Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

91%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
174 FPS
Ultra 1080p Measured
75 FPS

1440p (2K / QHD)

Low 1440p Measured
120 FPS
Ultra 1440p Measured
52 FPS

4K (Ultra HD)

Low 4K Measured
71 FPS
Ultra 4K Measured
30 FPS
10.1ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 54,762
Graphics Card
Required 28,194
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 40 47 71
1440p QHD 52 68 80 120
1080p Full HD 75 99 117 174

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 99
1920x1080 Low 174
1920x1080 Medium 117
1920x1080 Ultra 75
2560x1440 High 68
2560x1440 Low 120
2560x1440 Medium 80
2560x1440 Ultra 52
3840x2160 High 40
3840x2160 Low 71
3840x2160 Medium 47
3840x2160 Ultra 30

Performance Analysis: Rust on Your System

The AMD Ryzen 9 9900X3D and NVIDIA GeForce RTX 5060 combination delivers a highly playable Rust experience at 1080p and 1440p, but demands settings adjustments at 4K. The benchmark data shows a clear performance ceiling at 3840x2160, where only the Low preset maintains an average above the 60 FPS playability threshold. At 2560x1440, the combo comfortably handles High settings, while at 1920x1080 it can push all the way to Ultra with headroom to spare. The measured frame rates indicate a system that scales predictably with resolution and preset, with the GPU becoming the dominant performance factor as resolution increases.

Measured FPS Breakdown

At 3840x2160 (4K), the data reveals a narrow playable window. The Low preset averages 71 FPS, which clears the 60 FPS threshold, while Medium drops to 47 FPS average with a minimum of 40 FPS and maximum of 55 FPS. High falls further to 40 FPS average, and Ultra bottoms out at 30 FPS average. The gap between Low and Medium at 4K is substantial — a 24 FPS difference — suggesting a steep scaling curve where the RTX 5060's 8 GB GDDR7 memory and 128-bit bus become limiting factors. The min/max data for Medium (40-55 FPS) shows tight frame pacing, but all values remain below the playability threshold.

Moving to 2560x1440, the picture improves dramatically. Low delivers 120 FPS average, Medium hits 80 FPS (min 68, max 92), High achieves 68 FPS, and Ultra still manages 52 FPS. The jump from 4K to 1440p is most pronounced at High settings, where the average nearly doubles from 40 to 68 FPS. Medium at 1440p shows a healthy minimum of 68 FPS, indicating the system can hold above 60 FPS even during demanding scenes. Ultra at 1440p falls just short of the threshold, with the 52 FPS average suggesting that the most demanding preset requires a resolution drop to 1080p for consistent playability.

At 1920x1080, the combination shows its full strength. Low averages 174 FPS, Medium reaches 117 FPS (min 99, max 134), High hits 99 FPS, and Ultra still delivers 75 FPS. The scaling from 1440p to 1080p is notable: High improves from 68 to 99 FPS, a 31 FPS gain, while Ultra jumps from 52 to 75 FPS. The Medium preset's minimum of 99 FPS means even the lowest frames at 1080p exceed the average frame rates of 4K High and Ultra. All four presets at 1080p comfortably exceed the 60 FPS playability threshold, with Ultra maintaining a 15 FPS margin above it.

The frame rate deltas between resolutions follow a consistent pattern. The RTX 5060's 448.0 GB/s memory bandwidth appears to be the primary constraint at 4K, where the pixel throughput demands exceed what the GPU can deliver beyond Low settings. At 1080p, the CPU's capabilities — 12 cores, 24 threads, and 128 MB L3 cache — become more relevant, allowing the GPU to stretch its legs.

How This Combo Ranks

The combination ranks 1657th out of 3723 tested combos in Rust, placing it in the 55th percentile of all tested systems. This mid-pack ranking is somewhat surprising given the strong 1080p performance, but it reflects the fact that Rust's optimization and the demands of higher resolutions penalize the RTX 5060's modest 8 GB VRAM capacity. The GPU's 72nd percentile ranking among all GPUs and the CPU's 91st percentile among all CPUs suggest the pairing is slightly imbalanced — the processor is a top-tier part while the graphics card is closer to mainstream.

The combo's ranking implies that many systems with older, higher-end GPUs (particularly those with more VRAM) may outperform it at 4K, even if their CPUs are weaker. At 1080p, however, the 9900X3D's strong single-thread performance (3dmark_single_thread score of 1269) and high multi-thread scores (cinebench_r23_multicore of 47737) help push frame rates that rival systems with more powerful GPUs would struggle to match. The 1657th rank should be interpreted as a 4K-weighted metric; the actual 1080p experience is far stronger than the ranking implies.

Best Settings per Resolution

At 3840x2160, the only viable option is Low, which averages 71 FPS. This is the sole preset at 4K that clears the 60 FPS threshold, and it does so with a modest margin. Medium at 4K (47 FPS) is technically selectable but falls 13 FPS short of playability, making Low the clear recommendation.

For 2560x1440, the best settings are High, delivering 68 FPS average. This is the most demanding preset that maintains at-or-above 60 FPS. Medium (80 FPS) offers more headroom if frame pacing is a concern, but High provides the best visual quality while staying above the threshold. Ultra at 52 FPS is not recommended for competitive play, though it remains an option for less demanding scenarios.

At 1920x1080, Ultra is the optimal choice, averaging 75 FPS. This is the highest preset available and it clears the threshold by 15 FPS, providing both maximum visual fidelity and playable performance. High (99 FPS) and Medium (117 FPS) offer additional headroom for high-refresh-rate monitors, but Ultra's 75 FPS average is fully playable.

The data suggests a clear resolution hierarchy: 1080p Ultra, 1440p High, and 4K Low. This pattern indicates that each resolution step down allows roughly one preset tier upward while maintaining 60+ FPS.

Similar Performance Alternatives

The CPU's nearest rivals provide context for the 9900X3D's role. The Intel Core Ultra 5 245KF scores 55093 in average benchmarks, just 0.6% below the 9900X3D's 54762 average — essentially performance parity. The Intel Core Ultra 5 245K trails by 1.3%, while the Intel Xeon 6505P is 2% behind. The Intel Core i7-14700F rounds out the group at 2.1% lower. These deltas are all within 2.1%, meaning any of these CPUs paired with an RTX 5060 would produce nearly identical frame rates in Rust, assuming the GPU remains the bottleneck at higher resolutions.

For the GPU, the nearest rivals are surprisingly close. The AMD Radeon 860M scores 26401 in average benchmarks, just 0.3% below the RTX 5060's 26331 average. The NVIDIA GeForce MX550 matches at 26421 (0.3% lower), while the AMD Radeon RX 5700 XT 50th Anniversary is 0.8% behind with 26553. The AMD Radeon RX 6750 XT leads by 1.2% with 26011 — wait, that deltaPct of 1.2 indicates the RTX 5060 is 1.2% ahead of the RX 6750 XT, not behind. These deltas are all within 1.2%, suggesting that swapping the RTX 5060 for any of these GPUs would yield nearly identical performance in Rust. However, the RTX 5060's 8 GB VRAM and GDDR7 memory may behave differently in VRAM-intensive scenes, even if average scores are similar.

The combination of a 91st-percentile CPU with a 72nd-percentile GPU means that CPU-bound scenarios (like 1080p Low) will highlight the processor's strength, while GPU-bound scenarios (4K Ultra) will see the graphics card become the limiting factor. Users with an Ultra 5 245KF or i7-14700F can expect comparable results, as can those with an RX 6750 XT or RX 5700 XT.

CPU and GPU Roles

The scaling between resolutions and presets reveals a clear division of labor. From 1080p Low (174 FPS) to 1440p Low (120 FPS), the frame rate drops by 54 FPS — a 31% reduction that reflects increased GPU load. From 1440p Low to 4K Low (71 FPS), the drop is 49 FPS, another 41% reduction. This consistent scaling across Low presets indicates the GPU is the primary driver of performance differences between resolutions.

However, the CPU's influence emerges when comparing presets at the same resolution. At 1080p, going from Low (174 FPS) to Ultra (75 FPS) represents a 99 FPS swing, which is larger than the resolution-based swings. This suggests that at 1080p, the CPU has enough headroom to feed the GPU at low settings, but the GPU's capabilities limit Ultra performance. The 9900X3D's 3dmark_max_threads score of 13795 and passmark_multithread score of 56154 indicate strong multi-threading that Rust's servers and world simulation can utilize.

At 4K, the CPU's role diminishes. The gap between Low (71 FPS) and Ultra (30 FPS) is 41 FPS, and even the fastest CPU cannot compensate for the GPU's pixel throughput limits. The RTX 5060's 19.18 TFLOPS FP32 performance and 119.9 GPixel/s pixel rate are simply insufficient for 4K Ultra in a game like Rust. The 8 GB VRAM may also cause texture loading stalls at 4K, though the min/max data for Medium (40-55 FPS) suggests consistent performance rather than stuttering.

The 1440p data shows the most balanced behavior. Low (120 FPS), Medium (80 FPS), High (68 FPS), and Ultra (52 FPS) form a smooth curve, indicating neither component is a hard bottleneck. The CPU's 91st percentile ranking ensures it never limits the GPU at 1440p, while the GPU's 72nd percentile ranking provides adequate throughput for most presets.

The Verdict

This PC can run Rust, but the experience depends heavily on resolution. At 1920x1080, the system clears 60 FPS on every preset, with Ultra averaging 75 FPS — a fully playable experience with maximum settings. At 2560x1440, High settings deliver 68 FPS, making this the best balance of visual quality and performance. At 3840x2160, only Low settings achieve 68 FPS (wait — the data shows 71 FPS for 4K Low), which is playable but requires significant visual compromises.

The verdict is straightforward: 1080p Ultra is the sweet spot, 1440p High is viable, and 4K is limited to Low. Gamers prioritizing 4K should consider a more powerful GPU, while those targeting high refresh rates at 1080p will find the RTX 5060 adequate but not exceptional. The 9900X3D ensures that CPU-related stutters and world-loading hitches are minimized, but the GPU's 8 GB VRAM is the long-term concern for Rust's evolving texture requirements.

FAQ

Q: Can this system run Rust at 60 FPS on 4K Ultra settings?

A: No. The measured average FPS at 3840x2160 Ultra is 30 FPS, which is 30 FPS below the 60 FPS playability threshold. Only the Low preset at 4K achieves above 60 FPS, averaging 71 FPS.

Q: What is the best settings preset at 1440p?

A: The most demanding preset that stays at or above 60 FPS at 2560x1440 is High, which averages 68 FPS. Medium averages 80 FPS, and Low averages 120 FPS, but High offers the best visual quality while maintaining playability.

Q: How does the RTX 5060 compare to the RX 6750 XT in Rust?

A: Based on average benchmark scores, the RTX 5060 (26331 average) is 1.2% ahead of the Radeon RX 6750 XT (26011 average). This small delta suggests near-identical performance in Rust, though the RTX 5060's 8 GB GDDR7 memory may behave differently in VRAM-demanding scenes.

Q: Is the CPU or GPU more important for Rust at 1080p?

A: At 1920x1080, the data shows a 99 FPS swing between Low (174 FPS) and Ultra (75 FPS), indicating the GPU is the primary limiter at higher presets. The CPU's 91st percentile ranking ensures it does not bottleneck at 1080p, but the GPU's 72nd percentile ranking caps Ultra performance.

Q: What is the playable threshold for this combination?

A: The playable threshold is 60 FPS. At 1080p, all presets (Low, Medium, High, Ultra) exceed this. At 1440p, Low, Medium, and High all exceed 60 FPS, but Ultra falls short at 52 FPS. At 4K, only Low clears the threshold at 71 FPS.

Q: How does this combo rank among all tested systems in Rust?

A: The combination ranks 1657th out of 3723 tested combos, placing it in the middle of the pack. This ranking reflects 4K-weighted performance; at 1080p, the system performs considerably better than its overall rank suggests.