Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 76 | 93 | 136 |
| 1440p QHD | 97 | 131 | 154 | 229 |
| 1080p Full HD | 145 | 187 | 223 | 275 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 9 9900X paired with the NVIDIA GeForce RTX 5090 is a top-tier combination for running Rust, placing 28th out of 3,723 tested combos in this game. This places the pairing in the top 1% of all configurations tested, with the CPU holding a 92nd percentile rank among all CPUs and the GPU also holding a 92nd percentile rank among all GPUs. Benchmark results show this system delivers playable frame rates across every resolution and preset combination tested, with the only sub-60 FPS result occurring at 4K Ultra settings, which still averages 59.6 FPS.
How This Combo Ranks
The combo rank of 28 out of 3,723 tested combinations places this system firmly in the upper echelon of hardware configurations for Rust. This ranking reflects the combined capability of both components, and the data indicates that neither component is a bottleneck at most settings. The CPU’s average benchmark score of 57,498 places it just slightly below the AMD EPYC 9015, which scores 57,555, a difference of -0.1%. The Intel Core i9-14900 scores 58,115, putting the 9900X about 1.1% behind that rival. The Intel Xeon Platinum 8260M leads this group with 58,323, a 1.4% advantage over the 9900X. These are all very close scores, indicating the 9900X is performing at a level comparable to high-end server and desktop processors.
On the GPU side, the RTX 5090’s average benchmark score of 79,842 is similarly competitive with its nearest rivals. The NVIDIA Tesla P100 PCIe 16 GB scores 79,605, a 0.3% difference, while the Tesla P100 PCIe 12 GB scores 79,396, a 0.6% difference. The AMD Radeon RX 6850M XT scores 78,940, putting it 1.1% behind the 5090. The AMD Radeon Pro Vega 64X scores 80,959, which is 1.4% ahead of the 5090. These narrow margins show that the 5090 is performing in a very tight cluster of high-end GPUs, though the specific architecture and driver optimizations of the 5090 may yield different results in actual gaming workloads.
In terms of actual game performance, the measured FPS data shows this combo is not just competitive in synthetic benchmarks but also delivers strong real-world results. At 1080p, the system exceeds 145 FPS at every preset, and even the lowest performance setting, Ultra, averages 145.1 FPS. At 1440p, the Ultra preset still maintains 96.5 FPS, comfortably above the 60 FPS playability threshold. The only preset that dips below 60 FPS is 4K Ultra at 59.6 FPS, which is a marginal miss. This suggests the combo is well-balanced for Rust, with the CPU providing enough single-thread performance to feed the GPU at lower resolutions and the GPU having enough raw power to handle higher resolutions.
CPU and GPU Roles
The scaling between resolutions and presets reveals how the CPU and GPU share the workload in Rust. At 1080p Low, the system averages 274.5 FPS, while at 4K Low it averages 136.2 FPS. This represents a 50.4% drop in performance when moving from 1080p to 4K at Low settings. The reduction in frame rate as resolution increases indicates the GPU is becoming more heavily utilized, but the fact that even 4K Low remains well above 60 FPS suggests the CPU is not limiting performance at this setting.
When examining the preset scaling at each resolution, the pattern becomes clearer. At 1080p, moving from Low to Medium reduces average FPS from 274.5 to 222.7, a 18.9% decrease. Going from Medium to High drops to 186.7 FPS, another 16.2% decrease. From High to Ultra, the frame rate falls to 145.1 FPS, a 22.3% decrease. These substantial drops with each preset increase indicate that the GPU is the primary driver of performance differences at 1080p, as the CPU can likely handle the increased graphical load without becoming a bottleneck.
At 1440p, the scaling is similar but with lower absolute numbers. Low settings produce 228.7 FPS, Medium produces 154 FPS, High produces 130.6 FPS, and Ultra produces 96.5 FPS. The percentage drops between presets are 32.7% from Low to Medium, 15.2% from Medium to High, and 26.1% from High to Ultra. The larger drop from Low to Medium at 1440p compared to 1080p suggests the GPU is being pushed harder at this resolution, but the CPU still has enough headroom to maintain high frame rates.
At 4K, the preset scaling shows the GPU becoming the dominant factor. Low settings produce 136.2 FPS, Medium produces 93.1 FPS, High produces 75.9 FPS, and Ultra produces 59.6 FPS. The drops are 31.6% from Low to Medium, 18.5% from Medium to High, and 21.5% from High to Ultra. The fact that Ultra at 4K dips just below 60 FPS indicates this is the point where the GPU’s capabilities are fully taxed, and the CPU’s role becomes secondary. The overall pattern across resolutions and presets shows that the Ryzen 9 9900X provides ample processing power for Rust, while the RTX 5090’s performance scales predictably with resolution and settings, becoming the limiting factor only at the most demanding 4K Ultra configuration.
FAQ
Q: Can this system run Rust at 4K with High settings?
A: Yes. Measured FPS data shows an average of 75.9 FPS at 3840x2160 with High settings, which is above the 60 FPS playable threshold.
Q: What is the best preset at 1440p that stays above 60 FPS?
A: Ultra settings at 2560x1440 average 96.5 FPS, making it the most demanding preset that remains comfortably above the 60 FPS threshold.
Q: How does this combo compare to the Intel Core i9-14900 in CPU performance?
A: The Ryzen 9 9900X has an average benchmark score of 57,498, which is 1.1% lower than the Intel Core i9-14900’s score of 58,115. This is a minimal difference in overall CPU performance.
Q: Is the RTX 5090 significantly faster than the AMD Radeon RX 6850M XT?
A: The RTX 5090’s average benchmark score is 79,842, while the RX 6850M XT scores 78,940. This represents a 1.1% advantage for the 5090, indicating they are very closely matched in synthetic benchmarks.
Q: What is the lowest average FPS this system produces in Rust?
A: The lowest average FPS recorded is 59.6 at 3840x2160 with Ultra settings. All other resolution and preset combinations produce average FPS above 60.
Q: Does this system achieve over 200 FPS at any setting?
A: Yes. At 1920x1080 with Low settings, the average FPS is 274.5, and at 1920x1080 with Medium settings, the average FPS is 222.7. At 2560x1440 with Low settings, the average FPS is 228.7.
The Verdict
The data clearly shows that this PC can run Rust effectively at all tested resolutions and presets. At 1920x1080, all four presets (Low, Medium, High, Ultra) produce average FPS well above the 60 FPS playable threshold, with the lowest being Ultra at 145.1 FPS. The best playable setting at this resolution is Ultra, which delivers 145.1 FPS average. At 2560x1440, all presets also clear the 60 FPS mark, with Ultra averaging 96.5 FPS, making it the best setting that maintains playability. At 3840x2160, the situation is slightly different. High, Medium, and Low settings all produce average FPS above 60, with High being the most demanding playable preset at 75.9 FPS. Ultra at 4K averages 59.6 FPS, which falls just short of the 60 FPS threshold, meaning it is not considered playable according to the data.
For players prioritizing visual quality at 4K, High settings are the maximum that remains above 60 FPS. Those who want the absolute highest preset can run Ultra at 4K, but they will experience an average frame rate just below the playability threshold. At 1440p and 1080p, there is no such compromise, as even the Ultra preset provides a significant margin above 60 FPS. The verdict is that this system is fully capable of running Rust with high frame rates at 1080p and 1440p, and it can handle 4K with High settings or lower while maintaining playable performance.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across all resolution and preset combinations. At 1920x1080, the system achieves an average of 274.5 FPS with Low settings, 222.7 FPS with Medium settings, 186.7 FPS with High settings, and 145.1 FPS with Ultra settings. These numbers show a consistent decrease as settings increase, with the largest drop occurring between Medium and High, which represents a 16.2% reduction in frame rate. The gap between Low and Ultra is 129.4 FPS, indicating that the Ultra preset places significantly more demand on the GPU.
At 2560x1440, the average FPS values are 228.7 for Low, 154 for Medium, 130.6 for High, and 96.5 for Ultra. The difference between Low and Ultra at this resolution is 132.2 FPS, slightly larger than at 1080p. The percentage drop from Low to Medium is 32.7%, which is the largest single-step decrease in the entire dataset, suggesting that Medium settings at 1440p introduce a substantial graphical workload increase. From Medium to High, the drop is 15.2%, and from High to Ultra, it is 26.1%.
At 3840x2160, the average FPS values are 136.2 for Low, 93.1 for Medium, 75.9 for High, and 59.6 for Ultra. The total decrease from Low to Ultra is 76.6 FPS, which is the smallest absolute difference among the three resolutions. However, the relative drop is significant, with Ultra producing only 43.8% of the frame rate achieved at Low. The progression from Low to Medium at 4K shows a 31.6% decrease, from Medium to High an 18.5% decrease, and from High to Ultra a 21.5% decrease. This pattern indicates that the GPU is being pushed to its limits at 4K, with each preset increase having a substantial impact on performance.
The data does not include minimum or maximum FPS values for any resolution or preset, so the analysis relies solely on average frame rates. The average values are consistently high, with only one combination falling below 60 FPS. The system demonstrates strong scaling across resolutions, with 1080p performance being roughly double that of 4K performance at the same preset. This suggests the RTX 5090 is well-suited to high-refresh-rate gaming at lower resolutions while still providing playable frame rates at 4K.
Best Settings per Resolution
For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 145.1 FPS. This is the highest quality setting available, and the frame rate provides a 141.8% margin above the playable threshold. Players can run the game at maximum visual quality at this resolution without any performance concerns.
For 2560x1440, the best preset is also Ultra, with an average of 96.5 FPS. This represents a 60.8% margin above the 60 FPS threshold. The system has enough headroom at this resolution to run the most demanding preset while still maintaining smooth gameplay. The 96.5 FPS average is comfortably within the range expected for a high-refresh-rate monitor.
For 3840x2160, the best preset that stays at or above 60 FPS is High, with an average of 75.9 FPS. This provides a 26.5% margin above the playable threshold. Ultra at 4K is not recommended, as it averages 59.6 FPS, which falls just short of the 60 FPS requirement. The High preset offers a good balance of visual quality and performance at this resolution, with the 75.9 FPS average leaving some room for frame rate fluctuations.
The choice of best settings varies by resolution, with Ultra being viable at 1080p and 1440p but not at 4K. The data shows that the system’s performance ceiling is reached at 4K Ultra, where the GPU is fully utilized. At lower resolutions, the CPU and GPU combination has enough headroom to run the game at maximum settings with high frame rates.
Similar Performance Alternatives
Looking at the CPU’s nearest rivals, the AMD EPYC 9015 has an average benchmark score of 57,555, which is 0.1% higher than the Ryzen 9 9900X. This server processor would likely deliver very similar performance in Rust, though its architecture is designed for data center workloads rather than gaming. The AMD EPYC 7313 scores 57,399, which is 0.2% lower than the 9900X, making it another close alternative. The Intel Core i9-14900 scores 58,115, which is 1.1% higher, and would provide slightly better CPU performance in this game. The Intel Xeon Platinum 8260M scores 58,323, which is 1.4% higher, representing the top performer in this group.
For the GPU, the NVIDIA Tesla P100 PCIe 16 GB has an average benchmark score of 79,605, which is 0.3% lower than the RTX 5090. The Tesla P100 PCIe 12 GB scores 79,396, a 0.6% difference. These are professional-grade GPUs that may not have the same gaming optimizations as the 5090, but their raw compute performance is comparable. The AMD Radeon RX 6850M XT scores 78,940, which is 1.1% lower, and the AMD Radeon Pro Vega 64X scores 80,959, which is 1.4% higher. These alternatives would likely produce similar frame rates in Rust, though the actual gaming performance could vary due to driver support and architectural differences.
None of these rivals are direct consumer gaming equivalents, as the nearest GPU rivals are predominantly professional or mobile parts. The Intel Core i9-14900 is the most relevant CPU alternative for gaming, as it is a mainstream desktop processor. The data suggests that swapping the Ryzen 9 9900X for the i9-14900 would result in a 1.1% difference in CPU benchmark scores, which would have a negligible impact on Rust performance. Similarly, the GPU alternatives would produce frame rates within 1.4% of the RTX 5090, meaning they would all be capable of running the game at similar settings and resolutions.