Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 35 | 41 | 62 |
| 1440p QHD | 45 | 59 | 70 | 104 |
| 1080p Full HD | 65 | 86 | 102 | 151 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 9 8945HX paired with the AMD Radeon 8060S is a capable mobile gaming combination for Rust, but its playability depends heavily on resolution and preset. Benchmark data shows this system clears the 60 FPS threshold at 1080p on Ultra, at 1440p on Medium, and at 4K only on Low. The CPU’s 16-core/32-thread design and the GPU’s RDNA 3.5 architecture deliver strong raw numbers, yet the overall combo ranks in the lower half of tested systems, indicating that Rust’s specific demands are not fully met by this pairing at higher settings.
FAQ
Q: What is the best setting for Rust at 3840x2160?
A: At 4K, the only preset that stays at or above 60 FPS is Low, with an average of 62 FPS. Medium drops to 41 FPS, High to 35 FPS, and Ultra to 27 FPS.
Q: Can this system run Rust at 2560x1440 with playable performance?
A: Yes. The Medium preset averages 70 FPS, and Low averages 104 FPS. High falls just below the threshold at 59 FPS, so Medium is the highest playable preset at 1440p.
Q: How does the CPU’s multi-threaded performance compare to its nearest rivals?
A: The Ryzen 9 8945HX scores 42713 in Cinebench R23 multi-core. Its average benchmark score of 76212 is within 0.6% of the AMD Ryzen 9 9950X3D (75779) and 0.1% of the Intel Core Ultra 9 285HX (76155), placing it in the 95th percentile of all CPUs.
Q: What is the GPU’s relative standing among all graphics cards?
A: The Radeon 8060S sits at the 87th percentile, with an average benchmark score of 55757. In 3DMark Steel Nomad (DX12) it scores 2162, and its Geekbench OpenCL score is 84626.
Q: Why does the combo rank lower than the individual component percentiles suggest?
A: The CPU and GPU individually rank in the 95th and 87th percentiles, but the combo ranks 2190th out of 3723 tested systems. This gap indicates that Rust’s performance is not solely determined by raw component strength, and the pairing may be limited by other factors such as memory bandwidth or game-specific bottlenecks.
Q: At 1080p, is the CPU or GPU more likely to be the limiting factor?
A: The high frame rates at 1080p—151 FPS on Low and 65 FPS on Ultra—suggest the GPU is the primary limiter at higher presets, while the CPU’s strong single-thread score (6030 in Cinebench R23) helps maintain high frame rates even at Low. The scaling from Low to Ultra (a 57% drop) mirrors the resolution scaling, pointing to GPU-bound behavior.
Best Settings per Resolution
The measured frame rates define the maximum preset that sustains at least 60 FPS at each resolution. At 3840x2160, only Low achieves playable performance, with an average of 62 FPS. Medium and above fall below the threshold, with 41 FPS on Medium, 35 FPS on High, and 27 FPS on Ultra. For 2560x1440, Medium is the highest playable preset, averaging 70 FPS (minimum 59, maximum 80). Low reaches 104 FPS, while High dips to 59 FPS and Ultra to 45 FPS. At 1920x1080, every preset clears 60 FPS: Low averages 151 FPS, Medium 102 FPS, High 86 FPS, and Ultra 65 FPS. Thus, Ultra is the most demanding setting that still holds above 60 FPS at 1080p, with a comfortable margin of 5 FPS over the threshold.
CPU and GPU Roles
The data reveals a clear pattern: as resolution increases, the GPU becomes the dominant constraint. At 1080p, the frame rates are high across all presets—from 151 FPS on Low to 65 FPS on Ultra—indicating that the CPU’s 16 cores and 32 threads (with a boost clock of 5.40 GHz and 64 MB of L3 cache) are sufficient to feed the GPU at these settings. The CPU’s PassMark multithread score of 51405 and Cinebench R23 multi-core score of 42713 support this, as Rust’s simulation and entity logic benefit from high multi-threaded throughput.
Moving to 1440p, the frame rates drop by roughly 30–40% across presets (e.g., Medium from 102 to 70 FPS, Low from 151 to 104 FPS). This scaling is consistent with a GPU-bound scenario, where the Radeon 8060S’s 2560 shading units and 14.85 TFLOPS FP32 performance become the limiting factor. At 4K, the GPU’s load intensifies further; even Low only reaches 62 FPS, and Medium falls to 41 FPS. The GPU’s 3DMark Steel Nomad score of 2162 and its 87th percentile ranking suggest it is a mid-to-high tier mobile part, but it cannot sustain high presets at 4K.
The CPU’s role is more pronounced at lower resolutions and lower presets. At 1080p Low, the system hits 151 FPS, which is over twice the 4K Low result (62 FPS), showing that the GPU is far from saturated at 1080p. The CPU’s high single-thread performance (Cinebench R23 single-core 6030) and strong multi-core capabilities allow the game to run at very high frame rates when the GPU is not the bottleneck. However, at higher resolutions and presets, the GPU’s raw throughput and memory bandwidth (system-dependent) take over as the decisive factor.
Similar Performance Alternatives
Based on average benchmark scores, several CPUs and GPUs would perform nearly identically to this combination in Rust. The CPU’s average score of 76212 is within 0.6% of its nearest rivals: the AMD Ryzen 9 9950X3D (75779, 0.6% lower), the AMD EPYC Embedded 8224P (76492, 0.4% higher), the AMD Ryzen Threadripper PRO 9945WX (76513, 0.4% higher), and the Intel Core Ultra 9 285HX (76155, 0.1% higher). These chips would deliver effectively the same CPU-side performance in Rust, meaning the frame rates at lower resolutions would be nearly indistinguishable.
For the GPU, the Radeon 8060S’s average score of 55757 is closely matched by the AMD Radeon RX 6750 GRE 12 GB (55698, 0.1% lower), the NVIDIA GeForce RTX 5080 (56083, 0.6% higher), the AMD Radeon Pro W5700X (54828, 1.7% lower), and the NVIDIA GeForce RTX 4080 (54247, 2.8% lower). Users with any of these GPUs would see similar frame rates at the same settings and resolutions, with the RTX 5080 being slightly faster and the RTX 4080 slightly slower. This means that swapping the CPU or GPU for any of these alternatives would not meaningfully change the playability verdict for Rust.
How This Combo Ranks
Among all 3723 tested system combinations, this pairing of the Ryzen 9 8945HX and Radeon 8060S ranks 2190th. That places it in the lower half of all systems, despite the individual components being in the 95th (CPU) and 87th (GPU) percentiles. The rank suggests that while the hardware is strong on paper, Rust’s specific performance profile—likely due to its reliance on single-threaded physics and memory latency—does not fully exploit the CPU’s multi-core advantage or the GPU’s high compute throughput. For context, a system with a similar CPU but a faster GPU (e.g., the RTX 5080) would likely rank higher, but the data only provides the overall combo rank, not per-component contributions.
The rank also indicates that many other combinations—possibly with lower-tier CPUs but stronger GPUs—achieve better Rust performance. This is a useful insight for potential buyers: the CPU is not the limiting factor for Rust at high settings; the GPU is. Therefore, a more balanced pairing with a slightly slower CPU and a faster GPU might yield better in-game results, even if the CPU’s synthetic benchmarks are lower.
The Verdict
Can this PC run Rust? Yes, but with clear resolution-based limits. At 1920x1080, the system achieves 60+ FPS on all presets, including Ultra (65 FPS), making it fully playable at the highest quality. At 2560x1440, Medium is the highest playable preset, averaging 70 FPS, while High falls just short at 59 FPS. At 3840x2160, only Low reaches 62 FPS; all higher presets drop below the playable threshold. Therefore, for a 60 FPS experience, users should target 1080p Ultra, 1440p Medium, or 4K Low. The system’s strong CPU and mid-tier GPU make it a solid choice for 1080p gaming and acceptable for 1440p, but it is not suited for high-refresh 4K play. If 4K is a priority, a more powerful GPU would be necessary, as the data shows the GPU is the primary bottleneck at that resolution.