Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

91%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
174 FPS
Ultra 1080p Measured
75 FPS

1440p (2K / QHD)

Low 1440p Measured
119 FPS
Ultra 1440p Measured
49 FPS

4K (Ultra HD)

Low 4K Measured
72 FPS
Ultra 4K Measured
31 FPS
10.4ms Frame Time
16ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 57,498
Graphics Card
Required 28,194
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 41 50 72
1440p QHD 49 70 78 119
1080p Full HD 75 96 119 174

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 96
1920x1080 Low 174
1920x1080 Medium 119
1920x1080 Ultra 75
2560x1440 High 70
2560x1440 Low 119
2560x1440 Medium 78
2560x1440 Ultra 49
3840x2160 High 41
3840x2160 Low 72
3840x2160 Medium 50
3840x2160 Ultra 31

Performance Analysis: Rust on Your System

The AMD Ryzen 9 9900X and NVIDIA GeForce RTX 5060 combination delivers a clear performance picture in Rust, with results that scale predictably across resolutions and presets. The data shows a system that is firmly capable of 60 FPS gameplay at 1080p and 1440p, while 4K demands more conservative settings. This analysis breaks down the measured frame rates, compares the hardware to nearby alternatives, and provides actionable settings guidance.

Measured FPS Breakdown

At 1920x1080, the combo is decisively fast across the board. The Low preset produces an average of 173.8 FPS, which is a massive headroom over the 60 FPS playability threshold. Medium settings still deliver a strong 119 FPS, while High drops to 95.9 FPS. Even the demanding Ultra preset maintains a comfortable 74.9 FPS average. This resolution shows no weak points; every settings tier clears the playability bar, making 1080p the most flexible option for this pairing.

Moving to 2560x1440, the performance remains robust but begins to show the GPU's limits at higher quality levels. Low settings yield an average of 119.3 FPS, which is nearly identical to the 1080p Medium result, indicating that the GPU is still the primary driver. Medium follows at 78.4 FPS, and High manages 69.8 FPS. The Ultra preset, however, falls below the threshold at 49.1 FPS. This is the first resolution where the user must choose between maximum visual fidelity and smooth gameplay, as the top preset fails to keep up with the 60 FPS target.

At 3840x2160, the RTX 5060's limits are clearly exposed. Low settings produce an average of 72.2 FPS, which is the only preset that clears 60 FPS. Medium drops to 49.8 FPS, High falls to 40.7 FPS, and Ultra bottoms out at 30.6 FPS. The gap between Low and Ultra at 4K is substantial — a 41.6 FPS difference — highlighting how dramatically pixel count impacts this GPU. The 4K results suggest that Rust at this resolution is heavily GPU-bound, as even the jump from Medium to High costs 9.1 FPS, while High to Ultra costs another 10.1 FPS.

The scaling pattern across resolutions is consistent. At 1080p, the CPU has more room to feed frames, but the GPU still dominates the workload. At 1440p and 4K, the GPU becomes the bottleneck, with frame rates dropping proportionally to the increased pixel count. The data shows no min or max FPS values recorded, so the analysis relies solely on averages, but the averages alone tell a coherent story of diminishing returns at higher settings and resolutions.

Similar Performance Alternatives

The AMD Ryzen 9 9900X sits in a competitive position among desktop CPUs. Its average benchmark score of 57498 places it near the top of the field, with a percentile rank of 92 among all tested CPUs. The nearest rivals show very tight margins: the AMD EPYC 9015 scores 57555, a mere 0.1% higher, while the AMD EPYC 7313 is 0.2% faster at 57399. The Intel Core i9-14900 is 1.1% ahead at 58115, and the Intel Xeon Platinum 8260M leads slightly at 58323, a 1.4% advantage. These deltas are minimal, meaning any of these processors would deliver nearly interchangeable CPU performance in Rust. The 9900X's 12 cores and 24 threads are more than sufficient for the game's demands, and its Cinebench R23 multicore score of 32172 reinforces its capability.

The NVIDIA GeForce RTX 5060 is a different story. Its average benchmark score of 26331 places it at the 72nd percentile among all GPUs, which is respectable but not top-tier. The nearest rivals reveal a surprising mix: the AMD Radeon 860M scores 26401 (0.3% higher), the NVIDIA GeForce MX550 scores 26421 (0.3% higher), and the AMD Radeon RX 5700 XT 50th Anniversary scores 26553 (0.8% higher). The AMD Radeon RX 6750 XT is 1.2% lower at 26011. These results are counterintuitive given the RTX 5060's modern architecture, but the data indicates that in raw benchmark terms, this GPU performs similarly to older or lower-tier parts. In practical Rust gameplay, this means users can expect frame rates comparable to what these rival GPUs would produce, though the RTX 5060's 8 GB of GDDR7 memory and Blackwell features may offer advantages in other titles.

For building a similar system, the CPU is not a limiting factor — any of the listed rivals would perform within 1.4% of the 9900X. The GPU, however, is the more critical choice. A user swapping the RTX 5060 for an RX 6750 XT would see almost identical Rust performance based on the benchmark deltas, while the MX550's similar score suggests it would also hold its own, despite being a much older product. This highlights that the RTX 5060's value lies more in its feature set than its raw speed relative to these specific rivals.

CPU and GPU Roles

In Rust, the performance balance between the CPU and GPU shifts noticeably with resolution. At 1920x1080, the data shows that the GPU is the dominant component. The frame rate drops from 173.8 FPS at Low to 74.9 FPS at Ultra, a reduction of 98.9 FPS, which is a direct consequence of increased GPU workload. The CPU, with its high single-thread score of 2253 in Cinebench R23, is never the bottleneck at this resolution — it can feed frames faster than the GPU can render them. The 1080p results are purely a function of GPU scaling.

At 2560x1440, the GPU's role becomes even more pronounced. The Low preset still achieves 119.3 FPS, but the gap between Low and Ultra narrows to 70.2 FPS (from 119.3 to 49.1). This suggests that the GPU is still the primary constraint, but the CPU's influence fades further as pixel count rises. The High preset's 69.8 FPS is close to the 1080p High result of 95.9 FPS, indicating that the resolution increase costs about 26% performance at that quality level. This is consistent with a GPU-bound scenario where the CPU's 12-core, 24-thread configuration has ample headroom.

At 3840x2160, the GPU is the sole limiting factor. The CPU's performance is essentially irrelevant at this resolution, as the RTX 5060's 448.0 GB/s memory bandwidth and 19.18 TFLOPS of FP32 compute are insufficient to maintain high frame rates. The 4K Low result of 72.2 FPS is the only playable option, and the drop to 30.6 FPS at Ultra is a 57.6% reduction. This is a textbook GPU-bound scenario. The 9900X's 64 MB of L3 cache and high boost clock of 5.60 GHz are wasted at 4K because the GPU cannot keep up with the CPU's output.

The scaling between resolutions reinforces this split. At Low settings, the frame rates are 173.8 (1080p), 119.3 (1440p), and 72.2 (4K) — a steady decline that tracks pixel count. At Ultra, the drop is steeper: 74.9, 49.1, and 30.6. This indicates that higher presets amplify the GPU's workload disproportionately, while the CPU remains underutilized. For users upgrading from a weaker CPU, the 9900X offers no tangible benefit in Rust at any resolution, as the GPU is always the bottleneck.

The Verdict

This system can run Rust, but the playability varies sharply by resolution and preset. At 1920x1080, the answer is a definitive yes — every preset from Low to Ultra clears the 60 FPS threshold, with the Ultra preset averaging 74.9 FPS. This is the ideal resolution for this combo, offering maximum visual quality without sacrificing smoothness. At 2560x1440, the system remains playable at High, Medium, and Low, with the High preset averaging 69.8 FPS. Ultra, however, falls short at 49.1 FPS, so users must compromise on visual fidelity to maintain 60 FPS. At 3840x2160, the system is only playable at Low settings, which produces 72.2 FPS. Medium, High, and Ultra all fail to reach 60 FPS, with averages of 49.8, 40.7, and 30.6 respectively. For 4K gaming, this combo requires significant settings reductions to remain fluid.

The verdict is clear: this is a 1080p and 1440p machine for Rust, with 4K playable only at the lowest preset. The playability threshold of 60 FPS is met comfortably at lower resolutions, but the GPU's 8 GB memory and mid-range compute limit its high-resolution potential. Users with 4K monitors should consider this a secondary display option or stick to Low settings.

How This Combo Ranks

Among 3723 tested hardware combinations in Rust, this pairing ranks 1653rd. This places it in the 55th percentile of all combos, meaning roughly 45% of tested systems perform better. The rank is a reflection of the RTX 5060's mid-range position; the CPU is top-tier (92nd percentile), but the GPU's 72nd percentile drags the overall result down. The rank of 1653 suggests that while this system is above average, it is not a high-end Rust machine. Many combos with stronger GPUs, even paired with weaker CPUs, would outperform it in this title. The 9900X's strengths — its 12 cores, 24 threads, and high boost clock — are not fully utilized in Rust, which is more GPU-dependent. For context, the GPU's nearest rival, the RX 6750 XT, would likely pair similarly, meaning the rank is more about the GPU class than the specific CPU. Users chasing higher ranks would need a more powerful GPU, as the CPU has ample headroom.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 74.9 FPS. This is the best choice for visual quality, as it clears the threshold by 14.9 FPS, providing a small buffer for demanding scenes. Users can play at Ultra without worry.

At 2560x1440, the best settings are High, averaging 69.8 FPS. This preset clears the 60 FPS bar by 9.8 FPS, which is comfortable but leaves less headroom. Ultra is not viable at 49.1 FPS, so High is the optimal balance of quality and performance. Medium is also an option at 78.4 FPS if users want more stability, but High offers better visuals.

At 3840x2160, the only playable preset is Low, with an average of 72.2 FPS. This clears the threshold by 12.2 FPS, but it requires sacrificing most visual effects. Medium falls short at 49.8 FPS, so Low is the sole choice for 4K playability. The 12.2 FPS buffer is acceptable, but users should expect occasional dips below 60 FPS in heavy combat or dense bases, as the average does not guarantee a strict minimum.

For users prioritizing smoothness over visuals, dropping to a lower preset at any resolution will increase frame rates further — for example, 1080p Low hits 173.8 FPS — but the settings above represent the highest quality that maintains 60 FPS. This guidance ensures a playable experience while maximizing the system's visual potential in Rust.