K / QHD)

Low 1440p Measured
180 FPS
Ultra 1440p Measured
77 FPS

4K (Ultra HD)

Low 4K Measured
105 FPS
Ultra 4K Measured
47 FPS
6.7ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 13,494
Graphics Card
Required 28,194
Your GPU 19,410

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 61 73 105
1440p QHD 77 103 122 180
1080p Full HD 114 150 176 204

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 150
1920x1080 Low 204
1920x1080 Medium 176
1920x1080 Ultra 114
2560x1440 High 103
2560x1440 Low 180
2560x1440 Medium 122
2560x1440 Ultra 77
3840x2160 High 61
3840x2160 Low 105
3840x2160 Medium 73
3840x2160 Ultra 47

Performance Analysis: Rust on Your System

The Intel Core i3-12100F paired with the AMD Radeon RX 7900 XTX presents a notable imbalance in Rust: a 4-core, 8-thread budget processor driving a flagship 24 GB GPU. Benchmark results show this combination is playable across all tested resolutions, but the data reveals distinct bottlenecks depending on settings. The CPU sits at the 68th percentile among all tested processors, while the GPU ranks at the 64th percentile among all GPUs; the composite performance places this combo at rank 503 out of 3723 tested combinations. Measured frame rates range from 47 FPS at 4K Ultra to 203.7 FPS at 1080p Low, with the system clearing the 60 FPS threshold in 11 of the 12 tested settings.

FAQ

Q: Can this PC run Rust at 60 FPS at 1920x1080?

A: Yes. All four tested presets at 1080p exceed 60 FPS: Low averages 203.7 FPS, Medium 175.8 FPS, High 150.2 FPS, and Ultra 114.4 FPS.

Q: What is the best playable setting at 3840x2160?

A: High is the most demanding preset that stays above 60 FPS, averaging exactly 61 FPS. Medium averages 72.8 FPS, and Low averages 105.2 FPS, but Ultra drops to 47 FPS, which is below the playable threshold.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i3-12100F has an average benchmark score of 13494. It is essentially tied with the Intel Core 3 N355 (13492, delta 0%), sits 0.3% ahead of the Intel Core i5-9500 (13452), is 0.7% behind the Intel Core 5 120UL (13594), and is 1.1% ahead of the Intel Core i7-1250U (13351).

Q: How does the GPU compare to its nearest rivals?

A: The AMD Radeon RX 7900 XTX has an average benchmark score of 19410. It is 0.4% ahead of the NVIDIA GeForce GTX 1060 3 GB (19334), 1% behind the NVIDIA Quadro K5200 (19602), 1.2% behind the AMD FirePro D300 (19637), and 1.2% ahead of the NVIDIA TITAN Xp (19177).

Q: Which component is the bottleneck at 1080p Low?

A: The data suggests the CPU limits performance at low resolution. At 1080p Low, the average FPS is 203.7, but this is only 24 FPS higher than the 179.8 FPS at 1440p Low. The relatively small gain from lowering resolution indicates the CPU reaches its ceiling before the GPU does.

Q: Is the GPU fully utilized at 4K Ultra?

A: No. At 4K Ultra, the average FPS drops to 47, which is below the 60 FPS threshold. This indicates the GPU is the limiting factor at this extreme preset, as the frame rate falls while the CPU workload remains constant.

CPU and GPU Roles

The scaling between resolutions and presets reveals how the CPU and GPU share the workload in Rust. At 1080p Low, the system averages 203.7 FPS; at 1440p Low, it drops to 179.8 FPS (a decrease of 23.9 FPS); at 4K Low, it falls to 105.2 FPS. This pattern shows that as resolution increases, the frame rate drops significantly, meaning the GPU becomes progressively more important. However, the CPU still matters at lower resolutions: the gap between 1080p Low and 1440p Low is only 23.9 FPS, suggesting the i3-12100F's 4 cores and 8 threads (with a boost clock of 4.30 GHz) are sufficient to push high frame rates but not enough to scale further when the resolution drops.

At higher presets, the GPU role dominates. Moving from Medium to Ultra at 1080p reduces the average FPS from 175.8 to 114.4; at 1440p, the same preset change drops from 121.8 to 76.7 FPS; at 4K, it falls from 72.8 to 47 FPS. The 4K Ultra result of 47 FPS is the only sub-60 measurement in the entire dataset, confirming that the RX 7900 XTX—despite its 24 GB of GDDR6 memory and 960.0 GB/s bandwidth—hits its limit at this extreme setting. The CPU's role is most visible at 1080p Low, where the 203.7 FPS result is only 24 FPS higher than the 1440p Low figure, implying that the i3-12100F's single-thread performance (3dmark single-thread score of 893) begins to cap the output.

The data indicates a clear shift: at 1080p, the CPU is a co-limiting factor at Low settings, but at 4K Ultra, the GPU is the sole bottleneck. At 1440p, the balance is more even—the system delivers 121.8 FPS at Medium and 76.7 FPS at Ultra, showing that neither component fully saturates at this resolution. For 4K High, the 61 FPS result is exactly at the playable threshold, meaning the GPU has just enough headroom to maintain 60 FPS, but any increase in settings pushes it below.

Similar Performance Alternatives

For the CPU, the nearest rivals in benchmark scores are all within a narrow band. The Intel Core 3 N355 scores 13492 (0% delta), meaning it would behave nearly identically to the i3-12100F in CPU-bound scenarios. The Intel Core i5-9500 scores 13452 (0.3% slower), the Intel Core 5 120UL scores 13594 (0.7% faster), and the Intel Core i7-1250U scores 13351 (1.1% slower). These differences are all within 1.1%, so any of these processors would produce similar frame rates in Rust, particularly at 1080p Low where the CPU is the limiting factor. The i5-9500, despite being an older architecture, would match the i3-12100F's performance almost exactly.

For the GPU, the nearest rivals show a wider range of names but similar scores. The NVIDIA GeForce GTX 1060 3 GB scores 19334 (0.4% slower), which is surprising given its lower memory capacity, but the benchmark average places it close. The NVIDIA Quadro K5200 scores 19602 (1% faster), the AMD FirePro D300 scores 19637 (1.2% faster), and the NVIDIA TITAN Xp scores 19177 (1.2% slower). These GPUs would deliver nearly identical frame rates in Rust, meaning a system with any of these would see similar results at 4K Ultra, where the GPU is the bottleneck. The TITAN Xp, for instance, would likely produce the same 47 FPS at 4K Ultra, given its 1.2% lower benchmark score.

The practical takeaway is that the combo's performance is not unique to these exact components. A user with an i5-9500 instead of the i3-12100F would see virtually identical CPU-bound results, and a user with a GTX 1060 3 GB instead of the RX 7900 XTX would see nearly identical GPU-bound results at 4K Ultra. This is important for understanding Rust's scaling: the game is not particularly sensitive to component differences within this performance band.

How This Combo Ranks

The combination of Intel Core i3-12100F and AMD Radeon RX 7900 XTX ranks 503rd out of 3723 tested combos in Rust, placing it in the top 13.5% of all combinations. This rank reflects the average performance across all settings and resolutions, weighted by the measured FPS data. The ranking is notable because the CPU is only at the 68th percentile among all CPUs, while the GPU is at the 64th percentile among all GPUs—yet the combo still lands in the top 14% of system configurations. This suggests that Rust's engine rewards the combination of a fast single-threaded CPU with a high-end GPU, even if the CPU's multicore performance is modest.

The rank of 503 indicates that most of the 3723 combos tested perform worse than this pairing. However, the rank also highlights the imbalance: a more balanced system (e.g., a stronger CPU with a mid-range GPU) might rank higher in CPU-bound scenarios, while this combo excels in GPU-bound settings. The data shows that the combo is strongest at 1440p and 1080p, where the GPU can stretch its legs, and weakest at 4K Ultra, where the GPU's limits are exposed.

The Verdict

Yes, this PC can run Rust at playable frame rates in most configurations. The verdict by resolution is clear: at 1920x1080, all four presets (Low, Medium, High, Ultra) average above 60 FPS, with the lowest being Ultra at 114.4 FPS. At 2560x1440, all four presets also clear 60 FPS, with Ultra averaging 76.7 FPS. At 3840x2160, three of four presets are playable: High averages 61 FPS, Medium averages 72.8 FPS, and Low averages 105.2 FPS. The only unplayable setting is 4K Ultra, which averages 47 FPS.

The playable threshold is defined as 60 FPS, and the system meets or exceeds this in 11 out of 12 tested settings. The 4K High result of 61 FPS is a borderline case—it is technically playable but leaves no headroom for frame drops in busy scenes. For a stable experience at 4K, Medium at 72.8 FPS is the safer choice. At 1440p and 1080p, the system has substantial headroom, with even the most demanding preset at 1080p (Ultra at 114.4 FPS) providing a comfortable margin above the threshold.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 61 FPS. Medium is also playable at 72.8 FPS, and Low at 105.2 FPS, but High offers the best visual quality while meeting the threshold. Ultra is not playable at this resolution.

At 2560x1440, the most demanding playable preset is Ultra, averaging 76.7 FPS. This is the best choice for visual fidelity, as it stays well above the 60 FPS threshold. Lower presets (High at 102.8 FPS, Medium at 121.8 FPS, Low at 179.8 FPS) also work but sacrifice quality.

At 1920x1080, the most demanding playable preset is also Ultra, averaging 114.4 FPS. This provides the highest visual quality with a large safety margin. All lower presets deliver even higher frame rates (High at 150.2 FPS, Medium at 175.8 FPS, Low at 203.7 FPS), but Ultra is recommended for the best experience.

Measured FPS Breakdown

At 3840x2160, the measured average FPS values are: Low at 105.2, Medium at 72.8, High at 61, and Ultra at 47. The progression shows a steep drop from Low to Medium (32.4 FPS difference), a more moderate drop from Medium to High (11.8 FPS), and a significant drop from High to Ultra (14 FPS). No minimum or maximum FPS data is available for these measurements.

At 2560x1440, the average FPS values are: Low at 179.8, Medium at 121.8, High at 102.8, and Ultra at 76.7. The scaling from Low to Medium represents a 58 FPS drop, from Medium to High a 19 FPS drop, and from High to Ultra a 26.1 FPS drop. The 1440p results are consistently higher than 4K across all presets, with the gap widening at lower settings: Low is 74.6 FPS higher than 4K Low, while Ultra is only 29.7 FPS higher than 4K Ultra.

At 1920x1080, the average FPS values are: Low at 203.7, Medium at 175.8, High at 150.2, and Ultra at 114.4. The differences between presets are: 27.9 FPS from Low to Medium, 25.6 FPS from Medium to High, and 35.8 FPS from High to Ultra. The 1080p results are the highest in the dataset, with Low exceeding 200 FPS and Ultra still above 114 FPS. The scaling from 1080p to 1440p shows a 23.9 FPS drop at Low, a 54 FPS drop at Medium, a 47.4 FPS drop at High, and a 37.7 FPS drop at Ultra.