Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
216 FPS
Ultra 1080p Measured
93 FPS

1440p (2K / QHD)

Low 1440p Measured
148 FPS
Ultra 1440p Measured
64 FPS

4K (Ultra HD)

Low 4K Measured
88 FPS
Ultra 4K Measured
38 FPS
8.2ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 54,762
Graphics Card
Required 28,194
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 50 59 88
1440p QHD 64 84 100 148
1080p Full HD 93 122 145 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 122
1920x1080 Low 216
1920x1080 Medium 145
1920x1080 Ultra 93
2560x1440 High 84
2560x1440 Low 148
2560x1440 Medium 100
2560x1440 Ultra 64
3840x2160 High 50
3840x2160 Low 88
3840x2160 Medium 59
3840x2160 Ultra 38

Performance Analysis: Rust on Your System

The AMD Ryzen 9 9900X3D and NVIDIA GeForce RTX 3080 combination delivers a distinctly tiered experience in Rust, scaling cleanly with resolution and settings. At 4K, the system is constrained to lower presets, while at 1440p and 1080p, it unlocks the highest visual quality with headroom above the 60 FPS playable threshold. The measured data reveals a configuration that is powerful but not unlimited, with the performance curve at 4K being particularly steep.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains an average of at least 60 FPS is Low, which achieves an average of 88 FPS. The Medium preset drops to 59 FPS average (with a min of 50 and max of 68), just shy of the playable threshold, while High (50 FPS) and Ultra (38 FPS) fall further behind. This indicates that 4K gaming requires significant visual compromises for this hardware.

At 2560x1440, the data shows a much healthier situation. The Ultra preset is playable, averaging 64 FPS, making it the best settings choice at this resolution. Lower presets provide substantial headroom: High averages 84 FPS, Medium 100 FPS, and Low 148 FPS. The ability to run Ultra at 1440p suggests the GPU has enough bandwidth and compute to handle the game's demands when pixel count is reduced from 4K.

At 1920x1080, the system has ample performance to run the Ultra preset, which averages 93 FPS. This is the most demanding setting that clears 60 FPS, and the lower tiers offer even more performance: High at 122 FPS, Medium at 145 FPS, and Low at 216 FPS. The scaling from 1440p Ultra to 1080p Ultra (64 to 93 FPS, a 45% uplift) shows how resolution reduction directly translates into frame rate gains.

Similar Performance Alternatives

Looking at the CPU's nearest rivals, the Intel Core Ultra 5 245KF scores an average of 55093, which is 0.6% lower than the Ryzen 9 9900X3D's 54762 average benchmark score. The Intel Core Ultra 5 245K is 1.3% ahead with 54053, while the Intel Xeon 6505P (53701) and Intel Core i7-14700F (53620) trail by 2% and 2.1% respectively. These deltas are minimal, meaning any of these CPUs would produce nearly identical frame rates in Rust, assuming the GPU remains the same.

On the GPU side, the RTX 3080's nearest rivals are surprisingly close in synthetic benchmarks. The NVIDIA P106-100 scores 23249, a 0.3% deficit; the AMD Radeon Pro Vega 16 scores 23250, also 0.3% behind; the AMD Radeon RX 6600M (23273) is 0.4% lower; and the AMD Radeon R9 M290X (23276) is 0.4% lower. Despite these being older or lower-tier parts in real-world gaming, the benchmark averages suggest that in this specific metric, the RTX 3080's 23172 average score is essentially tied with them. However, the measured FPS data for Rust shows the RTX 3080 performing strongly, so these rival deltas should be interpreted as synthetic benchmark proximity rather than direct gaming equivalence.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four quality presets, with full average figures and partial min/max data.

3840x2160 (4K):

  • Low: Average 88 FPS; no min/max recorded.
  • Medium: Average 59 FPS, min 50, max 68.
  • High: Average 50 FPS; no min/max recorded.
  • Ultra: Average 38 FPS; no min/max recorded.

The 4K progression from Low to Ultra shows a dramatic drop: 88 → 59 → 50 → 38 FPS. The Medium preset's min of 50 FPS indicates that even when the average is near 60, there are dips below the playable threshold, making it a risky choice for consistent smoothness.

2560x1440 (1440p):

  • Low: Average 148 FPS; no min/max recorded.
  • Medium: Average 100 FPS, min 85, max 115.
  • High: Average 84 FPS; no min/max recorded.
  • Ultra: Average 64 FPS; no min/max recorded.

At 1440p, the Medium preset shows a healthy min of 85 FPS, indicating stable performance. The jump from Ultra (64 FPS) to High (84 FPS) is a 31% improvement, showing that dropping from the top preset yields significant headroom.

1920x1080 (1080p):

  • Low: Average 216 FPS; no min/max recorded.
  • Medium: Average 145 FPS, min 123, max 166.
  • High: Average 122 FPS; no min/max recorded.
  • Ultra: Average 93 FPS; no min/max recorded.

The 1080p data shows the system is never stressed, with the lowest recorded min (123 FPS at Medium) still far above 60 FPS. The Ultra preset's 93 FPS average leaves room for high refresh rate monitors, while Low's 216 FPS is suitable for esports-level responsiveness.

The Verdict

Can this PC run Rust? The verdict is conditional on resolution. At 1920x1080, the system runs all presets above 60 FPS, with Ultra averaging 93 FPS — a definitive yes. At 2560x1440, all presets also clear 60 FPS, including Ultra at 64 FPS, though the margin is thinner. At 3840x2160, only the Low preset (88 FPS) is playable; Medium averages 59 FPS (below the 60 FPS playable threshold), and High/Ultra are not viable.

The data implies that 1440p Ultra is the sweet spot for this combination — it delivers the full visual experience while staying above the playable threshold. 4K users must accept Low settings, which sacrifices most graphical features to achieve smooth gameplay. The 38 FPS at 4K Ultra versus 93 FPS at 1080p Ultra (a 145% difference) highlights how resolution dominates performance in Rust for this hardware.

FAQ

Q: Can the AMD Ryzen 9 9900X3D and RTX 3080 run Rust at 4K with High settings?

A: No. The measured average at 3840x2160 High is 50 FPS, which is below the 60 FPS playable threshold. Only Low settings at 4K achieve a playable 88 FPS.

Q: What is the best preset for 1440p gaming with this combo?

A: The data shows Ultra at 2560x1440 averages 64 FPS, making it the best playable preset. Lower presets offer higher frame rates (High 84 FPS, Medium 100 FPS, Low 148 FPS) but with reduced visual fidelity.

Q: How much performance is lost when moving from 1080p to 4K at Ultra settings?

A: At 1920x1080 Ultra, the average is 93 FPS. At 3840x2160 Ultra, it drops to 38 FPS. This represents a 59% reduction in average frame rate.

Q: Is the Medium preset at 4K worth using if it's near 60 FPS?

A: The Medium preset at 3840x2160 averages 59 FPS, just 1 FPS below the playable threshold. However, its minimum recorded frame rate is 50 FPS, meaning there will be noticeable dips below 60 FPS during gameplay, which could feel stuttery.

Q: How does the RTX 3080 compare to its nearest GPU rivals in synthetic benchmarks?

A: The RTX 3080's average benchmark score of 23172 is nearly identical to the NVIDIA P106-100 (23249, -0.3%), AMD Radeon Pro Vega 16 (23250, -0.3%), AMD Radeon RX 6600M (23273, -0.4%), and AMD Radeon R9 M290X (23276, -0.4%). The deltas are all under half a percent.

Q: At which resolution does this combo have the most headroom above 60 FPS?

A: At 1920x1080 with the Low preset, the average is 216 FPS, which is 156 FPS above the playable threshold. Even at 1080p Ultra (93 FPS), there is 33 FPS of headroom.

How This Combo Ranks

Among the 3,723 tested combos in the database, this AMD Ryzen 9 9900X3D + RTX 3080 configuration ranks 998th for Rust performance. This places it in the top 27% of all tested systems, which is a strong position given the game's demanding nature at high resolutions. The rank reflects the combination's ability to handle 1080p and 1440p Ultra settings comfortably, though its 4K limitations (only Low preset playable) prevent a higher standing. The percentile data for the individual components reinforces this: the CPU sits in the 91st percentile against all CPUs, while the GPU is in the 68th percentile against all GPUs. The CPU's high percentile suggests it is not the primary bottleneck, while the GPU's more modest percentile aligns with the observed 4K constraints.

CPU and GPU Roles

The performance scaling between resolutions reveals distinct roles for each component. At 1920x1080, the CPU's strength is evident: the Ryzen 9 9900X3D's 12 cores and 24 threads (with a 128 MB L3 cache and 4.40 GHz base / 5.50 GHz boost clock) drive the Low preset to 216 FPS, a figure that is unlikely to be GPU-limited. The jump from Low to Ultra at 1080p (216 → 93 FPS) shows a 57% reduction, which is primarily GPU-driven as visual effects increase.

At 2560x1440, the balance shifts. The RTX 3080's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth become more relevant as pixel count rises. The Ultra preset at 1440p (64 FPS) is nearly identical in frame rate to the 1080p Ultra (93 FPS) when adjusted for the 78% increase in pixels, indicating the GPU is now the limiting factor. The CPU still provides enough headroom that it never appears to bottleneck, given the strong 148 FPS at Low.

At 3840x2160, the GPU dominates the performance picture entirely. The RTX 3080's 8704 shading units and 29.77 TFLOPS FP32 compute are pushed to their limits: Ultra drops to 38 FPS, and even Low only reaches 88 FPS. The CPU's role diminishes here, as the 4K pixel workload is so heavy that the GPU becomes the sole constraint. The data suggests that for Rust, the RTX 3080 is the decisive component at 4K, while the Ryzen 9 9900X3D's high core count and large cache ensure it never becomes a bottleneck at lower resolutions. The 91st percentile CPU ranking versus the 68th percentile GPU ranking corroborates this: the system's overall performance ceiling in Rust is set by the GPU, especially as resolution scales upward.