Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 28 | 34 | 50 |
| 1440p QHD | 37 | 49 | 58 | 88 |
| 1080p Full HD | 57 | 70 | 84 | 129 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The Intel Core i3-12100F paired with the AMD Radeon RX 6600 delivers a split verdict in Rust: it is comfortably playable at 1080p with High settings, and at 1440p only with Low settings, while 4K remains out of reach. Benchmark results show this combination ranks 2926th out of 3723 tested combos, placing it in the lower-mid tier of hardware configurations for this title. The data is measured, not estimated, and the playable threshold is 60 FPS.
Measured FPS Breakdown
At 3840x2160 (4K), the combo fails to reach the 60 FPS playable threshold at any preset. The best result is at Low settings, where the average FPS is 49.9. Medium settings drop to 33.7 FPS average, High falls to 28.2 FPS, and Ultra bottoms out at 20.4 FPS. None of these averages approach 60 FPS, and the gap between Low and Medium is substantial—a 16.2 FPS drop—indicating that the RX 6600's 8 GB memory bus and 224.0 GB/s bandwidth are heavily taxed at this resolution.
At 2560x1440, the picture improves but remains limited. Low settings produce an average of 87.9 FPS, which clears the 60 FPS threshold with a 27.9 FPS margin. Medium settings average 57.6 FPS—just 2.4 FPS short of playable—so even a minor settings tweak could push it over. High averages 48.6 FPS, and Ultra drops to 37 FPS. The jump from Low to Medium costs 30.3 FPS, showing that the i3-12100F's four cores and eight threads can keep up at Low, but the GPU becomes the bottleneck as settings rise.
At 1920x1080, the combo shows its strength. Low settings average 128.6 FPS, more than double the playable threshold. Medium averages 83.8 FPS, and High averages 70 FPS—both solidly above 60. Ultra is the only preset that fails, averaging 57.2 FPS, just 2.8 FPS below the mark. The scaling from Low to Ultra is steep: a 71.4 FPS drop, which suggests that the 1792 shading units and 64 ROPs are sufficient for most settings, but Ultra's draw distances and shadow quality push the hardware past its limit.
Across all resolutions, the pattern is consistent: Low settings give the headroom, Medium is borderline at 1440p, and High is only viable at 1080p. The absence of min and max FPS data means the analysis relies on averages, but the spread between presets at each resolution is wide enough to indicate significant performance sensitivity to graphical load.
How This Combo Ranks
The combo's rank of 2926 out of 3723 tested configurations places it in the 21st percentile—meaning roughly 79% of tested combos perform better in Rust. This is a low-mid ranking, and the data explains why: the CPU and GPU each sit near the 63-68th percentile in general benchmarks, but Rust's demands on both simultaneously expose the pairing's limits.
The CPU, Intel Core i3-12100F, has a percentileVsAllCpus of 68, with an average benchmark score of 13494. Its nearest rivals include the Intel Core 3 N355 (avg score 13492, delta 0%), the Intel Core i5-9500 (13452, delta 0.3%), and the Intel Core 5 120UL (13594, delta -0.7%). The i3-12100F is effectively tied with these, meaning any of them would behave nearly identically in CPU-bound scenarios. The i7-1250U scores 13351, 1.1% lower, so it would be marginally slower.
The GPU, AMD Radeon RX 6600, has a percentileVsAllGpus of 63 and an average benchmark score of 19036. Its nearest rivals are the NVIDIA Quadro K6000 (19030, 0% delta), the NVIDIA GeForce RTX 4050 Mobile (19049, -0.1%), and the NVIDIA Tesla K20m (19089, -0.3%). The RTX 2000 Ada Generation scores 18954, 0.4% lower. These deltas are negligible, so swapping to any of these GPUs would produce similar frame rates.
The ranking in Rust specifically is lower than the individual component percentiles might suggest. This is likely due to the game's heavy single-thread and memory latency sensitivity—the i3-12100F's single-thread score of 893 in 3dmark and 1674 in Cinebench R23 are decent, but not exceptional, and the GPU's 8 GB VRAM is adequate but not generous for Rust's large maps. The data shows a combo that is competent at 1080p but struggles to scale up, which is consistent with its rank position.
FAQ
Q: What is the highest preset that maintains 60 FPS at 1920x1080?
A: High settings average 70 FPS, making it the most demanding preset that clears the threshold. Ultra averages 57.2 FPS, which is below 60.
Q: Can this PC run Rust at 2560x1440?
A: Only at Low settings, which average 87.9 FPS. Medium averages 57.6 FPS, just under the 60 FPS threshold, so it is not considered playable by the data.
Q: Is 4K playable with this hardware?
A: No. The best 4K result is Low settings at 49.9 FPS average, and all other presets fall below 34 FPS. The verdictByResolution data lists no playable settings at 3840x2160.
Q: How does the RX 6600 compare to its nearest GPU rivals?
A: The RX 6600 scores 19036 on average. The NVIDIA Quadro K6000 scores 19030 (0% delta), the RTX 4050 Mobile scores 19049 (-0.1%), and the Tesla K20m scores 19089 (-0.3%). Performance differences are under 0.5%.
Q: What CPU is equivalent to the i3-12100F for this game?
A: The Intel Core 3 N355 (13492, 0% delta) and Intel Core i5-9500 (13452, 0.3% delta) are the closest matches. The Intel Core 5 120UL (13594) is 0.7% faster, while the i7-1250U (13351) is 1.1% slower.
Q: What is the average FPS at Medium settings in 1080p?
A: Medium settings at 1920x1080 average 83.8 FPS, well above the 60 FPS playable threshold.
Similar Performance Alternatives
Based on the nearestRivals data, the CPU and GPU each have close matches that would yield similar Rust performance. For the CPU, the Intel Core 3 N355 is the most direct equivalent, with an average score of 13492 versus the i3-12100F's 13494—a 0% delta. The Intel Core i5-9500 (13452) is 0.3% slower, so it would be virtually indistinguishable in frame rates. The Intel Core 5 120UL (13594) is 0.7% faster, offering a negligible improvement, while the Intel Core i7-1250U (13351) is 1.1% slower, which might show up as a few frames in CPU-bound scenes.
For the GPU, the NVIDIA Quadro K6000 (19030) is the closest rival with a 0% delta, meaning identical performance in aggregate. The NVIDIA GeForce RTX 4050 Mobile (19049) is 0.1% faster, and the NVIDIA Tesla K20m (19089) is 0.3% faster—both within measurement noise. The NVIDIA RTX 2000 Ada Generation (18954) is 0.4% slower, so it would be slightly weaker.
If a user were to swap in any of these components, the Rust experience would be nearly identical. The data suggests that the combo's rank is more dependent on the pairing's overall balance than on any single component being a clear outlier. A system with the i3-12100F and any of the listed GPU rivals would land in the same performance band, with 1080p High at ~70 FPS and 1440p Low at ~88 FPS.
Best Settings per Resolution
At 3840x2160, no preset achieves 60 FPS, so there is no recommended setting. The best average is 49.9 FPS at Low, but that still falls short of the playable threshold.
At 2560x1440, the best playable setting is Low, with an average of 87.9 FPS. This is the only preset above 60 FPS; Medium averages 57.6 FPS, which is not playable per the data.
At 1920x1080, the best playable preset is High, averaging 70 FPS. This is the most demanding setting that stays above 60 FPS, and it provides a 10 FPS margin over the threshold. Low (128.6 FPS) and Medium (83.8 FPS) are also playable, but High offers the best visual quality without sacrificing playability. Ultra at 57.2 FPS is not recommended, as it drops below the threshold.
The Verdict
The data is clear: this PC can run Rust, but the experience depends heavily on resolution and settings. At 1920x1080, the combo clears 60 FPS on High, Low, and Medium presets, with High being the best playable setting at 70 FPS average. At 2560x1440, only Low is playable, at 87.9 FPS average; Medium falls just short at 57.6 FPS. At 3840x2160, no preset reaches 60 FPS, with the best result being 49.9 FPS at Low.
The verdictByResolution data confirms this: 1920x1080 has three playable settings (High, Low, Medium), 2560x1440 has one (Low), and 3840x2160 has none. The combo's rank of 2926 out of 3723 indicates it is not a high-end configuration for Rust, but it is sufficient for mainstream 1080p gaming. The i3-12100F's 4 cores and 8 threads, combined with the RX 6600's 8 GB VRAM, deliver a playable experience at 1080p High, which is likely the target for most users. For 1440p, the hardware requires a significant settings compromise, and for 4K, it is not viable. The 60 FPS threshold is met at 1080p High and 1440p Low, making this a capable 1080p machine for Rust with headroom for higher refresh rates at lower settings.